Age | Commit message (Collapse) | Author |
|
|
|
The following patches had unexpected interactions with the current
upstream code and have been reverted for now:
e07fd01651f3: power: Add support for power models
831c7f2f9e39: power: Low-power idle power state for idle CPUs
4f749e00b667: power: Add power states to ClockedObject
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
--HG--
extra : amend_source : 0b6fb073c6bbc24be533ec431eb51fbf1b269508
|
|
In general, the ThreadID parameter is unnecessary in the memory system
as the ContextID is what is used for the purposes of locks/wakeups.
Since we allocate sequential ContextIDs for each thread on MT-enabled
CPUs, ThreadID is unnecessary as the CPUs can identify the requesting
thread through sideband info (SenderState / LSQ entries) or ContextID
offset from the base ContextID for a cpu.
|
|
Add 4 power states to the ClockedObject, provides necessary access functions
to check and update the power state. Default power state is UNDEFINED, it is
responsibility of the respective simulation model to provide the startup state
and any other logic for state change.
Add number of transition stat.
Add distribution of time spent in clock gated state.
Add power state residency stat.
Add dump call back function to allow stats update of distribution and residency
stats.
|
|
Add a basic warning for every 10000 packet that is suppressed to alert
the user.
|
|
Bug fix for check on protobuf file frequency being different than
global frequency.
The ASCII encoder script is also fixed, and the example trace used in
the regressions is updated.
|
|
Result of running 'hg m5style --skip-all --fix-white -a'.
|
|
This patch allows the ruby random tester to use ruby ports that may only
support instr or data requests. This patch is similar to a previous changeset
(8932:1b2c17565ac8) that was unfortunately broken by subsequent changesets.
This current patch implements the support in a more straight-forward way.
Since retries are now tested when running the ruby random tester, this patch
splits up the retry and drain check behavior so that RubyPort children, such
as the GPUCoalescer, can perform those operations correctly without having to
duplicate code. Finally, the patch also includes better DPRINTFs for
debugging the tester.
|
|
In cases where we discard the packet, make sure to also delete it and
the associated request.
|
|
This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
|
|
This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
|
|
These types are being replaced with uint64_t and int64_t.
|
|
|
|
These types are being replaced with uint64_t and int64_t.
|
|
This patch eliminates the type Address defined by the ruby memory system.
This memory system would now use the type Addr that is in use by the
rest of the system.
|
|
|
|
This is another step in the process of removing global variables
from Ruby to enable multiple RubySystem instances in a single simulation.
The list of abstract controllers is per-RubySystem and should be
represented that way, rather than as a global.
Since this is the last remaining Ruby global variable, the
src/mem/ruby/Common/Global.* files are also removed.
|
|
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
|
|
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
|
|
Fix erroneous message format for fatal error.
Previously, code did not have type indicator (% instead of %d).
Also removed redundant fatal check.
Ran modified sweep.py with in range and out of range values to test.
|
|
This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.
The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.
The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.
|
|
Have the traffic generator add its masterID as the PC address to the
requests. That way, prefetchers (and other components) that use a PC
for request classification will see per-tester streams of requests.
This enables us to test strided prefetchers with the memchecker, too.
|
|
To be able to use the TrafficGen in a system with caches we need to
allow it to sink incoming snoop requests. By default the master port
panics, so silently ignore any snoops.
|
|
The MemTest class really only tests false sharing, and as such there
was a lot of old cruft that could be removed. This patch cleans up the
tester, and also makes it more clear what the assumptions are. As part
of this simplification the reference functional memory is also
removed.
The regression configs using MemTest are updated to reflect the
changes, and the stats will be bumped in a separate patch. The example
config will be updated in a separate patch due to more extensive
re-work.
In a follow-on patch a new tester will be introduced that uses the
MemChecker to implement true sharing.
|
|
This patch tidies up how we create and set the fields of a Request. In
essence it tries to use the constructor where possible (as opposed to
setPhys and setVirt), thus avoiding spreading the information across a
number of locations. In fact, setPhys is made private as part of this
patch, and a number of places where we callede setVirt instead uses
the appropriate constructor.
|
|
This patch simplifies how we deal with dynamically allocated data in
the packet, always assuming that it is array allocated, and hence
should be array deallocated (delete[] as opposed to delete). The only
uses of dataDynamic was in the Ruby testers.
