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Three minor issues are resolved:
1. Apparently gcc 5.1 does not like negation of booleans followed by
bitwise AND.
2. Somehow the compiler also gets confused and warns about
NoopMachInst being unused (removing it causes compilation errors
though). Most likely a compiler bug.
3. There seems to be a number of instances where loop unrolling causes
false positives for the array-bounds check. For now, switch to
std::array. Potentially we could disable the warning for newer gcc
versions, but switching to std::array is probably a good move in
any case.
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The Request::UNCACHEABLE flag currently has two different
functions. The first, and obvious, function is to prevent the memory
system from caching data in the request. The second function is to
prevent reordering and speculation in CPU models.
This changeset gives the order/speculation requirement a separate flag
(Request::STRICT_ORDER). This flag prevents CPU models from doing the
following optimizations:
* Speculation: CPU models are not allowed to issue speculative
loads.
* Write combining: CPU models and caches are not allowed to merge
writes to the same cache line.
Note: The memory system may still reorder accesses unless the
UNCACHEABLE flag is set. It is therefore expected that the
STRICT_ORDER flag is combined with the UNCACHEABLE flag to prevent
this behavior.
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This patch takes a last step in fixing issues related to uncacheable
accesses. We do not separate uncacheable memory from uncacheable
devices, and in cases where it is really memory, there are valid
scenarios where we need to snoop since we do not support cache
maintenance instructions (yet). On snooping an uncacheable access we
thus provide data if possible. In essence this makes uncacheable
accesses IO coherent.
The snoop filter is also queried to steer the snoops, but not updated
since the uncacheable accesses do not allocate a block.
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This patch fixes a recent issue with gcc 4.9 (and possibly more) being
convinced that indices outside the array bounds are used when
initialising the FUPool members.
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Currently, each op class has a parameter issueLat that denotes the cycles after
which another op of the same class can be issued. As of now, this latency can
either be one cycle (fully pipelined) or same as execution latency of the op
(not at all pipelined). The fact that issueLat is a parameter of type Cycles
makes one believe that it can be set to any value. To avoid the confusion, the
parameter is being renamed as 'pipelined' with type boolean. If set to true,
the op would execute in a fully pipelined fashion. Otherwise, it would execute
in an unpipelined fashion.
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This patch sets the default latency of the division microop to a single cycle
on x86. This is because the division instructions DIV and IDIV have been
implemented as loops of div microops, where each microop computes a single bit
of the quotient.
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The o3 cpu instruction queue model uses the count variable to track the number
of unissued instructions in the queue. Previously, the squash method used
this variable to avoid executing the doSquash method when there were no
unissued instructions in the pipeline. A corner case problem exists when
only issued instructions exist in the pipeline and a squash occurs; the
doSquash code is not invoked and subsequently does not clean up state properly.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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The totalInstructions counter is only incremented when the whole instruction is
commited and not on every microop. It was incorrectly reset in atomic and
timing cpus.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>"
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The variable is used in only one place and a whole new function setNextStatus()
has been defined just to compute the value of the variable. Instead of calling
the function, the value is now computed in the loop that preceded the function
call.
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Now, prior to the renaming, the instruction requests the exact amount of
registers it will need, and the rename_map decides whether the instruction is
allowed to proceed or not.
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This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.
The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.
The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.
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Finally took the plunge and made this apply to all ISAs, not just ARM.
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This patch sets the CPU status to idle when the last active thread gets
suspended.
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We have no way of knowing if a CPU model is on the wrong path with
our execute-in-execute CPU models. Don't pretend that we do.
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Only the instruction address is actually checked, so there's no need to check
repeatedly while we're working through the microops of a macroop and that's
not changing.
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In case the memory subsystem sends a combined response with invalidate
(e.g. ReadRespWithInvalidate), we cannot ignore the invalidate part
of the response.
If we were to ignore the invalidate part, under certain circumstances
this effectively leads to reordering of loads to the same address
which is not permitted under any memory consistency model implemented
in gem5.
