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2013-08-19cpu: Accurately count idle cycles for simple cpuLena Olson
Added a couple missing updates to the notIdleFraction stat. Without these, it sometimes gives a (not) idle fraction that is greater than 1 or less than 0.
2013-07-18mem: Set the cache line size on a system levelAndreas Hansson
This patch removes the notion of a peer block size and instead sets the cache line size on the system level. Previously the size was set per cache, and communicated through the interconnect. There were plenty checks to ensure that everyone had the same size specified, and these checks are now removed. Another benefit that is not yet harnessed is that the cache line size is now known at construction time, rather than after the port binding. Hence, the block size can be locally stored and does not have to be queried every time it is used. A follow-on patch updates the configuration scripts accordingly.
2013-04-22cpu: generate SimPoint basic block vector profilesDam Sunwoo
This patch is based on http://reviews.m5sim.org/r/1474/ originally written by Mitch Hayenga. Basic block vectors are generated (simpoint.bb.gz in simout folder) based on start and end addresses of basic blocks. Some comments to the original patch are addressed and hooks are added to create and resume from checkpoints based on instruction counts dictated by external SimPoint analysis tools. SimPoint creation/resuming options will be implemented as a separate patch.
2013-02-15sim: Add a system-global option to bypass cachesAndreas Sandberg
Virtualized CPUs and the fastmem mode of the atomic CPU require direct access to physical memory. We currently require caches to be disabled when using them to prevent chaos. This is not ideal when switching between hardware virutalized CPUs and other CPU models as it would require a configuration change on each switch. This changeset introduces a new version of the atomic memory mode, 'atomic_noncaching', where memory accesses are inserted into the memory system as atomic accesses, but bypass caches. To make memory mode tests cleaner, the following methods are added to the System class: * isAtomicMode() -- True if the memory mode is 'atomic' or 'direct'. * isTimingMode() -- True if the memory mode is 'timing'. * bypassCaches() -- True if caches should be bypassed. The old getMemoryMode() and setMemoryMode() methods should never be used from the C++ world anymore.
2013-02-15cpu: Refactor memory system checksAndreas Sandberg
CPUs need to test that the memory system is in the right mode in two places, when the CPU is initialized (unless it's switched out) and on a drainResume(). This led to some code duplication in the CPU models. This changeset introduces the verifyMemoryMode() method which is called by BaseCPU::init() if the CPU isn't switched out. The individual CPU models are responsible for calling this method when resuming from a drain as this code is CPU model specific.
2013-01-07cpu: Unify the serialization code for all of the CPU modelsAndreas Sandberg
Cleanup the serialization code for the simple CPUs and the O3 CPU. The CPU-specific code has been replaced with a (un)serializeThread that serializes the thread state / context of a specific thread. Assuming that the thread state class uses the CPU-specific thread state uses the base thread state serialization code, this allows us to restore a checkpoint with any of the CPU models.
2013-01-07cpu: Make sure that a drained atomic CPU isn't executing ucodeAndreas Sandberg
Currently, the atomic CPU can be in the middle of a microcode sequence when it is drained. This leads to two problems: * When switching to a hardware virtualized CPU, we obviously can't execute gem5 microcode. * Since curMacroStaticInst is populated when executing microcode, repeated switching between CPUs executing microcode leads to incorrect execution. After applying this patch, the CPU will be on a proper instruction boundary, which means that it is safe to switch to any CPU model (including hardware virtualized ones). This changeset fixes a bug where the multiple switches to the same atomic CPU sometimes corrupts the target state because of dangling pointers to the currently executing microinstruction. Note: This changeset moves tick event descheduling from switchOut() to drain(), which makes timing consistent between just draining a system and draining /and/ switching between two atomic CPUs. This makes debugging quite a lot easier (execution traces get the same timing), but the latency of the last instruction before a drain will not be accounted for correctly (it will always be 1 cycle). Note 2: This changeset removes so_state variable, the locked variable, and the tickEvent from checkpoints since none of them contain state that needs to be preserved across checkpoints. The so_state is made redundant because we don't use the drain state variable anymore, the lock variable should never be set when the system is drained, and the tick event isn't scheduled.
2013-01-07cpu: Rename defer_registration->switched_outAndreas Sandberg
The defer_registration parameter is used to prevent a CPU from initializing at startup, leaving it in the "switched out" mode. The name of this parameter (and the help string) is confusing. This patch renames it to switched_out, which should be more descriptive.
