Age | Commit message (Collapse) | Author |
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The previous changeset (9863:9483739f83ee) used STL vector containers to
dynamically allocate stats in the Ruby SimpleNetwork, Switch and Throttle. For
gcc versions before at least 4.6.3, this causes the standard vector allocator
to call Stats copy constructors (a no-no, since stats should be allocated in
the body of each SimObject instance). Since the size of these stats arrays is
known at compile time (NOTE: after code generation), this patch changes their
allocation to be static rather than using an STL vector.
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This code seems not to be of any use now. There is no path in the simulator
that allows for reconfiguring the network. A better approach would be to
take a checkpoint and start the simulation from the checkpoint with the new
configuration.
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This patch enables warnings for missing declarations. To avoid issues
with SWIG-generated code, the warning is only applied to non-SWIG
code.
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This patch allows ruby to have multiple clock domains. As I understand
with this patch, controllers can have different frequencies. The entire
network needs to run at a single frequency.
The idea is that with in an object, time is treated in terms of cycles.
But the messages that are passed from one entity to another should contain
the time in Ticks. As of now, this is only true for the message buffers,
but not for the links in the network. As I understand the code, all the
entities in different networks (simple, garnet-fixed, garnet-flexible) should
be clocked at the same frequency.
Another problem is that the directory controller has to operate at the same
frequency as the ruby system. This is because the memory controller does
not make use of the Message Buffer, and instead implements a buffer of its
own. So, it has no idea of the frequency at which the directory controller
is operating and uses ruby system's frequency for scheduling events.
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The patch started of with replacing Time with Cycles in the Consumer class.
But to get ruby to compile, the rest of the changes had to be carried out.
Subsequent patches will further this process, till we completely replace
Time with Cycles.
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This patch does several things. First, the counter for fully busy cycles for a
controller is now kept with in the controller, instead of being part of the profiler.
Second, the topology class no longer keeps an array of controllers which was only
used for printing stats. Instead, ruby system will now ask each controller to print
the stats. Thirdly, the statistical variable for recording how many different types
were created is being moved in to the controller from the profiler. Note that for
printing, the profiler will collate results from different controllers.
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Many Ruby structures inherit from the Consumer, which is used for scheduling
events. The Consumer used to relay on an Event Manager for scheduling events
and on g_system_ptr for time. With this patch, the Consumer will now use a
ClockedObject to schedule events and to query for current time. This resulted
in several structures being converted from SimObjects to ClockedObjects. Also,
the MessageBuffer class now requires a pointer to a ClockedObject so as to
query for time.
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This patch addresses a warning related to the swig interface
generation for the Switch class. The cxx_header is now specified
correctly, and the header in question has got a few includes added to
make it all compile.
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When casting objects in the generated SWIG interfaces, SWIG uses
classical C-style casts ( (Foo *)bar; ). In some cases, this can
degenerate into the equivalent of a reinterpret_cast (mainly if only a
forward declaration of the type is available). This usually works for
most compilers, but it is known to break if multiple inheritance is
used anywhere in the object hierarchy.
This patch introduces the cxx_header attribute to Python SimObject
definitions, which should be used to specify a header to include in
the SWIG interface. The header should include the declaration of the
wrapped object. We currently don't enforce header the use of the
header attribute, but a warning will be generated for objects that do
not use it.
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This patch adds support to different entities in the ruby memory system
for more reliable functional read/write accesses. Only the simple network
has been augmented as of now. Later on Garnet will also support functional
accesses.
The patch adds functional access code to all the different types of messages
that protocols can send around. These messages are functionally accessed
by going through the buffers maintained by the network entities.
The patch also rectifies some of the bugs found in coherence protocols while
testing the patch.
With this patch applied, functional writes always succeed. But functional
reads can still fail.
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This patch makes some of the members (profiler, network, memory vector)
of ruby system non-static.
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This patch makes the Switch structure inherit from BasicRouter, as is
done in two other networks.
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This patch removes the use of g_system_ptr for event scheduling. Each consumer
object now needs to specify upfront an EventManager object it would use for
scheduling events. This makes the ruby memory system more amenable for a
multi-threaded simulation.
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This patch removes RubyEventQueue. Consumer objects now rely on RubySystem
or themselves for scheduling events.
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This patch removes printConfig() functions from all structures in Ruby.
Most of the information is already part of config.ini, and where ever it
is not, it would become in due course.
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This patch adds and removes included files from some of the files so as to
organize remove some false dependencies and include some files directly
instead of transitively.
--HG--
extra : rebase_source : 09b482ee9ae00b3a204ace0c63550bc3ca220134
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This patch removes some of the unused typedefs. It also moves
some of the typedefs from Global.hh to TypeDefines.hh. The patch
also eliminates the file NodeID.hh.
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This patch replaces RUBY with PROTOCOL in all the SConscript files as
the environment variable that decides whether or not certain components
of the simulator are compiled.