Consider the case where a later load's address is computed before an
earlier load in program order, and is therefore sent to the memory
subsystem first. At some point the earlier load's address is computed
and in doing so correctly marks the later load as a
possibleLoadViolation. In the meantime some other node writes and
sends invalidations to all other nodes. The invalidation races with
the later load's ReadResp, and arrives before ReadResp and is
deferred. Upon receipt of the ReadResp, the response is changed to
ReadRespWithInvalidate, and sent to the CPU. If we ignore the
invalidate part of the packet, we let the later load read the old
value of the address. Eventually the earlier load's ReadResp arrives,
but with new data. As there was no invalidate snoop (sunk into the
ReadRespWithInvalidate), and if we did not process the invalidate of
the ReadRespWithInvalidate, we obtain a load reordering.
A similar scenario can be constructed where the earlier load's address
is computed after ReadRespWithInvalidate arrives for the younger
load. In this case hitExternalSnoop needs to be set to true on the
ReadRespWithInvalidate, so that upon knowing the address of the
earlier load, checkViolations will cause the later load to be
squashed.
Finally we must account for the case where both loads are sent to the
memory subsystem (reordered), a snoop invalidate arrives and correctly
sets the later loads fault to ReExec. However, before the CPU
processes the fault, the later load's ReadResp arrives and the
writeback discards the outstanding fault. We must add a check to
ensure that we do not skip any unprocessed faults.
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Move the packet deallocations in the O3 CPU so that the completeDataAccess
deals only with the LSQ specific parts and the generic recvTimingResp frees the
packet in all other cases.
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This patch simplifies how we deal with dynamically allocated data in
the packet, always assuming that it is array allocated, and hence
should be array deallocated (delete[] as opposed to delete). The only
uses of dataDynamic was in the Ruby testers.
The ARRAY_DATA flag in the packet is removed accordingly. No
defragmentation of the flags is done at this point, leaving a gap in
the bit masks.
As the last part the patch, it renames dataDynamicArray to dataDynamic.
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This patch takes a first step in tightening up how we use the data
pointer in write packets. A const getter is added for the pointer
itself (getConstPtr), and a number of member functions are also made
const accordingly. In a range of places throughout the memory system
the new member is used.
The patch also removes the unused isReadWrite function.
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Another churn to clean up undefined behaviour, mostly ARM, but some
parts also touching the generic part of the code base.
Most of the fixes are simply ensuring that proper intialisation. One
of the more subtle changes is the return type of the sign-extension,
which is changed to uint64_t. This is to avoid shifting negative
values (undefined behaviour) in the ISA code.
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Mwait works as follows:
1. A cpu monitors an address of interest (monitor instruction)
2. A cpu calls mwait - this loads the cache line into that cpu's cache.
3. The cpu goes to sleep.
4. When another processor requests write permission for the line, it is
evicted from the sleeping cpu's cache. This eviction is forwarded to the
sleeping cpu, which then wakes up.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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It is possible for the O3 CPU to consider itself drained and
later have a squashed instruction perform a writeback. This
patch re-adds tracking of in-flight instructions to prevent
falsely signaling a drained event.
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IEW did not check the instQueue and memDepUnit to ensure
they were drained. This caused issues when drainSanityCheck()
did check those structures after asserting IEW was drained.
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This patch takes quite a large step in transitioning from the ad-hoc
RefCountingPtr to the c++11 shared_ptr by adopting its use for all
Faults. There are no changes in behaviour, and the code modifications
are mostly just replacing "new" with "make_shared".
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This patch transitions the o3 MemDepEntry from the ad-hoc
RefCountingPtr to the c++11 shared_ptr. There are no changes in
behaviour, and the code modifications are mainly replacing "new" with
"make_shared".
