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AgeCommit message (Collapse)Author
2011-02-23inorder: InstSeqNum bugKorey Sewell
Because int and not InstSeqNum was used in a couple of places, you can overflow the int type and thus get wierd bugs when the sequence number is negative (or some wierd value)
2011-02-23inorder: dyn inst initializationKorey Sewell
remove constructors that werent being used (it just gets confusing) use initialization list for all the variables instead of relying on initVars() function
2011-02-23inorder: cache packet handlingKorey Sewell
-use a pointer to CacheReqPacket instead of PacketPtr so correct destructors get called on packet deletion - make sure to delete the packet if the cache blocks the sendTiming request or for some reason we dont use the packet - dont overwrite memory requests since in the worst case an instruction will be replaying a request so no need to keep allocating a new request - we dont use retryPkt so delete it - fetch code was split out already, so just assert that this is a memory reference inst. and that the staticInst is available
2011-02-23O3: When a prefetch causes a fault, don't record it in the instAli Saidi
2011-02-23O3: If there is an outstanding table walk don't let the inst queue sleep.Ali Saidi
If there is an outstanding table walk and no other activity in the CPU it can go to sleep and never wake up. This change makes the instruction queue always active if the CPU is waiting for a store to translate. If Gabe changes the way this code works then the below should be removed as indicated by the todo.
2011-02-23ARM: Do something for ISB, DSB, DMBAli Saidi
2011-02-23ARM: Fix bug that let two table walks occur in parallel.Ali Saidi
2011-02-23O3: Fix bug when a squash occurs right before TLB miss returns.Ali Saidi
In this case we need to throw away the TLB miss, not assume it was the one we were waiting for.
2011-02-18m5: merge inorder/release-notes/make_release changesKorey Sewell
2011-02-18inorder: add names and slot #s to res. dprintsKorey Sewell
2011-02-18inorder: ignore nops in execution unitKorey Sewell
2011-02-18inorder: update graduation unitKorey Sewell
make sure instructions are able to commit before writing back to the RF do not commit more than 1 non-speculative instruction per cycle
2011-02-18inorder: recognize isSerializeAfter flagKorey Sewell
keep track of when an instruction needs the execution behind it to be serialized. Without this, in SE Mode instructions can execute behind a system call exit().
2011-02-18inorder: update default thread size(=1)Korey Sewell
a lot of structures get allocated based off that MaxThreads parameter so this is an effort to not abuse it
2011-02-18inorder: don't overuse getLatency()Korey Sewell
resources don't need to call getLatency because the latency is already a member in the class. If there is some type of special case where different instructions impose a different latency inside a resource then we can revisit this and add getLatency() back in
2011-02-18inorder: update max. resource bandwidthsKorey Sewell
each resource has a certain # of requests it can take per cycle. update the #s here to be more realistic based off of the pipeline width and if the resource needs to be accessed on multiple cycles
2011-02-18inorder: cleanup in destructorsKorey Sewell
cleanup hanging pointers and other cruft in the destructors
2011-02-18inorder: fix cache/fetch unit memory leaksKorey Sewell
--- need to delete the cache request's data on clearRequest() now that we are recycling requests --- fetch unit needs to deallocate the fetch buffer blocks when they are replaced or squashed.
