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There was a bunch of commented out code in the MIPS malta
implementation which originally came from Alpha. That code is now
deleted. Also, the MIPS code pulled in the TheISA namespace which it
didn't use.
Change-Id: I8470cc2fecb302f4399e52de4de9daf79c00a711
Reviewed-on: https://gem5-review.googlesource.com/9405
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Several files in the repository were tracked with execute permissions
even though the files are just normal C/C++ files (and the one .isa).
Change-Id: I976b096acab4a1fc74c5699ef1f9b222c1e635c2
Reviewed-on: https://gem5-review.googlesource.com/7241
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: I104227fc460f8b561e7375b329a541c1fce881b2
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/4291
Reviewed-by: Gabe Black <gabeblack@google.com>
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The MaltaPChip class is currently unused and identical (except for the
class name) to the TsunamiPChip. If someone decides to implement PCI
for Malta, they should make sure to share code with the Tsunami
implementation if they are similar.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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In order for a system object to work in SE mode and FS mode, it has to either
always require a platform object even in SE mode, or get rid of the
requirement all together. Making SE mode carry around unnecessary/unused bits
of FS seems less than ideal, so I decided to go with the second option. The
platform pointer in the System class was used for exactly one purpose, a path
for the Alpha Linux system object to get to the real time clock and read its
frequency so that it could short cut the loops_per_jiffy calculation. There
was also a copy and pasted implementation in MIPS, but since it was only there
because it was there in Alpha I still count that as one use.
This change reverses the mechanism that communicates the RTC frequency so that
the Tsunami platform object pushes it up to the AlphaSystem object. This is
slightly less specific than it could be because really only the
AlphaLinuxSystem uses it. Because the intrFrequency function on the Platform
class was no longer necessary (and unimplemented on anything but Alpha) it was
eliminated.
After this change, a platform will need to have a system, but a system won't
have to have a platform.
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Some breakage was from my BitUnion change, some was much older.
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--HG--
rename : src/dev/SimConsole.py => src/dev/Terminal.py
rename : src/dev/simconsole.cc => src/dev/terminal.cc
rename : src/dev/simconsole.hh => src/dev/terminal.hh
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--HG--
extra : convert_revision : d4e19afda897bc3797868b40469ce2ec7ec7d251
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