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path: root/src/dev/arm/gic_pl390.hh
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2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-03-19arm: Remove the 'magic MSI register' in the GIC (PL390)Matt Evans
This patch removes the code that added this magic register. A follow-up patch provides a GICv2m MSI shim that gives the same functionality in a standard ARM system architecture way.
2013-10-31dev: Add support for MSI-X and Capability Lists for ARM and PCI devicesGeoffrey Blake
This patch adds the registers and fields to the PCI device to support Capability lists and to support MSI-X in the GIC.
2013-10-17arm: Add a 'clear PPI' method to gic_pl390Matt Evans
The underlying assumption that all PPIs must be edge-triggered is strained when the architected timers and VGIC interfaces make level-behaviour observable. For example, a virtual timer interrupt 'goes away' when the hypervisor is entered and the vtimer is disabled; this requires a PPI to be de-activated. The new method simply clears the interrupt pending state.
2012-10-25arm: Don't export private GIC methodsAndreas Sandberg
2012-10-25arm: Create a GIC base class and make the PL390 derive from itAndreas Sandberg
This patch moves the GIC interface to a separate base class and makes all interrupt devices use that base class instead of a pointer to the PL390 implementation. This allows us to have multiple GIC implementations. Future implementations will allow in-kernel GIC implementations when using hardware virtualization. --HG-- rename : src/dev/arm/gic.cc => src/dev/arm/gic_pl390.cc rename : src/dev/arm/gic.hh => src/dev/arm/gic_pl390.hh