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path: root/src/gpu-compute/shader.hh
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2017-03-07gpu-compute: Fix Python/C++ object hierarchy discrepanciesAndreas Sandberg
The GPUCoalescer and the Shader classes have different base classes in C++ and Python. This causes subtle bugs in SWIG and compilation errors for PyBind. Change-Id: I1ddd2a8ea43f083470538ddfea891347b21d14d8 Reviewed-by: Andreas Hansson <andreas.hansson@arm.com> Reviewed-on: https://gem5-review.googlesource.com/2228 Maintainer: Andreas Sandberg <andreas.sandberg@arm.com> Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com> Reviewed-by: Pierre-Yves PĂ©neau <pierre-yves.peneau@lirmm.fr> Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
2016-10-26gpu-compute: remove inst enums and use bit flag for attributesTony Gutierrez
this patch removes the GPUStaticInst enums that were defined in GPU.py. instead, a simple set of attribute flags that can be set in the base instruction class are used. this will help unify the attributes of HSAIL and machine ISA instructions within the model itself. because the static instrution now carries the attributes, a GPUDynInst must carry a pointer to a valid GPUStaticInst so a new static kernel launch instruction is added, which carries the attributes needed to perform a the kernel launch.
2016-04-07mem: Remove threadId from memory request classMitch Hayenga
In general, the ThreadID parameter is unnecessary in the memory system as the ContextID is what is used for the purposes of locks/wakeups. Since we allocate sequential ContextIDs for each thread on MT-enabled CPUs, ThreadID is unnecessary as the CPUs can identify the requesting thread through sideband info (SenderState / LSQ entries) or ContextID offset from the base ContextID for a cpu. This is a re-spin of 20264eb after the revert (bd1c6789) and includes some fixes of that commit.
2016-01-19gpu-compute: AMD's baseline GPU modelTony Gutierrez