The ARRAY_DATA flag in the packet is removed accordingly. No
defragmentation of the flags is done at this point, leaving a gap in
the bit masks.
As the last part the patch, it renames dataDynamicArray to dataDynamic.
|
|
This patch takes a first step in tightening up how we use the data
pointer in write packets. A const getter is added for the pointer
itself (getConstPtr), and a number of member functions are also made
const accordingly. In a range of places throughout the memory system
the new member is used.
The patch also removes the unused isReadWrite function.
|
|
This patch removes the parameter that enables bypassing the null check
in the Packet::getPtr method. A number of call sites assume the value
to be non-null.
The one odd case is the RubyTester, which issues zero-sized
prefetches(!), and despite being reads they had no valid data
pointer. This is now fixed, but the size oddity remains (unless anyone
object or has any good suggestions).
Finally, in the Ruby Sequencer, appropriate checks are made for flush
packets as they have no valid data pointer.
|
|
Add some missing initialisation, and fix a handful benign resource
leaks (including some false positives).
|
|
Add new DRAM_ROTATE mode to traffic generator.
This mode will generate DRAM traffic that rotates across
banks per rank, command types, and ranks per channel
The looping order is illustrated below:
for (ranks per channel)
for (command types)
for (banks per rank)
// Generate DRAM Command Series
This patch also adds the read percentage as an input argument to the
DRAM sweep script. If the simulated read percentage is 0 or 100, the
middle for loop does not generate additional commands. This loop is
used only when the read percentage is set to 50, in which case the
middle loop will toggle between read and write commands.
Modified sweep.py script, which generates DRAM traffic.
Added input arguments and support for new DRAM_ROTATE mode.
The script now has input arguments for:
1) Read percentage
2) Number of ranks
3) Address mapping
4) Traffic generator mode (DRAM or DRAM_ROTATE)
The default values are:
100% reads, 1 rank, RoRaBaCoCh address mapping, and DRAM traffic gen mode
For the DRAM traffic mode, added multi-rank support.
|
|
This patch changes two dynamic_cast to safe_cast as we assume the
return value is not NULL (without checking).
|
|
Static analysis unearther a bunch of uninitialised variables and
members, and this patch addresses the problem. In all cases these
omissions seem benign in the end, but at least fixing them means less
false positives next time round.
|
|
This patch tidies up random number generation to ensure that it is
done consistently throughout the code base. In essence this involves a
clean-up of Ruby, and some code simplifications in the traffic
generator.
As part of this patch a bunch of skewed distributions (off-by-one etc)
have been fixed.
Note that a single global random number generator is used, and that
the object instantiation order will impact the behaviour (the sequence
of numbers will be unaffected, but if module A calles random before
module B then they would obviously see a different outcome). The
dependency on the instantiation order is true in any case due to the
execution-model of gem5, so we leave it as is. Also note that the
global ranom generator is not thread safe at this point.
Regressions using the memtest, TrafficGen or any Ruby tester are
affected and will be updated accordingly.
|
|
The namespace Message conflicts with the Message data type used extensively
in Ruby. Since Ruby is being moved to the same Master/Slave ports based
configuration style as the rest of gem5, this conflict needs to be resolved.
Hence, the namespace is being renamed to ProtoMessage.
|
|
There is another type Time in src/base class which results in a conflict.
|
|
This patch adds a check to ensure that packets which are not going to
a memory range are suppressed in the traffic generator. Thus, if a
trace is collected in full-system, the packets destined for devices
are not played back.
|
|
This patch enables a new 'DRAM' mode to the existing traffic
generator, catered to generate specific requests to DRAM based on
required hit length (stride size) and bank utilization. It is an add on
to the Random mode.
The basic idea is to control how many successive packets target the
same page, and how many banks are being used in parallel. This gives a
two-dimensional space that stresses different aspects of the DRAM
timing.
