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The commented code contains bitrot. It is not clear how to fix the code
so remove it.
The code will not compile if the preprocessor defines are removed. The
llocker and uulocker variables that are used as indices into the
persistent_randomize array are undefined. It's not clear what they should
be from the current code.
5ab13e2deb shows when the lines were last modified. The functionality
contained in the comments probably have not been used since that time.
(This is an example of why one should never add commented code that
is enabled by removing defines. The code rots and sits in the source
forever.)
Change-Id: I3e0e7c9afc0b6088130e6f319075809fb6f16e5a
Reviewed-on: https://gem5-review.googlesource.com/8481
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
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Previously the directory covered a flat address range that always
started from address 0. This change adds a vector of address ranges
with interleaving and hashing that each directory keeps track of and
the necessary flexibility to support systems with non continuous
memory ranges.
Change-Id: I6ea1c629bdf4c5137b7d9c89dbaf6c826adfd977
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2903
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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The MOESI_hammer directory assumes a contiguous address space, but X86
has an IO gap from 3-4GB. This patch allows the directory to work with
more than 3GB of memory on X86.
Assumptions: the physical address space (range of possible physical
addresses) is 0-XGB when X <= 3GB, and 0-(X+1)GB when X > 3GB. If there
is no IO gap this patch should still work.
Change-Id: I5453a09e953643cada2c096a91d339a3676f55ee
Reviewed-on: https://gem5-review.googlesource.com/2169
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
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This patch removes the deprecated RubyMemoryControl. The DRAMCtrl
module should be used instead.
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Fixing an issue with regStats not calling the parent class method
for most SimObjects in Gem5. This causes issues if one adds new
stats in the base class (since they are never initialized properly!).
Change-Id: Iebc5aa66f58816ef4295dc8e48a357558d76a77c
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Add 4 power states to the ClockedObject, provides necessary access functions
to check and update the power state. Default power state is UNDEFINED, it is
responsibility of the respective simulation model to provide the startup state
and any other logic for state change.
Add number of transition stat.
Add distribution of time spent in clock gated state.
Add power state residency stat.
Add dump call back function to allow stats update of distribution and residency
stats.
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Result of running 'hg m5style --skip-all --fix-control -a'.
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Make best use of the compiler, and enable -Wextra as well as
-Wall. There are a few issues that had to be resolved, but they are
all trivial.
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This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
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This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
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If a cache entry permission was previously set to NotPresent, but the entry was
not deleted, a following cache allocation can cause the entry to be leaked by
setting the entry pointer to a newly allocated entry. To eliminate this
possibility, check if the new entry is different from the old one, and if so,
delete the old one.
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Changes to the RubyMemoryControl removed the dequeue function, which deleted
MemoryNode instances. This results in leaked MemoryNode instances. Correctly
delete these instances.
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Changeset 4872dbdea907 replaced Address by Addr, but did not make changes to
print statements. So the addresses which were being printed in hex earlier
along with their line address, were now being printed in decimals. This patch
adds a function printAddress(Addr) that can be used to print the address in hex
along with the lines address. This function has been put to use in some of the
places. At other places, change has been made to print just the address in
hex.
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this patch updates the WireBuffer API to mirror the changes in revision 11111
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This patch changes MessageBuffer and TimerTable, two structures used for
buffering messages by components in ruby. These structures would no longer
maintain pointers to clock objects. Functions in these structures have been
changed to take as input current time in Tick. Similarly, these structures
will not operate on Cycle valued latencies for different operations. The
corresponding functions would need to be provided with these latencies by
components invoking the relevant functions. These latencies should also be
in Ticks.
I felt the need for these changes while trying to speed up ruby. The ultimate
aim is to eliminate Consumer class and replace it with an EventManager object in
the MessageBuffer and TimerTable classes. This object would be used for
scheduling events. The event itself would contain information on the object and
function to be invoked.
In hindsight, it seems I should have done this while I was moving away from use
of a single global clock in the memory system. That change led to introduction
of clock objects that replaced the global clock object. It never crossed my
mind that having clock object pointers is not a good design. And now I really
don't like the fact that we have separate consumer, receiver and sender
pointers in message buffers.
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The eventual aim of this change is to pass RubySystem pointers through to
objects generated from the SLICC protocol code.
Because some of these objects need to dereference their RubySystem pointers,
they need access to the System.hh header file.
In src/mem/ruby/SConscript, the MakeInclude function creates single-line header
files in the build directory that do nothing except include the corresponding
header file from the source tree.
However, SLICC also generates a list of header files from its symbol table, and
writes it to mem/protocol/Types.hh in the build directory. This code assumes
that the header file name is the same as the class name.
The end result of this is the many of the generated slicc files try to include
RubySystem.hh, when the file they really need is System.hh. The path of least
resistence is just to rename System.hh to RubySystem.hh.
