Age | Commit message (Collapse) | Author |
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At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
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This change speeds up booting, especially in MP cases, by not executing
udelay() on the core but instead skipping ahead tha amount of time that is being
delayed.
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This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
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Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
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This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
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In the process make add skipFuction() to handle isa specific function skipping
instead of ifdefs and other ugliness. For almost all ABIs, 64 bit arguments can
only start in even registers. Size is now passed to getArgument() so that 32
bit systems can make decisions about register selection for 64 bit arguments.
The number argument is now passed by reference because getArgument() will need
to change it based on the size of the argument and the current argument number.
For ARM, if the argument number is odd and a 64-bit register is requested the
number must first be incremented to because all 64 bit arguments are passed
in an even argument register. Then the number will be incremented again to
access both halves of the argument.
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Also move the "Fault" reference counted pointer type into a separate file,
sim/fault.hh. It would be better to name this less similarly to sim/faults.hh
to reduce confusion, but fault.hh matches the name of the type. We could change
Fault to FaultPtr to match other pointer types, and then changing the name of
the file would make more sense.
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Hopefully it isn't used much
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When accessing arguments for a syscall, the position of an argument depends on
the policies of the ISA, how much space preceding arguments took up, and the
"alignment" of the index for this particular argument into the number of
possible storate locations. This change adjusts getSyscallArg to take its
index parameter by reference instead of value and to adjust it to point to the
possible location of the next argument on the stack, basically just after the
current one. This way, the rules for the new argument can be applied locally
without knowing about other arguments since those have already been taken into
account implicitly.
All system calls have also been changed to reflect the new interface. In a
number of cases this made the implementation clearer since it encourages
arguments to be collected in one place in order and then used as necessary
later, as opposed to scattering them throughout the function or using them in
place in long expressions. It also discourages using getSyscallArg over and
over to retrieve the same value when a temporary would do the job.
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This object encapsulates (or will eventually) the identity and characteristics
of the ISA in the CPU.
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--HG--
rename : src/sim/host.hh => src/base/types.hh
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Basically merge it in with Halted.
Also had to get rid of a few other functions that
called ThreadContext::deallocate(), including:
- InOrderCPU's setThreadRescheduleCondition.
- ThreadContext::exit(). This function was there to avoid terminating
simulation when one thread out of a multi-thread workload exits, but we
need to find a better (non-cpu-centric) way.
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object.
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Scons bug id: 2006 M5 Bug id: 308
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SE. Process still keeps track of the tc's it owns, but registration occurs
with the System, this eases the way for system-wide context Ids based on
registration.
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We're never going to do an alpha platform other than the one we've got.
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should configure their editors to not insert tabs
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--HG--
extra : convert_revision : 26e3edef06d6f82aaf162825c151d18faadd6e72
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--HG--
extra : convert_revision : d3656ab1e3c18251d4bcf6f5a31103d4b2dfdc43
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Also some bug fixes in MIPS ISA uncovered by g++ warnings
(Python string compares don't work in C++!).
--HG--
extra : convert_revision : b347cc0108f23890e9b73b3ee96059f0cea96cf6
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file with them all.
--HG--
extra : convert_revision : 427f6bd8f050861ace3bc0d354a1afa5fc8319e6
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--HG--
extra : convert_revision : 8b4927431189abc12201d13428a31b746cdb7dee
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architecture.
Move the argument files to src/sim and add a utility.cc file with a function
getArguments() that returns the given argument in the architecture specific fashion.
getArguments() was getArg() is the architecture specific Argument class and has had
all magic numbers replaced with meaningful constants. Also add a function to the
Argument class for testing if an argument is NULL.
--HG--
rename : src/arch/alpha/arguments.cc => src/sim/arguments.cc
rename : src/arch/alpha/arguments.hh => src/sim/arguments.hh
extra : convert_revision : 8b93667bafaa03b52aadb64d669adfe835266b8e
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Code was assuming that all argument registers followed in order from ArgumentReg0. There is now an ArgumentReg array which is indexed to find the right index. There is a constant, NumArgumentRegs, which can be used to protect against using an invalid ArgumentReg.
--HG--
extra : convert_revision : f448a3ca4d6adc3fc3323562870f70eec05a8a1f
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--HG--
extra : convert_revision : 832e52ba80cbab2f5bb6d5b5977a499d41b4d638
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dprintf aren't show in between the Cycle: name:
printing and the actual formatted string being printed
--HG--
extra : convert_revision : 8876ba938ba971f854bab490c9af10db039a2e83
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matter). Otherwise, when you turn on debugprintf alters the execution
--HG--
extra : convert_revision : 1c9a665e3b7234cacf06c31d2e7886244a9e82bc
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03cpu yet.
src/cpu/simple/base.cc:
Cpu's should start as unallocated, not suspended
src/cpu/simple_thread.cc:
Wait for a thread to be assigned to activate the cpu
src/kern/tru64/tru64.hh:
When looking for a open cpu to assign threads, look for an unallocated one, not a suspended one.
--HG--
extra : convert_revision : 5e3ad2e96b4a715ed38293ceaccff5b9f4ea7985
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automatic. The point is that now a subdirectory can be added
to the build process just by creating a SConscript file in it.
The process has two passes. On the first pass, all subdirs
of the root of the tree are searched for SConsopts files.
These files contain any command line options that ought to be
added for a particular subdirectory. On the second pass,
all subdirs of the src directory are searched for SConscript
files. These files describe how to build any given subdirectory.
I have added a Source() function. Any file (relative to the
directory in which the SConscript resides) passed to that
function is added to the build. Clean up everything to take
advantage of Source().
function is added to the list of files to be built.
--HG--
extra : convert_revision : 103f6b490d2eb224436688c89cdc015211c4fd30
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