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2017-06-20arm: Replace EventWrapper use with EventFunctionWrapperSean Wilson
Change-Id: I08de5f72513645d1fe92bde99fa205dde897e951 Signed-off-by: Sean Wilson <spwilson2@wisc.edu> Reviewed-on: https://gem5-review.googlesource.com/3747 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com> Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com> Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
2016-11-09style: [patch 1/22] use /r/3648/ to reorganize includesBrandon Potter
2015-11-27base: Add support for changing output directoriesAndreas Sandberg
This changeset adds support for changing the simulator output directory. This can be useful when the simulation goes through several stages (e.g., a warming phase, a simulation phase, and a verification phase) since it allows the output from each stage to be located in a different directory. Relocation is done by calling core.setOutputDir() from Python or simout.setOutputDirectory() from C++. This change affects several parts of the design of the gem5's output subsystem. First, files returned by an OutputDirectory instance (e.g., simout) are of the type OutputStream instead of a std::ostream. This allows us to do some more book keeping and control re-opening of files when the output directory is changed. Second, new subdirectories are OutputDirectory instances, which should be used to create files in that sub-directory. Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se> [sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version] Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com> Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-05-23base: Redesign internal frame buffer handlingAndreas Sandberg
Currently, frame buffer handling in gem5 is quite ad hoc. In practice, we pass around naked pointers to raw pixel data and expect consumers to convert frame buffers using the (broken) VideoConverter. This changeset completely redesigns the way we handle frame buffers internally. In summary, it fixes several color conversion bugs, adds support for more color formats (e.g., big endian), and makes the code base easier to follow. In the new world, gem5 always represents pixel data using the Pixel struct when pixels need to be passed between different classes (e.g., a display controller and the VNC server). Producers of entire frames (e.g., display controllers) should use the FrameBuffer class to represent a frame. Frame producers are expected to create one instance of the FrameBuffer class in their constructors and register it with its consumers once. Consumers are expected to check the dimensions of the frame buffer when they consume it. Conversion between the external representation and the internal representation is supported for all common "true color" RGB formats of up to 32-bit color depth. The external pixel representation is expected to be between 1 and 4 bytes in either big endian or little endian. Color channels are assumed to be contiguous ranges of bits within each pixel word. The external pixel value is scaled to an 8-bit internal representation using a floating multiplication to map it to the entire 8-bit range.
2014-12-02mem: Remove redundant Packet::allocate callsAndreas Hansson
This patch cleans up the packet memory allocation confusion. The data is always allocated at the requesting side, when a packet is created (or copied), and there is never a need for any device to allocate any space if it is merely responding to a paket. This behaviour is in line with how SystemC and TLM works as well, thus increasing interoperability, and matching established conventions. The redundant calls to Packet::allocate are removed, and the checks in the function are tightened up to make sure data is only ever allocated once. There are still some oddities in the packet copy constructor where we copy the data pointer if it is static (without ownership), and allocate new space if the data is dynamic (with ownership). The latter is being worked on further in a follow-on patch.
2014-09-12style: Fix line continuation, especially in debug messagesAndrew Bardsley
This patch closes a number of space gaps in debug messages caused by the incorrect use of line continuation within strings. (There's also one consistency change to a similar, but correct, use of line continuation)
2013-10-17dev: Add option to disable framebuffer .bmp dump in run folderDam Sunwoo
There is an option to enable/disable all framebuffer dumps, but the last frame always gets dumped in the run folder with no other way to disable it. These files can add up very quickly running many experiments. This patch adds an option to disable them. The default behavior remains unchanged.
2013-07-11dev/arm: get rid of AmbaDev namespaceSteve Reinhardt
It was confusing having an AmbaDev namespace along with an AmbaDevice class. The namespace stuff is now moved in to a new base AmbaDevice class, which is a mixin for classes AmbaPioDevice (the former AmbaDevice) and AmbaDmaDevice to provide the readId function as an inherited member function. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2013-04-22sim: separate nextCycle() and clockEdge() in clockedObjectsDam Sunwoo
Previously, nextCycle() could return the *current* cycle if the current tick was already aligned with the clock edge. This behavior is not only confusing (not quite what the function name implies), but also caused problems in the drainResume() function. When exiting/re-entering the sim loop (e.g., to take checkpoints), the CPUs will drain and resume. Due to the previous behavior of nextCycle(), the CPU tick events were being rescheduled in the same ticks that were already processed before draining. This caused divergence from runs that did not exit/re-entered the sim loop. (Initially a cycle difference, but a significant impact later on.) This patch separates out the two behaviors (nextCycle() and clockEdge()), uses nextCycle() in drainResume, and uses clockEdge() everywhere else. Nothing (other than name) should change except for the drainResume timing.
