Age | Commit message (Collapse) | Author |
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This patch makes the Switch structure inherit from BasicRouter, as is
done in two other networks.
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This patch removes printConfig() functions from all structures in Ruby.
Most of the information is already part of config.ini, and where ever it
is not, it would become in due course.
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This patch removes some of the unused typedefs. It also moves
some of the typedefs from Global.hh to TypeDefines.hh. The patch
also eliminates the file NodeID.hh.
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Overall, continue to progress Ruby debug messages to more of the normal M5
debug message style
- add a name() to the Ruby Throttle & PerfectSwitch objects so that the debug output
isn't littered w/"global:" everywhere.
- clean up messages that print over multiple lines when possible
- clean up duplicate prints in the message buffer
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Currently the wakeup function for the PerfectSwitch contains three loops -
loop on number of virtual networks
loop on number of incoming links
loop till all messages for this (link, network) have been routed
With an 8 processor mesh network and Hammer protocol, about 11-12% of the
was observed to have been spent in this function, which is the highest
amongst all the functions. It was found that the innermost loop is executed
about 45 times per invocation of the wakeup function, when each invocation
of the wakeup function processes just about one message.
The patch tries to do away with the redundant executions of the innermost
loop. Counters have been added for each virtual network that record the
number of messages that need to be routed for that virtual network. The
inner loops are only executed when the number of messages for that particular
virtual network > 0. This does away with almost 80% of the executions of the
innermost loop. The function now consumes about 5-6% of the total execution
time.
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add a couple of helper functions to base for deleteing all pointers in
a container and outputting containers to a stream
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Do not use "using namespace std;" in headers
Include header files as needed
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This basically means changing all #include statements and changing
autogenerated code so that it generates the correct paths. Because
slicc generates #includes, I had to hard code the include paths to
mem/protocol.
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We eventually plan to replace the m5 cache hierarchy with the GEMS
hierarchy, but for now we will make both live alongside eachother.
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