summaryrefslogtreecommitdiff
path: root/src/cpu/minor
AgeCommit message (Collapse)Author
2017-09-01cpu-minor: Fix for addr range coverage calculationPau Cabre
Coverage was wrongly set to PartialAddrRangeCoverage in the case of disjoint adjacent ranges Change-Id: I29aaf5145e6cdcf5f0b8f4e009d57ee57bd4c944 Signed-off-by: Pau Cabre <pau.cabre@metempsy.com> Reviewed-on: https://gem5-review.googlesource.com/4640 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2017-07-12cpu: Refactor some Event subclasses to lambdasSean Wilson
Change-Id: If765c6100d67556f157e4e61aa33c2b7eeb8d2f0 Signed-off-by: Sean Wilson <spwilson2@wisc.edu> Reviewed-on: https://gem5-review.googlesource.com/3923 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Maintainer: Jason Lowe-Power <jason@lowepower.com>
2017-07-05cpu: Added interface for vector reg fileRekai Gonzalez-Alberquilla
This patch adds some more functionality to the cpu model and the arch to interface with the vector register file. This change consists mainly of augmenting ThreadContexts and ExecContexts with calls to get/set full vectors, underlying microarchitectural elements or lanes. Those are meant to interface with the vector register file. All classes that implement this interface also get an appropriate implementation. This requires implementing the vector register file for the different models using the VecRegContainer class. This change set also updates the Result abstraction to contemplate the possibility of having a vector as result. The changes also affect how the remote_gdb connection works. There are some (nasty) side effects, such as the need to define dummy numPhysVecRegs parameter values for architectures that do not implement vector extensions. Nathanael Premillieu's work with an increasing number of fixes and improvements of mine. Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> [ Fix RISCV build issues and CC reg free list initialisation ] Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-on: https://gem5-review.googlesource.com/2705
2017-07-05cpu: Simplify the rename interface and use RegIdRekai Gonzalez-Alberquilla
With the hierarchical RegId there are a lot of functions that are redundant now. The idea behind the simplification is that instead of having the regId, telling which kind of register read/write/rename/lookup/etc. and then the function panic_if'ing if the regId is not of the appropriate type, we provide an interface that decides what kind of register to read depending on the register type of the given regId. Change-Id: I7d52e9e21fc01205ae365d86921a4ceb67a57178 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> [ Fix RISCV build issues ] Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-on: https://gem5-review.googlesource.com/2702
2017-07-05arch, cpu: Architectural Register structural indexingNathanael Premillieu
Replace the unified register mapping with a structure associating a class and an index. It is now much easier to know which class of register the index is referring to. Also, when adding a new class there is no need to modify existing ones. Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> [ Fix RISCV build issues ] Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-on: https://gem5-review.googlesource.com/2700
2015-07-20syscall_emul: [patch 13/22] add system call retry capabilityBrandon Potter
This changeset adds functionality that allows system calls to retry without affecting thread context state such as the program counter or register values for the associated thread context (when system calls return with a retry fault). This functionality is needed to solve problems with blocking system calls in multi-process or multi-threaded simulations where information is passed between processes/threads. Blocking system calls can cause deadlock because the simulator itself is single threaded. There is only a single thread servicing the event queue which can cause deadlock if the thread hits a blocking system call instruction. To illustrate the problem, consider two processes using the producer/consumer sharing model. The processes can use file descriptors and the read and write calls to pass information to one another. If the consumer calls the blocking read system call before the producer has produced anything, the call will block the event queue (while executing the system call instruction) and deadlock the simulation. The solution implemented in this changeset is to recognize that the system calls will block and then generate a special retry fault. The fault will be sent back up through the function call chain until it is exposed to the cpu model's pipeline where the fault becomes visible. The fault will trigger the cpu model to replay the instruction at a future tick where the call has a chance to succeed without actually going into a blocking state. In subsequent patches, we recognize that a syscall will block by calling a non-blocking poll (from inside the system call implementation) and checking for events. When events show up during the poll, it signifies that the call would not have blocked and the syscall is allowed to proceed (calling an underlying host system call if necessary). If no events are returned from the poll, we generate the fault and try the instruction for the thread context at a distant tick. Note that retrying every tick is not efficient. As an aside, the simulator has some multi-threading support for the event queue, but it is not used by default and needs work. Even if the event queue was completely multi-threaded, meaning that there is a hardware thread on the host servicing a single simulator thread contexts with a 1:1 mapping between them, it's still possible to run into deadlock due to the event queue barriers on quantum boundaries. The solution of replaying at a later tick is the simplest solution and solves the problem generally.
