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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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This change includes edits to Intel8254Timer to prevent counter events firing
before startup to comply with SimObject initialization call sequence.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This change includes edits to MC146818 timer to prevent RTC events
firing before startup to comply with SimObject initialization call sequence.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch cleans up the packet memory allocation confusion. The data
is always allocated at the requesting side, when a packet is created
(or copied), and there is never a need for any device to allocate any
space if it is merely responding to a paket. This behaviour is in line
with how SystemC and TLM works as well, thus increasing
interoperability, and matching established conventions.
The redundant calls to Packet::allocate are removed, and the checks in
the function are tightened up to make sure data is only ever allocated
once. There are still some oddities in the packet copy constructor
where we copy the data pointer if it is static (without ownership),
and allocate new space if the data is dynamic (with ownership). The
latter is being worked on further in a follow-on patch.
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Instead of relying on derived classes explicitly assigning
to the BasicPioDevice pioSize field, require them to pass
a size value in to the constructor.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch fixes the warnings that clang3.2svn emit due to the "-Wall"
flag. There is one case of an uninitialised value in the ARM neon ISA
description, and then a whole range of unused private fields that are
pruned.
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When casting objects in the generated SWIG interfaces, SWIG uses
classical C-style casts ( (Foo *)bar; ). In some cases, this can
degenerate into the equivalent of a reinterpret_cast (mainly if only a
forward declaration of the type is available). This usually works for
most compilers, but it is known to break if multiple inheritance is
used anywhere in the object hierarchy.
This patch introduces the cxx_header attribute to Python SimObject
definitions, which should be used to specify a header to include in
the SWIG interface. The header should include the declaration of the
wrapped object. We currently don't enforce header the use of the
header attribute, but a warning will be generated for objects that do
not use it.
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This patch takes the final plunge and transitions from the templated
Range class to the more specific AddrRange. In doing so it changes the
obvious Range<Addr> to AddrRange, and also bumps the range_map to be
AddrRangeMap.
In addition to the obvious changes, including the removal of redundant
includes, this patch also does some house keeping in preparing for the
introduction of address interleaving support in the ranges. The Range
class is also stripped of all the functionality that is never used.
--HG--
rename : src/base/range.hh => src/base/addr_range.hh
rename : src/base/range_map.hh => src/base/addr_range_map.hh
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This patch removes the assumption on having on single instance of
PhysicalMemory, and enables a distributed memory where the individual
memories in the system are each responsible for a single contiguous
address range.
All memories inherit from an AbstractMemory that encompasses the basic
behaviuor of a random access memory, and provides untimed access
methods. What was previously called PhysicalMemory is now
SimpleMemory, and a subclass of AbstractMemory. All future types of
memory controllers should inherit from AbstractMemory.
To enable e.g. the atomic CPU and RubyPort to access the now
distributed memory, the system has a wrapper class, called
PhysicalMemory that is aware of all the memories in the system and
their associated address ranges. This class thus acts as an
infinitely-fast bus and performs address decoding for these "shortcut"
accesses. Each memory can specify that it should not be part of the
global address map (used e.g. by the functional memories by some
testers). Moreover, each memory can be configured to be reported to
the OS configuration table, useful for populating ATAG structures, and
any potential ACPI tables.
Checkpointing support currently assumes that all memories have the
same size and organisation when creating and resuming from the
checkpoint. A future patch will enable a more flexible
re-organisation.
--HG--
rename : src/mem/PhysicalMemory.py => src/mem/AbstractMemory.py
rename : src/mem/PhysicalMemory.py => src/mem/SimpleMemory.py
rename : src/mem/physical.cc => src/mem/abstract_mem.cc
rename : src/mem/physical.hh => src/mem/abstract_mem.hh
rename : src/mem/physical.cc => src/mem/simple_mem.cc
rename : src/mem/physical.hh => src/mem/simple_mem.hh
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This patch moves the readBlob/writeBlob/memsetBlob from the Port class
to the PortProxy class, thus making a clear separation of the basic
port functionality (recv/send functional/atomic/timing), and the
higher-level functional accessors available on the port proxies.
There are only a few places in the code base where the blob functions
were used on ports, and they are all for peeking into the memory
system without making a normal memory access (in the memtest, and the
malta and tsunami pchip). The memtest also exemplifies how easy it is
to create a non-translating proxy if desired. The malta and tsunami
pchip used a slave port to perform a functional read, and this is now
changed to rely on the physProxy of the system (to which they already
have a pointer).
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This patch moves all port creation from the getPort method to be
consistently done in the MemObject's constructor. This is possible
thanks to the Swig interface passing the length of the vector ports.
Previously there was a mix of: 1) creating the ports as members (at
object construction time) and using getPort for the name resolution,
or 2) dynamically creating the ports in the getPort call. This is now
uniform. Furthermore, objects that would not be complete without a
port have these ports as members rather than having pointers to
dynamically allocated ports.
This patch also enables an elaboration-time enumeration of all the
ports in the system which can be used to determine the masterId.
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This patch classifies all ports in Python as either Master or Slave
and enforces a binding of master to slave. Conceptually, a master (such
as a CPU or DMA port) issues requests, and receives responses, and
conversely, a slave (such as a memory or a PIO device) receives
requests and sends back responses. Currently there is no
differentiation between coherent and non-coherent masters and slaves.
