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This patch is changing the underlying type for RequestPtr from Request*
to shared_ptr<Request>. Having memory requests being managed by smart
pointers will simplify the code; it will also prevent memory leakage and
dangling pointers.
Change-Id: I7749af38a11ac8eb4d53d8df1252951e0890fde3
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10996
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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Every usage of Request* in the code has been replaced with the
RequestPtr alias. This is a preparing patch for when RequestPtr will be
the typdefed to a smart pointer to Request rather then a raw pointer to
Request.
Change-Id: I73cbaf2d96ea9313a590cdc731a25662950cd51a
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10995
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
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With this patch a gem5 System will store more info about its Masters.
While it was previously keeping track of the Master name and Master ID
only, it is now adding a per-Master pointer to the SimObject related to
the Master.
This will make it possible for a client to query a System for a Master
using either the master's name or the master's pointer.
Change-Id: I8b97d328a65cd06f329e2cdd3679451c17d2b8f6
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/9781
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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Get rid of some remnants of a system which was intended to separate
address computation into its own instruction object.
Change-Id: I23f9ffd70fcb89a8ea5bbb934507fb00da9a0b7f
Reviewed-on: https://gem5-review.googlesource.com/7122
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Gabe Black <gabeblack@google.com>
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CPUs have historically instantiated the architecture specific version
of the TLBs to avoid a virtual function call, making them a little bit
more dependent on what the current ISA is. Some simple performance
measurement, the x86 twolf regression on the atomic CPU, shows that
there isn't actually any performance benefit, and if anything the
simulator goes slightly faster (although still within margin of error)
when the TLB functions are virtual.
This change switches everything outside of the architectures themselves
to use the generic BaseTLB type, and then inside the ISA for them to
cast that to their architecture specific type to call into architecture
specific interfaces.
The ARM TLB needed the most adjustment since it was using non-standard
translation function signatures. Specifically, they all took an extra
"type" parameter which defaulted to normal, and translateTiming
returned a Fault. translateTiming actually doesn't need to return a
Fault because everywhere that consumed it just stored it into a
structure which it then deleted(?), and the fault is stored in the
Translation object when the translation is done.
A little more work is needed to fully obviate the arch/tlb.hh header,
so the TheISA::TLB type is still visible outside of the ISAs.
Specifically, the TlbEntry type is used in the generic PageTable which
lives in src/mem.
Change-Id: I51b68ee74411f9af778317eff222f9349d2ed575
Reviewed-on: https://gem5-review.googlesource.com/6921
Maintainer: Gabe Black <gabeblack@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Cache maintenance operations go through the write channel of the
cpu. This changes makes sure that the cpu does not try to fill in the
packet with data.
Change-Id: Ic83205bb1cda7967636d88f15adcb475eb38d158
Reviewed-by: Stephan Diestelhorst <stephan.diestelhorst@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5055
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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This patch adds some more functionality to the cpu model and the arch to
interface with the vector register file.
This change consists mainly of augmenting ThreadContexts and ExecContexts
with calls to get/set full vectors, underlying microarchitectural elements
or lanes. Those are meant to interface with the vector register file. All
classes that implement this interface also get an appropriate implementation.
This requires implementing the vector register file for the different
models using the VecRegContainer class.
This change set also updates the Result abstraction to contemplate the
possibility of having a vector as result.
The changes also affect how the remote_gdb connection works.
There are some (nasty) side effects, such as the need to define dummy
numPhysVecRegs parameter values for architectures that do not implement
vector extensions.
Nathanael Premillieu's work with an increasing number of fixes and
improvements of mine.
Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues and CC reg free list initialisation ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2705
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The Result union used to collect the result of an instruction is now a
class of its own, with its constructor, and explicit casting methods for
cleanliness.
This is also a stepping stone to have vector registers, and instructions
that produce a vector register as output.
Change-Id: I6f40c11cb5e835d8b11f7804a4e967aff18025b9
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2703
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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With the hierarchical RegId there are a lot of functions that are
redundant now.
The idea behind the simplification is that instead of having the regId,
telling which kind of register read/write/rename/lookup/etc. and then
the function panic_if'ing if the regId is not of the appropriate type,
we provide an interface that decides what kind of register to read
depending on the register type of the given regId.
Change-Id: I7d52e9e21fc01205ae365d86921a4ceb67a57178
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2702
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Replace the unified register mapping with a structure associating
a class and an index. It is now much easier to know which class of
register the index is referring to. Also, when adding a new class
there is no need to modify existing ones.
Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2700
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simulations
Modifies the clone system call and adds execve system call. Requires allowing
processes to steal thread contexts from other processes in the same system
object and the ability to detach pieces of process state (such as MemState)
to allow dynamic sharing.
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This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).
This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.
To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.
The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.
In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.
As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
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Change-Id: I183b9942929c873c3272ce6d1abd4ebc472c7132
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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In general, the ThreadID parameter is unnecessary in the memory system
as the ContextID is what is used for the purposes of locks/wakeups.
Since we allocate sequential ContextIDs for each thread on MT-enabled
CPUs, ThreadID is unnecessary as the CPUs can identify the requesting
thread through sideband info (SenderState / LSQ entries) or ContextID
offset from the base ContextID for a cpu.
This is a re-spin of 20264eb after the revert (bd1c6789) and includes
some fixes of that commit.
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The following patches had unexpected interactions with the current
upstream code and have been reverted for now:
e07fd01651f3: power: Add support for power models
831c7f2f9e39: power: Low-power idle power state for idle CPUs
4f749e00b667: power: Add power states to ClockedObject
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
--HG--
extra : amend_source : 0b6fb073c6bbc24be533ec431eb51fbf1b269508
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In general, the ThreadID parameter is unnecessary in the memory system
as the ContextID is what is used for the purposes of locks/wakeups.