2013-01-07cpu: Correctly call parent on switchOut() and takeOverFrom()Andreas Sandberg
This patch cleans up the CPU switching functionality by making sure that CPU models consistently call the parent on switchOut() and takeOverFrom(). This has the following implications that might alter current functionality: * The call to BaseCPU::switchout() in the O3 CPU is moved from signalDrained() (!) to switchOut(). * A call to BaseSimpleCPU::switchOut() is introduced in the simple CPUs.
2013-01-07cpu: Check that the memory system is in the correct modeAndreas Sandberg
This patch adds checks to all CPU models to make sure that the memory system is in the correct mode at startup and when resuming after a drain. Previously, we only checked that the memory system was in the right mode when resuming. This is inadequate since this is a configuration error that should be detected at startup as well as when resuming. Additionally, since the check was done using an assert, it wasn't performed when NDEBUG was set (e.g., the fast target).
2012-11-02sim: Move the draining interface into a separate base classAndreas Sandberg
This patch moves the draining interface from SimObject to a separate class that can be used by any object needing draining. However, objects not visible to the Python code (i.e., objects not deriving from SimObject) still depend on their parents informing them when to drain. This patch also gets rid of the CountedDrainEvent (which isn't really an event) and replaces it with a DrainManager.
2012-08-28Clock: Add a Cycles wrapper class and use where applicableAndreas Hansson
This patch addresses the comments and feedback on the preceding patch that reworks the clocks and now more clearly shows where cycles (relative cycle counts) are used to express time. Instead of bumping the existing patch I chose to make this a separate patch, merely to try and focus the discussion around a smaller set of changes. The two patches will be pushed together though. This changes done as part of this patch are mostly following directly from the introduction of the wrapper class, and change enough code to make things compile and run again. There are definitely more places where int/uint/Tick is still used to represent cycles, and it will take some time to chase them all down. Similarly, a lot of parameters should be changed from Param.Tick and Param.Unsigned to Param.Cycles. In addition, the use of curTick is questionable as there should not be an absolute cycle. Potential solutions can be built on top of this patch. There is a similar situation in the o3 CPU where lastRunningCycle is currently counting in Cycles, and is still an absolute time. More discussion to be had in other words. An additional change that would be appropriate in the future is to perform a similar wrapping of Tick and probably also introduce a Ticks class along with suitable operators for all these classes.
2012-08-28Clock: Rework clocks to avoid tick-to-cycle transformationsAndreas Hansson
This patch introduces the notion of a clock update function that aims to avoid costly divisions when turning the current tick into a cycle. Each clocked object advances a private (hidden) cycle member and a tick member and uses these to implement functions for getting the tick of the next cycle, or the tick of a cycle some time in the future. In the different modules using the clocks, changes are made to avoid counting in ticks only to later translate to cycles. There are a few oddities in how the O3 and inorder CPU count idle cycles, as seen by a few locations where a cycle is subtracted in the calculation. This is done such that the regression does not change any stats, but should be revisited in a future patch. Another, much needed, change that is not done as part of this patch is to introduce a new typedef uint64_t Cycle to be able to at least hint at the unit of the variables counting Ticks vs Cycles. This will be done as a follow-up patch. As an additional follow up, the thread context still uses ticks for the book keeping of last activate and last suspend and this should probably also be changed into cycles as well.
2012-07-09Port: Align port names in C++ and PythonAndreas Hansson
This patch is a first step to align the port names used in the Python world and the C++ world. Ultimately it serves to make the use of config.json together with output from the simulation easier, including post-processing of statistics. Most notably, the CPU, cache, and bus is addressed in this patch, and there might be other ports that should be updated accordingly. The dash name separator has also been replaced with a "." which is what is used to concatenate the names in python, and a separation is made between the master and slave port in the bus.
2012-06-05cpu: Don't init simple and inorder CPUs if they are defered.Anthony Gutierrez
initCPU() will be called to initialize switched out CPUs for the simple and inorder CPU models. this patch prevents those CPUs from being initialized because they should get their state from the active CPU when it is switched out.
