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path: root/src/cpu/o3/fetch_impl.hh
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2012-01-07Another merge with the main repository.Gabe Black
2011-12-13gcc: fix unused variable warnings from GCC 4.6.1Nathan Binkert
--HG-- extra : rebase_source : f9e22de341493a25ac6106c16ac35c61c128a080
2011-11-18SE/FS: Get rid of FULL_SYSTEM in the CPU directory.Gabe Black
2011-09-09Decode: Pull instruction decoding out of the StaticInst class into its own.Gabe Black
This change pulls the instruction decoding machinery (including caches) out of the StaticInst class and puts it into its own class. This has a few intrinsic benefits. First, the StaticInst code, which has gotten to be quite large, gets simpler. Second, the code that handles decode caching is now separated out into its own component and can be looked at in isolation, making it easier to understand. I took the opportunity to restructure the code a bit which will hopefully also help. Beyond that, this change also lays some ground work for each ISA to have its own, potentially stateful decode object. We'd be able to include less contextualizing information in the ExtMachInst objects since that context would be applied at the decoder. Also, the decoder could "know" ahead of time that all the instructions it's going to see are going to be, for instance, 64 bit mode, and it will have one less thing to check when it decodes them. Because the decode caching mechanism has been separated out, it's now possible to have multiple caches which correspond to different types of decoding context. Having one cache for each element of the cross product of different configurations may become prohibitive, so it may be desirable to clear out the cache when relatively static state changes and not to have one for each setting. Because the decode function is no longer universally accessible as a static member of the StaticInst class, a new function was added to the ThreadContexts that returns the applicable decode object.
2011-08-14O3: When squashing, restore the macroop that should be used for fetching.Gabe Black
2011-08-14O3: Add a pointer to the macroop for a microop in the dyninst.Gabe Black
2011-08-13O3: At the end of an instruction, force fetchAddr to something sensible.Gabe Black
It's possible (though until now very unlikely) for fetchAddr to get out of sync with the actual PC of the current instruction. This change forcefull resets fetchAddr at the end of every instruction.
2011-08-09O3: Stop using the current macroop no matter why you're leaving it.Gabe Black
Until now, the only reason a macroop would be left was because it ended at a microop marked as the last microop. In O3 with branch prediction, it's possible for the branch predictor to have entries which originally came from different instructions which happened to have the same RIP. This could theoretically happen in many ways, but it was encountered specifically when different programs in different address spaces ran one after the other in X86_FS. What would happen in that case was that the macroop would continue to be looped over and microops fetched from it until it reached the last microop even though the macropc had moved out from under it. If things lined up properly, this could mean that the end bytes of an instruction actually fell into the instruction sized block of memory after the one in the predecoder. The fetch loop implicitly assumes that the last instruction sized chunk of memory processed was the last one needed for the instruction it just finished executing. It would then tell the predecoder to move to an offset within the bytes it was given that is larger than those bytes, and that would trip an assert in the x86 predecoder. This change fixes this problem by making fetch stop processing the current macroop if the address it should be fetching from changed when the PC is updated. That happens when the last microop was reached because the instruction handled it properly, and it also catches the case where the branch predictor makes fetch do a macro level branch when it shouldn't. The check of isLastMicroop is retained because otherwise, a macroop that branches back to itself would act like a single, long macroop instead of multiple instances of the same microop. There may be situations (which may turn out to be purely hypothetical) where that matters. This also fixes a relatively minor issue where the curMacroop variable would be set to NULL immediately after seeing that a microop was the last one before curMacroop was used to build the dyninst. The traceData structure would have a NULL pointer to the macroop for that microop.
2011-07-30O3: Fix corner case squashing into the microcode ROM.Gabe Black
When fetching from the microcode ROM, if the PC is set so that it isn't in the cache block that's been fetched the CPU will get stuck. The fetch stage notices that it's in the ROM so it doesn't try to fetch from the current PC. It then later notices that it's outside of the current cache block so it skips generating instructions expecting to continue once the right bytes have been fetched. This change lets the fetch stage attempt to generate instructions, and only checks if the bytes it's going to use are valid if it's really going to use them.
2011-07-15O3: Create a pipeline activity viewer for the O3 CPU model.Giacomo Gabrielli
Implemented a pipeline activity viewer as a python script (util/o3-pipeview.py) and modified O3 code base to support an extra trace flag (O3PipeView) for generating traces to be used as inputs by the tool.
2011-07-10O3: Fix up pipelining icache accesses in fetch stage to function properlyGeoffrey Blake
Fixed up the patch from Yasuko Watanabe that enabled pipelining of fetch accessess to icache to work with recent changes to main repository. Also added in ability for fetch stage to delay issuing the fault carrying nop when a pipeline fetch causes a fault and no fetch bandwidth is available until the next cycle.
2011-07-10O3: Make sure fetch doesn't go off into the weeds during speculation.Ali Saidi
2011-06-10o3: missing newlines on some dprintfsKorey Sewell
2011-05-23O3: Fix issue with interrupts/faults occuring in the middle of a macro-opGeoffrey Blake
This patch fixes two problems with the O3 cpu model. The first is an issue with an instruction fetch causing a fault on the next address while the current macro-op is being issued. This happens when the micro-ops exceed the fetch bandwdith and then on the next cycle the fetch stage attempts to issue a request to the next line while it still has micro-ops to issue if the next line faults a fault is attached to a micro-op in the currently executing macro-op rather than a "nop" from the next instruction block. This leads to an instruction incorrectly faulting when on fetch when it had no reason to fault. A similar problem occurs with interrupts. When an interrupt occurs the fetch stage nominally stops issuing instructions immediately. This is incorrect in the case of a macro-op as the current location might not be interruptable.
