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2007-05-27Move SimObject python files alongside the C++ and fixNathan Binkert
the SConscript files so that only the objects that are actually available in a given build are compiled in. Remove a bunch of files that aren't used anymore. --HG-- rename : src/python/m5/objects/AlphaTLB.py => src/arch/alpha/AlphaTLB.py rename : src/python/m5/objects/SparcTLB.py => src/arch/sparc/SparcTLB.py rename : src/python/m5/objects/BaseCPU.py => src/cpu/BaseCPU.py rename : src/python/m5/objects/FuncUnit.py => src/cpu/FuncUnit.py rename : src/python/m5/objects/IntrControl.py => src/cpu/IntrControl.py rename : src/python/m5/objects/MemTest.py => src/cpu/memtest/MemTest.py rename : src/python/m5/objects/FUPool.py => src/cpu/o3/FUPool.py rename : src/python/m5/objects/FuncUnitConfig.py => src/cpu/o3/FuncUnitConfig.py rename : src/python/m5/objects/O3CPU.py => src/cpu/o3/O3CPU.py rename : src/python/m5/objects/OzoneCPU.py => src/cpu/ozone/OzoneCPU.py rename : src/python/m5/objects/SimpleOzoneCPU.py => src/cpu/ozone/SimpleOzoneCPU.py rename : src/python/m5/objects/BadDevice.py => src/dev/BadDevice.py rename : src/python/m5/objects/Device.py => src/dev/Device.py rename : src/python/m5/objects/DiskImage.py => src/dev/DiskImage.py rename : src/python/m5/objects/Ethernet.py => src/dev/Ethernet.py rename : src/python/m5/objects/Ide.py => src/dev/Ide.py rename : src/python/m5/objects/Pci.py => src/dev/Pci.py rename : src/python/m5/objects/Platform.py => src/dev/Platform.py rename : src/python/m5/objects/SimConsole.py => src/dev/SimConsole.py rename : src/python/m5/objects/SimpleDisk.py => src/dev/SimpleDisk.py rename : src/python/m5/objects/Uart.py => src/dev/Uart.py rename : src/python/m5/objects/AlphaConsole.py => src/dev/alpha/AlphaConsole.py rename : src/python/m5/objects/Tsunami.py => src/dev/alpha/Tsunami.py rename : src/python/m5/objects/T1000.py => src/dev/sparc/T1000.py rename : src/python/m5/objects/Bridge.py => src/mem/Bridge.py rename : src/python/m5/objects/Bus.py => src/mem/Bus.py rename : src/python/m5/objects/MemObject.py => src/mem/MemObject.py rename : src/python/m5/objects/PhysicalMemory.py => src/mem/PhysicalMemory.py rename : src/python/m5/objects/BaseCache.py => src/mem/cache/BaseCache.py rename : src/python/m5/objects/CoherenceProtocol.py => src/mem/cache/coherence/CoherenceProtocol.py rename : src/python/m5/objects/Repl.py => src/mem/cache/tags/Repl.py rename : src/python/m5/objects/Process.py => src/sim/Process.py rename : src/python/m5/objects/Root.py => src/sim/Root.py rename : src/python/m5/objects/System.py => src/sim/System.py extra : convert_revision : 173f8764bafa8ef899198438fa5573874e407321
2007-03-10Rework the way SCons recurses into subdirectories, making itNathan Binkert
automatic. The point is that now a subdirectory can be added to the build process just by creating a SConscript file in it. The process has two passes. On the first pass, all subdirs of the root of the tree are searched for SConsopts files. These files contain any command line options that ought to be added for a particular subdirectory. On the second pass, all subdirs of the src directory are searched for SConscript files. These files describe how to build any given subdirectory. I have added a Source() function. Any file (relative to the directory in which the SConscript resides) passed to that function is added to the build. Clean up everything to take advantage of Source(). function is added to the list of files to be built. --HG-- extra : convert_revision : 103f6b490d2eb224436688c89cdc015211c4fd30