2012-05-26CPU: Merge the predecoder and decoder.Gabe Black
These classes are always used together, and merging them will give the ISAs more flexibility in how they cache things and manage the process. --HG-- rename : src/arch/x86/predecoder_tables.cc => src/arch/x86/decoder_tables.cc
2012-04-14MEM: Remove the Broadcast destination from the packetAndreas Hansson
This patch simplifies the packet by removing the broadcast flag and instead more firmly relying on (and enforcing) the semantics of transactions in the classic memory system, i.e. request packets are routed from a master to a slave based on the address, and when they are created they have neither a valid source, nor destination. On their way to the slave, the request packet is updated with a source field for all modules that multiplex packets from multiple master (e.g. a bus). When a request packet is turned into a response packet (at the final slave), it moves the potentially populated source field to the destination field, and the response packet is routed through any multiplexing components back to the master based on the destination field. Modules that connect multiplexing components, such as caches and bridges store any existing source and destination field in the sender state as a stack (just as before). The packet constructor is simplified in that there is no longer a need to pass the Packet::Broadcast as the destination (this was always the case for the classic memory system). In the case of Ruby, rather than using the parameter to the constructor we now rely on setDest, as there is already another three-argument constructor in the packet class. In many places where the packet information was printed as part of DPRINTFs, request packets would be printed with a numeric "dest" that would always be -1 (Broadcast) and that field is now removed from the printing.
2012-04-06MEM: Enable multiple distributed generalized memoriesAndreas Hansson
This patch removes the assumption on having on single instance of PhysicalMemory, and enables a distributed memory where the individual memories in the system are each responsible for a single contiguous address range. All memories inherit from an AbstractMemory that encompasses the basic behaviuor of a random access memory, and provides untimed access methods. What was previously called PhysicalMemory is now SimpleMemory, and a subclass of AbstractMemory. All future types of memory controllers should inherit from AbstractMemory. To enable e.g. the atomic CPU and RubyPort to access the now distributed memory, the system has a wrapper class, called PhysicalMemory that is aware of all the memories in the system and their associated address ranges. This class thus acts as an infinitely-fast bus and performs address decoding for these "shortcut" accesses. Each memory can specify that it should not be part of the global address map (used e.g. by the functional memories by some testers). Moreover, each memory can be configured to be reported to the OS configuration table, useful for populating ATAG structures, and any potential ACPI tables. Checkpointing support currently assumes that all memories have the same size and organisation when creating and resuming from the checkpoint. A future patch will enable a more flexible re-organisation. --HG-- rename : src/mem/PhysicalMemory.py => src/mem/AbstractMemory.py rename : src/mem/PhysicalMemory.py => src/mem/SimpleMemory.py rename : src/mem/physical.cc => src/mem/abstract_mem.cc rename : src/mem/physical.hh => src/mem/abstract_mem.hh rename : src/mem/physical.cc => src/mem/simple_mem.cc rename : src/mem/physical.hh => src/mem/simple_mem.hh
2012-04-03Atomic: Remove the physmem_port and access memory directlyAndreas Hansson
This patch removes the physmem_port from the Atomic CPU and instead uses the system pointer to access the physmem when using the fastmem option. The system already keeps track of the physmem and the valid memory address ranges, and with this patch we merely make use of that existing functionality. As a result of this change, the overloaded getMasterPort in the Atomic CPU can be removed, thus unifying the CPUs.
2012-03-30MEM: Introduce the master/slave port sub-classes in C++William Wang
This patch introduces the notion of a master and slave port in the C++ code, thus bringing the previous classification from the Python classes into the corresponding simulation objects and memory objects. The patch enables us to classify behaviours into the two bins and add assumptions and enfore compliance, also simplifying the two interfaces. As a starting point, isSnooping is confined to a master port, and getAddrRanges to slave ports. More of these specilisations are to come in later patches. The getPort function is not getMasterPort and getSlavePort, and returns a port reference rather than a pointer as NULL would never be a valid return value. The default implementation of these two functions is placed in MemObject, and calls fatal. The one drawback with this specific patch is that it requires some code duplication, e.g. QueuedPort becomes QueuedMasterPort and QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort (avoiding multiple inheritance). With the later introduction of the port interfaces, moving the functionality outside the port itself, a lot of the duplicated code will disappear again.
2012-03-30CPU: Unify initMemProxies across CPUs and simulation modesAndreas Hansson
This patch unifies where initMemProxies is called, in the init() method of each BaseCPU subclass, before TheISA::initCPU is called. Moreover, it also ensures that initMemProxies is called in both full-system and syscall-emulation mode, thus unifying also across the modes. An additional check is added in the ThreadState to ensure that initMemProxies is only called once.
