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path: root/src/cpu/inorder/inorder_dyn_inst.hh
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2011-11-18SE/FS: Get rid of includes of config/full_system.hh.Gabe Black
2011-11-01SE/FS: Expose the same methods on the CPUs in SE and FS modes.Gabe Black
2011-09-19Syscall: Make the syscall function available in both SE and FS modes.Gabe Black
In FS mode the syscall function will panic, but the interface will be consistent and code which calls syscall can be compiled in. This will allow, for instance, instructions that use syscall to be built unconditionally but then not returned by the decoder.
2011-09-09StaticInst: Merge StaticInst and StaticInstBase.Gabe Black
Having two StaticInst classes, one nominally ISA dependent and the other ISA dependent, has not been historically useful and makes the StaticInst class more complicated that it needs to be. This change merges StaticInstBase into StaticInst.
2011-09-09Decode: Pull instruction decoding out of the StaticInst class into its own.Gabe Black
This change pulls the instruction decoding machinery (including caches) out of the StaticInst class and puts it into its own class. This has a few intrinsic benefits. First, the StaticInst code, which has gotten to be quite large, gets simpler. Second, the code that handles decode caching is now separated out into its own component and can be looked at in isolation, making it easier to understand. I took the opportunity to restructure the code a bit which will hopefully also help. Beyond that, this change also lays some ground work for each ISA to have its own, potentially stateful decode object. We'd be able to include less contextualizing information in the ExtMachInst objects since that context would be applied at the decoder. Also, the decoder could "know" ahead of time that all the instructions it's going to see are going to be, for instance, 64 bit mode, and it will have one less thing to check when it decodes them. Because the decode caching mechanism has been separated out, it's now possible to have multiple caches which correspond to different types of decoding context. Having one cache for each element of the cross product of different configurations may become prohibitive, so it may be desirable to clear out the cache when relatively static state changes and not to have one for each setting. Because the decode function is no longer universally accessible as a static member of the StaticInst class, a new function was added to the ThreadContexts that returns the applicable decode object.
2011-07-02ExecContext: Rename the readBytes/writeBytes functions to readMem and writeMem.Gabe Black
readBytes and writeBytes had the word "bytes" in their names because they accessed blobs of bytes. This distinguished them from the read and write functions which handled higher level data types. Because those functions don't exist any more, this change renames readBytes and writeBytes to more general names, readMem and writeMem, which reflect the fact that they are how you read and write memory. This also makes their names more consistent with the register reading/writing functions, although those are still read and set for some reason.
2011-07-02ExecContext: Get rid of the now unused read/write templated functions.Gabe Black
2011-06-19inorder: clear reg. dep entry after removing from listKorey Sewell
this will safeguard future code from trying to remove from the list twice. That code wouldnt break but would waste time.
2011-06-19inorder: se: squash after syscallsKorey Sewell
2011-06-19inorder: use separate float-reg bits function in dyninstKorey Sewell
this will make sure we get the correct view of a FP register
2011-06-19inorder: dont handle multiple faults on same cycleKorey Sewell
if a faulting instruction reaches an execution unit, then ignore it and pass it through the pipeline. Once we recognize the fault in the graduation unit, dont allow a second fault to creep in on the same cycle.
2011-06-19inorder: redefine DynInst FP result typeKorey Sewell
Sharing the FP value w/the integer values was giving inconsistent results esp. when their is a 32-bit integer register matched w/a 64-bit float value
2011-06-19inorder: treat SE mode syscalls as a trapping instructionKorey Sewell
define a syscallContext to schedule the syscall and then use syscall() to actually perform the action
2011-06-19inorder: remove stalls on trap squashKorey Sewell
2011-06-19inorder: add flatDestReg member to dyninstKorey Sewell
use it in reg. dep. tracking
2011-06-19inorder: implement trap handlingKorey Sewell
2011-06-19inorder: use setupSquash for misspeculationKorey Sewell
implement a clean interface to handle branch misprediction and eventually all pipeline flushing
2011-06-19inorder: update support for branch delay slotsKorey Sewell
2011-06-19inorder: inst. iterator cleanupKorey Sewell
get rid of accessing iterators (for instructions) by reference
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15includes: sort all includesNathan Binkert
2011-04-04CPU: Remove references to memory copy operationsAli Saidi
2011-02-23inorder: dyn inst initializationKorey Sewell
remove constructors that werent being used (it just gets confusing) use initialization list for all the variables instead of relying on initVars() function
2011-02-12inorder: clean up the old way of inst. schedulingKorey Sewell
remove remnants of old way of instruction scheduling which dynamically allocated a new resource schedule for every instruction
2011-02-12inorder: utilize cached skeds in pipelineKorey Sewell
allow the pipeline and resources to use the cached instruction schedule and resource sked iterator
2010-12-20Style: Replace some tabs with spaces.Gabe Black
2010-11-08ARM/Alpha/Cpu: Change prefetchs to be more like normal loads.Ali Saidi
This change modifies the way prefetches work. They are now like normal loads that don't writeback a register. Previously prefetches were supposed to call prefetch() on the exection context, so they executed with execute() methods instead of initiateAcc() completeAcc(). The prefetch() methods for all the CPUs are blank, meaning that they get executed, but don't actually do anything. On Alpha dead cache copy code was removed and prefetches are now normal ops. They count as executed operations, but still don't do anything and IsMemRef is not longer set on them. On ARM IsDataPrefetch or IsInstructionPreftech is now set on all prefetch instructions. The timing simple CPU doesn't try to do anything special for prefetches now and they execute with the normal memory code path.
