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2015-09-11dev: Add an underrun statistic to the HDLCD controllerAndreas Sandberg
Add a stat that counts buffer underruns in the HDLCD controller. The stat counts at most one underrun per frame since the controller aborts the current frame if it underruns.
2015-09-11dev, arm: Rewrite the HDLCD controllerAndreas Sandberg
Rewrite the HDLCD controller to use the new DMA engine and pixel pump. This fixes several bugs in the current implementation: * Broken/missing interrupt support (VSync, underrun, DMA end) * Fragile resolution changes (changing resolutions used to cause assertion errors). * Support for resolutions with a width that isn't divisible by 32. * The pixel clock can now be set dynamically. This breaks checkpoint compatibility. Checkpoints can be upgraded with the checkpoint conversion script. However, upgraded checkpoints won't contain the state of the current frame. That means that HDLCD controllers restoring from a converted checkpoint immediately start drawing a new frame (i.e, expect timing differences).
2015-09-01dev: Remove auto-serialization dependency in EtherLinkAndreas Sandberg
EtherLink currently uses a fire-and-forget link delay event that delays sending of packets by a fixed number of ticks. In order to serialize this event, it relies on the event queue's auto serialization support. However, support for event auto serialization has been broken for more than two years, which means that checkpoints of multi-system setups are likely to drop in-flight packets. This changeset the replaces rewrites this part of the EtherLink to use a packet queue instead. The queue contains a (tick, packet) tuple. The tick indicates when the packet will be ready. Instead of relying on event autoserialization, we now explicitly serialize the packet queue in the EhterLink::Link class. Note that this changeset changes the way in-flight packages are serialized. Old checkpoints will still load, but in-flight packets will be dropped (just as before). There has been no attempt to upgrade checkpoints since this would actually change the behavior of existing checkpoints.
2015-08-07dev: Implement a simple display timing generatorAndreas Sandberg
Timing generator for a pixel-based display. The timing generator is intended for display processors driving a standard rasterized display. The simplest possible display processor needs to derive from this class and override the nextPixel() method to feed the display with pixel data. Pixels are ordered relative to the top left corner of the display. Scan lines appear in the following order: * Vertical Sync (starting at line 0) * Vertical back porch * Visible lines * Vertical front porch Pixel order within a scan line: * Horizontal Sync * Horizontal Back Porch * Visible pixels * Horizontal Front Porch All events in the timing generator are automatically suspended on a drain() request and restarted on drainResume(). This is conceptually equivalent to clock gating when the pixel clock while the system is draining. By gating the pixel clock, we prevent display controllers from disturbing a memory system that is about to drain.
2015-08-07arm: Add support for programmable oscillatorsAndreas Sandberg
Add support for oscillators that can be programmed using the RealView / Versatile Express configuration interface. These oscillators are typically used for things like the pixel clock in the display controller. The default configurations support the oscillators from a Versatile Express motherboard (V2M-P1) with a CoreTile Express A15x2.
2015-08-07dev: Add a simple DMA engine that can be used by devicesAndreas Sandberg
Add a simple DMA engine that sits behind a FIFO. This engine can be used by devices that need to read large amounts of data (e.g., display controllers). Most aspects of the controller, such as FIFO size, maximum number of in-flight accesses, and maximum request sizes can be configured. The DMA copies blocks of data into its FIFO. Transfers are initiated with a call to startFill() command that takes a start address and a size. Advanced users can create a derived class that overrides the onEndOfBlock() callback that is triggered when the last request to a block has been issued. At this point, the DMA engine is ready to start fetching a new block of data, potentially from a different address range. The DMA engine stops issuing new requests while it is draining. Care must be taken to ensure that devices that are fed by a DMA engine are suspended while the system is draining to avoid buffer underruns.
2015-08-07base: Rewrite the CircleBuf to fix bugs and add serializationAndreas Sandberg
The CircleBuf class has at least one bug causing it to overwrite the wrong elements when wrapping. The current code has a lot of unused functionality and duplicated code. This changeset replaces the old implementation with a new version that supports serialization and arbitrary types in the buffer (not just char).
2015-08-07dev, x86: Fix serialization bug in the i8042 deviceAndreas Sandberg
The i8042 device drops the contents of a PS2 device's buffer when serializing, which results in corrupted PS2 state when continuing simulation after a checkpoint. This changeset fixes this bug and transitions the i8042 model to use the new serialization API that requires the serialize() method to be const.