2013-02-15ARM: Postpones creation of framebuffer output file until it is actually used.Chris Emmons
This delay prevents a potential conflict with the HDLCD if both are in the same system even if only one is enabled.
2012-10-25arm: Create a GIC base class and make the PL390 derive from itAndreas Sandberg
This patch moves the GIC interface to a separate base class and makes all interrupt devices use that base class instead of a pointer to the PL390 implementation. This allows us to have multiple GIC implementations. Future implementations will allow in-kernel GIC implementations when using hardware virtualization. --HG-- rename : src/dev/arm/gic.cc => src/dev/arm/gic_pl390.cc rename : src/dev/arm/gic.hh => src/dev/arm/gic_pl390.hh
2013-01-07ARM: pl111/LCD framebuffer checkpointing fixChander Sudanthi
Fixed check pointing of the framebuffer. Previously, the pixel size was not considered in determining the size of the buffer to checkpoint. This patch checkpoints the entire framebuffer instead of the first quarter.
2013-01-07arm: Fix DMA event handling bug in the PL111 modelAndreas Sandberg
The PL111 model currently maintains a list of pre-allocated DmaDoneEvents to prevent unnecessary heap allocations. This list effectively works like a stack where the top element is the latest scheduled event. When an event triggers, the top pointer is moved down the stack. This obviously breaks since events usually retire from the bottom (events don't necessarily have to retire in order), which triggers the following assertion: gem5.debug: build/ARM/dev/arm/pl111.cc:460: void Pl111::fillFifo(): \ Assertion `!dmaDoneEvent[dmaPendingNum-1].scheduled()' failed. This changeset adds a vector listing the currently unused events. This vector acts like a stack where the an element is popped off the stack when a new event is needed an pushed on the stack when they trigger.
2013-01-07dev: Fix the Pl111 timings by separating pixel and DMA clockAndreas Hansson
This patch fixes the Pl111 timings by creating a separate clock for the pixel timings. The device clock is used for all interactions with the memory system, just like the AHB clock on the actual module. The result without this patch is that the module only is allowed to send one request every tick of the 24MHz clock which causes a huge backlog.
2012-11-02base: split out the VncServer into a VncInput and Server classesChander Sudanthi
This patch adds a VncInput base class which VncServer inherits from. Another class can implement the same interface and be used instead of the VncServer, for example a class that replays Vnc traffic. --HG-- rename : src/base/vnc/VncServer.py => src/base/vnc/Vnc.py rename : src/base/vnc/vncserver.cc => src/base/vnc/vncinput.cc rename : src/base/vnc/vncserver.hh => src/base/vnc/vncinput.hh
2012-08-28Clock: Add a Cycles wrapper class and use where applicableAndreas Hansson
This patch addresses the comments and feedback on the preceding patch that reworks the clocks and now more clearly shows where cycles (relative cycle counts) are used to express time. Instead of bumping the existing patch I chose to make this a separate patch, merely to try and focus the discussion around a smaller set of changes. The two patches will be pushed together though. This changes done as part of this patch are mostly following directly from the introduction of the wrapper class, and change enough code to make things compile and run again. There are definitely more places where int/uint/Tick is still used to represent cycles, and it will take some time to chase them all down. Similarly, a lot of parameters should be changed from Param.Tick and Param.Unsigned to Param.Cycles. In addition, the use of curTick is questionable as there should not be an absolute cycle. Potential solutions can be built on top of this patch. There is a similar situation in the o3 CPU where lastRunningCycle is currently counting in Cycles, and is still an absolute time. More discussion to be had in other words. An additional change that would be appropriate in the future is to perform a similar wrapping of Tick and probably also introduce a Ticks class along with suitable operators for all these classes.
