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The o3 pipeline interlock/stall logic is incorrect. o3 unnecessicarily stalled
fetch and decode due to later stages in the pipeline. In general, a stage
should usually only consider if it is stalled by the adjacent, downstream stage.
Forcing stalls due to later stages creates and results in bubbles in the
pipeline. Additionally, o3 stalled the entire frontend (fetch, decode, rename)
on a branch mispredict while the ROB is being serially walked to update the
RAT (robSquashing). Only should have stalled at rename.
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As highlighed on the mailing list gem5's writeback modeling can impact
performance. This patch removes the limitation on maximum outstanding issued
instructions, however the number that can writeback in a single cycle is still
respected in instToCommit().
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We currently generate and compile one version of the ISA code per CPU
model. This is obviously wasting a lot of resources at compile
time. This changeset factors out the interface into a separate
ExecContext class, which also serves as documentation for the
interface between CPUs and the ISA code. While doing so, this
changeset also fixes up interface inconsistencies between the
different CPU models.
The main argument for using one set of ISA code per CPU model has
always been performance as this avoid indirect branches in the
generated code. However, this argument does not hold water. Booting
Linux on a simulated ARM system running in atomic mode
(opt/10.linux-boot/realview-simple-atomic) is actually 2% faster
(compiled using clang 3.4) after applying this patch. Additionally,
compilation time is decreased by 35%.
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Dispatch should not check LSQ size/LSQ stall for non load/store
instructions.
This work was done while Binh was an intern at AMD Research.
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Check for free entries in Load Queue and Store Queue separately to
avoid cases when load cannot be renamed due to full Store Queue and
vice versa.
This work was done while Binh was an intern at AMD Research.
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Using '== true' in a boolean expression is totally redundant,
and using '== false' is pretty verbose (and arguably less
readable in most cases) compared to '!'.
It's somewhat of a pet peeve, perhaps, but I had some time
waiting for some tests to run and decided to clean these up.
Unfortunately, SLICC appears not to have the '!' operator,
so I had to leave the '== false' tests in the SLICC code.
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This patch removes the stat totalCommittedInsts. This variable was used for
recording the total number of instructions committed across all the threads
of a core. The instructions committed by each thread are recorded invidually.
The total would now be generated by summing these individual counts.
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For the o3, add instruction mix (OpClass) histogram at commit (stats
also already collected at issue). For the simple CPUs we add a
histogram of executed instructions
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Allow the specification of a socket ID for every core that is reflected in the
MPIDR field in ARM systems. This allows studying multi-socket / cluster
systems with ARM CPUs.
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In the O3 LSQ, data read/written is printed out in DPRINTFs. However,
the data field is treated as a character string with a null terminated.
However the data field is not encoded this way. This patch removes
that possibility by removing the data part of the print.
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O3CPU has a compile-time maximum width set in o3/impl.hh, but checking
the configuration against this limit was not implemented anywhere
except for fetch. Configuring a wider pipe than the limit can silently
cause various issues during the simulation. This patch adds the proper
checking in the constructor of the various pipeline stages.
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A number of calls to isEmpty() and numFreeEntries()
should be thread-specific.
In cpu.cc, the fact that tid is /*commented*/ out is a bug. Say the rob
has instructions from thread 0 (isEmpty() returns false), and none from
thread 1. If we are trying to squash all of thread 1, then
readTailInst(thread 1) will be called because rob->isEmpty() returns
false. The result is end_it is not in the list and the while
statement loops indefinitely back over the cpu's instList.
In iew_impl.hh, all threads are told they have the entire remaining IQ, when
each thread actually has a certain allocation. The result is extra stalls at
the iew dispatch stage which the rename stage usually takes care of.
In commit_impl.hh, rob->readHeadInst(thread 1) can be called if the rob only
contains instructions from thread 0. This returns a dummyInst (which may work
since we are trying to squash all instructions, but hardly seems like the right
way to do it).
In rob_impl.hh this fix skips the rest of the function more frequently and is
more efficient.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch fixes violation of TSO in the O3CPU, as all loads must be
ordered with all other loads. In the LQ, if a snoop is observed, all
subsequent loads need to be squashed if the system is TSO.
Prior to this patch, the following case could be violated:
P0 | P1 ;
MOV [x],mail=/usr/spool/mail/nilay | MOV EAX,[y] ;
MOV [y],mail=/usr/spool/mail/nilay | MOV EBX,[x] ;
exists (1:EAX=1 /\ 1:EBX=0) [is a violation]
The problem was found using litmus [http://diy.inria.fr].
Committed by: Nilay Vaish <nilay@cs.wisc.edu
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch merely tidies up the CPU and ThreadContext getters by
making them const where appropriate.
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Small fixes to appease recent clang versions.
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The CheckerCPU model in pre-v8 code was not checking the
updates to miscellaneous registers due to some methods
for setting misc regs were not instrumented. The v8 patches
exposed this by calling the instrumented misc reg update
methods and then invoking the checker before the main CPU had
updated its misc regs, leading to false positives about
register mismatches. This patch fixes the non-instrumented
misc reg update methods and places calls to the checker in
the proper places in the O3 model.
