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This patch moves all the memory backing store operations from the
independent memory controllers to the global physical memory. The main
reason for this patch is to allow address striping in a future set of
patches, but at this point it already provides some useful
functionality in that it is now possible to change the number of
memory controllers and their address mapping in combination with
checkpointing. Thus, the host and guest view of the memory backing
store are now completely separate.
With this patch, the individual memory controllers are far simpler as
all responsibility for serializing/unserializing is moved to the
physical memory. Currently, the functionality is more or less moved
from AbstractMemory to PhysicalMemory without any major
changes. However, in a future patch the physical memory will also
resolve any ranges that are interleaved and properly assign the
backing store to the memory controllers, and keep the host memory as a
single contigous chunk per address range.
Functionality for future extensions which involve CPU virtualization
also enable the host to get pointers to the backing store.
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This patch takes the final plunge and transitions from the templated
Range class to the more specific AddrRange. In doing so it changes the
obvious Range<Addr> to AddrRange, and also bumps the range_map to be
AddrRangeMap.
In addition to the obvious changes, including the removal of redundant
includes, this patch also does some house keeping in preparing for the
introduction of address interleaving support in the ranges. The Range
class is also stripped of all the functionality that is never used.
--HG--
rename : src/base/range.hh => src/base/addr_range.hh
rename : src/base/range_map.hh => src/base/addr_range_map.hh
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This patch makes the address-range related members const. The change
is trivial and merely ensures that they can be called on a const
memory.
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Added per-master stats (similar to cache stats) to physmem.
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This patch removes the assumption on having on single instance of
PhysicalMemory, and enables a distributed memory where the individual
memories in the system are each responsible for a single contiguous
address range.
All memories inherit from an AbstractMemory that encompasses the basic
behaviuor of a random access memory, and provides untimed access
methods. What was previously called PhysicalMemory is now
SimpleMemory, and a subclass of AbstractMemory. All future types of
memory controllers should inherit from AbstractMemory.
To enable e.g. the atomic CPU and RubyPort to access the now
distributed memory, the system has a wrapper class, called
PhysicalMemory that is aware of all the memories in the system and
their associated address ranges. This class thus acts as an
infinitely-fast bus and performs address decoding for these "shortcut"
accesses. Each memory can specify that it should not be part of the
global address map (used e.g. by the functional memories by some
testers). Moreover, each memory can be configured to be reported to
the OS configuration table, useful for populating ATAG structures, and
any potential ACPI tables.
Checkpointing support currently assumes that all memories have the
same size and organisation when creating and resuming from the
checkpoint. A future patch will enable a more flexible
re-organisation.
--HG--
rename : src/mem/PhysicalMemory.py => src/mem/AbstractMemory.py
rename : src/mem/PhysicalMemory.py => src/mem/SimpleMemory.py
rename : src/mem/physical.cc => src/mem/abstract_mem.cc
rename : src/mem/physical.hh => src/mem/abstract_mem.hh
rename : src/mem/physical.cc => src/mem/simple_mem.cc
rename : src/mem/physical.hh => src/mem/simple_mem.hh
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