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Change 9af1214 added a new ctor to the LSQUnit, however
there is a typo/bug because it sizes the SQEntries
member variable to lqEntries + 1, as opposed to
sqEntries + 1. This change corrects the issue by
using sqEntries.
Change-Id: I19dfaa5c0e335bd7b84343a92034147d7c5d914e
Reviewed-on: https://gem5-review.googlesource.com/c/15015
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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This patch changes two members from being raw pointers to being STL
containers. The reason behind, other than cleanlyness and arguable OO
best practices is that containers have more intronspections capabilities
than naked pointers do, as the size is known.
Using STL containers adds little overhead and eases the automation of
process during debugging (gdb).
Change-Id: I4d9d3eedafa8b5e50ac512ea93b458a4200229f2
Signed-off-by: Giacomo Gabrielli <giacomo.gabrielli@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/13126
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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Summary: Usage of const DynInstPtr& when possible and introduction of
move operators to RefCountingPtr.
In many places, scoped references to dynamic instructions do a copy of
the DynInstPtr when a reference would do. This is detrimental to
performance. On top of that, in case there is a need for reference
tracking for debugging, the redundant copies make the process much more
painful than it already is.
Also, from the theoretical point of view, a function/method that
defines a convenience name to access an instruction should not be
considered an owner of the data, i.e., doing a copy and not a reference
is not justified.
On a related topic, C++11 introduces move semantics, and those are
useful when, for example, there is a class modelling a HW structure that
contains a list, and has a getHeadOfList function, to prevent doing a
copy to an internal variable -> update pointer, remove from the list ->
update pointer, return value making a copy to the assined variable ->
update pointer, destroy the returned value -> update pointer.
Change-Id: I3bb46c20ef23b6873b469fd22befb251ac44d2f6
Signed-off-by: Giacomo Gabrielli <giacomo.gabrielli@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/c/13105
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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This patch is changing the underlying type for RequestPtr from Request*
to shared_ptr<Request>. Having memory requests being managed by smart
pointers will simplify the code; it will also prevent memory leakage and
dangling pointers.
Change-Id: I7749af38a11ac8eb4d53d8df1252951e0890fde3
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10996
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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Every usage of Request* in the code has been replaced with the
RequestPtr alias. This is a preparing patch for when RequestPtr will be
the typdefed to a smart pointer to Request rather then a raw pointer to
Request.
Change-Id: I73cbaf2d96ea9313a590cdc731a25662950cd51a
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10995
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
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The size of the store entry in the LSQ is used to indicate a fault in
the execution of the store. At the same time, a store that is
predicated false will also have 0 size in the corresponding store
queue entry. This changeset ensures that we check if the store was
predicated false before checking the size field. This way we avoid
printing stores as faulting when they are only predicated false.
Change-Id: Ie07982197bd73d7b44d26a3257d54ecb103a952a
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/4821
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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The O3CPU allows stores to commit before they are completed and as
soon as they enter the store queue. This is the reason why stores are
verified by the the checker CPU, separately, once they complete
and after they are sent to the memory.
Store conditionals, on the other hand, have an additional writeback
stage in the pipeline as they return their result to a register,
similarly to loads. This is the reason why they do not commit
before they receive a response from the memory. This allows store
conditionals to be verified by the checker CPU as soon as they
commit in the same way as all other non-store insturctions.
At the same time, the presense of a checker CPU should not require
changes to way we handle instructions. This change removes explicit
calls to:
* incorrectly set the extra data of the request to 0 (a subsequent
call to completeAcc already does this without making any ISA
assumptions about the return value of the failed store conditional)
* complete failing store conditionals
Change-Id: If21d70b21caa55b35e9fdcc50f254c590465d3c3
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/4820
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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cachePorts currently constrains the number of store packets written to the
D-Cache each cycle), but loads currently affect this variable. This leads
to unexpected congestion (e.g., setting cachePorts to a realistic 1 will
in fact allow a store to WB only if no loads have accessed the D-Cache
this cycle). In the absence of arbitration, this patch decouples how many
loads can be done per cycle from how many stores can be done per cycle.