2015-08-07dev: Make serialization in Sinic constantAndreas Sandberg
This changeset transitions the Sinic device to the new serialization framework that requires the serialization method to be constant.
2015-08-07base: Declare a type for context IDsAndreas Sandberg
Context IDs used to be declared as ad hoc (usually as int). This changeset introduces a typedef for ContextIDs and a constant for invalid context IDs.
2015-07-15dev: add support for multi gem5 runsGabor Dozsa
Multi gem5 is an extension to gem5 to enable parallel simulation of a distributed system (e.g. simulation of a pool of machines connected by Ethernet links). A multi gem5 run consists of seperate gem5 processes running in parallel (potentially on different hosts/slots on a cluster). Each gem5 process executes the simulation of a component of the simulated distributed system (e.g. a multi-core board with an Ethernet NIC). The patch implements the "distributed" Ethernet link device (dev/src/multi_etherlink.[hh.cc]). This device will send/receive (simulated) Ethernet packets to/from peer gem5 processes. The interface to talk to the peer gem5 processes is defined in dev/src/multi_iface.hh and in tcp_iface.hh. There is also a central message server process (util/multi/tcp_server.[hh,cc]) which acts like an Ethernet switch and transfers messages among the gem5 peers. A multi gem5 simulations can be kicked off by the util/multi/gem5-multi.sh wrapper script. Checkpoints are supported by multi-gem5. The checkpoint must be initiated by a single gem5 process. E.g., the gem5 process with rank 0 can take a checkpoint from the bootscript just before it invokes 'mpirun' to launch an MPI test. The message server process will notify all the other peer gem5 processes and make them take a checkpoint, too (after completing a global synchronisation to ensure that there are no inflight messages among gem5).
2015-07-07dev, arm: Add a device model that uses the NoMali modelAndreas Sandberg
Add a simple device shim that interfaces with the NoMali model library. The gem5 side of the interface supports Mali T60x/T62x/T760 GPUs. This device model pretends to be a Mali GPU, but doesn't render anything and executes in zero time.
2015-07-07sim: Refactor and simplify the drain APIAndreas Sandberg
The drain() call currently passes around a DrainManager pointer, which is now completely pointless since there is only ever one global DrainManager in the system. It also contains vestiges from the time when SimObjects had to keep track of their child objects that needed draining. This changeset moves all of the DrainState handling to the Drainable base class and changes the drain() and drainResume() calls to reflect this. Particularly, the drain() call has been updated to take no parameters (the DrainManager argument isn't needed) and return a DrainState instead of an unsigned integer (there is no point returning anything other than 0 or 1 any more). Drainable objects should return either DrainState::Draining (equivalent to returning 1 in the old system) if they need more time to drain or DrainState::Drained (equivalent to returning 0 in the old system) if they are already in a consistent state. Returning DrainState::Running is considered an error. Drain done signalling is now done through the signalDrainDone() method in the Drainable class instead of using the DrainManager directly. The new call checks if the state of the object is DrainState::Draining before notifying the drain manager. This means that it is safe to call signalDrainDone() without first checking if the simulator has requested draining. The intention here is to reduce the code needed to implement draining in simple objects.
2015-07-07sim: Decouple draining from the SimObject hierarchyAndreas Sandberg
Draining is currently done by traversing the SimObject graph and calling drain()/drainResume() on the SimObjects. This is not ideal when non-SimObjects (e.g., ports) need draining since this means that SimObjects owning those objects need to be aware of this. This changeset moves the responsibility for finding objects that need draining from SimObjects and the Python-side of the simulator to the DrainManager. The DrainManager now maintains a set of all objects that need draining. To reduce the overhead in classes owning non-SimObjects that need draining, objects inheriting from Drainable now automatically register with the DrainManager. If such an object is destroyed, it is automatically unregistered. This means that drain() and drainResume() should never be called directly on a Drainable object. While implementing the new functionality, the DrainManager has now been made thread safe. In practice, this means that it takes a lock whenever it manipulates the set of Drainable objects since SimObjects in different threads may create Drainable objects dynamically. Similarly, the drain counter is now an atomic_uint, which ensures that it is manipulated correctly when objects signal that they are done draining. A nice side effect of these changes is that it makes the drain state changes stricter, which the simulation scripts can exploit to avoid redundant drains.
