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path: root/src/cpu/inorder/pipeline_stage.cc
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2015-04-20cpu: Remove the InOrderCPU from the treeAndreas Hansson
This patch takes the final step in removing the InOrderCPU from the tree. Rest in peace. The MinorCPU is now used to model an in-order microarchitecture, and long term the MinorCPU will eventually be renamed InOrderCPU.
2014-05-31style: eliminate equality tests with true and falseSteve Reinhardt
Using '== true' in a boolean expression is totally redundant, and using '== false' is pretty verbose (and arguably less readable in most cases) compared to '!'. It's somewhat of a pet peeve, perhaps, but I had some time waiting for some tests to run and decided to clean these up. Unfortunately, SLICC appears not to have the '!' operator, so I had to leave the '== false' tests in the SLICC code.
2012-08-28Clock: Add a Cycles wrapper class and use where applicableAndreas Hansson
This patch addresses the comments and feedback on the preceding patch that reworks the clocks and now more clearly shows where cycles (relative cycle counts) are used to express time. Instead of bumping the existing patch I chose to make this a separate patch, merely to try and focus the discussion around a smaller set of changes. The two patches will be pushed together though. This changes done as part of this patch are mostly following directly from the introduction of the wrapper class, and change enough code to make things compile and run again. There are definitely more places where int/uint/Tick is still used to represent cycles, and it will take some time to chase them all down. Similarly, a lot of parameters should be changed from Param.Tick and Param.Unsigned to Param.Cycles. In addition, the use of curTick is questionable as there should not be an absolute cycle. Potential solutions can be built on top of this patch. There is a similar situation in the o3 CPU where lastRunningCycle is currently counting in Cycles, and is still an absolute time. More discussion to be had in other words. An additional change that would be appropriate in the future is to perform a similar wrapping of Tick and probably also introduce a Ticks class along with suitable operators for all these classes.
2011-06-19inorder: handle serializing instructionsKorey Sewell
including IPR accesses and store-conditionals. These class of instructions will not execute correctly in a superscalar machine
2011-06-19inorder: dont handle multiple faults on same cycleKorey Sewell
if a faulting instruction reaches an execution unit, then ignore it and pass it through the pipeline. Once we recognize the fault in the graduation unit, dont allow a second fault to creep in on the same cycle.
2011-06-19inorder: check for interrupts each tickKorey Sewell
use a dummy instruction to facilitate the squash after the interrupts trap
2011-06-19inorder: don't stall after storesKorey Sewell
once a ST is sent off, it's OK to keep processing, however it's a little more complicated to handle the packet acknowledging the store is completed
2011-06-19inorder: branch predictor updateKorey Sewell
only update BTB on a taken branch and update branch predictor w/pcstate from instruction --- only pay attention to branch predictor updates if the the inst. is in fact a branch
2011-06-19inorder: remove stalls on trap squashKorey Sewell
2011-06-19imported patch squash_from_next_stageKorey Sewell
2011-06-19inorder: implement trap handlingKorey Sewell
2011-04-19stats: rename stats so they can be used as python expressionsNathan Binkert
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15includes: sort all includesNathan Binkert
2011-02-18inorder: cleanup in destructorsKorey Sewell
cleanup hanging pointers and other cruft in the destructors
2011-02-18inorder: update pipeline interface for handling finished resource reqsKorey Sewell
formerly, to free up bandwidth in a resource, we could just change the pointer in that resource but at the same time the pipeline stages had visibility to see what happened to a resource request. Now that we are recycling these requests (to avoid too much dynamic allocation), we can't throw away the request too early or the pipeline stage gets bad information. Instead, mark when a request is done with the resource all together and then let the pipeline stage call back to the resource that it's time to free up the bandwidth for more instructions *** inteface notes *** - When an instruction completes and is done in a resource for that cycle, call done() - When an instruction fails and is done with a resource for that cycle, call done(false) - When an instruction completes, but isnt finished with a resource, call completed() - When an instruction fails, but isnt finished with a resource, call completed(false) * * * inorder: tlbmiss wakeup bug fix
2011-02-18inorder: remove request map, use request vectorKorey Sewell
take away all instances of reqMap in the code and make all references use the built-in request vectors inside of each resource. The request map was dynamically allocating a request per instruction. The request vector just allocates N number of requests during instantiation and then the surrounding code is fixed up to reuse those N requests *** setRequest() and clearRequest() are the new accessors needed to define a new request in a resource
2011-02-18inorder: remove reqRemoveListKorey Sewell
we are going to be getting away from creating new resource requests for every instruction so no more need to keep track of a reqRemoveList and clean it up every tick
2011-02-12inorder: utilize cached skeds in pipelineKorey Sewell
allow the pipeline and resources to use the cached instruction schedule and resource sked iterator
2011-02-04inorder: fault handlingKorey Sewell
Maintain all information about an instruction's fault in the DynInst object rather than any cpu-request object. Also, if there is a fault during the execution stage then just save the fault inside the instruction and trap once the instruction tries to graduate
2011-02-04inorder: stage width as a python parameterKorey Sewell
allow the user to specify how many instructions a pipeline stage can process on any given cycle (stageWidth...i.e.bandwidth) by setting the parameter through the python interface rather than compile the code after changing the *.cc file. (we always had the parameter there, but still used the static 'ThePipeline::StageWidth' instead) - Since StageWidth is now dynamically defined, change the interstage communication structure to use a vector and get rid of array and array handling index (toNextStageIndex) since we can just make calls to the list for the same information
2011-02-04inorder: pipe. stage inst. bufferingKorey Sewell
use skidbuffer as only location for instructions between stages. before, we had the insts queue from the prior stage and the skidbuffer for the current stage, but that gets confusing and this consolidation helps when handling squash cases
2011-02-04inorder: change skidBuffer to list instead of queueKorey Sewell
manage insertion and deletion like a queue but will need access to internal elements for future changes Currently, skidbuffer manages any instruction that was in a stage but could not complete processing, however we will want to manage all blocked instructions (from prev stage and from cur. stage) in just one buffer.