--HG--
rename : src/mem/ruby/system/System.cc => src/mem/ruby/system/RubySystem.cc
rename : src/mem/ruby/system/System.hh => src/mem/ruby/system/RubySystem.hh
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Currently the sequencer calls the function setMRU that updates the replacement
policy structures with the first level caches. While functionally this is
correct, the problem is that this requires calling findTagInSet() which is an
expensive function. This patch removes the calls to setMRU from the sequencer.
All controllers should now update the replacement policy on their own.
The set and the way index for a given cache entry can be found within the
AbstractCacheEntry structure. Use these indicies to update the replacement
policy structures.
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These types are being replaced with uint64_t and int64_t.
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The sequencer takes care of llsc accesses by calling upon functions
from the CacheMemory. This is unnecessary once the required CacheEntry object
is available. Thus some of the calls to findTagInSet() are avoided.
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This patch serves to avoid name clashes with the classic cache. For
some reason having two 'SimObject' files with the same name creates
problems.
--HG--
rename : src/mem/ruby/structures/Cache.py => src/mem/ruby/structures/RubyCache.py
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Currently the sequencer calls the function setMRU that updates the replacement
policy structures with the first level caches. While functionally this is
correct, the problem is that this requires calling findTagInSet() which is an
expensive function. This patch removes the calls to setMRU from the sequencer.
All controllers should now update the replacement policy on their own.
The set and the way index for a given cache entry can be found within the
AbstractCacheEntry structure. Use these indicies to update the replacement
policy structures.
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These types are being replaced with uint64_t and int64_t.
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Before this patch, while one could declare / define a function with default
argument values, but the actual function call would require one to specify
all the arguments. This patch changes the check for function arguments.
Now a function call needs to specify arguments that are at least as much as
those with default values and at most the total number of arguments taken
as input by the function.
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The sequencer takes care of llsc accesses by calling upon functions
from the CacheMemory. This is unnecessary once the required CacheEntry object
is available. Thus some of the calls to findTagInSet() are avoided.
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This patch eliminates the type Address defined by the ruby memory system.
This memory system would now use the type Addr that is in use by the
rest of the system.
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CacheMemory and DirectoryMemory lookup functions return pointers to entries
stored in the memory. Bring PerfectCacheMemory in line with this convention,
and clean up SLICC code generation that was in place solely to handle
references like that which was returned by PerfectCacheMemory::lookup.
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The RubyCache (CacheMemory) latency parameter is only used for top-level caches
instantiated for Ruby coherence protocols. However, the top-level cache hit
latency is assessed by the Sequencer as accesses flow through to the cache
hierarchy. Further, protocol state machines should be enforcing these cache hit
latencies, but RubyCaches do not expose their latency to any existng state
machines through the SLICC/C++ interface. Thus, the RubyCache latency parameter
is superfluous for all caches. This is confusing for users.
As a step toward pushing L0/L1 cache hit latency into the top-level cache
controllers, move their latencies out of the RubyCache declarations and over to
their Sequencers. Eventually, these Sequencer parameters should be exposed as
parameters to the top-level cache controllers, which should assess the latency.
NOTE: Assessing these latencies in the cache controllers will require modifying
each to eliminate instantaneous Ruby hit callbacks in transitions that finish
accesses, which is likely a large undertaking.
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This patch adds support that allows the replacement policy to identify each
cache block's access permission. This information can be useful when making
replacement decisions.
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The Ruby banked array resource checks (initiated from SLICC) did a check and
allocate at the same time. If a transition needs more than one resource, then
it might check/allocate resource #1, then fail to get resource #2. Another
transition might then try to get the same resources, but in reverse order.
Deadlock.
This patch separates resource checking and resource reservation into two
steps to avoid deadlock.
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This patch adds a few helpful functions that allow .sm files to directly
invalidate all cache blocks using a trigger queue rather than rely on each
individual cache block to be invalidated via requests from the mandatory
queue.
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this is in preparation for other replacement policies that take additional
parameters.
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This patch exposes the tag and data array latencies to the SLICC state machines
so that it can be used to determine the correct enqueue latency for response
messages.
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This is another step in the process of removing global variables
from Ruby to enable multiple RubySystem instances in a single simulation.
The list of abstract controllers is per-RubySystem and should be
represented that way, rather than as a global.
Since this is the last remaining Ruby global variable, the
src/mem/ruby/Common/Global.* files are also removed.
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This is another step in the process of removing global variables
from Ruby to enable multiple RubySystem instances in a single simulation.
With possibly multiple RubySystem objects, we can no longer use a global
variable to find "the" RubySystem object. Instead, each Ruby component
has to carry a pointer to the RubySystem object to which it belongs.
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The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
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This patch drops the NetworkMessage class. The relevant data members and functions
have been moved to the Message class, which was the parent of NetworkMessage.
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This structure's only purpose was to provide a comparison function for
ordering messages in the MessageBuffer. The comparison function is now
being moved to the Message class itself. So we no longer require this
structure.
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