2015-07-07sim: Make the drain state a global typed enumAndreas Sandberg
The drain state enum is currently a part of the Drainable interface. The same state machine will be used by the DrainManager to identify the global state of the simulator. Make the drain state a global typed enum to better cater for this usage scenario.
2015-07-07sim: Fix broken event unserializationAndreas Sandberg
Events expected to be unserialized using an event-specific unserializeEvent call. This call was never actually used, which meant the events relying on it never got unserialized (or scheduled after unserialization). Instead of relying on a custom call, we now use the normal serialization code again. In order to schedule the event correctly, the parrent object is expected to use the EventQueue::checkpointReschedule() call. This happens automatically for events that are serialized using the AutoSerialize mechanism.
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-06-09dev, arm: Include PIO size in AmbaDmaDevice constructorAndreas Sandberg
Make it possible to specify the size of the PIO space for an AMBA DMA device. Maintain backwards compatibility and default to zero.
2015-05-23arm, dev: Add support for a memory mapped generic timerAndreas Sandberg
There are cases when we don't want to use a system register mapped generic timer, but can't use the SP804. For example, when using KVM on aarch64, we want to intercept accesses to the generic timer, but can't do so if it is using the system register interface. In such cases, we need to use a memory-mapped generic timer. This changeset adds a device model that implements the memory mapped generic timer interface. The current implementation only supports a single frame (i.e., one virtual timer and one physical timer).
2015-05-23dev, arm: Add virtual timers to the generic timer modelAndreas Sandberg
The generic timer model currently does not support virtual counters. Virtual and physical counters both tick with the same frequency. However, virtual timers allow a hypervisor to set an offset that is subtracted from the counter when it is read. This enables the hypervisor to present a time base that ticks with virtual time in the VM (i.e., doesn't tick when the VM isn't running). Modern Linux kernels generally assume that virtual counters exist and try to use them by default.
2015-05-23dev, arm: Refactor and clean up the generic timer modelAndreas Sandberg
This changeset cleans up the generic timer a bit and moves most of the register juggling from the ISA code into a separate class in the same source file as the rest of the generic timer. It also removes the assumption that there is always 8 or fewer CPUs in the system. Instead of having a fixed limit, we now instantiate per-core timers as they are requested. This is all in preparation for other patches that add support for virtual timers and a memory mapped interface.
2015-05-23arm: Workaround incorrect HDLCD register order in kernelAndreas Sandberg
Some versions of the kernel incorrectly swap the red and blue color select registers. This changeset adds a workaround for that by swapping them when instantiating a PixelConverter.
2015-05-23base: Redesign internal frame buffer handlingAndreas Sandberg
Currently, frame buffer handling in gem5 is quite ad hoc. In practice, we pass around naked pointers to raw pixel data and expect consumers to convert frame buffers using the (broken) VideoConverter. This changeset completely redesigns the way we handle frame buffers internally. In summary, it fixes several color conversion bugs, adds support for more color formats (e.g., big endian), and makes the code base easier to follow. In the new world, gem5 always represents pixel data using the Pixel struct when pixels need to be passed between different classes (e.g., a display controller and the VNC server). Producers of entire frames (e.g., display controllers) should use the FrameBuffer class to represent a frame. Frame producers are expected to create one instance of the FrameBuffer class in their constructors and register it with its consumers once. Consumers are expected to check the dimensions of the frame buffer when they consume it. Conversion between the external representation and the internal representation is supported for all common "true color" RGB formats of up to 32-bit color depth. The external pixel representation is expected to be between 1 and 4 bytes in either big endian or little endian. Color channels are assumed to be contiguous ranges of bits within each pixel word. The external pixel value is scaled to an 8-bit internal representation using a floating multiplication to map it to the entire 8-bit range.
2015-05-05mem: Snoop into caches on uncacheable accessesAndreas Hansson
This patch takes a last step in fixing issues related to uncacheable accesses. We do not separate uncacheable memory from uncacheable devices, and in cases where it is really memory, there are valid scenarios where we need to snoop since we do not support cache maintenance instructions (yet). On snooping an uncacheable access we thus provide data if possible. In essence this makes uncacheable accesses IO coherent. The snoop filter is also queried to steer the snoops, but not updated since the uncacheable accesses do not allocate a block.