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This changeset adds probe points that can be used to implement PMU
counters for CPU stats. The following probes are supported:
* BaseCPU::ppCycles / Cycles
* BaseCPU::ppRetiredInsts / RetiredInsts
* BaseCPU::ppRetiredLoads / RetiredLoads
* BaseCPU::ppRetiredStores / RetiredStores
* BaseCPU::ppRetiredBranches RetiredBranches
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Commmitted by: Nilay Vaish <nilay@cs.wisc.edu>
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The Ozone CPU is now very much out of date and completely
non-functional, with no one actively working on restoring it. It is a
source of confusion for new users who attempt to use it before
realizing its current state. RIP
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This patch optimises the passing of StaticInstPtr by avoiding copying
the reference-counting pointer. This avoids first incrementing and
then decrementing the reference-counting pointer.
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The call paths for de-scheduling a thread are halt() and suspend(), from
the thread context. There is no call to deallocateContext() in general,
though some CPUs chose to define it. This patch removes the function
from BaseCPU and the cores which do not require it.
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activate(), suspend(), and halt() used on thread contexts had an optional
delay parameter. However this parameter was often ignored. Also, when used,
the delay was seemily arbitrarily set to 0 or 1 cycle (no other delays were
ever specified). This patch removes the delay parameter and 'Events'
associated with them across all ISAs and cores. Unused activate logic
is also removed.
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This patch does a bit of housekeeping on the string helper functions
and relies on the C++11 standard library where possible. It also does
away with our custom string hash as an implementation is already part
of the standard library.
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This patch changes how faults are passed between methods in an attempt
to copy as few reference-counting pointer instances as possible. This
should avoid unecessary copies being created, contributing to the
increment/decrement of the reference counters.
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Switch from a list to a data structure with better data layout.
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Some places in O3 always iterated over "Impl::MaxThreads" even if a CPU had
fewer threads. This removes a few of those instances.
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Put the packet type swizzling (that is currently done in a lot of places)
into a refineCommand() member function.
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For X86, the o3 CPU would get stuck with the commit stage not being
drained if an interrupt arrived while drain was pending. isDrained()
makes sure that pcState.microPC() == 0, thus ensuring that we are at
an instruction boundary. However, when we take an interrupt we
execute:
pcState.upc(romMicroPC(entry));
pcState.nupc(romMicroPC(entry) + 1);
tc->pcState(pcState);
As a result, the MicroPC is no longer zero. This patch ensures the drain is
delayed until no interrupts are present. Once draining, non-synchronous
interrupts are deffered until after the switch.
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Analogous to ee049bf (for x86). Requires a bump of the checkpoint version
and corresponding upgrader code to move the condition code register values
to the new register file.
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This patch fixes the load blocked/replay mechanism in the o3 cpu. Rather than
flushing the entire pipeline, this patch replays loads once the cache becomes
unblocked.
Additionally, deferred memory instructions (loads which had conflicting stores),
when replayed would not respect the number of functional units (only respected
issue width). This patch also corrects that.
Improvements over 20% have been observed on a microbenchmark designed to
exercise this behavior.
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O3 is supposed to stop fetching instructions once a quiesce is encountered.
However due to a bug, it would continue fetching instructions from the current
fetch buffer. This is because of a break statment that only broke out of the
first of 2 nested loops. It should have broken out of both.
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The o3 cpu could attempt to schedule inactive threads under round-robin SMT
mode.
This is because it maintained an independent priority list of threads from the
active thread list. This priority list could be come stale once threads were
inactive, leading to the cpu trying to fetch/commit from inactive threads.
Additionally the fetch queue is now forcibly flushed of instrctuctions
from the de-scheduled thread.
Relevant output:
24557000: system.cpu: [tid:1]: Calling deactivate thread.
24557000: system.cpu: [tid:1]: Removing from active threads list
24557500: system.cpu:
FullO3CPU: Ticking main, FullO3CPU.
24557500: system.cpu.fetch: Running stage.
24557500: system.cpu.fetch: Attempting to fetch from [tid:1]
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This patch adds a fetch queue that sits between fetch and decode to the
o3 cpu. This effectively decouples fetch from decode stalls allowing it
to be more aggressive, running futher ahead in the instruction stream.
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