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2017-06-20mem: Replace EventWrapper in PacketQueue with EventFunctionWrapperSean Wilson
In order to replicate the same `name()` output with `PacketQueue`, subclasses using EventFunctionWrapper must initialize PacketQueue with their own name so the sendEvent holds the name of the subclass. Change-Id: Ib091e118bab8858192e1d1370d61def42958ec29 Signed-off-by: Sean Wilson <spwilson2@wisc.edu> Reviewed-on: https://gem5-review.googlesource.com/3744 Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com> Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
2016-11-09style: [patch 1/22] use /r/3648/ to reorganize includesBrandon Potter
2015-07-20mem: add boolean to disable PacketQueue's size sanity checkBrad Beckmann
the sanity check, while generally useful for exposing memory system bugs, may be spurious with respect to GPU workloads, which may generate many more requests than typical CPU workloads. the large number of requests generated by the GPU may cause the req/resp queues to back up, thus queueing more than 100 packets.
2015-11-06mem: Order packet queue only on matching addressesAndreas Hansson
Instead of conservatively enforcing order for all packets, which may negatively impact the simulated-system performance, this patch updates the packet queue such that it only applies the restriction if there are already packets with the same address in the queue. The basic need for the order enforcement is due to coherency interactions where requests/responses to the same cache line must not over-take each other. We rely on the fact that any packet that needs order enforcement will have a block-aligned address. Thus, there is no need for the queue to know about the cacheline size.
2015-07-13mem: Fix (ab)use of emplace to avoid temporary object creationAndreas Hansson
2015-07-07sim: Refactor and simplify the drain APIAndreas Sandberg
The drain() call currently passes around a DrainManager pointer, which is now completely pointless since there is only ever one global DrainManager in the system. It also contains vestiges from the time when SimObjects had to keep track of their child objects that needed draining. This changeset moves all of the DrainState handling to the Drainable base class and changes the drain() and drainResume() calls to reflect this. Particularly, the drain() call has been updated to take no parameters (the DrainManager argument isn't needed) and return a DrainState instead of an unsigned integer (there is no point returning anything other than 0 or 1 any more). Drainable objects should return either DrainState::Draining (equivalent to returning 1 in the old system) if they need more time to drain or DrainState::Drained (equivalent to returning 0 in the old system) if they are already in a consistent state. Returning DrainState::Running is considered an error. Drain done signalling is now done through the signalDrainDone() method in the Drainable class instead of using the DrainManager directly. The new call checks if the state of the object is DrainState::Draining before notifying the drain manager. This means that it is safe to call signalDrainDone() without first checking if the simulator has requested draining. The intention here is to reduce the code needed to implement draining in simple objects.
2015-03-19mem: Use emplace front/back for deferred packetsAndreas Hansson
Embrace C++11 for the deferred packets as we actually store the objects in the data structure, and not just pointers.
2015-03-02mem: Add option to force in-order insertion in PacketQueueStephan Diestelhorst
By default, the packet queue is ordered by the ticks of the to-be-sent packages. With the recent modifications of packages sinking their header time when their resposne leaves the caches, there could be cases of MSHR targets being allocated and ordered A, B, but their responses being sent out in the order B,A. This led to inconsistencies in bus traffic, in particular the snoop filter observing first a ReadExResp and later a ReadRespWithInv. Logically, these were ordered the other way around behind the MSHR, but due to the timing adjustments when inserting into the PacketQueue, they were sent out in the wrong order on the bus, confusing the snoop filter. This patch adds a flag (off by default) such that these special cases can request in-order insertion into the packet queue, which might offset timing slighty. This is expected to occur rarely and not affect timing results.
