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This patch is changing the underlying type for RequestPtr from Request*
to shared_ptr<Request>. Having memory requests being managed by smart
pointers will simplify the code; it will also prevent memory leakage and
dangling pointers.
Change-Id: I7749af38a11ac8eb4d53d8df1252951e0890fde3
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10996
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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Every usage of Request* in the code has been replaced with the
RequestPtr alias. This is a preparing patch for when RequestPtr will be
the typdefed to a smart pointer to Request rather then a raw pointer to
Request.
Change-Id: I73cbaf2d96ea9313a590cdc731a25662950cd51a
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10995
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
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In the atomic model a dynamic_pointer_cast is performed at every tick to
check if the fault is a SyscallRetryFault. This was happening even when
there was no generated fault.
Change-Id: I7f4afeffffdf4f988230e05286602d8d9a919c6c
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10101
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Starting with version 3, scons imposes using the print function instead
of the print statement in code it processes. To get things building
again, this change moves all python code within gem5 to use the
function version. Another change by another author separately made this
same change to the site_tools and site_init.py files.
Change-Id: I2de7dc3b1be756baad6f60574c47c8b7e80ea3b0
Reviewed-on: https://gem5-review.googlesource.com/8761
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Get rid of some remnants of a system which was intended to separate
address computation into its own instruction object.
Change-Id: I23f9ffd70fcb89a8ea5bbb934507fb00da9a0b7f
Reviewed-on: https://gem5-review.googlesource.com/7122
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Gabe Black <gabeblack@google.com>
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CPUs have historically instantiated the architecture specific version
of the TLBs to avoid a virtual function call, making them a little bit
more dependent on what the current ISA is. Some simple performance
measurement, the x86 twolf regression on the atomic CPU, shows that
there isn't actually any performance benefit, and if anything the
simulator goes slightly faster (although still within margin of error)
when the TLB functions are virtual.
This change switches everything outside of the architectures themselves
to use the generic BaseTLB type, and then inside the ISA for them to
cast that to their architecture specific type to call into architecture
specific interfaces.
The ARM TLB needed the most adjustment since it was using non-standard
translation function signatures. Specifically, they all took an extra
"type" parameter which defaulted to normal, and translateTiming
returned a Fault. translateTiming actually doesn't need to return a
Fault because everywhere that consumed it just stored it into a
structure which it then deleted(?), and the fault is stored in the
Translation object when the translation is done.
A little more work is needed to fully obviate the arch/tlb.hh header,
so the TheISA::TLB type is still visible outside of the ISAs.
Specifically, the TlbEntry type is used in the generic PageTable which
lives in src/mem.
Change-Id: I51b68ee74411f9af778317eff222f9349d2ed575
Reviewed-on: https://gem5-review.googlesource.com/6921
Maintainer: Gabe Black <gabeblack@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Replace them with std::array<>s.
Change-Id: I76624c87a1cd9b21c386a96147a18de92b8a8a34
Reviewed-on: https://gem5-review.googlesource.com/6602
Maintainer: Gabe Black <gabeblack@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Print faulting instruction for unmapped address panic in faults.cc
and print extra info about corresponding fetched PC in base.cc.
Change-Id: Id9e15d3e88df2ad6b809fb3cf9f6ae97e9e97e0f
Reviewed-on: https://gem5-review.googlesource.com/6461
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Cache maintenance operations go through the write channel of the
cpu. This changes makes sure that the cpu does not try to fill in the
packet with data.
Change-Id: Ic83205bb1cda7967636d88f15adcb475eb38d158
Reviewed-by: Stephan Diestelhorst <stephan.diestelhorst@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5055
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Move the code responsible for performing the actual probe point notify
into BaseCPU. Use BaseCPU activateContext and suspendContext to keep
track of sleep cycles. Create a probe point (ppActiveCycles) that does
not count cycles where the processor was asleep. Rename ppCycles
to ppAllCycles to reflect its nature.
Change-Id: I1907ddd07d0ff9f2ef22cc9f61f5f46c630c9d66
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/5762
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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If the CPU has been clock gated for a sufficient amount of time
(configurable via pwrGatingLatency), the CPU will go into the OFF
power state. This does not model hardware, just behaviour.