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Identifying response vnets versus other vnets will allow garnet to
determine which vnets will carry data packets, and which will carry
ctrl packets, and use appropriate buffer sizes (since data packets are larger
than ctrl packets). This in turn allows the orion power model to accurately
estimate buffer power.
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The simple network's endpoint bandwidth value is used to adjust the overall
bandwidth of the network. Specifically, the ration between endpoint bandwidth
and the MESSAGE_SIZE_MULTIPLIER determines the increase. By setting the value
to 1000, that means the bandwdith factor specified in the links translates to
the link bandwidth in bytes. Previously, it was increasing that value by 10.
This patch will likely require a reset of the ruby regression tester stats.
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Moved the buffer_size, endpoint_bandwidth, and adaptive_routing params out of
the top-level parent network object and to only those networks that actually
use those parameters.
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This patch ensures that both Garnet and the simple networks use the bw value
specified in the topology. To do so, the patch generalizes the specification
of bw for basic links. This value is then translated to the specific value
used by the simple and Garnet networks. Since Garent does not support
non-uniformed link bandwidth, the patch also adds a check to ensure all bws are
equal.
--HG--
rename : src/mem/ruby/network/BasicLink.cc => src/mem/ruby/network/simple/SimpleLink.cc
rename : src/mem/ruby/network/BasicLink.hh => src/mem/ruby/network/simple/SimpleLink.hh
rename : src/mem/ruby/network/BasicLink.py => src/mem/ruby/network/simple/SimpleLink.py
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This patch converts links and switches from second class simobjects that were
virtually ignored by the networks (both simple and Garnet) to first class
simobjects that directly correspond to c++ ojbects manipulated by the
topology and network classes. This is especially true for Garnet, where the
links and switches directly correspond to specific C++ objects.
By making this change, many aspects of the Topology class were simplified.
--HG--
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/BasicLink.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/BasicLink.hh
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.hh
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.py
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/fixed-pipeline/GarnetRouter_d.py
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.hh
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.py
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/flexible-pipeline/GarnetRouter.py
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Moved the Topology class to the top network directory because it is shared by
both the simple and Garnet networks.
--HG--
rename : src/mem/ruby/network/simple/Topology.cc => src/mem/ruby/network/Topology.cc
rename : src/mem/ruby/network/simple/Topology.hh => src/mem/ruby/network/Topology.hh
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At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
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At a couple of places in PerfectSwitch.cc and MessageBuffer.cc, DPRINTF()
has not been provided with correct number of arguments. The patch fixes these
bugs.
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Overall, continue to progress Ruby debug messages to more of the normal M5
debug message style
- add a name() to the Ruby Throttle & PerfectSwitch objects so that the debug output
isn't littered w/"global:" everywhere.
- clean up messages that print over multiple lines when possible
- clean up duplicate prints in the message buffer
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Currently the wakeup function for the PerfectSwitch contains three loops -
loop on number of virtual networks
loop on number of incoming links
loop till all messages for this (link, network) have been routed
With an 8 processor mesh network and Hammer protocol, about 11-12% of the
was observed to have been spent in this function, which is the highest
amongst all the functions. It was found that the innermost loop is executed
about 45 times per invocation of the wakeup function, when each invocation
of the wakeup function processes just about one message.
The patch tries to do away with the redundant executions of the innermost
loop. Counters have been added for each virtual network that record the
number of messages that need to be routed for that virtual network. The
inner loops are only executed when the number of messages for that particular
virtual network > 0. This does away with almost 80% of the executions of the
innermost loop. The function now consumes about 5-6% of the total execution
time.
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Get rid of the Debug class
Get rid of ASSERT and use assert
Use DPRINTFR for ProtocolTrace
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This patch developed by Nilay Vaish converts all the old GEMS-style ruby
debug calls to the appropriate M5 debug calls.
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add a couple of helper functions to base for deleteing all pointers in
a container and outputting containers to a stream
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This was somewhat tricky because the RefCnt API was somewhat odd. The
biggest confusion was that the the RefCnt object's constructor that
took a TYPE& cloned the object. I created an explicit virtual clone()
function for things that took advantage of this version of the
constructor. I was conservative and used clone() when I was in doubt
of whether or not it was necessary. I still think that there are
probably too many instances of clone(), but hopefully not too many.
I converted several instances of const MsgPtr & to a simple MsgPtr.
If the function wants to avoid the overhead of creating another
reference, then it should just use a regular pointer instead of a ref
counting ptr.
There were a couple of instances where refcounted objects were created
on the stack. This seems pretty dangerous since if you ever
accidentally make a reference to that object with a ref counting
pointer, bad things are bound to happen.
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In addition to obvious changes, this required a slight change to the slicc
grammar to allow types with :: in them. Otherwise slicc barfs on std::string
which we need for the headers that slicc generates.
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