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Ruby has no support for atomic_noncaching accesses, which prevents using
it with kvm-cpu. This patch fixes this by directly forwarding atomic
requests from the ruby port/sequencer to the corresponding directory
based on the destination address of the packet.
Change-Id: I0b4928bfda44fd9e5e48583c51d1ea422800da2d
Reviewed-on: https://gem5-review.googlesource.com/5601
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Bradford Beckmann <brad.beckmann@amd.com>
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Ruby has no support for cache maintenace operations. As a workaround,
after printing a warning, we treat them as no-ops in the memory system
and respond immediately without handling them. There should be
workarounds in the memory system already that allow execution to
proceed without the requirement for cache maintenance operations.
Change-Id: I125ee4fa37b674c636d87f2d9205bbc1a74da101
Reviewed-on: https://gem5-review.googlesource.com/5057
Reviewed-by: Jieming Yin <bjm419@gmail.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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There are cases where we want to put boot ROMs on the PIO bus. Ruby
currently doesn't support functional accesses to such memories since
functional accesses are always assumed to go to physical memory. Add
the required support for routing functional accesses to the PIO bus.
Change-Id: Ia5b0fcbe87b9642bfd6ff98a55f71909d1a804e3
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Brad Beckmann <brad.beckmann@amd.com>
Reviewed-by: Michael LeBeane <michael.lebeane@amd.com>
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This patch add support to mark memory requests/packets with attributes defined
in HSA, such as memory order and scope.
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This patch changes the name of a bunch of packet flags and MSHR member
functions and variables to make the coherency protocol easier to
understand. In addition the patch adds and updates lots of
descriptions, explicitly spelling out assumptions.
The following name changes are made:
* the packet memInhibit flag is renamed to cacheResponding
* the packet sharedAsserted flag is renamed to hasSharers
* the packet NeedsExclusive attribute is renamed to NeedsWritable
* the packet isSupplyExclusive is renamed responderHadWritable
* the MSHR pendingDirty is renamed to pendingModified
The cache states, Modified, Owned, Exclusive, Shared are also called
out in the cache and MSHR code to make it easier to understand.
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This patch allows the ruby random tester to use ruby ports that may only
support instr or data requests. This patch is similar to a previous changeset
(8932:1b2c17565ac8) that was unfortunately broken by subsequent changesets.
This current patch implements the support in a more straight-forward way.
Since retries are now tested when running the ruby random tester, this patch
splits up the retry and drain check behavior so that RubyPort children, such
as the GPUCoalescer, can perform those operations correctly without having to
duplicate code. Finally, the patch also includes better DPRINTFs for
debugging the tester.
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In RubyPort::ruby_eviction_callback, prior changes fixed a memory leak caused
by instantiating separate packets for each port that the eviction was forwarded
to. That change, however, left the instantiated request to also leak. Allocate
it on the stack to avoid the leak.
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This patch changes MessageBuffer and TimerTable, two structures used for
buffering messages by components in ruby. These structures would no longer
maintain pointers to clock objects. Functions in these structures have been
changed to take as input current time in Tick. Similarly, these structures
will not operate on Cycle valued latencies for different operations. The
corresponding functions would need to be provided with these latencies by
components invoking the relevant functions. These latencies should also be
in Ticks.
I felt the need for these changes while trying to speed up ruby. The ultimate
aim is to eliminate Consumer class and replace it with an EventManager object in
the MessageBuffer and TimerTable classes. This object would be used for
scheduling events. The event itself would contain information on the object and
function to be invoked.
In hindsight, it seems I should have done this while I was moving away from use
of a single global clock in the memory system. That change led to introduction
of clock objects that replaced the global clock object. It never crossed my
mind that having clock object pointers is not a good design. And now I really
don't like the fact that we have separate consumer, receiver and sender
pointers in message buffers.
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This patch eliminates the type Address defined by the ruby memory system.
This memory system would now use the type Addr that is in use by the
rest of the system.
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This patch was created by Bihn Pham during his internship at AMD.
There is no need to delay hit callback response messages by a cycle because
the response latency is already incurred in the Ruby protocol. This ensures
correct timing of memory instructions.
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This is another step in the process of removing global variables
from Ruby to enable multiple RubySystem instances in a single simulation.
