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2018-09-24mem-ruby: Fix a bug in MessageBuffer randomizationXianwei Zhang
In the previous implementation, messages are randomly inserted with delays only if both RubySystem and MessageBuffer randomization flags are set true. However, to find race conditions and cover more slicc transitions, ruby random testers rely on setting RubySystem flag to turn on randomization on all message buffers. As a fix, this patch enables a message buffer to have randomization when either RubySystem or its own flag is set. Change-Id: I1e076908ff07e5846ebad4f4fc1c8f28d40bbfd4 Reviewed-on: https://gem5-review.googlesource.com/12784 Reviewed-by: Jason Lowe-Power <jason@lowepower.com> Maintainer: Jason Lowe-Power <jason@lowepower.com>
2017-12-04misc: Rename misc.(hh|cc) to logging.(hh|cc)Gabe Black
These files aren't a collection of miscellaneous stuff, they're the definition of the Logger interface, and a few utility macros for calling into that interface (panic, warn, etc.). Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1 Reviewed-on: https://gem5-review.googlesource.com/6226 Reviewed-by: Brandon Potter <Brandon.Potter@amd.com> Maintainer: Gabe Black <gabeblack@google.com>
2017-01-19ruby: Check MessageBuffer space in garnet NetworkInterfaceMatthew Poremba
Garnet's NetworkInterface does not consider the size of MessageBuffers when ejecting a Message from the network. Add a size check for the MessageBuffer and only enqueue if space is available. If space is not available, the message if placed in a queue and the credit is held. A callback from the MessageBuffer is implemented to wake the NetworkInterface. If there are messages in the stalled queue, they are processed first, in a FIFO manner and if succesfully ejected, the credit is finally sent back upstream. The maximum size of the stall queue is equal to the number of valid VNETs with MessageBuffers attached.
2017-01-19ruby: Add occupancy stats to MessageBuffersMatthew Poremba
This patch is an updated version of /r/3297. "The most important statistic for measuring memory hierarchy performance is throughput, which is affected by independent variables, buffer sizing and communication latency. It is difficult/impossible to debug performance issues through series buffers without knowing which are the bottlenecks. For finite buffers, this patch adds statistics for the average number of messages in the buffer, the occupancy of the buffer slots, and number of message stalls."
2016-11-09style: [patch 1/22] use /r/3648/ to reorganize includesBrandon Potter
2016-12-20ruby: Make MessageBuffers actually finite sizedJoel Hestness
When Ruby controllers stall messages in MessageBuffers, the buffer moves those messages off the priority heap and into a per-address stall map. When buffers are finite-sized, the test areNSlotsAvailable() only checks the size of the priority heap, but ignores the stall map, so the map is allowed to grow unbounded if the controller stalls numerous messages. This patch fixes the problem by tracking the stall map size and testing the total number of messages in the buffer appropriately.
2016-12-02ruby: Fix overflow reported by ASAN in MessageBuffer.Matthew Poremba
In MessageBuffer the m_not_avail_count member is incremented but not used. This causes an overflow reported by ASAN. This patch changes from an int to Stats::Scalar, since the count is useful in debugging finite MessageBuffers.
2016-02-06style: fix missing spaces in control statementsSteve Reinhardt
Result of running 'hg m5style --skip-all --fix-control -a'.
2015-10-14ruby: remove unused functionalRead() function.Nilay Vaish
Not required since functional reads cannot rely on messages that are inflight.
2015-09-18ruby: print addresses in hexNilay Vaish
Changeset 4872dbdea907 replaced Address by Addr, but did not make changes to print statements. So the addresses which were being printed in hex earlier along with their line address, were now being printed in decimals. This patch adds a function printAddress(Addr) that can be used to print the address in hex along with the lines address. This function has been put to use in some of the places. At other places, change has been made to print just the address in hex.
2015-09-16ruby: message buffer, timer table: significant changesNilay Vaish
This patch changes MessageBuffer and TimerTable, two structures used for buffering messages by components in ruby. These structures would no longer maintain pointers to clock objects. Functions in these structures have been changed to take as input current time in Tick. Similarly, these structures will not operate on Cycle valued latencies for different operations. The corresponding functions would need to be provided with these latencies by components invoking the relevant functions. These latencies should also be in Ticks. I felt the need for these changes while trying to speed up ruby. The ultimate aim is to eliminate Consumer class and replace it with an EventManager object in the MessageBuffer and TimerTable classes. This object would be used for scheduling events. The event itself would contain information on the object and function to be invoked. In hindsight, it seems I should have done this while I was moving away from use of a single global clock in the memory system. That change led to introduction of clock objects that replaced the global clock object. It never crossed my mind that having clock object pointers is not a good design. And now I really don't like the fact that we have separate consumer, receiver and sender pointers in message buffers.