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
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This patch adds assertions that enforce that only invalidating snoops
will ever reach into the logic that tracks in-order load completion and
also invalidation of LL/SC (and MONITOR / MWAIT) monitors. Also adds
some comments to MSHR::replaceUpgrades().
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Writes to locked memory addresses (LLSC) did not wake up the locking
CPU. This can lead to deadlocks on multi-core runs. In AtomicSimpleCPU,
recvAtomicSnoop was checking if the incoming packet was an invalidation
(isInvalidate) and only then handled a locked snoop. But, writes are
seen instead of invalidates when running without caches (fast-forward
configurations). As as simple fix, now handleLockedSnoop is also called
even if the incoming snoop packet are from writes.
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The assert in lsq_unit_impl.hh line 963 needs pktPending to be initialized to
NULL (I got the assertion failure several times without the fix).
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch enables instructions in LSQ to track two physical addresses for
corresponding two split requests. Later, the information is used in
checksnoop() to search for/invalidate the corresponding LD instructions.
The current implementation has kept track of only the physical address that is
referenced by the first split request. Thus, for checksnoop(), the line
accessed by the second request has not been considered, causing potential
correctness issues.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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The Request::UNCACHEABLE flag currently has two different
functions. The first, and obvious, function is to prevent the memory
system from caching data in the request. The second function is to
prevent reordering and speculation in CPU models.
This changeset gives the order/speculation requirement a separate flag
(Request::STRICT_ORDER). This flag prevents CPU models from doing the
following optimizations:
* Speculation: CPU models are not allowed to issue speculative
loads.
* Write combining: CPU models and caches are not allowed to merge
writes to the same cache line.
Note: The memory system may still reorder accesses unless the
UNCACHEABLE flag is set. It is therefore expected that the
STRICT_ORDER flag is combined with the UNCACHEABLE flag to prevent
this behavior.
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In case the memory subsystem sends a combined response with invalidate
(e.g. ReadRespWithInvalidate), we cannot ignore the invalidate part
of the response.
If we were to ignore the invalidate part, under certain circumstances
this effectively leads to reordering of loads to the same address
which is not permitted under any memory consistency model implemented
in gem5.
Consider the case where a later load's address is computed before an
earlier load in program order, and is therefore sent to the memory
subsystem first. At some point the earlier load's address is computed
and in doing so correctly marks the later load as a
possibleLoadViolation. In the meantime some other node writes and
sends invalidations to all other nodes. The invalidation races with
the later load's ReadResp, and arrives before ReadResp and is
deferred. Upon receipt of the ReadResp, the response is changed to
ReadRespWithInvalidate, and sent to the CPU. If we ignore the
invalidate part of the packet, we let the later load read the old
value of the address. Eventually the earlier load's ReadResp arrives,
but with new data. As there was no invalidate snoop (sunk into the
ReadRespWithInvalidate), and if we did not process the invalidate of
the ReadRespWithInvalidate, we obtain a load reordering.
A similar scenario can be constructed where the earlier load's address
is computed after ReadRespWithInvalidate arrives for the younger
load. In this case hitExternalSnoop needs to be set to true on the
ReadRespWithInvalidate, so that upon knowing the address of the
earlier load, checkViolations will cause the later load to be
squashed.
Finally we must account for the case where both loads are sent to the
memory subsystem (reordered), a snoop invalidate arrives and correctly
sets the later loads fault to ReExec. However, before the CPU
processes the fault, the later load's ReadResp arrives and the
writeback discards the outstanding fault. We must add a check to
ensure that we do not skip any unprocessed faults.
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Move the packet deallocations in the O3 CPU so that the completeDataAccess
deals only with the LSQ specific parts and the generic recvTimingResp frees the
packet in all other cases.