2016-11-09style: [patch 3/22] reduce include dependencies in some headersBrandon Potter
Used cppclean to help identify useless includes and removed them. This involved erroneously included headers, but also cases where forward declarations could have been used rather than a full include.
2016-11-09style: [patch 1/22] use /r/3648/ to reorganize includesBrandon Potter
2016-12-21cpu: disallow speculative update of branch predictor tables (o3)Arthur Perais
The Minor and o3 cpu models share the branch prediction code. Minor relies on the BPredUnit::squash() function to update the branch predictor tables on a branch mispre- diction. This is fine because Minor executes in-order, so the update is on the correct path. However, this causes the branch predictor to be updated on out-of-order branch mispredictions when using the o3 model, which should not be the case. This patch guards against speculative update of the branch prediction tables. On a branch misprediction, BPredUnit::squash() calls BpredUnit::update(..., squashed = true). The underlying branch predictor tests against the value of squashed. If it is true, it restores any speculatively updated internal state it might have (e.g., global/local branch history), then returns. If false, it updates its prediction tables. Previously, exist- ing predictors did not test against the "squashed" parameter. To accomodate for this change, the Minor model must now call BPredUnit::squash() then BPredUnit::update(..., squashed = false) on branch mispredictions. Before, calling BpredUnit::squash() performed the prediction tables update. The effect is a slight MPKI improvement when using the o3 model. A further patch should perform the same modifications for the indirect target predictor and BTB (less critical). Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
2016-10-15cpu, arm: Distinguish Float* and SimdFloat*, create FloatMem* opClassFernando Endo
Modify the opClass assigned to AArch64 FP instructions from SimdFloat* to Float*. Also create the FloatMemRead and FloatMemWrite opClasses, which distinguishes writes to the INT and FP register banks. Change the latency of (Simd)FloatMultAcc to 5, based on the Cortex-A72, where the "latency" of FMADD is 3 if the next instruction is a FMADD and has only the augend to destination dependency, otherwise it's 7 cycles. Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
2016-08-15cpu: Add missing override in Minor's exec contextAndreas Sandberg
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
2016-08-15cpu: Fixed clang errors. Added 'override' keyword for virtual functions.Reiley Jeapaul
Change-Id: Ic37311443ca11ee6d95bceffea599e054e7aa110 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
2016-08-15cpu, arch: fix the type used for the request flagsNikos Nikoleris
Change-Id: I183b9942929c873c3272ce6d1abd4ebc472c7132 Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
2016-07-21cpu: Fix Minor SMT WFI/drain interaction issuesMitch Hayenga
The behavior of WFI is to cause minor to cease evaluating pipeline logic until an interrupt is observed, however a user may wish to drain the system while a core is sleeping due to a WFI. This patch makes WFI drain. If an actual drain occurs during a WFI, the CPU is already drained and will immediately be ready for swapping, checkpointing, etc. This should not negatively impact performance as WFI instructions are 'stream-changing' (treated like unpredicted branches), so all remaining instructions are wrong-path and will be squashed rapidly. Change-Id: I63833d5acb53d8dde78f9f0c9611de0ece385e45
2016-07-21cpu: Add SMT support to MinorCPUMitch Hayenga
This patch adds SMT support to the MinorCPU. Currently RoundRobin or Random thread scheduling are supported. Change-Id: I91faf39ff881af5918cca05051829fc6261f20e3
2016-06-06pwr: Low-power idle power state for idle CPUsDavid Guillen Fandos
Add functionality to the BaseCPU that will put the entire CPU into a low-power idle state whenever all threads in it are idle. Change-Id: I984d1656eb0a4863c87ceacd773d2d10de5cfd2b
2016-05-27cpu: fix lastStopped unserialisationIlias Vougioukas
MinorCPU fix for corrupt numCycles when resuming from a previous simulation. --- src/cpu/minor/cpu.cc | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-)
2016-04-07mem: Remove threadId from memory request classMitch Hayenga
In general, the ThreadID parameter is unnecessary in the memory system as the ContextID is what is used for the purposes of locks/wakeups. Since we allocate sequential ContextIDs for each thread on MT-enabled CPUs, ThreadID is unnecessary as the CPUs can identify the requesting thread through sideband info (SenderState / LSQ entries) or ContextID offset from the base ContextID for a cpu. This is a re-spin of 20264eb after the revert (bd1c6789) and includes some fixes of that commit.
