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These typedefs aren't used, and they expose ISA specific types outside
the ISA implementations.
Change-Id: I64b9cec18d6f92765eebbdf8c8f1de15c0deba34
Reviewed-on: https://gem5-review.googlesource.com/9404
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Neither of these were used, particularly memAccInst.
Change-Id: I4ac9e44cf624e5de42519d586d7b699f08a2cdfc
Reviewed-on: https://gem5-review.googlesource.com/6601
Maintainer: Gabe Black <gabeblack@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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This patch adds some more functionality to the cpu model and the arch to
interface with the vector register file.
This change consists mainly of augmenting ThreadContexts and ExecContexts
with calls to get/set full vectors, underlying microarchitectural elements
or lanes. Those are meant to interface with the vector register file. All
classes that implement this interface also get an appropriate implementation.
This requires implementing the vector register file for the different
models using the VecRegContainer class.
This change set also updates the Result abstraction to contemplate the
possibility of having a vector as result.
The changes also affect how the remote_gdb connection works.
There are some (nasty) side effects, such as the need to define dummy
numPhysVecRegs parameter values for architectures that do not implement
vector extensions.
Nathanael Premillieu's work with an increasing number of fixes and
improvements of mine.
Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues and CC reg free list initialisation ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2705
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With the hierarchical RegId there are a lot of functions that are
redundant now.
The idea behind the simplification is that instead of having the regId,
telling which kind of register read/write/rename/lookup/etc. and then
the function panic_if'ing if the regId is not of the appropriate type,
we provide an interface that decides what kind of register to read
depending on the register type of the given regId.
Change-Id: I7d52e9e21fc01205ae365d86921a4ceb67a57178
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2702
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Mimic the changes done on the architectural register indexes on the
physical register indexes. This is specific to the O3 model. The
structure, called PhysRegId, contains a register class, a register
index and a flat register index. The flat register index is kept
because it is useful in some cases where the type of register is not
important (dependency graph and scoreboard for example). Instead
of directly using the structure, most of the code is working with
a const PhysRegId* (typedef to PhysRegIdPtr). The actual PhysRegId
objects are stored in the regFile.
Change-Id: Ic879a3cc608aa2f34e2168280faac1846de77667
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2701
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Replace the unified register mapping with a structure associating
a class and an index. It is now much easier to know which class of
register the index is referring to. Also, when adding a new class
there is no need to modify existing ones.
Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2700
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This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).
This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.
To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.
The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.
In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.
As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
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This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
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Three minor issues are resolved:
1. Apparently gcc 5.1 does not like negation of booleans followed by
bitwise AND.
2. Somehow the compiler also gets confused and warns about
NoopMachInst being unused (removing it causes compilation errors
though). Most likely a compiler bug.
3. There seems to be a number of instances where loop unrolling causes
false positives for the array-bounds check. For now, switch to
std::array. Potentially we could disable the warning for newer gcc
versions, but switching to std::array is probably a good move in
any case.
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This patch optimises the passing of StaticInstPtr by avoiding copying
the reference-counting pointer. This avoids first incrementing and
then decrementing the reference-counting pointer.
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This patch changes how faults are passed between methods in an attempt
to copy as few reference-counting pointer instances as possible. This
should avoid unecessary copies being created, contributing to the
increment/decrement of the reference counters.
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We currently generate and compile one version of the ISA code per CPU
model. This is obviously wasting a lot of resources at compile
time. This changeset factors out the interface into a separate
ExecContext class, which also serves as documentation for the
interface between CPUs and the ISA code. While doing so, this
changeset also fixes up interface inconsistencies between the
different CPU models.
The main argument for using one set of ISA code per CPU model has
always been performance as this avoid indirect branches in the
generated code. However, this argument does not hold water. Booting
Linux on a simulated ARM system running in atomic mode
(opt/10.linux-boot/realview-simple-atomic) is actually 2% faster
(compiled using clang 3.4) after applying this patch. Additionally,
compilation time is decreased by 35%.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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Add a third register class for condition codes,
in parallel with the integer and FP classes.
No ISAs use the CC class at this point though.
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Make these names more meaningful.
Specifically, made these substitutions:
s/FP_Base_DepTag/FP_Reg_Base/g;
s/Ctrl_Base_DepTag/Misc_Reg_Base/g;
s/Max_DepTag/Max_Reg_Index/g;
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Move from a poorly documented scheme where the mapping
of unified architectural register indices to register
classes is hardcoded all over to one where there's an
enum for the register classes and a function that
encapsulates the mapping.