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This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
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This patch does a bit of housekeeping on the string helper functions
and relies on the C++11 standard library where possible. It also does
away with our custom string hash as an implementation is already part
of the standard library.
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Put the packet type swizzling (that is currently done in a lot of places)
into a refineCommand() member function.
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This patch fixes the load blocked/replay mechanism in the o3 cpu. Rather than
flushing the entire pipeline, this patch replays loads once the cache becomes
unblocked.
Additionally, deferred memory instructions (loads which had conflicting stores),
when replayed would not respect the number of functional units (only respected
issue width). This patch also corrects that.
Improvements over 20% have been observed on a microbenchmark designed to
exercise this behavior.
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As highlighed on the mailing list gem5's writeback modeling can impact
performance. This patch removes the limitation on maximum outstanding issued
instructions, however the number that can writeback in a single cycle is still
respected in instToCommit().
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Check for free entries in Load Queue and Store Queue separately to
avoid cases when load cannot be renamed due to full Store Queue and
vice versa.
This work was done while Binh was an intern at AMD Research.
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Using '== true' in a boolean expression is totally redundant,
and using '== false' is pretty verbose (and arguably less
readable in most cases) compared to '!'.
It's somewhat of a pet peeve, perhaps, but I had some time
waiting for some tests to run and decided to clean these up.
Unfortunately, SLICC appears not to have the '!' operator,
so I had to leave the '== false' tests in the SLICC code.
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In the O3 LSQ, data read/written is printed out in DPRINTFs. However,
the data field is treated as a character string with a null terminated.
However the data field is not encoded this way. This patch removes
that possibility by removing the data part of the print.
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This patch fixes violation of TSO in the O3CPU, as all loads must be
ordered with all other loads. In the LQ, if a snoop is observed, all
subsequent loads need to be squashed if the system is TSO.
Prior to this patch, the following case could be violated:
P0 | P1 ;
MOV [x],mail=/usr/spool/mail/nilay | MOV EAX,[y] ;
MOV [y],mail=/usr/spool/mail/nilay | MOV EBX,[x] ;
exists (1:EAX=1 /\ 1:EBX=0) [is a violation]
The problem was found using litmus [http://diy.inria.fr].
Committed by: Nilay Vaish <nilay@cs.wisc.edu
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snooped.
This patch add support for generating wake-up events in the CPU when an address
that is currently in the exclusive state is hit by a snoop. This mechanism is required
for ARMv8 multi-processor support.
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The probe patch is motivated by the desire to move analytical and trace code
away from functional code. This is achieved by the probe interface which is
essentially a glorified observer model.
What this means to users:
* add a probe point and a "notify" call at the source of an "event"
* add an isolated module, that is being used to carry out *your* analysis (e.g. generate a trace)
* register that module as a probe listener
Note: an example is given for reference in src/cpu/o3/simple_trace.[hh|cc] and src/cpu/SimpleTrace.py
What is happening under the hood:
* every SimObject maintains has a ProbeManager.
* during initialization (src/python/m5/simulate.py) first regProbePoints and
the regProbeListeners is called on each SimObject. this hooks up the probe
point notify calls with the listeners.
FAQs:
Why did you develop probe points:
* to remove trace, stats gathering, analytical code out of the functional code.
* the belief that probes could be generically useful.
What is a probe point:
* a probe point is used to notify upon a given event (e.g. cpu commits an instruction)
What is a probe listener:
* a class that handles whatever the user wishes to do when they are notified
about an event.
What can be passed on notify:
* probe points are templates, and so the user can generate probes that pass any
type of argument (by const reference) to a listener.
What relationships can be generated (1:1, 1:N, N:M etc):
* there isn't a restriction. You can hook probe points and listeners up in a
1:1, 1:N, N:M relationship. They become useful when a number of modules
listen to the same probe points. The idea being that you can add a small
number of probes into the source code and develop a larger number of useful
analysis modules that use information passed by the probes.
