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AgeCommit message (Collapse)Author
2016-11-09style: [patch 1/22] use /r/3648/ to reorganize includesBrandon Potter
2016-02-06style: fix missing spaces in control statementsSteve Reinhardt
Result of running 'hg m5style --skip-all --fix-control -a'.
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2014-12-02mem: Remove redundant Packet::allocate callsAndreas Hansson
This patch cleans up the packet memory allocation confusion. The data is always allocated at the requesting side, when a packet is created (or copied), and there is never a need for any device to allocate any space if it is merely responding to a paket. This behaviour is in line with how SystemC and TLM works as well, thus increasing interoperability, and matching established conventions. The redundant calls to Packet::allocate are removed, and the checks in the function are tightened up to make sure data is only ever allocated once. There are still some oddities in the packet copy constructor where we copy the data pointer if it is static (without ownership), and allocate new space if the data is dynamic (with ownership). The latter is being worked on further in a follow-on patch.
2013-07-11dev: make BasicPioDevice take size in constructorSteve Reinhardt
Instead of relying on derived classes explicitly assigning to the BasicPioDevice pioSize field, require them to pass a size value in to the constructor. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2011-10-30SE/FS: Get rid of FULL_SYSTEM in MIPS.Gabe Black
2011-09-30SE/FS: Build the devices in SE mode.Gabe Black
2009-09-23arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hhNathan Binkert
2008-11-02Add in Context IDs to the simulator. From now on, cpuId is almost never used,Lisa Hsu
the primary identifier for a hardware context should be contextId(). The concept of threads within a CPU remains, in the form of threadId() because sometimes you need to know which context within a cpu to manipulate.
2007-11-13Add in files from merge-bare-iron, get them compiling in FS and SE modeKorey Sewell
--HG-- extra : convert_revision : d4e19afda897bc3797868b40469ce2ec7ec7d251