2012-02-24CPU: Round-two unifying instr/data CPU ports across modelsAndreas Hansson
This patch continues the unification of how the different CPU models create and share their instruction and data ports. Most importantly, it forces every CPU to have an instruction and a data port, and gives these ports explicit getters in the BaseCPU (getDataPort and getInstPort). The patch helps in simplifying the code, make assumptions more explicit, andfurther ease future patches related to the CPU ports. The biggest changes are in the in-order model (that was not modified in the previous unification patch), which now moves the ports from the CacheUnit to the CPU. It also distinguishes the instruction fetch and load-store unit from the rest of the resources, and avoids the use of indices and casting in favour of keeping track of these two units explicitly (since they are always there anyways). The atomic, timing and O3 model simply return references to their already existing ports.
2012-02-12mem: Add a master ID to each request object.Ali Saidi
This change adds a master id to each request object which can be used identify every device in the system that is capable of issuing a request. This is part of the way to removing the numCpus+1 stats in the cache and replacing them with the master ids. This is one of a series of changes that make way for the stats output to be changed to python.
2012-01-31Merge with head, hopefully the last time for this batch.Gabe Black
2012-01-31clang: Enable compiling gem5 using clang 2.9 and 3.0Koan-Sin Tan
This patch adds the necessary flags to the SConstruct and SConscript files for compiling using clang 2.9 and later (on Ubuntu et al and OSX XCode 4.2), and also cleans up a bunch of compiler warnings found by clang. Most of the warnings are related to hidden virtual functions, comparisons with unsigneds >= 0, and if-statements with empty bodies. A number of mismatches between struct and class are also fixed. clang 2.8 is not working as it has problems with class names that occur in multiple namespaces (e.g. Statistics in kernel_stats.hh). clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which causes confusion between the container std::set and the function Packet::set, and this is currently addressed by not including the entire namespace std, but rather selecting e.g. "using std::vector" in the appropriate places.
2012-01-28Merge with the main repo.Gabe Black
--HG-- rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17MEM: Separate queries for snooping and address rangesAndreas Hansson
This patch simplifies the address-range determination mechanism and also unifies the naming across ports and devices. It further splits the queries for determining if a port is snooping and what address ranges it responds to (aiming towards a separation of cache-maintenance ports and pure memory-mapped ports). Default behaviours are such that most ports do not have to define isSnooping, and master ports need not implement getAddrRanges.
2012-01-17CPU: Moving towards a more general port across CPU modelsAndreas Hansson
This patch performs minimal changes to move the instruction and data ports from specialised subclasses to the base CPU (to the largest degree possible). Ultimately it servers to make the CPU(s) have a well-defined interface to the memory sub-system.
2012-01-17MEM: Add port proxies instead of non-structural portsAndreas Hansson
Port proxies are used to replace non-structural ports, and thus enable all ports in the system to correspond to a structural entity. This has the advantage of accessing memory through the normal memory subsystem and thus allowing any constellation of distributed memories, address maps, etc. Most accesses are done through the "system port" that is used for loading binaries, debugging etc. For the entities that belong to the CPU, e.g. threads and thread contexts, they wrap the CPU data port in a port proxy. The following replacements are made: FunctionalPort > PortProxy TranslatingPort > SETranslatingPortProxy VirtualPort > FSTranslatingPortProxy --HG-- rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2011-11-18SE/FS: Get rid of FULL_SYSTEM in the CPU directory.Gabe Black
2011-11-01SE/FS: Expose the same methods on the CPUs in SE and FS modes.Gabe Black
2011-07-02ExecContext: Rename the readBytes/writeBytes functions to readMem and writeMem.Gabe Black
readBytes and writeBytes had the word "bytes" in their names because they accessed blobs of bytes. This distinguished them from the read and write functions which handled higher level data types. Because those functions don't exist any more, this change renames readBytes and writeBytes to more general names, readMem and writeMem, which reflect the fact that they are how you read and write memory. This also makes their names more consistent with the register reading/writing functions, although those are still read and set for some reason.
2011-07-02ExecContext: Get rid of the now unused read/write templated functions.Gabe Black
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15includes: sort all includesNathan Binkert
2011-03-17ARM: Detect and skip udelay() functions in linux kernel.Ali Saidi
This change speeds up booting, especially in MP cases, by not executing udelay() on the core but instead skipping ahead tha amount of time that is being delayed.