Can you give examples:
* adding a probe point to the cpu's commit method allows you to build a trace
module (outputting assembler), you could re-use this to gather instruction
distribution (arithmetic, load/store, conditional, control flow) stats.
Why is the probe interface currently restricted to passing a const reference:
* the desire, initially at least, is to allow an interface to observe
functionality, but not to change functionality.
* of course this can be subverted by const-casting.
What is the performance impact of adding probes:
* when nothing is actively listening to the probes they should have a
relatively minor impact. Profiling has suggested even with a large number of
probes (60) the impact of them (when not active) is very minimal (<1%).
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Add some values and methods to the request object to track the translation
and access latency for a request and which level of the cache hierarchy responded
to the request.
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LSQSenderState represents the LQ/SQ index using uint8_t, which supports up to
256 entries (including the sentinel entry). Sending packets to memory with a
higher index than 255 truncates the index, such that the response matches the
wrong entry. For instance, this can result in a deadlock if a store completion
does not clear the head entry.
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This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.
Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.
A follow-on patch updates the configuration scripts accordingly.
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Fixes the tick used from rename:
- previously this gathered the tick on leaving rename which was always 1 less
than the dispatch. This conflated the decode ticks when back pressure built
in the pipeline.
- now picks up tick on entry.
Added --store_completions flag:
- will additionally display the store completion tail in the viewer.
- this highlights periods when large numbers of stores are outstanding (>16 LSQ
blocking)
Allows selection by tick range (previously this caused an infinite loop)
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Previously, the O3 CPU could stop in the middle of a microcode
sequence. This patch makes sure that the pipeline stops when it has
committed a normal instruction or exited from a microcode
sequence. Additionally, it makes sure that the pipeline has no
instructions in flight when it is drained, which should make draining
more robust.
Draining is controlled in the commit stage, which checks if the next
PC after a committed instruction is in microcode. If this isn't the
case, it requests a squash of all instructions after that the
instruction that just committed and immediately signals a drain stall
to the fetch stage. The CPU then continues to execute until the
pipeline and all associated buffers are empty.
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This patch unlocks the cpu-local monitor when the CPU sees a snoop to a locked
address. Previously we relied on the cache to handle the locking for us, however
some users on the gem5 mailing list reported a case where the cpu speculatively
executes a ll operation after a pending sc operation in the pipeline and that
makes the cache monitor valid. This should handle that case by invaliding the
local monitor.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch removes the NACK frrom the packet as there is no longer any
module in the system that issues them (the bridge was the only one and
the previous patch removes that).
The handling of NACKs was mostly avoided throughout the code base, by
using e.g. panic or assert false, but in a few locations the NACKs
were actually dealt with (although NACKs never occured in any of the
regressions). Most notably, the DMA port will now never receive a NACK
and the backoff time is thus never changed. As a consequence, the
entire backoff mechanism (similar to a PCI bus) is now removed and the
DMA port entirely relies on the bus performing the arbitration and
issuing a retry when appropriate. This is more in line with e.g. PCIe.
Surprisingly, this patch has no impact on any of the regressions. As
mentioned in the patch that removes the NACK from the bridge, a
follow-up patch should change the request and response buffer size for
at least one regression to also verify that the system behaves as
expected when the bridge fills up.
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DynInst is extremely large the hope is that this re-organization will put the
most used members close to each other.
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This patch moves send/recvTiming and send/recvTimingSnoop from the
Port base class to the MasterPort and SlavePort, and also splits them
into separate member functions for requests and responses:
send/recvTimingReq, send/recvTimingResp, and send/recvTimingSnoopReq,
send/recvTimingSnoopResp. A master port sends requests and receives
responses, and also receives snoop requests and sends snoop
responses. A slave port has the reciprocal behaviour as it receives
requests and sends responses, and sends snoop requests and receives
snoop responses.