With possibly multiple RubySystem objects, we can no longer use a global
variable to find "the" RubySystem object. Instead, each Ruby component
has to carry a pointer to the RubySystem object to which it belongs.
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The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
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Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.
This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.
While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.
A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
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The drain state enum is currently a part of the Drainable
interface. The same state machine will be used by the DrainManager to
identify the global state of the simulator. Make the drain state a
global typed enum to better cater for this usage scenario.
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WriteInvalidateReq ensures that a whole-line write does not incur the
cost of first doing a read exclusive, only to later overwrite the
data. This patch splits the existing WriteInvalidateReq into a
WriteLineReq, which is done locally, and an InvalidateReq that is sent
out throughout the memory system. The WriteLineReq re-uses the normal
WriteResp.
The change allows us to better express the difference between the
cache that is performing the write, and the ones that are merely
invalidating. As a consequence, we no longer have to rely on the
isTopLevel flag. Moreover, the actual memory in the system does not
see the intitial write, only the writeback. We were marking the
written line as dirty already, so there is really no need to also push
the write all the way to the memory.
The overall flow of the write-invalidate operation remains the same,
i.e. the operation is only carried out once the response for the
invalidate comes back. This patch adds the InvalidateResp for this
very reason.
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This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.
The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.
The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.
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Previously, the user would have to manually set access_backing_store=True
on all RubyPorts (Sequencers) in the config files.
Now, instead there is one global option that each RubyPort checks on
initialization.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch aligns how the response routing is done in the RubyPort,
using the SenderState for both memory and I/O accesses. Before this
patch, only the I/O used the SenderState, whereas the memory accesses
relied on the src field in the packet. With this patch we shift to
using SenderState in both cases, thus not relying on the src field any
longer.
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Ruby's functional accesses are not guaranteed to succeed as of now. While
this is not a problem for the protocols that are currently in the mainline
repo, it seems that coherence protocols for gpus rely on a backing store to
supply the correct data. The aim of this patch is to make this backing store
configurable i.e. it comes into play only when a particular option:
--access-backing-store is invoked.
The backing store has been there since M5 and GEMS were integrated. The only
difference is that earlier the system used to maintain the backing store and
ruby's copy was write-only. Sometime last year, we moved to data being
supplied supplied by ruby in SE mode simulations. And now we have patches on
the reviewboard, which remove ruby's copy of memory altogether and rely
completely on the system's memory to supply data. This patch adds back a
SimpleMemory member to RubySystem. This member is used only if the option:
access-backing-store is set to true. By default, the memory would not be
accessed.
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The new location seems like a better fit. The iterator typedefs are
removed in favour of using C++11 auto.
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This patch makes the memory system ISA-agnostic by enabling the Ruby
Sequencer to dynamically determine if it has to do a store check. To
enable this check, the ISA is encoded as an enum, and the system
is able to provide the ISA to the Sequencer at run time.
--HG--
rename : src/arch/x86/insts/microldstop.hh => src/arch/x86/ldstflags.hh
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Add some missing initialisation, and fix a handful benign resource
leaks (including some false positives).
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Piobus was recently added to se scripts for ruby so that the interrupt
controller can be connected to something (required since the interrupt
controller sends address range messages). This patch removes the piobus
and instead, the pio port of ruby port will now ignore the range change
messages in se mode.
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Currently, the interrupt controller in x86 is connected to the io bus
directly. Therefore the packets between the io devices and the interrupt
controller do not go through ruby. This patch changes ruby port so that
these packets arrive at the ruby port first, which then routes them to their
destination. Note that the patch does not make these packets go through the
ruby network. That would happen in a subsequent patch.
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This patch simplfies the retry logic in the RubyPort, avoiding
redundant attributes, and enforcing more stringent checks on the
interactions with the normal ports. The patch also simplifies the
routing done by the RubyPort, using the port identifiers instead of a
heavy-weight sender state.
The patch also fixes a bug in the sending of responses from PIO
ports. Previously these responses bypassed the queue in the queued
port, and ignored the return value, potentially leading to response
packets being lost.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.
Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.
A follow-on patch updates the configuration scripts accordingly.
