summaryrefslogtreecommitdiff
path: root/src/cpu/inorder/resources/execution_unit.cc
AgeCommit message (Collapse)Author
2015-04-20cpu: Remove the InOrderCPU from the treeAndreas Hansson
This patch takes the final step in removing the InOrderCPU from the tree. Rest in peace. The MinorCPU is now used to model an in-order microarchitecture, and long term the MinorCPU will eventually be renamed InOrderCPU.
2012-08-28Clock: Add a Cycles wrapper class and use where applicableAndreas Hansson
This patch addresses the comments and feedback on the preceding patch that reworks the clocks and now more clearly shows where cycles (relative cycle counts) are used to express time. Instead of bumping the existing patch I chose to make this a separate patch, merely to try and focus the discussion around a smaller set of changes. The two patches will be pushed together though. This changes done as part of this patch are mostly following directly from the introduction of the wrapper class, and change enough code to make things compile and run again. There are definitely more places where int/uint/Tick is still used to represent cycles, and it will take some time to chase them all down. Similarly, a lot of parameters should be changed from Param.Tick and Param.Unsigned to Param.Cycles. In addition, the use of curTick is questionable as there should not be an absolute cycle. Potential solutions can be built on top of this patch. There is a similar situation in the o3 CPU where lastRunningCycle is currently counting in Cycles, and is still an absolute time. More discussion to be had in other words. An additional change that would be appropriate in the future is to perform a similar wrapping of Tick and probably also introduce a Ticks class along with suitable operators for all these classes.
2011-11-18SE/FS: Get rid of FULL_SYSTEM in the CPU directory.Gabe Black
2011-06-19inorder: add necessary debug flag header filesKorey Sewell
2011-06-19inorder: handle serializing instructionsKorey Sewell
including IPR accesses and store-conditionals. These class of instructions will not execute correctly in a superscalar machine
2011-06-19inorder: dont handle multiple faults on same cycleKorey Sewell
if a faulting instruction reaches an execution unit, then ignore it and pass it through the pipeline. Once we recognize the fault in the graduation unit, dont allow a second fault to creep in on the same cycle.
2011-06-19inorder: redefine DynInst FP result typeKorey Sewell
Sharing the FP value w/the integer values was giving inconsistent results esp. when their is a 32-bit integer register matched w/a 64-bit float value
2011-06-19inorder: treat SE mode syscalls as a trapping instructionKorey Sewell
define a syscallContext to schedule the syscall and then use syscall() to actually perform the action
2011-06-19inorder: remove decode squashKorey Sewell
also, cleanup comments for gem5.fast compilation
2011-06-19inorder: implement trap handlingKorey Sewell
2011-06-19inorder: use setupSquash for misspeculationKorey Sewell
implement a clean interface to handle branch misprediction and eventually all pipeline flushing
2011-06-19inorder: make marking of dest. regs an explicit requestKorey Sewell
formerly, this was implicit when you accessed the execution unit or the use-def unit but it's better that this just be something that a user can specify.
2011-06-19inorder: find register dependencies "lazily"Korey Sewell
Architectures like SPARC need to read the window pointer in order to figure out it's register dependence. However, this may not get updated until after an instruction gets executed, so now we lazily detect the register dependence in the EXE stage (execution unit or use_def). This makes sure we get the mapping after the most current change.
2011-06-19inorder: handle faults at writeback stageKorey Sewell
call trap function when a fault is received
2011-06-19inorder: update support for branch delay slotsKorey Sewell
2011-06-19inorder: update bpred codeKorey Sewell
clean up control flow to make it easier to understand
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15includes: sort all includesNathan Binkert
2011-02-23inorder: InstSeqNum bugKorey Sewell
Because int and not InstSeqNum was used in a couple of places, you can overflow the int type and thus get wierd bugs when the sequence number is negative (or some wierd value)
2011-02-18inorder: ignore nops in execution unitKorey Sewell
2011-02-18inorder: recognize isSerializeAfter flagKorey Sewell
keep track of when an instruction needs the execution behind it to be serialized. Without this, in SE Mode instructions can execute behind a system call exit().
2011-02-18inorder: remove request map, use request vectorKorey Sewell
take away all instances of reqMap in the code and make all references use the built-in request vectors inside of each resource. The request map was dynamically allocating a request per instruction. The request vector just allocates N number of requests during instantiation and then the surrounding code is fixed up to reuse those N requests *** setRequest() and clearRequest() are the new accessors needed to define a new request in a resource
2011-02-04inorder: fault handlingKorey Sewell
Maintain all information about an instruction's fault in the DynInst object rather than any cpu-request object. Also, if there is a fault during the execution stage then just save the fault inside the instruction and trap once the instruction tries to graduate
2011-02-04inorder: multi-issue branch resolutionKorey Sewell
Only execute (resolve) one branch per cycle because handling more than one is a little more complicated
2011-01-07Replace curTick global variable with accessor functions.Steve Reinhardt
This step makes it easy to replace the accessor functions (which still access a global variable) with ones that access per-thread curTick values.
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-09-13Faults: Pass the StaticInst involved, if any, to a Fault's invoke method.Gabe Black
Also move the "Fault" reference counted pointer type into a separate file, sim/fault.hh. It would be better to name this less similarly to sim/faults.hh to reduce confusion, but fault.hh matches the name of the type. We could change Fault to FaultPtr to match other pointer types, and then changing the name of the file would make more sense.
2010-06-24inorder: enforce 78-character ruleKorey Sewell
2010-06-24inorder: exe_unit_stats for resolved branchesKorey Sewell
2010-06-23inorder: update branch predictorKorey Sewell
- use InOrderBPred instead of Resource for DPRINTFs - account for DELAY SLOT in updating RAS and in squashing - don't let squashed instructions update the predictor - the BTB needs to use the ASID not the TID to work for multithreaded programs - add stats for BTB hits
2010-06-23inorder-stats: add instruction type statsKorey Sewell
also, remove inst-req stats as default.good for debugging but in terms of pure processor stats they aren't useful
2010-01-31inorder: add execution unit statsKorey Sewell
2009-07-08Registers: Get rid of the float register width parameter.Gabe Black
2009-05-26types: add a type for thread IDs and try to use it everywhereNathan Binkert
2009-05-12inorder-miscregs: Fix indexing for misc. reg operands and update ↵Korey Sewell
result-types for better tracing of these types of values
2009-05-12inorder-bpred: edits to handle non-delay-slot ISAsKorey Sewell
Changes so that InOrder can work for a non-delay-slot ISA like Alpha. Typically, changes have to do with handling misspeculated branches at different points in pipeline
2009-03-04Give each resource in InOrder it's own TraceFlag instead of just standard ↵Korey Sewell
'Resource' flag
2009-02-10InOrder: Import new inorder CPU model from MIPS.Korey Sewell
This model currently only works in MIPS_SE mode, so it will take some effort to clean it up and make it generally useful. Hopefully people are willing to help make that happen!