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GpuTlbEntry was derived from a vanilla X86ISA::TlbEntry definition. It
wrapped the class and included an extra member "valid". This member was
intended to report on the validity of the entry, however it introduced
bugs when folks forgot to set field properly in the code. So, instead of
keeping the extra field which we might forget to set, we track validity by
using nullptr for invalid tlb entries (as the tlb entries are dynamically
allocated). This saves on the extra class definition and prevents bugs
creeping into the code since the checks are intrinsically tied into
accessing any of the X86ISA::TlbEntry members.
This changeset fixes the issues introduced by a8d030522, a4e722725, and
2a15bfd79.
Change-Id: I30ebe3ec223fb833f3795bf0403d0016ac9a8bc2
Reviewed-on: https://gem5-review.googlesource.com/10481
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
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change 2a15bfd79ced20a6d4cbf0a0a4c2fbb1444b9a44 introduced
a few bugs in the tlb of the cu. asserts in the gpu tlb
and cu expected the page table lookup() function to return
a bool, and this value was used directly in the gpu tlb's
assert and it was kept in the gpu tlb entry, where later
the cu would assert that it is true.
this change fixes the issue by checking the validity of
the pte pointer returned by lookup() in order to set
the validity of the tlb entry itself.
Change-Id: Ief1f205db65f1911fd132acd314e4407c5e3ffdf
Reviewed-on: https://gem5-review.googlesource.com/10001
Maintainer: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Rather than store the actual TLB entry that corresponds to a mapping,
we can just store some abstracted information (address, a few flags)
and then let the caller turn that into the appropriate entry. There
could potentially be some small amount of overhead from creating
entries vs. storing them and just installing them, but it's likely
pretty minimal since that only happens on a TLB miss (ideally rare),
and, if it is problematic, there could be some preallocated TLB
entries which are just minimally filled in as necessary.
This has the nice effect of finally making the page tables ISA
agnostic.
Change-Id: I11e630f60682f0a0029b0683eb8ff0135fbd4317
Reviewed-on: https://gem5-review.googlesource.com/7350
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
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This avoids having a copy in the lookup function itself, and the
declaration of a lot of temporary TLB entry pointers in callers. The
gpu TLB seems to have had the most dependence on the original signature
of the lookup function, partially because it was relying on a somewhat
unsafe copy to a TLB entry using a base class pointer type.
Change-Id: I8b1cf494468163deee000002d243541657faf57f
Reviewed-on: https://gem5-review.googlesource.com/7343
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Change-Id: Idd5992463bcf9154f823b82461070d1f1842cea3
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3746
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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fixes to appease clang++. tested on:
Ubuntu clang version 3.5.0-4ubuntu2~trusty2
(tags/RELEASE_350/final) (based on LLVM 3.5.0)
Ubuntu clang version 3.6.0-2ubuntu1~trusty1
(tags/RELEASE_360/final) (based on LLVM 3.6.0)
the fixes address the following five issues:
1) the exec continuations in gpu_static_inst.hh were marked
as protected when they should be public. here we mark
them as public
2) the Abs instruction uses std::abs() in its execute method.
because Abs is templated, it can also operate on U32 and U64,
types, which cause Abs::execute() to pass uint32_t and uint64_t
types to std::abs() respectively. this triggers a warning
because std::abs() has no effect in this case. to rememdy this
we add template specialization for the execute() method of Abs
when its template paramter is U32 or U64.
3) Some potocols that utilize the code in cprintf.hh were missing
includes to BoolVec.hh, which defines operator<< for the BoolVec
type. This would cause issues when the generated code would try
to pass a BoolVec type to a method in cprintf.hh that used
operator<< on an instance of a BoolVec.
4) Surprise, clang doesn't like it when you clobber all the bits
in a newly allocated object. I.e., this code:
tlb = new GpuTlbEntry\[size\];
std::memset(tlb, 0, sizeof(GpuTlbEntry) \* size);
Let's use std::vector to track the TLB entries in the GpuTlb now...
5) There were a few variables used only in DPRINTFs, so we mark them
with M5_VAR_USED.
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Fixing an issue with regStats not calling the parent class method
for most SimObjects in Gem5. This causes issues if one adds new
stats in the base class (since they are never initialized properly!).
Change-Id: Iebc5aa66f58816ef4295dc8e48a357558d76a77c
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Match changes in output stream.
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