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With ARMv8 support the same misc register id results in accessing different
registers depending on the current mode of the processor. This patch adds
the same orthogonality to the misc register file as the others (int, float, cc).
For all the othre ISAs this is currently a null-implementation.
Additionally, a system variable is added to all the ISA objects.
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snooped.
This patch add support for generating wake-up events in the CPU when an address
that is currently in the exclusive state is hit by a snoop. This mechanism is required
for ARMv8 multi-processor support.
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This patch enables tracking of cache occupancy per thread along with
ages (in buckets) per cache blocks. Cache occupancy stats are
recalculated on each stat dump.
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The probe patch is motivated by the desire to move analytical and trace code
away from functional code. This is achieved by the probe interface which is
essentially a glorified observer model.
What this means to users:
* add a probe point and a "notify" call at the source of an "event"
* add an isolated module, that is being used to carry out *your* analysis (e.g. generate a trace)
* register that module as a probe listener
Note: an example is given for reference in src/cpu/o3/simple_trace.[hh|cc] and src/cpu/SimpleTrace.py
What is happening under the hood:
* every SimObject maintains has a ProbeManager.
* during initialization (src/python/m5/simulate.py) first regProbePoints and
the regProbeListeners is called on each SimObject. this hooks up the probe
point notify calls with the listeners.
FAQs:
Why did you develop probe points:
* to remove trace, stats gathering, analytical code out of the functional code.
* the belief that probes could be generically useful.
What is a probe point:
* a probe point is used to notify upon a given event (e.g. cpu commits an instruction)
What is a probe listener:
* a class that handles whatever the user wishes to do when they are notified
about an event.
What can be passed on notify:
* probe points are templates, and so the user can generate probes that pass any
type of argument (by const reference) to a listener.
What relationships can be generated (1:1, 1:N, N:M etc):
* there isn't a restriction. You can hook probe points and listeners up in a
1:1, 1:N, N:M relationship. They become useful when a number of modules
listen to the same probe points. The idea being that you can add a small
number of probes into the source code and develop a larger number of useful
analysis modules that use information passed by the probes.
Can you give examples:
* adding a probe point to the cpu's commit method allows you to build a trace
module (outputting assembler), you could re-use this to gather instruction
distribution (arithmetic, load/store, conditional, control flow) stats.
Why is the probe interface currently restricted to passing a const reference:
* the desire, initially at least, is to allow an interface to observe
functionality, but not to change functionality.
* of course this can be subverted by const-casting.
What is the performance impact of adding probes:
* when nothing is actively listening to the probes they should have a
relatively minor impact. Profiling has suggested even with a large number of
probes (60) the impact of them (when not active) is very minimal (<1%).
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Add some values and methods to the request object to track the translation
and access latency for a request and which level of the cache hierarchy responded
to the request.
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This patch relaxes the check performed when squashing non-speculative
instructions, as it caused problems with loads that were marked ready,
and then stalled on a blocked cache. The assertion is now allowing
memory references to be non-faulting.
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the current implementation of the fetch buffer in the o3 cpu
is only allowed to be the size of a cache line. some
architectures, e.g., ARM, have fetch buffers smaller than a cache
line, see slide 22 at:
http://www.arm.com/files/pdf/at-exploring_the_design_of_the_cortex-a15.pdf
this patch allows the fetch buffer to be set to values smaller
than a cache line.
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Most other structures/stages get passed the cpu params struct.
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Fix a problem in the O3 CPU for instructions that are both
memory loads and memory barriers (e.g. load acquire) and
to uncacheable memory. This combination can confuse the
commit stage into commitng an instruction that hasn't
executed and got it's value yet. At the same time refactor
the code slightly to remove duplication between two of
the cases.
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IEW DPRINTF uses Decode debug flag, which appears to be a copying error. This
patch changes this to the IEW Debug flag.
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LSQSenderState represents the LQ/SQ index using uint8_t, which supports up to
256 entries (including the sentinel entry). Sending packets to memory with a
higher index than 255 truncates the index, such that the response matches the
wrong entry. For instance, this can result in a deadlock if a store completion
does not clear the head entry.
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Convert condition code registers from being specialized
("pseudo") integer registers to using the recently
added CC register class.
Nilay Vaish also contributed to this patch.
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Add a third register class for condition codes,
in parallel with the integer and FP classes.
No ISAs use the CC class at this point though.
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Restructured rename map and free list to clean up some
extraneous code and separate out common code that can
be reused across different register classes (int and fp
at this point). Both components now consist of a set
of Simple* objects that are stand-alone rename map &
free list for each class, plus a Unified* object that
presents a unified interface across all register
classes and then redirects accesses to the appropriate
Simple* object as needed.
Moved free list initialization to PhysRegFile to better
isolate knowledge of physical register index mappings
to that class (and remove the need to pass a number
of parameters to the free list constructor).