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setMiscReg currently makes a new entry for each write to a misc reg without
checking for duplicates, this can cause a triggering of the assert if an
instruction get replayed and writes to the same misc regs multiple times.
This fix prevents duplicate entries and instead updates the value.
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Fixes the tick used from rename:
- previously this gathered the tick on leaving rename which was always 1 less
than the dispatch. This conflated the decode ticks when back pressure built
in the pipeline.
- now picks up tick on entry.
Added --store_completions flag:
- will additionally display the store completion tail in the viewer.
- this highlights periods when large numbers of stores are outstanding (>16 LSQ
blocking)
Allows selection by tick range (previously this caused an infinite loop)
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isSyscall was originally created because during handling of a syscall in SE
mode the threadcontext had to be updated. However, in many places this is used
in FS mode (e.g. fault handlers) and the name doesn't make much sense. The
boolean actually stops gem5 from squashing speculative and non-committed state
when a write to a threadcontext happens, so re-name the variable to something
more appropriate
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DynInst is extremely large the hope is that this re-organization will put the
most used members close to each other.
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This patch cleans up a number of minor issues aiming to get closer to
compliance with the C++0x standard as interpreted by gcc and clang
(compile with std=c++0x and -pedantic-errors). In particular, the
patch cleans up enums where the last item was succeded by a comma,
namespaces closed by a curcly brace followed by a semi-colon, and the
use of the GNU-extension typeof (replaced by templated functions). It
does not address variable-length arrays, zero-size arrays, anonymous
structs, range expressions in switch statements, and the use of long
long. The generated CPU code also has a large number of issues that
remain to be fixed, mainly related to overflows in implicit constant
conversion (due to shifts).
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In FS mode the syscall function will panic, but the interface will be
consistent and code which calls syscall can be compiled in. This will allow,
for instance, instructions that use syscall to be built unconditionally but
then not returned by the decoder.
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This constructor assumes that the ExtMachInst can be decoded directly into a
StaticInst that's useful to execute. With the advent of microcoded
instructions that's no longer true.
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Implemented a pipeline activity viewer as a python script (util/o3-pipeview.py)
and modified O3 code base to support an extra trace flag (O3PipeView) for
generating traces to be used as inputs by the tool.
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until commit.
ARM instructions updating cumulative flags (ARM FP exceptions and saturation
flags) are not serialized.
Added aliases for ARM FP exceptions and saturation flags in FPSCR. Removed
write accesses to the FP condition codes for most ARM VFP instructions: only
VCMP and VCMPE instructions update the FP condition codes. Removed a potential
cause of seg. faults in the O3 model for NEON memory macro-ops (ARM).
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This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
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Removing hwrei causes
the instruction after the hwrei to be fetched before the ITB/DTB_CM register is updated in a call pal
call sys and thus the translation fails because the user is attempting to access a super page address.
Minimally, it seems as though some sort of fetch stall or refetch after a hwrei is required. I think
this works currently because the hwrei uses the exec context interface, and the o3 stalls when that occurs.
Additionally, these changes don't update the LOCK register and probably break ll/sc. Both o3 changes were
removed since a great deal of manual patching would be required to only remove the hwrei change.
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--HG--
rename : src/cpu/o3/dyn_inst.hh => src/cpu/o3/dyn_inst_decl.hh
rename : src/cpu/o3/alpha/dyn_inst_impl.hh => src/cpu/o3/dyn_inst_impl.hh
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--HG--
extra : convert_revision : d811bf87d1a0bfc712942ecd3db1b48fc75257af
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--HG--
extra : convert_revision : 2317e9bb0bcf8010ab5d02019f7a14eeb7b1459c
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--HG--
extra : convert_revision : 3f94bda14024a09b9fbd7a5d13284d4987349ddf
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builds, runs, and gets very very close to completing the hello world
succesfully but there are some minor quirks to iron out. Who would've known a DELAY SLOT introduces that much complexity?! arrgh!