The classification as master/slave also involves splitting the dual
role port of the bus into a master and slave port and updating all the
system assembly scripts to use the appropriate port. Similarly, the
interrupt devices have to have their int_port split into a master and
slave port. The intdev and its children have minimal changes to
facilitate the extra port.
Note that this patch does not enforce any port typing in the C++
world, it merely ensures that the Python objects have a notion of the
port roles and are connected in an appropriate manner. This check is
carried when two ports are connected, e.g. bus.master =
memory.port. The following patches will make use of the
classifications and specialise the C++ ports into masters and slaves.
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This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).
clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
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Try to decrease indentation, and remove some redundant FullSystem checks.
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Not all objects need a platform pointer, and having one creates a dependence
on their being a platform object. This change removes the platform pointer to
from the base device object and moves it into subclasses that actually need
it.
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In order for a system object to work in SE mode and FS mode, it has to either
always require a platform object even in SE mode, or get rid of the
requirement all together. Making SE mode carry around unnecessary/unused bits
of FS seems less than ideal, so I decided to go with the second option. The
platform pointer in the System class was used for exactly one purpose, a path
for the Alpha Linux system object to get to the real time clock and read its
frequency so that it could short cut the loops_per_jiffy calculation. There
was also a copy and pasted implementation in MIPS, but since it was only there
because it was there in Alpha I still count that as one use.
This change reverses the mechanism that communicates the RTC frequency so that
the Tsunami platform object pushes it up to the AlphaSystem object. This is
slightly less specific than it could be because really only the
AlphaLinuxSystem uses it. Because the intrFrequency function on the Platform
class was no longer necessary (and unimplemented on anything but Alpha) it was
eliminated.
After this change, a platform will need to have a system, but a system won't
have to have a platform.
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At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
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This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
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It's not the right fix for the checkpoint deadlock problem
Brad was having, and creates another bug where the system can
deadlock on restore. Brad can't reproduce the original bug
right now, so we'll wait until it arises again and then try
to fix it the right way then.
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Added drain functions to the RTC and 8254 timer so that periodic interrupts
stop when the system is draining. This patch is needed to checkpoint in
timing mode. Otherwise under certain situations, the event queue will never
be completely empty.
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Clean up some minor things left over from the default responder
change in rev 9af6fb59752f. Mostly renaming the 'responder_set'
param to 'use_default_range' to actually reflect what it does...
old name wasn't that descriptive in the first place, but now
it really doesn't make sense at all.
Also got rid of the bogus obsolete assignment to 'bus.responder'
which used to be a parameter but now is interpreted as an
implicit child assignment, and which was giving me problems in
the config restructuring to come. (A good argument for not
allowing implicit child assignments, IMO, but that's water under
the bridge, I'm afraid.)
Also moved the Bus constructor to the .cc file since that's
where it should have been all along.
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rather than a scary thing that might not work.
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--HG--
rename : src/sim/host.hh => src/base/types.hh
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the primary identifier for a hardware context should be contextId(). The
concept of threads within a CPU remains, in the form of threadId() because
sometimes you need to know which context within a cpu to manipulate.
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For now, there is still a single global event queue, but this is
necessary for making the steps towards a parallelized m5.
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Even though we're not incorrect about operator precedence, let's add
some parens in some particularly confusing places to placate GCC 4.3
so that we don't have to turn the warning off. Agreed that this is a
bit of a pain for those users who get the order of operations correct,
but it is likely to prevent bugs in certain cases.
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should configure their editors to not insert tabs
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--HG--
rename : src/dev/alpha/AlphaConsole.py => src/dev/alpha/AlphaBackdoor.py
rename : src/dev/alpha/console.cc => src/dev/alpha/backdoor.cc
rename : src/dev/alpha/console.hh => src/dev/alpha/backdoor.hh
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--HG--
rename : src/dev/SimConsole.py => src/dev/Terminal.py
rename : src/dev/simconsole.cc => src/dev/terminal.cc
rename : src/dev/simconsole.hh => src/dev/terminal.hh
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--HG--
extra : convert_revision : 1e7f5185654ed0845678c2169c702d3b977159ed
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--HG--
extra : convert_revision : c7768d54d3f78685e93920069f5485083ca989c0
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file with them all.
--HG--
extra : convert_revision : 427f6bd8f050861ace3bc0d354a1afa5fc8319e6
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SimObjects not yet updated:
- Process and subclasses
- BaseCPU and subclasses
The SimObject(const std::string &name) constructor was removed. Subclasses
that still rely on that behavior must call the parent initializer as
: SimObject(makeParams(name))
--HG--
extra : convert_revision : d6faddde76e7c3361ebdbd0a7b372a40941c12ed
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--HG--
extra : convert_revision : cc73b9aaf73e9dacf52f3350fa591e67ca4ccee6
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--HG--
extra : convert_revision : e06a950964286604274fba81dcca362d75847233
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creation and initialization now happens in python. Parameter objects
are generated and initialized by python. The .ini file is now solely for
debugging purposes and is not used in construction of the objects in any
way.
--HG--
extra : convert_revision : 7e722873e417cb3d696f2e34c35ff488b7bff4ed
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--HG--
extra : convert_revision : f99a33b2df6a6c5592856d17d00e73ee83267442
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Note that we should *not* print pointer values in DPRINTFs as
these needlessly clutter tracediff output.
--HG--
extra : convert_revision : 25a448f1b3ac8d453a717a104ad6dc0112fb30bb
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