2011-03-01Spelling: Fix the a spelling error by changing mmaped to mmapped.Gabe Black
There may not be a formally correct spelling for the past tense of mmap, but mmapped is the spelling Google doesn't try to autocorrect. This makes sense because it mirrors the past tense of map->mapped and not the past tense of cape->caped. --HG-- rename : src/arch/alpha/mmaped_ipr.hh => src/arch/alpha/mmapped_ipr.hh rename : src/arch/arm/mmaped_ipr.hh => src/arch/arm/mmapped_ipr.hh rename : src/arch/mips/mmaped_ipr.hh => src/arch/mips/mmapped_ipr.hh rename : src/arch/power/mmaped_ipr.hh => src/arch/power/mmapped_ipr.hh rename : src/arch/sparc/mmaped_ipr.hh => src/arch/sparc/mmapped_ipr.hh rename : src/arch/x86/mmaped_ipr.hh => src/arch/x86/mmapped_ipr.hh
2011-02-06mcpat: Adds McPAT performance countersJoel Hestness
Updated patches from Rick Strong's set that modify performance counters for McPAT
2011-01-07Replace curTick global variable with accessor functions.Steve Reinhardt
This step makes it easy to replace the accessor functions (which still access a global variable) with ones that access per-thread curTick values.
2010-10-31ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.Gabe Black
This change is a low level and pervasive reorganization of how PCs are managed in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about, the PC and the NPC, and the lsb of the PC signaled whether or not you were in PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next micropc, x86 and ARM introduced variable length instruction sets, and ARM started to keep track of mode bits in the PC. Each CPU model handled PCs in its own custom way that needed to be updated individually to handle the new dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack, the complexity could be hidden in the ISA at the ISA implementation's expense. Areas like the branch predictor hadn't been updated to handle branch delay slots or micropcs, and it turns out that had introduced a significant (10s of percent) performance bug in SPARC and to a lesser extend MIPS. Rather than perpetuate the problem by reworking O3 again to handle the PC features needed by x86, this change was introduced to rework PC handling in a more modular, transparent, and hopefully efficient way. PC type: Rather than having the superset of all possible elements of PC state declared in each of the CPU models, each ISA defines its own PCState type which has exactly the elements it needs. A cross product of canned PCState classes are defined in the new "generic" ISA directory for ISAs with/without delay slots and microcode. These are either typedef-ed or subclassed by each ISA. To read or write this structure through a *Context, you use the new pcState() accessor which reads or writes depending on whether it has an argument. If you just want the address of the current or next instruction or the current micro PC, you can get those through read-only accessors on either the PCState type or the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the move away from readPC. That name is ambiguous since it's not clear whether or not it should be the actual address to fetch from, or if it should have extra bits in it like the PAL mode bit. Each class is free to define its own functions to get at whatever values it needs however it needs to to be used in ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the PC and into a separate field like ARM. These types can be reset to a particular pc (where npc = pc + sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as appropriate), printed, serialized, and compared. There is a branching() function which encapsulates code in the CPU models that checked if an instruction branched or not. Exactly what that means in the context of branch delay slots which can skip an instruction when not taken is ambiguous, and ideally this function and its uses can be eliminated. PCStates also generally know how to advance themselves in various ways depending on if they point at an instruction, a microop, or the last microop of a macroop. More on that later. Ideally, accessing all the PCs at once when setting them will improve performance of M5 even though more data needs to be moved around. This is because often all the PCs need to be manipulated together, and by getting them all at once you avoid multiple function calls. Also, the PCs of a particular thread will have spatial locality in the cache. Previously they were grouped by element in arrays which spread out accesses. Advancing the PC: The PCs were previously managed entirely by the CPU which had to know about PC semantics, try to figure out which dimension to increment the PC in, what to set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction with the PC type itself. Because most of the information about how to increment the PC (mainly what type of instruction it refers to) is contained in the instruction object, a new advancePC virtual function was added to the StaticInst class. Subclasses provide an implementation that moves around the right element of the PC with a minimal amount of decision making. In ISAs like Alpha, the instructions always simply assign NPC to PC without having to worry about micropcs, nnpcs, etc. The added cost of a virtual function call should be outweighed by not having to figure out as much about what to do with the PCs and mucking around with the extra elements. One drawback of making the StaticInsts advance the PC is that you have to actually have one to advance the PC. This would, superficially, seem to require decoding an instruction before fetch could advance. This is, as far as