Change-Id: Ib3681d1ffa6ad25eba60f47b4020325f63472d43
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3969
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: If765c6100d67556f157e4e61aa33c2b7eeb8d2f0
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3923
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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Reiley's update :) of the isa parser definitions. My addition of the
vector element operand concept for the ISA parser. Nathanael's modification
creating a hierarchy between vector registers and its constituencies to the
isa parser.
Some fixes/updates on top to consider instructions as vectors instead of
floating when they use the VectorRF. Some counters added to all the
models to keep faithful counts.
Change-Id: Id8f162a525240dfd7ba884c5a4d9fa69f4050101
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2706
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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This patch adds some more functionality to the cpu model and the arch to
interface with the vector register file.
This change consists mainly of augmenting ThreadContexts and ExecContexts
with calls to get/set full vectors, underlying microarchitectural elements
or lanes. Those are meant to interface with the vector register file. All
classes that implement this interface also get an appropriate implementation.
This requires implementing the vector register file for the different
models using the VecRegContainer class.
This change set also updates the Result abstraction to contemplate the
possibility of having a vector as result.
The changes also affect how the remote_gdb connection works.
There are some (nasty) side effects, such as the need to define dummy
numPhysVecRegs parameter values for architectures that do not implement
vector extensions.
Nathanael Premillieu's work with an increasing number of fixes and
improvements of mine.
Change-Id: Iee65f4e8b03abfe1e94e6940a51b68d0977fd5bb
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues and CC reg free list initialisation ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2705
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With the hierarchical RegId there are a lot of functions that are
redundant now.
The idea behind the simplification is that instead of having the regId,
telling which kind of register read/write/rename/lookup/etc. and then
the function panic_if'ing if the regId is not of the appropriate type,
we provide an interface that decides what kind of register to read
depending on the register type of the given regId.
Change-Id: I7d52e9e21fc01205ae365d86921a4ceb67a57178
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2702
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Replace the unified register mapping with a structure associating
a class and an index. It is now much easier to know which class of
register the index is referring to. Also, when adding a new class
there is no need to modify existing ones.
Change-Id: I55b3ac80763702aa2cd3ed2cbff0a75ef7620373
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
[ Fix RISCV build issues ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2700
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Change-Id: Idd5992463bcf9154f823b82461070d1f1842cea3
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3746
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).
This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.
To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.
The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.
In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.
As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
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Change-Id: I183b9942929c873c3272ce6d1abd4ebc472c7132
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Add functionality to the BaseCPU that will put the entire CPU
into a low-power idle state whenever all threads in it are idle.
Change-Id: I984d1656eb0a4863c87ceacd773d2d10de5cfd2b
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In general, the ThreadID parameter is unnecessary in the memory system
as the ContextID is what is used for the purposes of locks/wakeups.
Since we allocate sequential ContextIDs for each thread on MT-enabled
CPUs, ThreadID is unnecessary as the CPUs can identify the requesting
thread through sideband info (SenderState / LSQ entries) or ContextID
offset from the base ContextID for a cpu.
This is a re-spin of 20264eb after the revert (bd1c6789) and includes
some fixes of that commit.
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The following patches had unexpected interactions with the current
upstream code and have been reverted for now:
e07fd01651f3: power: Add support for power models
831c7f2f9e39: power: Low-power idle power state for idle CPUs
4f749e00b667: power: Add power states to ClockedObject
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
--HG--
extra : amend_source : 0b6fb073c6bbc24be533ec431eb51fbf1b269508
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In general, the ThreadID parameter is unnecessary in the memory system
as the ContextID is what is used for the purposes of locks/wakeups.
Since we allocate sequential ContextIDs for each thread on MT-enabled
CPUs, ThreadID is unnecessary as the CPUs can identify the requesting
thread through sideband info (SenderState / LSQ entries) or ContextID
offset from the base ContextID for a cpu.
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Add functionality to the BaseCPU that will put the entire CPU into a low-power
idle state whenever all threads in it are idle.