2011-02-18inorder: remove events for zero-cycle resourcesKorey Sewell
if a resource has a zero cycle latency (e.g. RegFile write), then dont allocate an event for it to use
2011-02-18inorder: update pipeline interface for handling finished resource reqsKorey Sewell
formerly, to free up bandwidth in a resource, we could just change the pointer in that resource but at the same time the pipeline stages had visibility to see what happened to a resource request. Now that we are recycling these requests (to avoid too much dynamic allocation), we can't throw away the request too early or the pipeline stage gets bad information. Instead, mark when a request is done with the resource all together and then let the pipeline stage call back to the resource that it's time to free up the bandwidth for more instructions *** inteface notes *** - When an instruction completes and is done in a resource for that cycle, call done() - When an instruction fails and is done with a resource for that cycle, call done(false) - When an instruction completes, but isnt finished with a resource, call completed() - When an instruction fails, but isnt finished with a resource, call completed(false) * * * inorder: tlbmiss wakeup bug fix
2011-02-18inorder: remove request map, use request vectorKorey Sewell
take away all instances of reqMap in the code and make all references use the built-in request vectors inside of each resource. The request map was dynamically allocating a request per instruction. The request vector just allocates N number of requests during instantiation and then the surrounding code is fixed up to reuse those N requests *** setRequest() and clearRequest() are the new accessors needed to define a new request in a resource
2011-02-18inorder: add valid bit for resource requestsKorey Sewell
this will allow us to reuse resource requests within a resource instead of always dynamically allocating
2011-02-18inorder: remove reqRemoveListKorey Sewell
we are going to be getting away from creating new resource requests for every instruction so no more need to keep track of a reqRemoveList and clean it up every tick
2011-02-18inorder: initialize res. req. vectors based on resource bandwidthKorey Sewell
first change in an optimization that will stop InOrder from allocating new memory for every instruction's request to a resource. This gets expensive since every instruction needs to access ~10 requests before graduation. Instead, the plan is to allocate just enough resource request objects to satisfy each resource's bandwidth (e.g. the execution unit would need to allocate 3 resource request objects for a 1-issue pipeline since on any given cycle it could have 2 read requests and 1 write request) and then let the instructions contend and reuse those allocated requests. The end result is a smaller memory footprint for the InOrder model and increased simulation performance
2011-02-13O3: Fetch from the microcode ROM when needed.Gabe Black
2011-02-13O3: Fix GCC 4.2.4 complaintAli Saidi
2011-02-12inorder: clean up the old way of inst. schedulingKorey Sewell
remove remnants of old way of instruction scheduling which dynamically allocated a new resource schedule for every instruction
2011-02-12inorder: utilize cached skeds in pipelineKorey Sewell
allow the pipeline and resources to use the cached instruction schedule and resource sked iterator
2011-02-12inorder: define iterator for resource schedulesKorey Sewell
resource skeds are divided into two parts: front end (all insts) and back end (inst. specific) each of those are implemented as separate lists, so this iterator wraps around the traditional list iterator so that an instruction can walk it's schedule but seamlessly transfer from front end to back end when necessary
2011-02-12inorder: stage scheduler for front/back end schedule creationKorey Sewell
add a stage scheduler class to replace InstStage in pipeline_traits.cc use that class to define a default front-end, resource schedule that all instructions will follow. This will also replace the back end schedule in pipeline_traits.cc. The reason for adding this is so that we can cache instruction schedules in the future instead of calling the same function over/over again as well as constantly dynamically alllocating memory on every instruction to try to figure out it's schedule
2011-02-12inorder: cache instruction schedulesKorey Sewell
first step in a optimization to not dynamically allocate an instruction schedule for every instruction but rather used cached schedules
2011-02-12inorder: comments for resource sked classKorey Sewell
2011-02-12inorder: remove unused fileKorey Sewell
inst_buffer file isn't used , so remove it
2011-02-11O3: Fix pipeline restart when a table walk completes in the fetch stage.Giacomo Gabrielli
When a table walk is initiated by the fetch stage, the CPU can potentially move to the idle state and never wake up. The fetch stage must call cpu->wakeCPU() when a translation completes (in finishTranslation()).
2011-02-11SimpleCPU: Fix a case where a DTLB fault redirects fetch and an I-side walk ↵Ali Saidi
occurs. This change fixes an issue where a DTLB fault occurs and redirects fetch to handle the fault and the ITLB requires a walk which delays translation. In this case the status of the cpu isn't updated appropriately, and an additional instruction fetch occurs. Eventually this hits an assert as multiple instruction fetches are occuring in the system and when the second one returns the processor is in the wrong state. Some asserts below are removed because it was always true (typo) and the state after the initiateAcc() the processor could be in any valid state when a d-side fault occurs.