I can tell, realistic. fetch would advance through memory addresses, not PCs, perhaps predicting new memory addresses using existing ones. More sophisticated decisions about control flow would be made later on, after the instruction was decoded, and handed back to fetch. If branching needs to happen, some amount of decoding needs to happen to see that it's a branch, what the target is, etc. This could get a little more complicated if that gets done by the predecoder, but I'm choosing to ignore that for now. Variable length instructions: To handle variable length instructions in x86 and ARM, the predecoder now takes in the current PC by reference to the getExtMachInst function. It can modify the PC however it needs to (by setting NPC to be the PC + instruction length, for instance). This could be improved since the CPU doesn't know if the PC was modified and always has to write it back. ISA parser: To support the new API, all PC related operand types were removed from the parser and replaced with a PCState type. There are two warts on this implementation. First, as with all the other operand types, the PCState still has to have a valid operand type even though it doesn't use it. Second, using syntax like PCS.npc(target) doesn't work for two reasons, this looks like the syntax for operand type overriding, and the parser can't figure out if you're reading or writing. Instructions that use the PCS operand (which I've consistently called it) need to first read it into a local variable, manipulate it, and then write it back out. Return address stack: The return address stack needed a little extra help because, in the presence of branch delay slots, it has to merge together elements of the return PC and the call PC. To handle that, a buildRetPC utility function was added. There are basically only two versions in all the ISAs, but it didn't seem short enough to put into the generic ISA directory. Also, the branch predictor code in O3 and InOrder were adjusted so that they always store the PC of the actual call instruction in the RAS, not the next PC. If the call instruction is a microop, the next PC refers to the next microop in the same macroop which is probably not desirable. The buildRetPC function advances the PC intelligently to the next macroop (in an ISA specific way) so that that case works. Change in stats: There were no change in stats except in MIPS and SPARC in the O3 model. MIPS runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could likely be improved further by setting call/return instruction flags and taking advantage of the RAS. TODO: Add != operators to the PCState classes, defined trivially to be !(a==b). Smooth out places where PCs are split apart, passed around, and put back together later. I think this might happen in SPARC's fault code. Add ISA specific constructors that allow setting PC elements without calling a bunch of accessors. Try to eliminate the need for the branching() function. Factor out Alpha's PAL mode pc bit into a separate flag field, and eliminate places where it's blindly masked out or tested in the PC.
2010-09-13Faults: Pass the StaticInst involved, if any, to a Fault's invoke method.Gabe Black
Also move the "Fault" reference counted pointer type into a separate file, sim/fault.hh. It would be better to name this less similarly to sim/faults.hh to reduce confusion, but fault.hh matches the name of the type. We could change Fault to FaultPtr to match other pointer types, and then changing the name of the file would make more sense.
2010-08-25CPU: Print out traces for faluting inst when the flag ExecFaulting is setAli Saidi
2010-08-13CPU: Add readBytes and writeBytes functions to the exec contexts.Gabe Black
2010-08-13CPU: Tidy up endianness handling for mmapped "IPR"s.Gabe Black
2010-03-23cpu: get rid of uncached access "events"Steve Reinhardt
These recordEvent() calls could cause crashes since they access the req pointer after it's potentially been deleted during a failed translation call. (Similar problem to the traceData bug fixed in the previous cset.) Moving them above the translation call (as was done recentlyi in cset 8b2b8e5e7d35) avoids the crash but doesn't work, since at that point we don't know if the access is uncached or not. It's not clear why these calls are there, and no one seems to use them, so we'll just delete them. If they are needed, they should be moved to somewhere that's guaranteed to be after the translation completes but before the request is possibly deleted, e.g., in finishTranslation().
2010-03-23cpu: fix exec tracing memory corruption bugSteve Reinhardt
Accessing traceData (to call setAddress() and/or setData()) after initiating a timing translation was causing crashes, since a failed translation could delete the traceData object before returning. It turns out that there was never a need to access traceData after initiating the translation, as the traced data was always available earlier; this ordering was merely historical. Furthermore, traceData->setAddress() and traceData->setData() were being called both from the CPU model and the ISA definition, often redundantly. This patch standardizes all setAddress and setData calls for memory instructions to be in the CPU models and not in the ISA definition. It also moves those calls above the translation calls to eliminate the crashes.
2009-11-18m5: Fixed bug in atomic cpu destructorBrad Beckmann
2009-11-10Mem: Eliminate the NO_FAULT request flag.Gabe Black
2009-09-23arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hhNathan Binkert
2009-08-23Atomic CPU: Respect the NO_ACCESS request flag.Gabe Black