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-08-13CPU: Add readBytes and writeBytes functions to the exec contexts.Gabe Black
2010-06-25inorder: resource scheduling backendKorey Sewell
replace priority queue with vector of lists(1 list per stage) and place inside a class so that we have more control of when an instruction uses a particular schedule entry ... also, this is the 1st step toward making the InOrderCPU fully parameterizable. See the wiki for details on this process
2010-06-24inorder: enforce 78-character ruleKorey Sewell
2010-01-31inorder: double delete inst bugKorey Sewell
Make sure that instructions are dereferenced/deleted twice by marking they are on the remove list
2010-01-31inorder: inst count mgmtKorey Sewell
2010-01-31inorder: implement split storesKorey Sewell
2010-01-31inorder: implement split loadsKorey Sewell
2010-01-31inorder-cleanup: remove unused thread functionsKorey Sewell
2009-09-23arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hhNathan Binkert
2009-09-15inorder-alpha-fs: edit inorder model to compile FS modeKorey Sewell
2009-07-08Registers: Get rid of the float register width parameter.Gabe Black
2009-05-26types: add a type for thread IDs and try to use it everywhereNathan Binkert
2009-05-12inorder-tlb-cunit: merge the TLB as implicit to any memory accessKorey Sewell
TLBUnit no longer used and we also get rid of memAccSize and memAccFlags functions added to ISA and StaticInst since TLB is not a separate resource to acquire. Instead, TLB access is done before any read/write to memory and the result is checked before it's sent out to memory. * * *
2009-05-12inorder-float: Fix storage of FP resultsKorey Sewell
inorder was incorrectly storing FP values and confusing the integer/fp storage view of floating point operations. A big issue was knowing trying to infer when were doing single or double precision access because this lets you know the size of value to store (32-64 bits). This isnt exactly straightforward since alpha uses all 64-bit regs while mips/sparc uses a dual-reg view. by getting this value from the actual floating point register file, the model can figure out what it needs to store
2009-05-12inorder-fetch: update model to use predecoderKorey Sewell
2009-05-12inorder-mem: clean up allocation/deletion of requests/packetsKorey Sewell
* * *
2009-05-12inorder-unified-tlb: use unified TLB instead of old TLB modelKorey Sewell
2009-05-12inorder-miscregs: Fix indexing for misc. reg operands and update ↵Korey Sewell
result-types for better tracing of these types of values
2009-05-12inorder-bpred: edits to handle non-delay-slot ISAsKorey Sewell
Changes so that InOrder can work for a non-delay-slot ISA like Alpha. Typically, changes have to do with handling misspeculated branches at different points in pipeline
2009-05-12inorder-alpha-port: initial inorder support of ALPHAKorey Sewell
Edit AlphaISA to support the inorder model. Mostly alternate constructor functions and also a few skeleton multithreaded support functions * * * Remove namespace from header file. Causes compiler issues that are hard to find * * * Separate the TLB from the CPU and allow it to live in the TLBUnit resource. Give CPU accessor functions for access and also bind at construction time * * * Expose memory access size and flags through instruction object (temporarily memAccSize and memFlags to get TLB stuff working.)
2009-04-15Get rid of the Unallocated thread context state.Steve Reinhardt
Basically merge it in with Halted. Also had to get rid of a few other functions that called ThreadContext::deallocate(), including: - InOrderCPU's setThreadRescheduleCondition. - ThreadContext::exit(). This function was there to avoid terminating simulation when one thread out of a multi-thread workload exits, but we need to find a better (non-cpu-centric) way.
2009-03-04Remove unused functions/comments cluttering up the code.Korey Sewell