2015-09-16ruby: rename System.{hh,cc} to RubySystem.{hh,cc}David Hashe
The eventual aim of this change is to pass RubySystem pointers through to objects generated from the SLICC protocol code. Because some of these objects need to dereference their RubySystem pointers, they need access to the System.hh header file. In src/mem/ruby/SConscript, the MakeInclude function creates single-line header files in the build directory that do nothing except include the corresponding header file from the source tree. However, SLICC also generates a list of header files from its symbol table, and writes it to mem/protocol/Types.hh in the build directory. This code assumes that the header file name is the same as the class name. The end result of this is the many of the generated slicc files try to include RubySystem.hh, when the file they really need is System.hh. The path of least resistence is just to rename System.hh to RubySystem.hh. --HG-- rename : src/mem/ruby/system/System.cc => src/mem/ruby/system/RubySystem.cc rename : src/mem/ruby/system/System.hh => src/mem/ruby/system/RubySystem.hh
2015-08-19ruby: reverts to changeset: bf82f1f7b040Nilay Vaish
2015-08-14ruby: remove unused functionalRead() function.Nilay Vaish
2015-08-14ruby: replace Address by AddrNilay Vaish
This patch eliminates the type Address defined by the ruby memory system. This memory system would now use the type Addr that is in use by the rest of the system.
2015-08-14ruby: Expose MessageBuffers as SimObjectsJoel Hestness
Expose MessageBuffers from SLICC controllers as SimObjects that can be manipulated in Python. This patch has numerous benefits: 1) First and foremost, it exposes MessageBuffers as SimObjects that can be manipulated in Python code. This allows parameters to be set and checked in Python code to avoid obfuscating parameters within protocol files. Further, now as SimObjects, MessageBuffer parameters are printed to config output files as a way to track parameters across simulations (e.g. buffer sizes) 2) Cleans up special-case code for responseFromMemory buffers, and aligns their instantiation and use with mandatoryQueue buffers. These two special buffers are the only MessageBuffers that are exposed to components outside of SLICC controllers, and they're both slave ends of these buffers. They should be exposed outside of SLICC in the same way, and this patch does it. 3) Distinguishes buffer-specific parameters from buffer-to-network parameters. Specifically, buffer size, randomization, ordering, recycle latency, and ports are all specific to a MessageBuffer, while the virtual network ID and type are intrinsics of how the buffer is connected to network ports. The former are specified in the Python object, while the latter are specified in the controller *.sm files. Unlike buffer-specific parameters, which may need to change depending on the simulated system structure, buffer-to-network parameters can be specified statically for most or all different simulated systems.
2015-07-20ruby: improved stall and wait debuggingBrad Beckmann
Added dprintfs and asserts for identifying stall and wait bugs.
2015-07-20ruby: Fix for stallAndWait bugDavid Hashe
It was previously possible for a stalled message to be reordered after an incomming message. This patch ensures that any stalled message stays in its original request order.
2015-07-10ruby: replace global g_system_ptr with per-object pointersBrandon Potter
This is another step in the process of removing global variables from Ruby to enable multiple RubySystem instances in a single simulation. With possibly multiple RubySystem objects, we can no longer use a global variable to find "the" RubySystem object. Instead, each Ruby component has to carry a pointer to the RubySystem object to which it belongs.
2015-07-04ruby: remove message buffer nodeNilay Vaish
This structure's only purpose was to provide a comparison function for ordering messages in the MessageBuffer. The comparison function is now being moved to the Message class itself. So we no longer require this structure.
2015-05-19ruby: Fix RubySystem warm-up and cool-down scopeJoel Hestness
The processes of warming up and cooling down Ruby caches are simulation-wide processes, not just RubySystem instance-specific processes. Thus, the warm-up and cool-down variables should be globally visible to any Ruby components participating in either process. Make these variables static members and track the warm-up and cool-down processes as appropriate. This patch also has two side benefits: 1) It removes references to the RubySystem g_system_ptr, which are problematic for allowing multiple RubySystem instances in a single simulation. Warmup and cooldown variables being static (global) reduces the need for instance-specific dereferences through the RubySystem. 2) From the AbstractController, it removes local RubySystem pointers, which are used inconsistently with other uses of the RubySystem: 11 other uses reference the RubySystem with the g_system_ptr. Only sequencers have local pointers.
2014-11-06ruby: interface with classic memory controllerNilay Vaish
This patch is the final in the series. The whole series and this patch in particular were written with the aim of interfacing ruby's directory controller with the memory controller in the classic memory system. This is being done since ruby's memory controller has not being kept up to date with the changes going on in DRAMs. Classic's memory controller is more up to date and supports multiple different types of DRAM. This also brings classic and ruby ever more close. The patch also changes ruby's memory controller to expose the same interface.
2014-09-03base: Use the global Mersenne twister throughoutAndreas Hansson
This patch tidies up random number generation to ensure that it is done consistently throughout the code base. In essence this involves a clean-up of Ruby, and some code simplifications in the traffic generator. As part of this patch a bunch of skewed distributions (off-by-one etc) have been fixed. Note that a single global random number generator is used, and that the object instantiation order will impact the behaviour (the sequence of numbers will be unaffected, but if module A calles random before module B then they would obviously see a different outcome). The dependency on the instantiation order is true in any case due to the execution-model of gem5, so we leave it as is. Also note that the global ranom generator is not thread safe at this point. Regressions using the memtest, TrafficGen or any Ruby tester are affected and will be updated accordingly.
