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Serialize pixels as unsigned 32 bit integers by adding the required
to_number() and stream operators. This is used by the FrameBuffer,
which now implements the Serializable interface. Users of frame
buffers are expected to serialize it into its own section by calling
serializeSection().
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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All the object loaders directly examine the (already completely loaded
by object_file.cc) memory image. There is no current motivation to
keep the fd around.
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Add a warn if macro that is analogous to the panic_if and fatal_if.
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The flush() method in CircleBuf resets the state of the circular
buffer, but fails to set size to zero. This obviously confuses code
that tries to determine the amount of data in the buffer. Set the size
to zero on flush.
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This patch changes how the address range calculates intersection such
that a system can have a number of non-overlapping interleaved ranges
without complaining. Without this patch we end up with a panic.
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Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.
This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.
In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.
Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.
Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
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The bitmap generation code is hard to follow and incorrectly uses the
size of an enum member to calculate the size of a pixel. This
changeset cleans up the code and adds some documentation.
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This adds support for FreeBSD/aarch64 FS and SE mode (basic set of syscalls only)
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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Gcc and clang both provide an attribute that can be used to flag a
function as deprecated at compile time. This changeset adds a gem5
compiler macro for that compiler feature. The macro can be used to
indicate that a legacy API within gem5 has been deprecated and provide
a graceful migration to the new API.
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This patch fixes the CompoundFlag constructor, ensuring that it does
not dereference NULL. Doing so has undefined behaviuor, and both clang
and gcc's undefined-behaviour sanitiser was rather unhappy.
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This patch extends the current address interleaving with basic hashing
support. Instead of directly comparing a number of address bits with a
matching value, it is now possible to use two independent set of
address bits XOR'ed together. This avoids issues where strided address
patterns are heavily biased to a subset of the interleaved ranges.
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If two bitfields are of the same type, also implying that they have the same
first and last bit positions, the existing implementation would copy the
entire bitfield. That includes the __data member which is shared among all the
bitfields, effectively overwritting the entire bitunion.
This change also adjusts the write only signed bitfield assignment operator to
be like the unsigned version, using "using" instead of implementing it again
and calling down to the underlying implementation.
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The new single stepping implementation for x86 doesn't rely on any ISA
specific properties or functionality. This change pulls out the per ISA
implementation of those functions and promotes the X86 implementation to the
base class.
One drawback of that implementation is that the CPU might stop on an
instruction twice if it's affected by both breakpoints and single stepping.
While that might be a little surprising, it's harmless and would only happen
under somewhat unlikely circumstances.
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These can be used to simplify the implementation of single step in derived
classes.
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The "Event" name is the same as the base event class. That's a bit confusing,
and makes it a little awkward to add other event types.
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Use the comInstEventQueue to ensure GDB interrupts the simulation at an
instruction boundary and not in the middle of a macroop, memory access, etc.
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Not all ISAs have 64 bit sized registers, so it's not always very convenient
to access the GDB register cache in 64 bit sized chunks. This change makes it
accessible in 8, 16, 32, or 64 bit chunks. The MIPS and ARM implementations
were working around that limitation by bundling and unbundling 32 bit values
into 64 bit values. That code has been removed.
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The check which makes sure the length of the breakpoint being written is the
same as a MachInst is only correct on fixed instruction width ISAs. Instead of
incorrectly applying that check to all ISAs, this change makes that the
default check and lets ISA specific GDB classes override it.
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Mostly addressing uninitialised members.
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Another churn to clean up undefined behaviour, mostly ARM, but some
parts also touching the generic part of the code base.
Most of the fixes are simply ensuring that proper intialisation. One
of the more subtle changes is the return type of the sign-extension,
which is changed to uint64_t. This is to avoid shifting negative
values (undefined behaviour) in the ISA code.
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This patch reverts changeset 9277177eccff which does not do what it
was intended to do. In essence, we go back to implementing mkutctime
much like the non-standard timegm extension.
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Automatically extract cpu release address from DTB file.
Check SCTLR_EL1 to verify all caches are enabled.
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This patch changes how we turn time into UTC. Previously we
manipulated the TZ environment variable, but this has issues as the
strings that are manipulated could be tainted (see e.g. CERT
ENV34-C). Now we simply rely on the built-in gmtime function and avoid
touching getenv/setenv all together.