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This changeset adds support for changing the simulator output
directory. This can be useful when the simulation goes through several
stages (e.g., a warming phase, a simulation phase, and a verification
phase) since it allows the output from each stage to be located in a
different directory. Relocation is done by calling core.setOutputDir()
from Python or simout.setOutputDirectory() from C++.
This change affects several parts of the design of the gem5's output
subsystem. First, files returned by an OutputDirectory instance (e.g.,
simout) are of the type OutputStream instead of a std::ostream. This
allows us to do some more book keeping and control re-opening of files
when the output directory is changed. Second, new subdirectories are
OutputDirectory instances, which should be used to create files in
that sub-directory.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Writes to locked memory addresses (LLSC) did not wake up the locking
CPU. This can lead to deadlocks on multi-core runs. In AtomicSimpleCPU,
recvAtomicSnoop was checking if the incoming packet was an invalidation
(isInvalidate) and only then handled a locked snoop. But, writes are
seen instead of invalidates when running without caches (fast-forward
configurations). As as simple fix, now handleLockedSnoop is also called
even if the incoming snoop packet are from writes.
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This patch changes how the cache determines if snoops should be
forwarded from the memory side to the CPU side. Instead of having a
parameter, the cache now looks at the port connected on the CPU side,
and if it is a snooping port, then snoops are forwarded. Less error
prone, and less parameters to worry about.
The patch also tidies up the CPU classes to ensure that their I-side
port is not snooping by removing overrides to the snoop request
handler, such that snoop requests will panic via the default
MasterPort implement
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Result of running 'hg m5style --skip-all --fix-control -a'.
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Result of running 'hg m5style --skip-all --fix-white -a'.
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For historical reasons, the ExecContext interface had a single
function, readMem(), that did two different things depending on
whether the ExecContext supported atomic memory mode (i.e.,
AtomicSimpleCPU) or timing memory mode (all the other models).
In the former case, it actually performed a memory read; in the
latter case, it merely initiated a read access, and the read
completion did not happen until later when a response packet
arrived from the memory system.
This led to some confusing things, including timing accesses
being required to provide a pointer for the return data even
though that pointer was only used in atomic mode.
This patch splits this interface, adding a new initiateMemRead()
function to the ExecContext interface to replace the timing-mode
use of readMem().
For consistency and clarity, the readMemTiming() helper function
in the ISA definitions is renamed to initiateMemRead() as well.
For x86, where the access size is passed in explicitly, we can
also get rid of the data parameter at this level. For other ISAs,
where the access size is determined from the type of the data
parameter, we have to keep the parameter for that purpose.
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This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
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This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
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Changes wakeup functionality so that only specific threads on SMT
capable cpus are woken.
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Adds per-thread interrupt controllers and thread/context logic
so that interrupts properly get routed in SMT systems.
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Adds per-thread address monitors to support FullSystem SMT.
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Adds SMT support to the "simple" CPU models so that they can be
used with other SMT-supported CPUs. Example usage: this enables
the TimingSimpleCPU to be used to warmup caches before swapping to
detailed mode with the in-order or out-of-order based CPU models.
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This adds a vector register type. The type is defined as a std::array of a
fixed number of uint64_ts. The isa_parser.py has been modified to parse vector
register operands and generate the required code. Different cpus have vector
register files now.
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The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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The totalInstructions counter is only incremented when the whole instruction is
commited and not on every microop. It was incorrectly reset in atomic and
timing cpus.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>"
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Makes x86-style locked operations even more distinct from
LLSC operations. Using "locked" by itself should be
obviously ambiguous now.
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Refactor the way that specific MemCmd values are generated for packets.
The new approach is a little more elegant in that we assign the right
value up front, and it's also more amenable to non-heap-allocated
Packet objects.
Also replaced the code in the Minor model that was still doing it the
ad-hoc way.
This is basically a refinement of http://repo.gem5.org/gem5/rev/711eb0e64249.
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This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.
The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.
The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.
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Finally took the plunge and made this apply to all ISAs, not just ARM.
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This patch changes how the timing CPU deals with processing responses,
always scheduling an event, even if it is for the current tick. This
helps to avoid situations where a new request shows up before a
response is finished in the crossbar, and also is more in line with
any realistic behaviour.
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Track memory size and flags as well as add some comments and consts.
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