2014-09-01ruby: move files from ruby/system to ruby/structuresNilay Vaish
The directory ruby/system is crowded and unorganized. Hence, the files the hold actual physical structures, are being moved to the directory ruby/structures. This includes Cache Memory, Directory Memory, Memory Controller, Wire Buffer, TBE Table, Perfect Cache Memory, Timer Table, Bank Array. The directory ruby/systems has the glue code that holds these structures together. --HG-- rename : src/mem/ruby/system/MachineID.hh => src/mem/ruby/common/MachineID.hh rename : src/mem/ruby/buffers/MessageBuffer.cc => src/mem/ruby/network/MessageBuffer.cc rename : src/mem/ruby/buffers/MessageBuffer.hh => src/mem/ruby/network/MessageBuffer.hh rename : src/mem/ruby/buffers/MessageBufferNode.cc => src/mem/ruby/network/MessageBufferNode.cc rename : src/mem/ruby/buffers/MessageBufferNode.hh => src/mem/ruby/network/MessageBufferNode.hh rename : src/mem/ruby/system/AbstractReplacementPolicy.hh => src/mem/ruby/structures/AbstractReplacementPolicy.hh rename : src/mem/ruby/system/BankedArray.cc => src/mem/ruby/structures/BankedArray.cc rename : src/mem/ruby/system/BankedArray.hh => src/mem/ruby/structures/BankedArray.hh rename : src/mem/ruby/system/Cache.py => src/mem/ruby/structures/Cache.py rename : src/mem/ruby/system/CacheMemory.cc => src/mem/ruby/structures/CacheMemory.cc rename : src/mem/ruby/system/CacheMemory.hh => src/mem/ruby/structures/CacheMemory.hh rename : src/mem/ruby/system/DirectoryMemory.cc => src/mem/ruby/structures/DirectoryMemory.cc rename : src/mem/ruby/system/DirectoryMemory.hh => src/mem/ruby/structures/DirectoryMemory.hh rename : src/mem/ruby/system/DirectoryMemory.py => src/mem/ruby/structures/DirectoryMemory.py rename : src/mem/ruby/system/LRUPolicy.hh => src/mem/ruby/structures/LRUPolicy.hh rename : src/mem/ruby/system/MemoryControl.cc => src/mem/ruby/structures/MemoryControl.cc rename : src/mem/ruby/system/MemoryControl.hh => src/mem/ruby/structures/MemoryControl.hh rename : src/mem/ruby/system/MemoryControl.py => src/mem/ruby/structures/MemoryControl.py rename : src/mem/ruby/system/MemoryNode.cc => src/mem/ruby/structures/MemoryNode.cc rename : src/mem/ruby/system/MemoryNode.hh => src/mem/ruby/structures/MemoryNode.hh rename : src/mem/ruby/system/MemoryVector.hh => src/mem/ruby/structures/MemoryVector.hh rename : src/mem/ruby/system/PerfectCacheMemory.hh => src/mem/ruby/structures/PerfectCacheMemory.hh rename : src/mem/ruby/system/PersistentTable.cc => src/mem/ruby/structures/PersistentTable.cc rename : src/mem/ruby/system/PersistentTable.hh => src/mem/ruby/structures/PersistentTable.hh rename : src/mem/ruby/system/PseudoLRUPolicy.hh => src/mem/ruby/structures/PseudoLRUPolicy.hh rename : src/mem/ruby/system/RubyMemoryControl.cc => src/mem/ruby/structures/RubyMemoryControl.cc rename : src/mem/ruby/system/RubyMemoryControl.hh => src/mem/ruby/structures/RubyMemoryControl.hh rename : src/mem/ruby/system/RubyMemoryControl.py => src/mem/ruby/structures/RubyMemoryControl.py rename : src/mem/ruby/system/SparseMemory.cc => src/mem/ruby/structures/SparseMemory.cc rename : src/mem/ruby/system/SparseMemory.hh => src/mem/ruby/structures/SparseMemory.hh rename : src/mem/ruby/system/TBETable.hh => src/mem/ruby/structures/TBETable.hh rename : src/mem/ruby/system/TimerTable.cc => src/mem/ruby/structures/TimerTable.cc rename : src/mem/ruby/system/TimerTable.hh => src/mem/ruby/structures/TimerTable.hh rename : src/mem/ruby/system/WireBuffer.cc => src/mem/ruby/structures/WireBuffer.cc rename : src/mem/ruby/system/WireBuffer.hh => src/mem/ruby/structures/WireBuffer.hh rename : src/mem/ruby/system/WireBuffer.py => src/mem/ruby/structures/WireBuffer.py rename : src/mem/ruby/recorder/CacheRecorder.cc => src/mem/ruby/system/CacheRecorder.cc rename : src/mem/ruby/recorder/CacheRecorder.hh => src/mem/ruby/system/CacheRecorder.hh