2012-08-28Clock: Rework clocks to avoid tick-to-cycle transformationsAndreas Hansson
This patch introduces the notion of a clock update function that aims to avoid costly divisions when turning the current tick into a cycle. Each clocked object advances a private (hidden) cycle member and a tick member and uses these to implement functions for getting the tick of the next cycle, or the tick of a cycle some time in the future. In the different modules using the clocks, changes are made to avoid counting in ticks only to later translate to cycles. There are a few oddities in how the O3 and inorder CPU count idle cycles, as seen by a few locations where a cycle is subtracted in the calculation. This is done such that the regression does not change any stats, but should be revisited in a future patch. Another, much needed, change that is not done as part of this patch is to introduce a new typedef uint64_t Cycle to be able to at least hint at the unit of the variables counting Ticks vs Cycles. This will be done as a follow-up patch. As an additional follow up, the thread context still uses ticks for the book keeping of last activate and last suspend and this should probably also be changed into cycles as well.
2012-08-21Clock: Move the clock and related functions to ClockedObjectAndreas Hansson
This patch moves the clock of the CPU, bus, and numerous devices to the new class ClockedObject, that sits in between the SimObject and MemObject in the class hierarchy. Although there are currently a fair amount of MemObjects that do not make use of the clock, they potentially should do so, e.g. the caches should at some point have the same clock as the CPU, potentially with a 1:n ratio. This patch does not introduce any new clock objects or object hierarchies (clusters, clock domains etc), but is still a step in the direction of having a more structured approach clock domains. The most contentious part of this patch is the serialisation of clocks that some of the modules (but not all) did previously. This serialisation should not be needed as the clock is set through the parameters even when restoring from the checkpoint. In other words, the state is "stored" in the Python code that creates the modules. The nextCycle methods are also simplified and the clock phase parameter of the CPU is removed (this could be part of a clock object once they are introduced).
2012-07-09Port: Make getAddrRanges constAndreas Hansson
This patch makes getAddrRanges const throughout the code base. There is no reason why it should not be, and making it const prevents adding any unintentional side-effects.
2012-07-09Fix: Address a few benign memory leaksAndreas Hansson
This patch is the result of static analysis identifying a number of memory leaks. The leaks are all benign as they are a result of not deallocating memory in the desctructor. The fix still has value as it removes false positives in the static analysis.
2012-02-24MEM: Move port creation to the memory object(s) constructionAndreas Hansson
This patch moves all port creation from the getPort method to be consistently done in the MemObject's constructor. This is possible thanks to the Swig interface passing the length of the vector ports. Previously there was a mix of: 1) creating the ports as members (at object construction time) and using getPort for the name resolution, or 2) dynamically creating the ports in the getPort call. This is now uniform. Furthermore, objects that would not be complete without a port have these ports as members rather than having pointers to dynamically allocated ports. This patch also enables an elaboration-time enumeration of all the ports in the system which can be used to determine the masterId.
2012-01-31clang: Enable compiling gem5 using clang 2.9 and 3.0Koan-Sin Tan
This patch adds the necessary flags to the SConstruct and SConscript files for compiling using clang 2.9 and later (on Ubuntu et al and OSX XCode 4.2), and also cleans up a bunch of compiler warnings found by clang. Most of the warnings are related to hidden virtual functions, comparisons with unsigneds >= 0, and if-statements with empty bodies. A number of mismatches between struct and class are also fixed. clang 2.8 is not working as it has problems with class names that occur in multiple namespaces (e.g. Statistics in kernel_stats.hh). clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which causes confusion between the container std::set and the function Packet::set, and this is currently addressed by not including the entire namespace std, but rather selecting e.g. "using std::vector" in the appropriate places.
2012-01-17MEM: Separate queries for snooping and address rangesAndreas Hansson
This patch simplifies the address-range determination mechanism and also unifies the naming across ports and devices. It further splits the queries for determining if a port is snooping and what address ranges it responds to (aiming towards a separation of cache-maintenance ports and pure memory-mapped ports). Default behaviours are such that most ports do not have to define isSnooping, and master ports need not implement getAddrRanges.
2012-01-09ARM: Add support for running multiple systemsAli Saidi
2011-08-19ARM: quiet what can be a very noise CLCD controller.Ali Saidi
2011-04-20fix some build problems from prior changesetsNathan Binkert
2011-04-15includes: sort all includesNathan Binkert
2011-04-04ARM: Fix checkpointing case where PL111 is powered off.Ali Saidi
2011-02-23CLCD: Fix some serialization bugs with the clcd controller.Ali Saidi
2011-02-11VNC/ARM: Use VNC server and add support to boot into X11Ali Saidi
2011-01-07Replace curTick global variable with accessor functions.Steve Reinhardt
This step makes it easy to replace the accessor functions (which still access a global variable) with ones that access per-thread curTick values.
2010-11-15ARM: Implement a CLCD Frame bufferWilliam Wang