2011-02-04inorder: activity tracking bugKorey Sewell
Previous code was marking CPU activity on almost every cycle due to a bug in tracking the status of pipeline stages. This disables the CPU from sleeping on long latency stalls and increases simulation time
2011-01-07Replace curTick global variable with accessor functions.Steve Reinhardt
This step makes it easy to replace the accessor functions (which still access a global variable) with ones that access per-thread curTick values.
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-06-24inorder: enforce 78-character ruleKorey Sewell
2010-06-23inorder: stall signal handlingKorey Sewell
remove stall only when necessary add debugging printfs
2010-01-31inorder: double delete inst bugKorey Sewell
Make sure that instructions are dereferenced/deleted twice by marking they are on the remove list
2010-01-31inorder: inst count mgmtKorey Sewell
2010-01-31inorder: add activity statsKorey Sewell
2010-01-31inorder: ctxt switch statsKorey Sewell
- m5 line enforcement on use_def.cc,hh
2010-01-31inorder: pipeline stage statsKorey Sewell
add idle/run/utilization stats for each pipeline stage
2010-01-31inorder: enforce stage bandwidthKorey Sewell
each stage keeps track of insts_processed on a per_thread basis but we should be keeping that on a total basis inorder to enforce stage width limits
2010-01-31inorder: track last branch committedKorey Sewell
when threads are switching in/out the CPU, we need to keep track of special cases like branches. Add appropriate variables in ThreadState t track this and then use these variables when updating pc after context switch
2010-01-31inorder: add updatePC event to resPoolKorey Sewell
this will be used for when a thread comes back from a cache miss, it needs to update the PCs because the inst might of been a branch or delayslot in which the next PC isnt always a straight addition
2010-01-31inorder: ready thread wakeupKorey Sewell
allow a thread to wakeup and be activated after it has been in suspended state and another thread is switched out. Need to give pipeline stages a "activateThread" function so that can get to their suspended instruction when the time is right.
2010-01-31inorder: activate thread on cache missKorey Sewell
-Support ability to activate next ready thread after a cache miss through the activateNextReadyContext/Thread() functions -To support this a "readyList" of thread ids is added -After a cache miss, thread will suspend and then call activitynextreadythread
2010-01-31inorder: squash on memory stallKorey Sewell
add code to recognize memory stalls in resources and the pipeline as well as squash a thread if there is a stall and we are in the switch on cache miss model
2010-01-31inorder: switch out bufferKorey Sewell
add buffer for instructions to switch out to in a pipeline stage can't squash the instruction and remove the pipeline so we kind of need to 'suspend' an instruction at the stage while the memory stall resolves for the switch on cache miss model
2009-09-23arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hhNathan Binkert
2009-05-26types: add a type for thread IDs and try to use it everywhereNathan Binkert
2009-05-12inorder-fetch: update model to use predecoderKorey Sewell
2009-05-12inorder-bpred: edits to handle non-delay-slot ISAsKorey Sewell
Changes so that InOrder can work for a non-delay-slot ISA like Alpha. Typically, changes have to do with handling misspeculated branches at different points in pipeline
2009-03-04InOrderCPU: Clean up Constructors to initialize variables correctly (i.e. in ↵Korey Sewell
a way for the compiler to play *nice*)
2009-03-04Remove unused functions/comments cluttering up the code.Korey Sewell
2009-03-04make handling of interstage buffers (i.e. StageQueues) more consistent: ↵Korey Sewell
(1)number from 0-n, not 1-n+1, (2) always check nextStageValid before a stageNum+1 and prevStageValid for a stageNum-1 reference (3) add skidSize() to get StageQueue size for all threads
2009-03-04 InOrder didnt have all it's params set to a default value, which is now ↵Korey Sewell
required for M5 objects; Also, a # of values need to be reset to 0 (or the appropriate value) before we assume they are OK for use.
2009-03-04Give TimeBuffer an ID that can be set. Necessary because InOrder uses ↵Korey Sewell
generic stages so w/o an ID there is no way to differentiate buffers when debugging
2009-02-10InOrder: Import new inorder CPU model from MIPS.Korey Sewell
This model currently only works in MIPS_SE mode, so it will take some effort to clean it up and make it generally useful. Hopefully people are willing to help make that happen!