2015-04-29arch, base, dev, kern, sym: FreeBSD supportRuslan Bukin
This adds support for FreeBSD/aarch64 FS and SE mode (basic set of syscalls only) Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2015-04-23arm, dev: Add a UFS deviceRene de Jong
This patch introduces a UFS host controller and a UFS device. More information about the UFS standard can be found at the JEDEC site: http://www.jedec.org/standards-documents/results/jesd220 Note that the model does not implement the complete standard, and as such is not an actual implementation of UFS. The following SCSI commands are implemented: inquiry, read, read capacity, report LUNs, start/stop, test unit ready, verify, write, format unit, send diagnostic, synchronize cache, mode select, mode sense, request sense, unmap, write buffer and read buffer. This is sufficient for usage with Linux and Android. To interact with this model a kernel version 3.9 or above is needed.
2015-04-23arm, dev: Add a NAND flash timing modelRene de Jong
This adds a NAND flash timing model. This model takes the number of planes into account and is ultimately intended to be used as a high-level performance model for any device using flash. To access the memory, use either readMemory or writeMemory. To make use of the model you will need an interface model such as UFSHostDevice, which is part of a separate patch. At the moment the flash device is part of the ARM device tree since the only use if the UFSHostDevice, and that in turn relies on the ARM GIC.
2015-04-23dev: Add support for i2c devicesPeter Enns
This patch adds an I2C bus and base device. I2C is used to connect a variety of sensors, and this patch serves as a starting point to enable a range of I2C devices.
2015-04-23misc: Appease gcc 5.1Andreas Hansson
This patch fixes a few small issues to ensure gem5 compiles when using gcc 5.1. First, the GDB_REG_BYTES in the RemoteGDB header are, rather surprisingly, flagged as unused for both ARM and X86. Removing them, however, causes compilation errors as they are actually used in the source file. Moving the constant into the class definition fixes the issue. Possibly a gcc bug. Second, we have an unused EthPktData constructor using auto_ptr, and the latter is deprecated. Since the code is never used it is simply removed.
2015-04-08config: Support full-system with SST's memory systemCurtis Dunham
This patch adds an example configuration in ext/sst/tests/ that allows an SST/gem5 instance to simulate a 4-core AArch64 system with SST's memHierarchy components providing all the caches and memories.
2015-04-03dev: (un)serialize fix for the RTC and RTC Timer Interrupt eventsNikos Nikoleris
Restoring from a checkpoint fails if either the RTC or the RTC Timer Interrrupt event is disabled. The restored machine tried incorrectly to schedule the next event with negative offset. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2015-04-03dev: Extend access width for IDE control registersRuslan Bukin
Add 32-bit access width for PrimaryTiming register and 16bit for UDMAControl register as FreeBSD required. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2015-03-19arm: Add a GICv2m deviceMatt Evans
This patch adds a new PIO-accessible GICv2m shim. This shim has a PIO slave port on one side, and SPI 'wires' on the other. It accepts MSIs from the system and triggers SPIs on the GIC. It is configurable with a number of frames, each of which has a number of SPIs and a base SPI offset. A Linux driver for GICv2m is available upstream.
2015-03-19arm: Remove the 'magic MSI register' in the GIC (PL390)Matt Evans
This patch removes the code that added this magic register. A follow-up patch provides a GICv2m MSI shim that gives the same functionality in a standard ARM system architecture way.
2015-03-02dev, arm: Clean up PL011 and rewrite interrupt handlingAndreas Sandberg
The ARM PL011 UART model didn't clear and raise interrupts correctly. This changeset rewrites the whole interrupt handling and makes it both simpler and fixes several cases where the correct interrupts weren't raised or cleared. Additionally, it cleans up many other aspects of the code.
2015-03-02mem: Split port retry for all different packet classesAndreas Hansson
This patch fixes a long-standing isue with the port flow control. Before this patch the retry mechanism was shared between all different packet classes. As a result, a snoop response could get stuck behind a request waiting for a retry, even if the send/recv functions were split. This caused message-dependent deadlocks in stress-test scenarios. The patch splits the retry into one per packet (message) class. Thus, sendTimingReq has a corresponding recvReqRetry, sendTimingResp has recvRespRetry etc. Most of the changes to the code involve simply clarifying what type of request a specific object was accepting. The biggest change in functionality is in the cache downstream packet queue, facing the memory. This queue was shared by requests and snoop responses, and it is now split into two queues, each with their own flow control, but the same physical MasterPort. These changes fixes the previously seen deadlocks.