2011-02-11O3: Enhance data address translation by supporting hardware page table walkers.Giacomo Gabrielli
Some ISAs (like ARM) relies on hardware page table walkers. For those ISAs, when a TLB miss occurs, initiateTranslation() can return with NoFault but with the translation unfinished. Instructions experiencing a delayed translation due to a hardware page table walk are deferred until the translation completes and kept into the IQ. In order to keep track of them, the IQ has been augmented with a queue of the outstanding delayed memory instructions. When their translation completes, instructions are re-executed (only their initiateAccess() was already executed; their DTB translation is now skipped). The IEW stage has been modified to support such a 2-pass execution.
2011-02-06m5: added work completed monitoring supportBrad Beckmann
2011-02-06TimingSimpleCPU: split data sender state fixJoel Hestness
In sendSplitData, keep a pointer to the senderState that may be updated after the call to handle*Packet. This way, if the receiver updates the packet senderState, it can still be accessed in sendSplitData.
2011-02-06mcpat: Adds McPAT performance countersJoel Hestness
Updated patches from Rick Strong's set that modify performance counters for McPAT
2011-02-04inorder: fault handlingKorey Sewell
Maintain all information about an instruction's fault in the DynInst object rather than any cpu-request object. Also, if there is a fault during the execution stage then just save the fault inside the instruction and trap once the instruction tries to graduate
2011-02-04inorder: pcstate and delay slots bugKorey Sewell
not taken delay slots were not being advanced correctly to pc+8, so for those ISAs we 'advance()' the pcstate one more time for the desired effect
2011-02-04inorder: add a fetch buffer to fetch unitKorey Sewell
Give fetch unit it's own parameterizable fetch buffer to read from. Very inefficient (architecturally and in simulation) to continually fetch at the granularity of the wordsize. As expected, the number of fetch memory requests drops dramatically
2011-02-04inorder: overload find-req fnKorey Sewell
no need to have separate function name findSplitRequest, just overload the function
2011-02-04inorder: implement separate fetch unitKorey Sewell
instead of having one cache-unit class be responsible for both data and code accesses, separate code that is just for fetch in it's own derived class off the original base class. This makes the code easier to manage as well as handle future cases of special fetch handling
2011-02-04inorder: cache port blockingKorey Sewell
set the request to false when the cache port blocks so we dont deadlock. also, comment out the outstanding address list sanity check for now.
2011-02-04inorder: stage width as a python parameterKorey Sewell
allow the user to specify how many instructions a pipeline stage can process on any given cycle (stageWidth...i.e.bandwidth) by setting the parameter through the python interface rather than compile the code after changing the *.cc file. (we always had the parameter there, but still used the static 'ThePipeline::StageWidth' instead) - Since StageWidth is now dynamically defined, change the interstage communication structure to use a vector and get rid of array and array handling index (toNextStageIndex) since we can just make calls to the list for the same information
2011-02-04inorder: multi-issue branch resolutionKorey Sewell
Only execute (resolve) one branch per cycle because handling more than one is a little more complicated
2011-02-04inorder: pipe. stage inst. bufferingKorey Sewell
use skidbuffer as only location for instructions between stages. before, we had the insts queue from the prior stage and the skidbuffer for the current stage, but that gets confusing and this consolidation helps when handling squash cases
2011-02-04inorder: change skidBuffer to list instead of queueKorey Sewell
manage insertion and deletion like a queue but will need access to internal elements for future changes Currently, skidbuffer manages any instruction that was in a stage but could not complete processing, however we will want to manage all blocked instructions (from prev stage and from cur. stage) in just one buffer.
2011-02-04inorder: activity tracking bugKorey Sewell
Previous code was marking CPU activity on almost every cycle due to a bug in tracking the status of pipeline stages. This disables the CPU from sleeping on long latency stalls and increases simulation time