2015-03-02mem: Split port retry for all different packet classesAndreas Hansson
This patch fixes a long-standing isue with the port flow control. Before this patch the retry mechanism was shared between all different packet classes. As a result, a snoop response could get stuck behind a request waiting for a retry, even if the send/recv functions were split. This caused message-dependent deadlocks in stress-test scenarios. The patch splits the retry into one per packet (message) class. Thus, sendTimingReq has a corresponding recvReqRetry, sendTimingResp has recvRespRetry etc. Most of the changes to the code involve simply clarifying what type of request a specific object was accepting. The biggest change in functionality is in the cache downstream packet queue, facing the memory. This queue was shared by requests and snoop responses, and it is now split into two queues, each with their own flow control, but the same physical MasterPort. These changes fixes the previously seen deadlocks.
2014-10-09mem: Allow packet queue to move next send event forwardAndreas Hansson
This patch changes the packet queue such that when scheduling a send, the queue is allowed to move the event forward.
2014-09-03mem: Packet queue clean upAndreas Hansson
No change in functionality, just a bit of tidying up.
2013-04-22mem: Adding verbose debug output in the memory systemUri Wiener
This patch provides useful printouts throughut the memory system. This includes pretty-printed cache tags and function call messages (call-stack like).
2013-01-07mem: Add sanity check to packet queue sizeAndreas Hansson
This patch adds a basic check to ensure that the packet queue does not grow absurdly large. The queue should only be used to store packets that were delayed due to blocking from the neighbouring port, and not for actual storage. Thus, a limit of 100 has been chosen for now (which is already quite substantial).
2012-11-16sim: have a curTick per eventqNilay Vaish
This patch adds a _curTick variable to an eventq. This variable is updated whenever an event is serviced in function serviceOne(), or all events upto a particular time are processed in function serviceEvents(). This change helps when there are eventqs that do not make use of curTick for scheduling events.
2012-11-02sim: Move the draining interface into a separate base classAndreas Sandberg
This patch moves the draining interface from SimObject to a separate class that can be used by any object needing draining. However, objects not visible to the Python code (i.e., objects not deriving from SimObject) still depend on their parents informing them when to drain. This patch also gets rid of the CountedDrainEvent (which isn't really an event) and replaces it with a DrainManager.
2012-08-22Port: Extend the QueuedPort interface and use where appropriateAndreas Hansson
This patch extends the queued port interfaces with methods for scheduling the transmission of a timing request/response. The methods are named similar to the corresponding sendTiming(Snoop)Req/Resp, replacing the "send" with "sched". As the queues are currently unbounded, the methods always succeed and hence do not return a value. This functionality was previously provided in the subclasses by calling PacketQueue::schedSendTiming with the appropriate parameters. With this change, there is no need to introduce these extra methods in the subclasses, and the use of the queued interface is more uniform and explicit.
2012-08-21PacketQueue: Allow queuing in the same tick as desired send tickAndreas Hansson
This patch allows packets to be enqueued in the same tick as they are intended to be sent. This does not imply they actually are sent that tick, although that is possible. This change is useful for module that use the queued ports primarly to avoid handling the flow control involved in sending and retrying packets.
2012-08-15O3,ARM: fix some problems with drain/switchout functionality and add Drain ↵Anthony Gutierrez
DPRINTFs This patch fixes some problems with the drain/switchout functionality for the O3 cpu and for the ARM ISA and adds some useful debug print statements. This is an incremental fix as there are still a few bugs/mem leaks with the switchout code. Particularly when switching from an O3CPU to a TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA I haven't encountered any more assertion failures; now the kernel will typically panic inside of simulation.