2015-02-16dev: Fix undefined behaviuor in i8254xGBeAndreas Hansson
This patch fixes a rather unfortunate oversight where the annotation pointer was used even though it is null. Somehow the code still works, but UBSan is rather unhappy. The use is now guarded, and the variable is initialised in the constructor (as well as init()).
2015-02-16arm: Wire up the GIC with the platform in the base classAndreas Sandberg
Move the (common) GIC initialization code that notifies the platform code of the new GIC to the base class (BaseGic) instead of the Pl390 implementation.
2015-02-11mem: Clarification of packet crossbar timingsMarco Balboni
This patch clarifies the packet timings annotated when going through a crossbar. The old 'firstWordDelay' is replaced by 'headerDelay' that represents the delay associated to the delivery of the header of the packet. The old 'lastWordDelay' is replaced by 'payloadDelay' that represents the delay needed to processing the payload of the packet. For now the uses and values remain identical. However, going forward the payloadDelay will be additive, and not include the headerDelay. Follow-on patches will make the headerDelay capture the pipeline latency incurred in the crossbar, whereas the payloadDelay will capture the additional serialisation delay.
2015-02-11dev: Remove unused system pointer in the Platform base classAndreas Sandberg
The Platform base class contains a pointer to an instance of the System which is never initialized. This can lead to subtle bugs since some architecture-specific platform implementations contain their own system pointer which is normally used. However, if the platform is accessed through a pointer to its base class, the dangling pointer will be used instead.
2015-02-03dev: Correctly clear interrupts in VirtIO PCIAndreas Sandberg
Correctly clear the PCI interrupt belonging to a VirtIO device when the ISR register is read.
2015-01-06dev: prevent intel 8254 timer counter events firing before startupcdirik
This change includes edits to Intel8254Timer to prevent counter events firing before startup to comply with SimObject initialization call sequence. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2015-01-03dev: prevent RTC events firing before startupCagdas Dirik
This change includes edits to MC146818 timer to prevent RTC events firing before startup to comply with SimObject initialization call sequence. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2014-12-23arm: Add stats to table walkerCurtis Dunham
This patch adds table walker stats for: - Walk events - Instruction vs Data - Page size histogram - Wait time and service time histograms - Pending requests histogram (per cycle) - measures dist. of L (p(1..) = how often busy, p(0) = how often idle) - Squashes, before starting and after completion
2014-12-08dev: Add response sanity checks in PioPortAndreas Sandberg
Add an assert in the PioPort that checks if a response packet from a device has the right flags set before passing it to them rest of the memory system.
2014-12-08dev: Correctly transform packets into responsesAndreas Sandberg
The VirtIO devices didn't correctly set the response flags in memory packets. This changeset adds the required Packet::makeResponse() calls.
2014-12-03ide: Accept the IDLE (0xe3) ATA command.Gabe Black
This command is supposed to set up a timer which will put the drive into a standby mode if it isn't sent a command within a given time out. Since most of the timeouts are generally significantly longer than a simulation would run anyway, and we don't have an implementation for standby mode to begin with, we can accept the command, do nothing, and report success.
2014-12-03dev: Support translating left and right ALT keys.Gabe Black
This is used primarily for VNC.
2014-12-02mem: Remove redundant Packet::allocate callsAndreas Hansson
This patch cleans up the packet memory allocation confusion. The data is always allocated at the requesting side, when a packet is created (or copied), and there is never a need for any device to allocate any space if it is merely responding to a paket. This behaviour is in line with how SystemC and TLM works as well, thus increasing interoperability, and matching established conventions. The redundant calls to Packet::allocate are removed, and the checks in the function are tightened up to make sure data is only ever allocated once. There are still some oddities in the packet copy constructor where we copy the data pointer if it is static (without ownership), and allocate new space if the data is dynamic (with ownership). The latter is being worked on further in a follow-on patch.
2014-11-24misc: Another round of static analysis fixupsAndreas Hansson
Mostly addressing uninitialised members.