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15includes: sort all includesNathan Binkert
2011-04-04ARM: Cleanup implementation of ITSTATE and put important code in PCState.Ali Saidi
Consolidate all code to handle ITSTATE in the PCState object rather than touching a variety of structures/objects.
2011-03-17O3: Send instruction back to fetch on squash to seed predecoder correctly.Ali Saidi
2011-03-17O3: Cleanup the commitInfo comm struct.Ali Saidi
Get rid of unused members and use base types rather than derrived values where possible to limit amount of state.
2011-03-17Mem: Fix issue with dirty block being lost when entire block transferred to ↵Ali Saidi
non-cache. This change fixes the problem for all the cases we actively use. If you want to try more creative I/O device attachments (E.g. sharing an L2), this won't work. You would need another level of caching between the I/O device and the cache (which you actually need anyway with our current code to make sure writes propagate). This is required so that you can mark the cache in between as top level and it won't try to send ownership of a block to the I/O device. Asserts have been added that should catch any issues.
2011-02-25O3CPU: Fix iqCount and lsqCount SMT fetch policies.Timothy M. Jones
Fixes two of the SMT fetch policies in O3CPU that were returning the count of instructions in the IQ or LSQ rather than the thread ID to fetch from.
2011-02-23O3: Fix bug when a squash occurs right before TLB miss returns.Ali Saidi
In this case we need to throw away the TLB miss, not assume it was the one we were waiting for.
2011-02-13O3: Fetch from the microcode ROM when needed.Gabe Black
2011-02-11O3: Fix pipeline restart when a table walk completes in the fetch stage.Giacomo Gabrielli
When a table walk is initiated by the fetch stage, the CPU can potentially move to the idle state and never wake up. The fetch stage must call cpu->wakeCPU() when a translation completes (in finishTranslation()).
2011-02-02O3: Fix a style bug in O3.Gabe Black
2011-01-18O3: Fix some variable length instruction issues with the O3 CPU and ARM ISA.Matt Horsnell
2011-01-18O3: Fix mispredicts from non control instructions.Matt Horsnell
The squash inside the fetch unit should not attempt to remove them from the branch predictor as non-control instructions are not pushed into the predictor.
2011-01-18O3: Support timing translations for O3 CPU fetch.Ali Saidi
2011-01-18O3: Fixes fetch deadlock when the interrupt clears before CPU handles it.Min Kyu Jeong
When this condition occurs the cpu should restart the fetch stage to fetch from the original execution path. Fault handling in the commit stage is cleaned up a little bit so the control flow is simplier. Finally, if an instruction is being used to carry a fault it isn't executed, so the fault propagates appropriately.
2011-01-07Replace curTick global variable with accessor functions.Steve Reinhardt
This step makes it easy to replace the accessor functions (which still access a global variable) with ones that access per-thread curTick values.
2010-11-15O3: Make O3 support variably lengthed instructions.Gabe Black
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-08-23O3: Skipping mem-order violation check for uncachable loads.Min Kyu Jeong
Uncachable load is not executed until it reaches the head of the ROB, hence cannot cause one.
2010-08-23ARM: Improve printing of uop disassembly.Min Kyu Jeong
2009-09-26O3: Mark fetch stage as active if it faults.Steve Reinhardt
Otherwise if the rest of the pipeline is idle then fault will never propagate to commit to be handled, causing CPU to deadlock.
2009-09-23arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hhNathan Binkert
2009-08-01Fix setting of INST_FETCH flag for O3 CPU.Steve Reinhardt
It's still broken in inorder. Also enhance DPRINTFs in cache and physical memory so we can see more easily whether it's getting set or not.
2009-05-26types: add a type for thread IDs and try to use it everywhereNathan Binkert
2009-05-17includes: sort includes againNathan Binkert
2009-05-17types: Move stuff for global types into src/base/types.hhNathan Binkert
--HG-- rename : src/sim/host.hh => src/base/types.hh
2009-04-18o3-delay-slot-bpred: fix decode stage handling of uncdtl. branches.\n decode ↵Korey Sewell
stage was not setting the predicted PC correctly or passing that information back to fetch correctly
2009-04-15o3: handle fetch with no active threads correctly.Steve Reinhardt
This situation can arise now on the first fetch cycle after the last active thread is halted. It seems easy enough to deal with when it happens rather than trying to avoid it.
2009-04-08tlb: More fixing of unified TLBNathan Binkert
2009-04-08tlb: Don't separate the TLB classes into an instruction TLB and a data TLBGabe Black
2009-03-04O3: Make numThreads error message more helpful.Steve Reinhardt
2009-02-25ISA: Replace the translate functions in the TLBs with translateAtomic.Gabe Black
2009-02-25CPU: Get rid of translate... functions from various interface classes.Gabe Black
2008-11-02Add in Context IDs to the simulator. From now on, cpuId is almost never used,Lisa Hsu
the primary identifier for a hardware context should be contextId(). The concept of threads within a CPU remains, in the form of threadId() because sometimes you need to know which context within a cpu to manipulate.
2008-11-02make BaseCPU the provider of _cpuId, and cpuId() instead of being scatteredLisa Hsu
across the subclasses. generally make it so that member data is _cpuId and accessor functions are cpuId(). The ID val comes from the python (default -1 if none provided), and if it is -1, the index of cpuList will be given. this has passed util/regress quick and se.py -n4 and fs.py -n4 as well as standard switch.
2008-08-11params: Convert the CPU objects to use the auto generated param structs.Nathan Binkert
A whole bunch of stuff has been converted to use the new params stuff, but the CPU wasn't one of them. While we're at it, make some things a bit more stylish. Most of the work was done by Gabe, I just cleaned stuff up a bit more at the end.