Causes a small change to these stats:
cpu.rename.int_rename_lookups
cpu.rename.fp_rename_lookups
because they are now categorized on a per-operand basis
rather than a per-instruction basis.
That is, an instruction with mixed fp/int/misc operand
types will have each operand categorized independently,
where previously the lookup was categorized based on
the instruction type.
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Make these names more meaningful.
Specifically, made these substitutions:
s/FP_Base_DepTag/FP_Reg_Base/g;
s/Ctrl_Base_DepTag/Misc_Reg_Base/g;
s/Max_DepTag/Max_Reg_Index/g;
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It had a bunch of fields (and associated constructor
parameters) thet it didn't really use, and the array
initialization was needlessly verbose.
Also just hardwired the getReg() method to aleays
return true for misc regs, rather than having an array
of bits that we always kept marked as ready.
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No need for PhysRegFile to be a template class, or
have a pointer back to the CPU. Also made some methods
for checking the physical register type (int vs. float)
based on the phys reg index, which will come in handy later.
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Move from a poorly documented scheme where the mapping
of unified architectural register indices to register
classes is hardcoded all over to one where there's an
enum for the register classes and a function that
encapsulates the mapping.
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Previously, the LSQ would instantiate MaxThreads LSQUnits in the body of it's
object, but it would only initialize numThreads LSQUnits as specified by the
user. This had the effect of leaving some LSQUnits uninitialized when the
number of threads was less than MaxThreads, and when adding statistics to the
LSQUnit that must be initialized, this caused the stats initialization check to
fail. By dynamically instantiating LSQUnits, they are all initialized and this
avoids uninitialized LSQUnits from floating around during runtime.
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The branch predictor is guarded by having either the in-order or
out-of-order CPU as one of the available CPU models and therefore
should not be used in the BaseCPU. This patch moves the parameter to
the relevant CPU classes.
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This patch fixes a bug in the O3 fetch stage that was introduced when
the cache line size was moved to the system. By mistake, the
initialisation and resetting of the fetch stage was merged and put in
the constructor. The resetting is now re-added where it should be.
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This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.
Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.
A follow-on patch updates the configuration scripts accordingly.
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This patch adds the notion of source- and derived-clock domains to the
ClockedObjects. As such, all clock information is moved to the clock
domain, and the ClockedObjects are grouped into domains.
The clock domains are either source domains, with a specific clock
period, or derived domains that have a parent domain and a divider
(potentially chained). For piece of logic that runs at a derived clock
(a ratio of the clock its parent is running at) the necessary derived
clock domain is created from its corresponding parent clock
domain. For now, the derived clock domain only supports a divider,
thus ensuring a lower speed compared to its parent. Multiplier
functionality implies a PLL logic that has not been modelled yet
(create a separate clock instead).
The clock domains should be used as a mechanism to provide a
controllable clock source that affects clock for every clocked object
lying beneath it. The clock of the domain can (in a future patch) be
controlled by a handler responsible for dynamic frequency scaling of
the respective clock domains.
All the config scripts have been retro-fitted with clock domains. For
the System a default SrcClockDomain is created. For CPUs that run at a
different speed than the system, there is a seperate clock domain
created. This domain incorporates the CPU and the associated
caches. As before, Ruby runs under its own clock domain.
The clock period of all domains are pre-computed, such that no virtual
functions or multiplications are needed when calling
clockPeriod. Instead, the clock period is pre-computed when any
changes occur. For this to be possible, each clock domain tracks its
children.
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This patch changes the IEW drain check to include the FU pool as there
can be instructions that are "stored" in FU completion events and thus
not covered by the existing checks. With this patch, we simply include
a check to see if all the FUs are considered non-busy in the next
tick.
Without this patch, the pc-switcheroo-full regression fails after
minor changes to the cache timing (aligning to clock edge).
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Previously, nextCycle() could return the *current* cycle if the current tick was
already aligned with the clock edge. This behavior is not only confusing (not
quite what the function name implies), but also caused problems in the
drainResume() function. When exiting/re-entering the sim loop (e.g., to take
checkpoints), the CPUs will drain and resume. Due to the previous behavior of
nextCycle(), the CPU tick events were being rescheduled in the same ticks that
were already processed before draining. This caused divergence from runs that
did not exit/re-entered the sim loop. (Initially a cycle difference, but a
significant impact later on.)
This patch separates out the two behaviors (nextCycle() and clockEdge()),
uses nextCycle() in drainResume, and uses clockEdge() everywhere else.
Nothing (other than name) should change except for the drainResume timing.
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This change fixes the switcheroo test that broke earlier this month. The code
that was checking for the pipeline being blocked wasn't checking for a pending
translation, only for a icache access.
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Currently the commit stage keeps a local copy of the interrupt object.
Since the interrupt is usually handled several cycles after the commit
stage becomes aware of it, it is possible that the local copy of the
interrupt object may not be the interrupt that is actually handled.
It is possible that another interrupt occurred in the
interval between interrupt detection and interrupt handling.
This patch creates a copy of the interrupt just before the interrupt
is handled. The local copy is ignored.
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