The configuration file needed to use this patch has to be changed as
follow: (reference to Random Mode, LPDDR3 memory type)
'STATE 0 10000000000 RANDOM 50 0 134217728 64 3004 5002 0'
-> 'STATE 0 10000000000 DRAM 50 0 134217728 32 3004 5002 0 96 1024 8 6 1'
The last 4 parameters to be added are:
<stride size (bytes), page size(bytes), number of banks available in DRAM,
number of banks to be utilized, address mapping scheme>
The address mapping information is used to get the stride address
stream of the specified size and to know where to find the bank
bits. The configuration file has a parameter where '0'-> RoCoRaBaCh,
'1'-> RoRaBaCoCh/RoRaBaChCo address-mapping schemes. Note that the
generator currently assumes a single channel and a single rank. This
is to avoid overwhelming the traffic generator with information about
the memory organisation.
|
|
Prevent incomplete configuration of TrafficGen class from causing
segmentation faults. If an 'INIT' line is not present in the
configuration file then the currState variable will remain
uninitialized which may result in a crash.
|
|
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
|
|
This patch addresses an issue with trace playback in the TrafficGen
where the trace was reset but the header was not read from the trace
when a captured trace was played back for a second time. This resulted
in parsing errors as the expected message was not found in the trace
file.
The header check is moved to an init funtion which is called by the
constructor and when the trace is reset. This ensures that the trace
header is read each time when the trace is replayed.
This patch also addresses a small formatting issue in a panic.
|
|
This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.
Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.
A follow-on patch updates the configuration scripts accordingly.
|
|
Add a check which ensures that the minumum period for the LINEAR and
RANDOM traffic generator states is less than or equal to the maximum
period. If the minimum period is greater than the maximum period a
fatal is triggered.
|
|
This patch fixes a bug with the traffic generator which occured when
reading in the state transitions from the configuration
file. Previously, the size of the vector which stored the transitions
was used to get the size of the transitions matrix, rather than using
the number of states. Therefore, if there were more transitions than
states, i.e. some transitions has a probability of less than 1, then
the traffic generator would fatal when trying to check the
transitions.
This issue has been addressed by using the number of input states,
rather then the number of transitions.
|
|
This patch adds an optional request elasticity to the traffic
generator, effectievly compensating for it in the case of the linear
and random generators, and adding it in the case of the trace
generator. The accounting is left with the top-level traffic
generator, and the individual generators do the necessary math as part
of determining the next packet tick.
Note that in the linear and random generators we have to compensate
for the blocked time to not be elastic, i.e. without this patch the
aforementioned generators will slow down in the case of back-pressure.
|
|
This patch changes the queued port for a conventional master port and
stalls the traffic generator when requests are not immediately
accepted. This is a first step to allowing elasticity in the injection
of requests.
The patch also adds stats for the sent packets and retries, and
slightly changes how the nextPacketTick and getNextPacket
interact. The advancing of the trace is now moved to getNextPacket and
nextPacketTick is only responsible for answering the question when the
next packet should be sent.
|
|
This patch moves the responsibility for sending packets out of the
generator states and leaves it with the top-level traffic
generator. The main aim of this patch is to enable a transition to
non-queued ports, i.e. with send/retry flow control, and to do so it
is much more convenient to not wrap the port interactions and instead
leave it all local to the traffic generator.
The generator states now only govern when they are ready to send
something new, and the generation of the packets to send. They thus
have no knowledge of the port that is used.
|
|
This patch simplifies the object hierarchy of the traffic generator by
getting rid of the StateGraph class and folding this functionality
into the traffic generator itself.
The main goal of this patch is to facilitate upcoming changes by
reducing the number of affected layers.
|
|
This patch ensures the flags are always initialised.
|
|
This patch changes the TraceGen such that it uses the optional request
flags from the protobuf trace if they are present.
|
|
This patch enables the use of the generator behaviours outside the
TrafficGen module. This is useful e.g. to allow packet replay modes
for other devices in the system without having to replace them with a
TrafficGen in the configuration files.
This change also enables more specific behaviours to be composed as
specific modules, e.g. BaseBandModem can use a number of generators
and have application-specific parameters based around a specific set
of generators.
|