Age | Commit message (Collapse) | Author |
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This patch adds a method to the Wavefront class to compute the actual workgroup
size. This can be different from the maximum workgroup size specified when
launching the kernel through the NDRange object. Current solution is still not
optimal, as we are computing these for each wavefront and the dispatcher also
needs to have this information and can't actually call
Wavefront::computeActuallWgSz before the wavefronts are being created. A long
term solution would be to have a Workgroup class that deals with all these
details.
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WFContext struct is currently unused and it has been rendered not useful in
saving and restoring the context of a Wavefront. Wavefront class should be
sufficient for that purpose and the runtime can figure out the memory size
it will need to allocate for a Wavefront through an IOCTL.
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Eliminate the VSZ constant that defined the Wavefront size (in numbers of work
items); replaced it with a parameter in the GPU.py configuration script.
Changed all data structures dependent on the Wavefront size to be dynamically
sized. Legal values of Wavefront size are 16, 32, 64 for now and checked at
initialization time.
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