Anyways, a lot of this stuff had to do with my project at MIPS and me needing to know how I was going to get this working for the MIPS
ISA. So I figured I would try to touch it up and throw it in here (I hate to introduce non-completely working components... )
src/arch/alpha/isa/mem.isa:
spacing
src/arch/mips/faults.cc:
src/arch/mips/faults.hh:
Gabe really authored this
src/arch/mips/isa/decoder.isa:
add StoreConditional Flag to instruction
src/arch/mips/isa/formats/basic.isa:
Steven really did this file
src/arch/mips/isa/formats/branch.isa:
fix bug for uncond/cond control
src/arch/mips/isa/formats/mem.isa:
Adjust O3CPU memory access to use new memory model interface.
src/arch/mips/isa/formats/util.isa:
update LoadStoreBase template
src/arch/mips/isa_traits.cc:
update SERIALIZE partially
src/arch/mips/process.cc:
src/arch/mips/process.hh:
no need for this for NOW. ASID/Virtual addressing handles it
src/arch/mips/regfile/misc_regfile.hh:
add in clear() function and comments for future usage of special misc. regs
src/cpu/base_dyn_inst.hh:
add in nextNPC variable and supporting functions.
add isCondDelaySlot function
Update predTaken and mispredicted functions
src/cpu/base_dyn_inst_impl.hh:
init nextNPC
src/cpu/o3/SConscript:
add MIPS files to compile
src/cpu/o3/alpha/thread_context.hh:
no need for my name on this file
src/cpu/o3/bpred_unit_impl.hh:
Update RAS appropriately for MIPS
src/cpu/o3/comm.hh:
add some extra communication variables to aid in handling the
delay slots
src/cpu/o3/commit.hh:
minor name fix for nextNPC functions.
src/cpu/o3/commit_impl.hh:
src/cpu/o3/decode_impl.hh:
src/cpu/o3/fetch_impl.hh:
src/cpu/o3/iew_impl.hh:
src/cpu/o3/inst_queue_impl.hh:
src/cpu/o3/rename_impl.hh:
Fix necessary variables and functions for squashes with delay slots
src/cpu/o3/cpu.cc:
Update function interface ...
adjust removeInstsNotInROB function to recognize delay slots insts
src/cpu/o3/cpu.hh:
update removeInstsNotInROB
src/cpu/o3/decode.hh:
declare necessary variables for handling delay slot
src/cpu/o3/dyn_inst.hh:
Add in MipsDynInst
src/cpu/o3/fetch.hh:
src/cpu/o3/iew.hh:
src/cpu/o3/rename.hh:
declare necessary variables and adjust functions for handling delay slot
src/cpu/o3/inst_queue.hh:
src/cpu/simple/base.cc:
no need for my name here
src/cpu/o3/isa_specific.hh:
add in MIPS files
src/cpu/o3/scoreboard.hh:
dont include alpha specific isa traits!
src/cpu/o3/thread_context.hh:
no need for my name here, i just rearranged where the file goes
src/cpu/static_inst.hh:
add isCondDelaySlot function
src/cpu/o3/mips/cpu.cc:
src/cpu/o3/mips/cpu.hh:
src/cpu/o3/mips/cpu_builder.cc:
src/cpu/o3/mips/cpu_impl.hh:
src/cpu/o3/mips/dyn_inst.cc:
src/cpu/o3/mips/dyn_inst.hh:
src/cpu/o3/mips/dyn_inst_impl.hh:
src/cpu/o3/mips/impl.hh:
src/cpu/o3/mips/params.hh:
src/cpu/o3/mips/thread_context.cc:
src/cpu/o3/mips/thread_context.hh:
MIPS file for O3CPU...mirrors ALPHA definition
--HG--
extra : convert_revision : 9bb199b4085903e49ffd5a4c8ac44d11460d988c
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ALPHA_ISA"... wierd but OK
--HG--
extra : convert_revision : f847d6c01212e32200a319c16596b8e1c1d15c7d
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specific ISA dyn. inst.
src/cpu/cpu_models.py:
Use O3DynInst
src/cpu/o3/dyn_inst.hh:
declare O3DynInst here based off of ISA ... this must be updated for each ISA.
src/cpu/static_inst.hh:
take out O3 forward declarations here and include header file to keep this file clean
--HG--
extra : convert_revision : 0d65463479c3cfc2d1154935b1032dae32c5efd0
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src/arch/mips/isa/formats/fp.isa:
Adjust for newmem
src/cpu/cpu_models.py:
Use O3DynInst instead of convoluted way
src/cpu/o3/alpha/impl.hh:
take out O3DynInst typedef here ...
src/cpu/o3/cpu.cc:
open up the SMT functions in the O3CPU
src/cpu/static_inst.hh:
Add O3DynInst
src/cpu/o3/dyn_inst.hh:
Use to get ISA-specific O3DynInst
--HG--
extra : convert_revision : 3713187ead93e336e80889e23a1f1d2f36d664fe
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