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This patch changes the SimpleTimingPort and RubyPort to panic on
inhibited requests as this should never happen in either of the
cases. The SimpleTimingPort is only used for the I/O devices PIO port
and the DMA devices config port and should thus never see an inhibited
request. Similarly, the SimpleTimingPort is also used for the
MessagePort in x86, and there should also not be any cases where the
port sees an inhibited request.
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When using the o3 or inorder CPUs with many Ruby protocols, the caches may
need to forward invalidations to the CPUs. The RubyPort was instantiating a
packet to be sent to the CPUs to signal the eviction, but the packets were
not being freed by the CPUs. Consistent with the classic memory model, stack
allocate the packet and heap allocate the request so on
ruby_eviction_callback() completion, the packet deconstructor is called, and
deletes the request (*Note: stack allocating the request causes double
deletion, since it will be deleted in the packet destructor). This results in
the least memory allocations without memory errors.
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This patch fixes the warnings that clang3.2svn emit due to the "-Wall"
flag. There is one case of an uninitialised value in the ARM neon ISA
description, and then a whole range of unused private fields that are
pruned.
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This patch adds a predecessor field to the SenderState base class to
make the process of linking them up more uniform, and enable a
traversal of the stack without knowing the specific type of the
subclasses.
There are a number of simplifications done as part of changing the
SenderState, particularly in the RubyTest.
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This patch allows ruby to have multiple clock domains. As I understand
with this patch, controllers can have different frequencies. The entire
network needs to run at a single frequency.
The idea is that with in an object, time is treated in terms of cycles.
But the messages that are passed from one entity to another should contain
the time in Ticks. As of now, this is only true for the message buffers,
but not for the links in the network. As I understand the code, all the
entities in different networks (simple, garnet-fixed, garnet-flexible) should
be clocked at the same frequency.
Another problem is that the directory controller has to operate at the same
frequency as the ruby system. This is because the memory controller does
not make use of the Message Buffer, and instead implements a buffer of its
own. So, it has no idea of the frequency at which the directory controller
is operating and uses ruby system's frequency for scheduling events.
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This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.
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This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.
The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
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This patch moves the code for functional accesses to ruby system. This is
because the subsequent patches add support for making functional accesses
to the messages in the interconnect. Making those accesses from the ruby port
would be cumbersome.
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Fix the drain functionality of the RubyPort to only call drain on child ports
during a system-wide drain process, instead of calling each time that a
ruby_hit_callback is executed.
This fixes the issue of the RubyPort ports being reawakened during the drain
simulation, possibly with work they didn't previously have to complete. If
they have new work, they may call process on the drain event that they had
not registered work for, causing an assertion failure when completing the
drain event.
Also, in RubyPort, set the drainEvent to NULL when there are no events
to be drained. If not set to NULL, the drain loop can result in stale
drainEvents used.
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This patch moves Ruby System from being a SimObject to recently introduced
ClockedObject.
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This patch removes RubyEventQueue. Consumer objects now rely on RubySystem
or themselves for scheduling events.
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This patch extends the queued port interfaces with methods for
scheduling the transmission of a timing request/response. The methods
are named similar to the corresponding sendTiming(Snoop)Req/Resp,
replacing the "send" with "sched". As the queues are currently
unbounded, the methods always succeed and hence do not return a value.
This functionality was previously provided in the subclasses by
calling PacketQueue::schedSendTiming with the appropriate
parameters. With this change, there is no need to introduce these
extra methods in the subclasses, and the use of the queued interface
is more uniform and explicit.
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DPRINTFs
This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.
This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.
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This patch makes getAddrRanges const throughout the code base. There
is no reason why it should not be, and making it const prevents adding
any unintentional side-effects.
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This patch adds isSnooping to the slave port, and thus avoids going
through getMasterPort to be able to ask the master. Over the course of
the next few patches, all getMasterPort/getSlavePort in Port and
MemObject are to be protocol agnostic, and the snooping is part of the
protocol layer.
The function is already present on the master port, where it is
implemented by the module itself, e.g. a cache. On the slave side, it
is merely asking the connected master port. The same name is used by
both functions despite their difference in behaviour. The initial
design used isMasterSnooping on the slave port side, but the more
verbose function name was later changed.
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This patch fixes a bug that caused snoop requests to be placed in a
packet queue. Instead, the packet is now sent immediately using
sendTimingSnoopReq, thus bypassing the packet queue and any normal
responses waiting to be sent.
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