Since we allocate sequential ContextIDs for each thread on MT-enabled
CPUs, ThreadID is unnecessary as the CPUs can identify the requesting
thread through sideband info (SenderState / LSQ entries) or ContextID
offset from the base ContextID for a cpu.
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Make clang happy...again.
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This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
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This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
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Changes wakeup functionality so that only specific threads on SMT
capable cpus are woken.
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Adds per-thread address monitors to support FullSystem SMT.
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Context IDs used to be declared as ad hoc (usually as int). This
changeset introduces a typedef for ContextIDs and a constant for
invalid context IDs.
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This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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Finally took the plunge and made this apply to all ISAs, not just ARM.
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The TLB-related code is generally architecture dependent and should
live in the arch directory to signify that.
--HG--
rename : src/sim/BaseTLB.py => src/arch/generic/BaseTLB.py
rename : src/sim/tlb.cc => src/arch/generic/tlb.cc
rename : src/sim/tlb.hh => src/arch/generic/tlb.hh
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We have no way of knowing if a CPU model is on the wrong path with
our execute-in-execute CPU models. Don't pretend that we do.
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This patch tidies up how we create and set the fields of a Request. In
essence it tries to use the constructor where possible (as opposed to
setPhys and setVirt), thus avoiding spreading the information across a
number of locations. In fact, setPhys is made private as part of this
patch, and a number of places where we callede setVirt instead uses
the appropriate constructor.
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Mwait works as follows:
1. A cpu monitors an address of interest (monitor instruction)
2. A cpu calls mwait - this loads the cache line into that cpu's cache.
3. The cpu goes to sleep.
4. When another processor requests write permission for the line, it is
evicted from the sleeping cpu's cache. This eviction is forwarded to the
sleeping cpu, which then wakes up.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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The checker didn't know how to properly validate these new commands.
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The Ozone CPU is now very much out of date and completely
non-functional, with no one actively working on restoring it. It is a
source of confusion for new users who attempt to use it before
realizing its current state. RIP
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This patch optimises the passing of StaticInstPtr by avoiding copying
the reference-counting pointer. This avoids first incrementing and
then decrementing the reference-counting pointer.
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Fix a number few minor issues to please gcc 4.9.1. Removing the
'-fuse-linker-plugin' flag means no libraries are part of the LTO
process, but hopefully this is an acceptable loss, as the flag causes
issues on a lot of systems (only certain combinations of gcc, ld and
ar work).
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activate(), suspend(), and halt() used on thread contexts had an optional
delay parameter. However this parameter was often ignored. Also, when used,
the delay was seemily arbitrarily set to 0 or 1 cycle (no other delays were
ever specified). This patch removes the delay parameter and 'Events'
associated with them across all ISAs and cores. Unused activate logic
is also removed.
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This patch changes how faults are passed between methods in an attempt
to copy as few reference-counting pointer instances as possible. This
should avoid unecessary copies being created, contributing to the
increment/decrement of the reference counters.
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This patch closes a number of space gaps in debug messages caused by
the incorrect use of line continuation within strings. (There's also
one consistency change to a similar, but correct, use of line
continuation)
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Put the packet type swizzling (that is currently done in a lot of places)
into a refineCommand() member function.
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We currently generate and compile one version of the ISA code per CPU
model. This is obviously wasting a lot of resources at compile
time. This changeset factors out the interface into a separate
ExecContext class, which also serves as documentation for the
interface between CPUs and the ISA code. While doing so, this
changeset also fixes up interface inconsistencies between the
different CPU models.
The main argument for using one set of ISA code per CPU model has
always been performance as this avoid indirect branches in the
generated code. However, this argument does not hold water. Booting
Linux on a simulated ARM system running in atomic mode
(opt/10.linux-boot/realview-simple-atomic) is actually 2% faster
(compiled using clang 3.4) after applying this patch. Additionally,
compilation time is decreased by 35%.
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Allow the specification of a socket ID for every core that is reflected in the
MPIDR field in ARM systems. This allows studying multi-socket / cluster
systems with ARM CPUs.
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This patch merely tidies up the CPU and ThreadContext getters by
making them const where appropriate.
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The CheckerCPU model in pre-v8 code was not checking the
updates to miscellaneous registers due to some methods
for setting misc regs were not instrumented. The v8 patches
exposed this by calling the instrumented misc reg update
methods and then invoking the checker before the main CPU had
updated its misc regs, leading to false positives about
register mismatches. This patch fixes the non-instrumented
misc reg update methods and places calls to the checker in
the proper places in the O3 model.
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With ARMv8 support the same misc register id results in accessing different
registers depending on the current mode of the processor. This patch adds
the same orthogonality to the misc register file as the others (int, float, cc).
For all the othre ISAs this is currently a null-implementation.
Additionally, a system variable is added to all the ISA objects.
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This patch fixes an issue in the checker CPU register indexing. The
code will not even compile using LTO as deep inlining causes the used
index to be outside the array bounds.
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Add a third register class for condition codes,
in parallel with the integer and FP classes.
No ISAs use the CC class at this point though.
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Make these names more meaningful.
Specifically, made these substitutions:
s/FP_Base_DepTag/FP_Reg_Base/g;
s/Ctrl_Base_DepTag/Misc_Reg_Base/g;
s/Max_DepTag/Max_Reg_Index/g;
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Move from a poorly documented scheme where the mapping
of unified architectural register indices to register
classes is hardcoded all over to one where there's an
enum for the register classes and a function that
encapsulates the mapping.
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This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.
Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.
A follow-on patch updates the configuration scripts accordingly.
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