2016-04-06Revert power patch sets with unexpected interactionsAndreas Sandberg
The following patches had unexpected interactions with the current upstream code and have been reverted for now: e07fd01651f3: power: Add support for power models 831c7f2f9e39: power: Low-power idle power state for idle CPUs 4f749e00b667: power: Add power states to ClockedObject Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> --HG-- extra : amend_source : 0b6fb073c6bbc24be533ec431eb51fbf1b269508
2016-04-05mem: Remove threadId from memory request classMitch Hayenga
In general, the ThreadID parameter is unnecessary in the memory system as the ContextID is what is used for the purposes of locks/wakeups. Since we allocate sequential ContextIDs for each thread on MT-enabled CPUs, ThreadID is unnecessary as the CPUs can identify the requesting thread through sideband info (SenderState / LSQ entries) or ContextID offset from the base ContextID for a cpu.
2014-12-09power: Low-power idle power state for idle CPUsAkash Bagdia
Add functionality to the BaseCPU that will put the entire CPU into a low-power idle state whenever all threads in it are idle.
2016-04-05cpu: Add instruction opclass histogram to minorMitch Hayenga
2015-07-19cpu: Fix LLSC atomic CPU wakeupKrishnendra Nathella
Writes to locked memory addresses (LLSC) did not wake up the locking CPU. This can lead to deadlocks on multi-core runs. In AtomicSimpleCPU, recvAtomicSnoop was checking if the incoming packet was an invalidation (isInvalidate) and only then handled a locked snoop. But, writes are seen instead of invalidates when running without caches (fast-forward configurations). As as simple fix, now handleLockedSnoop is also called even if the incoming snoop packet are from writes.
2016-02-15misc: Add missing overrides to appease clangAndreas Hansson
Since the last round of fixes a few new issues have snuck in. We should consider switching the regression runs to clang.
2016-02-10mem: Deduce if cache should forward snoopsAndreas Hansson
This patch changes how the cache determines if snoops should be forwarded from the memory side to the CPU side. Instead of having a parameter, the cache now looks at the port connected on the CPU side, and if it is a snooping port, then snoops are forwarded. Less error prone, and less parameters to worry about. The patch also tidies up the CPU classes to ensure that their I-side port is not snooping by removing overrides to the snoop request handler, such that snoop requests will panic via the default MasterPort implement
2016-02-06style: fix missing spaces in control statementsSteve Reinhardt
Result of running 'hg m5style --skip-all --fix-control -a'.
2016-01-17cpu. arch: add initiateMemRead() to ExecContext interfaceSteve Reinhardt
For historical reasons, the ExecContext interface had a single function, readMem(), that did two different things depending on whether the ExecContext supported atomic memory mode (i.e., AtomicSimpleCPU) or timing memory mode (all the other models). In the former case, it actually performed a memory read; in the latter case, it merely initiated a read access, and the read completion did not happen until later when a response packet arrived from the memory system. This led to some confusing things, including timing accesses being required to provide a pointer for the return data even though that pointer was only used in atomic mode. This patch splits this interface, adding a new initiateMemRead() function to the ExecContext interface to replace the timing-mode use of readMem(). For consistency and clarity, the readMemTiming() helper function in the ISA definitions is renamed to initiateMemRead() as well. For x86, where the access size is passed in explicitly, we can also get rid of the data parameter at this level. For other ISAs, where the access size is determined from the type of the data parameter, we have to keep the parameter for that purpose.