For all MemObjects that have only master ports or slave ports (but not
both), e.g. a CPU, or a PIO device, this patch merely adds more
clarity to what kind of access is taking place. For example, a CPU
port used to call sendTiming, and will now call
sendTimingReq. Similarly, a response previously came back through
recvTiming, which is now recvTimingResp. For the modules that have
both master and slave ports, e.g. the bus, the behaviour was
previously relying on branches based on pkt->isRequest(), and this is
now replaced with a direct call to the apprioriate member function
depending on the type of access. Please note that send/recvRetry is
still shared by all the timing accessors and remains in the Port base
class for now (to maintain the current bus functionality and avoid
changing the statistics of all regressions).
The packet queue is split into a MasterPort and SlavePort version to
facilitate the use of the new timing accessors. All uses of the
PacketQueue are updated accordingly.
With this patch, the type of packet (request or response) is now well
defined for each type of access, and asserts on pkt->isRequest() and
pkt->isResponse() are now moved to the appropriate send member
functions. It is also worth noting that sendTimingSnoopReq no longer
returns a boolean, as the semantics do not alow snoop requests to be
rejected or stalled. All these assumptions are now excplicitly part of
the port interface itself.
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This patch simplifies the packet by removing the broadcast flag and
instead more firmly relying on (and enforcing) the semantics of
transactions in the classic memory system, i.e. request packets are
routed from a master to a slave based on the address, and when they
are created they have neither a valid source, nor destination. On
their way to the slave, the request packet is updated with a source
field for all modules that multiplex packets from multiple master
(e.g. a bus). When a request packet is turned into a response packet
(at the final slave), it moves the potentially populated source field
to the destination field, and the response packet is routed through
any multiplexing components back to the master based on the
destination field.
Modules that connect multiplexing components, such as caches and
bridges store any existing source and destination field in the sender
state as a stack (just as before).
The packet constructor is simplified in that there is no longer a need
to pass the Packet::Broadcast as the destination (this was always the
case for the classic memory system). In the case of Ruby, rather than
using the parameter to the constructor we now rely on setDest, as
there is already another three-argument constructor in the packet
class.
In many places where the packet information was printed as part of
DPRINTFs, request packets would be printed with a numeric "dest" that
would always be -1 (Broadcast) and that field is now removed from the
printing.
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This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.
The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.
The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.
The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
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Enables the CheckerCPU to be selected at runtime with the --checker option
from the configs/example/fs.py and configs/example/se.py configuration
files. Also merges with the SE/FS changes.
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Brings the CheckerCPU back to life to allow FS and SE checking of the
O3CPU. These changes have only been tested with the ARM ISA. Other
ISAs potentially require modification.
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This patch makes O3's LSQ maintain total order between stores. Essentially
only the store at the head of the store buffer is allowed to be in flight.
Only after that store completes, the next store is issued to the memory
system. By default, the x86 architecture will have TSO.
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This patch makes O3 CPU work along with the Ruby memory model. Ruby
overwrites the senderState pointer with another pointer. The pointer
is restored only when Ruby gets done with the packet. LSQ makes use of
senderState just after sendTiming() returns. But the dynamic_cast returns
a NULL pointer since Ruby's senderState pointer is from a different class.
Storing the senderState pointer before calling sendTiming() does away with
the problem.
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Initialize flags via the Event constructor instead of calling
setFlags() in the body of the derived class's constructor. I
forget exactly why, but this made life easier when implementing
multi-queue support.
Also rename Event::getFlags() to isFlagSet() to better match
common usage, and get rid of some unused Event methods.
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Only create a memory ordering violation when the value could have changed
between two subsequent loads, instead of just when loads go out-of-order
to the same address. While not very common in the case of Alpha, with
an architecture with a hardware table walker this can happen reasonably
frequently beacuse a translation will miss and start a table walk and
before the CPU re-schedules the faulting instruction another one will
pass it to the same address (or cache block depending on the dendency
checking).
This patch has been tested with a couple of self-checking hand crafted
programs to stress ordering between two cores.
The performance improvement on SPEC benchmarks can be substantial (2-10%).
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