2012-05-01MEM: Separate requests and responses for timing accessesAndreas Hansson
This patch moves send/recvTiming and send/recvTimingSnoop from the Port base class to the MasterPort and SlavePort, and also splits them into separate member functions for requests and responses: send/recvTimingReq, send/recvTimingResp, and send/recvTimingSnoopReq, send/recvTimingSnoopResp. A master port sends requests and receives responses, and also receives snoop requests and sends snoop responses. A slave port has the reciprocal behaviour as it receives requests and sends responses, and sends snoop requests and receives snoop responses. For all MemObjects that have only master ports or slave ports (but not both), e.g. a CPU, or a PIO device, this patch merely adds more clarity to what kind of access is taking place. For example, a CPU port used to call sendTiming, and will now call sendTimingReq. Similarly, a response previously came back through recvTiming, which is now recvTimingResp. For the modules that have both master and slave ports, e.g. the bus, the behaviour was previously relying on branches based on pkt->isRequest(), and this is now replaced with a direct call to the apprioriate member function depending on the type of access. Please note that send/recvRetry is still shared by all the timing accessors and remains in the Port base class for now (to maintain the current bus functionality and avoid changing the statistics of all regressions). The packet queue is split into a MasterPort and SlavePort version to facilitate the use of the new timing accessors. All uses of the PacketQueue are updated accordingly. With this patch, the type of packet (request or response) is now well defined for each type of access, and asserts on pkt->isRequest() and pkt->isResponse() are now moved to the appropriate send member functions. It is also worth noting that sendTimingSnoopReq no longer returns a boolean, as the semantics do not alow snoop requests to be rejected or stalled. All these assumptions are now excplicitly part of the port interface itself.
2012-04-14MEM: Separate snoops and normal memory requests/responsesAndreas Hansson
This patch introduces port access methods that separates snoop request/responses from normal memory request/responses. The differentiation is made for functional, atomic and timing accesses and builds on the introduction of master and slave ports. Before the introduction of this patch, the packets belonging to the different phases of the protocol (request -> [forwarded snoop request -> snoop response]* -> response) all use the same port access functions, even though the snoop packets flow in the opposite direction to the normal packet. That is, a coherent master sends normal request and receives responses, but receives snoop requests and sends snoop responses (vice versa for the slave). These two distinct phases now use different access functions, as described below. Starting with the functional access, a master sends a request to a slave through sendFunctional, and the request packet is turned into a response before the call returns. In a system without cache coherence, this is all that is needed from the functional interface. For the cache-coherent scenario, a slave also sends snoop requests to coherent masters through sendFunctionalSnoop, with responses returned within the same packet pointer. This is currently used by the bus and caches, and the LSQ of the O3 CPU. The send/recvFunctional and send/recvFunctionalSnoop are moved from the Port super class to the appropriate subclass. Atomic accesses follow the same flow as functional accesses, with request being sent from master to slave through sendAtomic. In the case of cache-coherent ports, a slave can send snoop requests to a master through sendAtomicSnoop. Just as for the functional access methods, the atomic send and receive member functions are moved to the appropriate subclasses. The timing access methods are different from the functional and atomic in that requests and responses are separated in time and send/recvTiming are used for both directions. Hence, a master uses sendTiming to send a request to a slave, and a slave uses sendTiming to send a response back to a master, at a later point in time. Snoop requests and responses travel in the opposite direction, similar to what happens in functional and atomic accesses. With the introduction of this patch, it is possible to determine the direction of packets in the bus, and no longer necessary to look for both a master and a slave port with the requested port id. In contrast to the normal recvFunctional, recvAtomic and recvTiming that are pure virtual functions, the recvFunctionalSnoop, recvAtomicSnoop and recvTimingSnoop have a default implementation that calls panic. This is to allow non-coherent master and slave ports to not implement these functions.
2012-03-22MEM: Split SimpleTimingPort into PacketQueue and portsAndreas Hansson
This patch decouples the queueing and the port interactions to simplify the introduction of the master and slave ports. By separating the queueing functionality from the port itself, it becomes much easier to distinguish between master and slave ports, and still retain the queueing ability for both (without code duplication). As part of the split into a PacketQueue and a port, there is now also a hierarchy of two port classes, QueuedPort and SimpleTimingPort. The QueuedPort is useful for ports that want to leave the packet transmission of outgoing packets to the queue and is used by both master and slave ports. The SimpleTimingPort inherits from the QueuedPort and adds the implemention of recvTiming and recvFunctional through recvAtomic. The PioPort and MessagePort are cleaned up as part of the changes. --HG-- rename : src/mem/tport.cc => src/mem/packet_queue.cc rename : src/mem/tport.hh => src/mem/packet_queue.hh