2015-10-12misc: Add explicit overrides and fix other clang >= 3.5 issuesAndreas Hansson
This patch adds explicit overrides as this is now required when using "-Wall" with clang >= 3.5, the latter now part of the most recent XCode. The patch consequently removes "virtual" for those methods where "override" is added. The latter should be enough of an indication. As part of this patch, a few minor issues that clang >= 3.5 complains about are also resolved (unused methods and variables).
2015-10-12misc: Remove redundant compiler-specific definesAndreas Hansson
This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap (and similar) abstractions, as these are no longer needed with gcc 4.7 and clang 3.1 as minimum compiler versions.
2015-09-30cpu,isa,mem: Add per-thread wakeup logicMitch Hayenga
Changes wakeup functionality so that only specific threads on SMT capable cpus are woken.
2015-09-30isa,cpu: Add support for FS SMT InterruptsMitch Hayenga
Adds per-thread interrupt controllers and thread/context logic so that interrupts properly get routed in SMT systems.
2015-09-30cpu: Add per-thread monitorsMitch Hayenga
Adds per-thread address monitors to support FullSystem SMT.
2015-08-21mem: Reflect that packet address and size are always validAndreas Hansson
This patch simplifies the packet, and removes the possibility of creating a packet without a valid address and/or size. Under no circumstances are these fields set at a later point, and thus they really have to be provided at construction time. The patch also fixes a case there the MinorCPU creates a packet without a valid address and size, only to later delete it.
2015-08-07base: Declare a type for context IDsAndreas Sandberg
Context IDs used to be declared as ad hoc (usually as int). This changeset introduces a typedef for ContextIDs and a constant for invalid context IDs.
2015-07-31cpu: Update debug message from Fetch1 isDrained() in MinorAndreas Sandberg
Fix a spurious %s and include the state of the Fetch1 stage in the debug printout.
2015-07-31cpu: Fix Minor drain issues when switched outAndreas Sandberg
The Minor CPU currently doesn't drain properly when it is switched out. This happens because Fetch 1 expects to be in the FetchHalted state when it is drained. However, because the CPU is switched out, it is stuck in the FetchWaitingForPC state. Fix this by ignoring drain requests and returning DrainState::Drained from MinorCPU::drain() if the CPU is switched out. This is always safe since a switched out CPU, by definition, doesn't have any instructions in flight.
2015-07-30cpu: Only activate thread 0 in Minor if the CPU is activeAndreas Sandberg
Minor currently activates thread 0 in startup() to work around an issue where activateContext() is called from LiveProcess before the process entry point is known. When activateContext() is called, Minor creates a branch instruction to the process's entry point. The first time it is called, the branch points to an undefined location (0). The call in startup() updates the branch to point to the actual entry point. When instantiating a switched out Minor CPU, it still tries to activate thread 0. This is clearly incorrect since a switched out CPU can't have any active threads. This changeset adds a check to ensure that the thread is active before reactivating it.
2015-07-30cpu: Fix drain issues in the Minor CPUAndreas Sandberg
The drain refactor patches introduced a couple of bugs in the way Minor handles draining. This patch fixes an incorrect assert and a case of infinite recursion when the CPU signals drain done.
2015-07-28revert 5af8f40d8f2cNilay Vaish
2015-07-26cpu: implements vector registersNilay Vaish
This adds a vector register type. The type is defined as a std::array of a fixed number of uint64_ts. The isa_parser.py has been modified to parse vector register operands and generate the required code. Different cpus have vector register files now.
