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2017-04-03dev: Add a dummy VirtIO deviceAndreas Sandberg
VirtIO transport interfaces always expect a VirtIO device pointer. However, there are cases (in particular when using VirtIO's MMIO interface) where we want to instantiate an interface without a device. Add a dummy device using VirtIO device ID 0 and no queues to handle this use case. Change-Id: I6cbe12fd403903ef585be40279c3b1321fde48ff Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com> Reviewed-by: Sudhanshu Jha <sudhanshu.jha@arm.com> Reviewed-by: Rekai Gonzalez Alberquilla <rekai.gonzalezalberquilla@arm.com> Reviewed-on: https://gem5-review.googlesource.com/2325 Reviewed-by: Weiping Liao <weipingliao@google.com> Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
2016-11-09style: [patch 1/22] use /r/3648/ to reorganize includesBrandon Potter
2016-02-06style: fix missing spaces in control statementsSteve Reinhardt
Result of running 'hg m5style --skip-all --fix-control -a'.
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2014-12-08dev: Correctly transform packets into responsesAndreas Sandberg
The VirtIO devices didn't correctly set the response flags in memory packets. This changeset adds the required Packet::makeResponse() calls.
2014-12-02mem: Remove redundant Packet::allocate callsAndreas Hansson
This patch cleans up the packet memory allocation confusion. The data is always allocated at the requesting side, when a packet is created (or copied), and there is never a need for any device to allocate any space if it is merely responding to a paket. This behaviour is in line with how SystemC and TLM works as well, thus increasing interoperability, and matching established conventions. The redundant calls to Packet::allocate are removed, and the checks in the function are tightened up to make sure data is only ever allocated once. There are still some oddities in the packet copy constructor where we copy the data pointer if it is static (without ownership), and allocate new space if the data is dynamic (with ownership). The latter is being worked on further in a follow-on patch.
2014-11-24misc: Another round of static analysis fixupsAndreas Hansson
Mostly addressing uninitialised members.
2014-09-20dev, pci: Implement basic VirtIO supportAndreas Sandberg
This patch adds support for VirtIO over the PCI bus. It does so by providing the following new SimObjects: * VirtIODeviceBase - Abstract base class for VirtIO devices. * PciVirtIO - VirtIO PCI transport interface. A VirtIO device is hooked up to the guest system by adding a PciVirtIO device to the PCI bus and connecting it to a VirtIO device using the vio parameter. New VirtIO devices should inherit from VirtIODevice base and implementing one or more VirtQueues. The VirtQueues are usually device-specific and all derive from the VirtQueue class. Queues must be registered with the base class from the constructor since the device assumes that the number of queues stay constant.