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This patch adds an explicit function to get the underlying node as gcc
4.6.1 and 4.6.2 have issues otherwise.
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The new location seems like a better fit. The iterator typedefs are
removed in favour of using C++11 auto.
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This patch adds a 'wakeup' member function to EventQueue which should be
called on an event queue whenever an event is scheduled on the event queue
from outside code within the call tree of the gem5 event loop.
This clearly isn't necessary for normal gem5 EventQueue operation but
becomes the minimum necessary interface to allow hosting gem5's event loop
onto other schedulers where there may be calls into gem5 from external
code which schedules events onto an EventQueue between the current time and
the time of the next scheduled event.
The use case I have in mind is a SystemC hosting where the event loop is:
while (more events) {
wait(time_to_next_event or wakeup)
setCurTick
service events at this time
}
where the 'wait' needs to be woken up if time_to_next_event becomes shorter
due to a scheduled event from SystemC arriving in a gem5 object.
Requiring 'wakeup' to be called is a more efficient interface than
requiring all gem5 event scheduling actions to affect the host scheduler.
This interface could be located elsewhere, say on another global object,
or by being passed by the host scheduler to objects which will schedule
such events, but it seems cleanest to put it on EventQueue as it is
actually a signal to the queue.
EventQueue::wakeup is called for async_event events on event queue 0 as
it's only important that *some* queue be triggered for such events.
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This patch adds a Logger class encapsulating dprintf. This allows
variants of DPRINTF logging to be constructed and substituted in
place of the default behaviour.
The Logger provides a logMessage(when, name, format, ...) member
function like Trace::dprintf and a getOstream member function to
use a raw ostream for logging.
A class OstreamLogger is provided which generates the customary
debugging output with Trace::OstreamLogger::logMessage being the
old Trace::dprintf.
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This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
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This patch transitions the stat Node and its derived classes from
the ad-hoc RefCountingPtr to the c++11 shared_ptr. There are no
changes in behaviour, and the code modifications are mainly replacing
"new" with "make_shared".
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This patch transitions the EthPacketData from the ad-hoc
RefCountingPtr to the c++11 shared_ptr. There are no changes in
behaviour, and the code modifications are mainly replacing "new" with
"make_shared".
The bool casting operator for the shared_ptr is explicit, and we must
therefore either cast it, compare it to NULL (p != nullptr), double
negate it (!!p) or do a (p ? true : false).
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Add the ability to build libgem5 without embedded Python or the
ability to configure with Python.
This is a prelude to a patch to allow config.ini files to be loaded
into libgem5 using only C++ which would make embedding gem5 within
other simulation systems easier.
This adds a few registration interfaces to things which cross
between Python and C++. Namely: stats dumping and SimObject resolving
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The validity check is being changed from < to <= since the end of the range
is considered to be a part of it.
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Another bunch of issues addressed.
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Add some missing initialisation, and fix a handful benign resource
leaks (including some false positives).
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Adds two public domain algorithms for determining number of set bits and also
whether a value is a power of two, uses the builtin that is available in GCC
and clang for popcount.
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This patch does a bit of housekeeping on the string helper functions
and relies on the C++11 standard library where possible. It also does
away with our custom string hash as an implementation is already part
of the standard library.
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Add an accessor to IniFile to list all the sections in the file.
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A bit of revamping to get the CP annotate functionality to compile.
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This patch ensures we adhere to the normal ostream usage rules, and
restore the flags after modifying them.
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Static analysis unearther a bunch of uninitialised variables and
members, and this patch addresses the problem. In all cases these
omissions seem benign in the end, but at least fixing them means less
false positives next time round.
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This patch changes the random number generator from the in-house
Mersenne twister to an implementation relying entirely on C++11 STL.
The format for the checkpointing of the twister is simplified. As the
functionality was never used this should not matter. Note that this
patch does not actually make use of the checkpointing
functionality. As the random number generator is not thread safe, it
may be sensible to create one generator per thread, system, or even
object. Until this is decided the status quo is maintained in that no
generator state is part of the checkpoint.
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This patch ensures the functions can be used on const variables.
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