2015-07-07sim: Refactor and simplify the drain APIAndreas Sandberg
The drain() call currently passes around a DrainManager pointer, which is now completely pointless since there is only ever one global DrainManager in the system. It also contains vestiges from the time when SimObjects had to keep track of their child objects that needed draining. This changeset moves all of the DrainState handling to the Drainable base class and changes the drain() and drainResume() calls to reflect this. Particularly, the drain() call has been updated to take no parameters (the DrainManager argument isn't needed) and return a DrainState instead of an unsigned integer (there is no point returning anything other than 0 or 1 any more). Drainable objects should return either DrainState::Draining (equivalent to returning 1 in the old system) if they need more time to drain or DrainState::Drained (equivalent to returning 0 in the old system) if they are already in a consistent state. Returning DrainState::Running is considered an error. Drain done signalling is now done through the signalDrainDone() method in the Drainable class instead of using the DrainManager directly. The new call checks if the state of the object is DrainState::Draining before notifying the drain manager. This means that it is safe to call signalDrainDone() without first checking if the simulator has requested draining. The intention here is to reduce the code needed to implement draining in simple objects.
2015-07-07sim: Make the drain state a global typed enumAndreas Sandberg
The drain state enum is currently a part of the Drainable interface. The same state machine will be used by the DrainManager to identify the global state of the simulator. Make the drain state a global typed enum to better cater for this usage scenario.
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-05-26cpu: Fix a bug in counting issued instructions in MinorCPUAndrew Bardsley
The MinorCPU would count bubbles in Execute::issue as part of the num_insts_issued and so sometimes reach the instruction issue limit incorrectly. Fixed by checking for a bubble in one new place.
2015-05-05mem, cpu: Add a separate flag for strictly ordered memoryAndreas Sandberg
The Request::UNCACHEABLE flag currently has two different functions. The first, and obvious, function is to prevent the memory system from caching data in the request. The second function is to prevent reordering and speculation in CPU models. This changeset gives the order/speculation requirement a separate flag (Request::STRICT_ORDER). This flag prevents CPU models from doing the following optimizations: * Speculation: CPU models are not allowed to issue speculative loads. * Write combining: CPU models and caches are not allowed to merge writes to the same cache line. Note: The memory system may still reorder accesses unless the UNCACHEABLE flag is set. It is therefore expected that the STRICT_ORDER flag is combined with the UNCACHEABLE flag to prevent this behavior.
2015-05-05cpu: Work around gcc 4.9 issues with Num_OpClassesAndreas Hansson
This patch fixes a recent issue with gcc 4.9 (and possibly more) being convinced that indices outside the array bounds are used when initialising the FUPool members.
2015-04-13cpu: re-organizes the branch predictor structure.Dibakar Gope
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2015-04-03cpu: fix system total instructions accountingNikos Nikoleris
The totalInstructions counter is only incremented when the whole instruction is commited and not on every microop. It was incorrectly reset in atomic and timing cpus. Committed by: Nilay Vaish <nilay@cs.wisc.edu>"
2015-02-11mem: restructure Packet cmd initialization a bit moreSteve Reinhardt
Refactor the way that specific MemCmd values are generated for packets. The new approach is a little more elegant in that we assign the right value up front, and it's also more amenable to non-heap-allocated Packet objects. Also replaced the code in the Minor model that was still doing it the ad-hoc way. This is basically a refinement of http://repo.gem5.org/gem5/rev/711eb0e64249.
2015-03-02mem: Split port retry for all different packet classesAndreas Hansson
This patch fixes a long-standing isue with the port flow control. Before this patch the retry mechanism was shared between all different packet classes. As a result, a snoop response could get stuck behind a request waiting for a retry, even if the send/recv functions were split. This caused message-dependent deadlocks in stress-test scenarios. The patch splits the retry into one per packet (message) class. Thus, sendTimingReq has a corresponding recvReqRetry, sendTimingResp has recvRespRetry etc. Most of the changes to the code involve simply clarifying what type of request a specific object was accepting. The biggest change in functionality is in the cache downstream packet queue, facing the memory. This queue was shared by requests and snoop responses, and it is now split into two queues, each with their own flow control, but the same physical MasterPort. These changes fixes the previously seen deadlocks.