Age | Commit message (Collapse) | Author |
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Since the last round of fixes a few new issues have snuck in. We
should consider switching the regression runs to clang.
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This patch essentially rolls back 10518:30e3715c9405 to make RubyPort the
parent class of DMASequencer. It removes redundant code and restores some
features which were lost when directly inheriting from MemObject. For
example,
DMASequencer can now communicate to other devices using PIO, which is useful
for memmory-mapped communication between multiple DMADevices.
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Result of running 'hg m5style --skip-all --fix-control -a' to get
rid of '== true' comparisons, plus trivial manual edits to get
rid of '== false'/'== False' comparisons.
Left a couple of explicit comparisons in where they didn't seem
unreasonable:
invalid boolean comparison in src/arch/mips/interrupts.cc:155
>> DPRINTF(Interrupt, "Interrupts OnCpuTimerINterrupt(tc) == true\n");<<
invalid boolean comparison in src/unittest/unittest.hh:110
>> "EXPECT_FALSE(" #expr ")", (expr) == false)<<
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Result of running 'hg m5style --skip-all --fix-control -a'.
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Result of running 'hg m5style --skip-all --fix-white -a'.
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This patch adds support for write-combining in ruby.
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This patch add support to mark memory requests/packets with attributes defined
in HSA, such as memory order and scope.
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Make best use of the compiler, and enable -Wextra as well as
-Wall. There are a few issues that had to be resolved, but they are
all trivial.
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This patch changes the name of a bunch of packet flags and MSHR member
functions and variables to make the coherency protocol easier to
understand. In addition the patch adds and updates lots of
descriptions, explicitly spelling out assumptions.
The following name changes are made:
* the packet memInhibit flag is renamed to cacheResponding
* the packet sharedAsserted flag is renamed to hasSharers
* the packet NeedsExclusive attribute is renamed to NeedsWritable
* the packet isSupplyExclusive is renamed responderHadWritable
* the MSHR pendingDirty is renamed to pendingModified
The cache states, Modified, Owned, Exclusive, Shared are also called
out in the cache and MSHR code to make it easier to understand.
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This patch allows the ruby random tester to use ruby ports that may only
support instr or data requests. This patch is similar to a previous changeset
(8932:1b2c17565ac8) that was unfortunately broken by subsequent changesets.
This current patch implements the support in a more straight-forward way.
Since retries are now tested when running the ruby random tester, this patch
splits up the retry and drain check behavior so that RubyPort children, such
as the GPUCoalescer, can perform those operations correctly without having to
duplicate code. Finally, the patch also includes better DPRINTFs for
debugging the tester.
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misc changes now that Address has become Addr including int to address util
function
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The BoolVec typedef and insertion operator overload function simplify usage of
vectors of type bool
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A few minor fixes to issues identified by the clang static analyzer.
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The aim is to ultimately do away with the static function
Network::getNumberOfVirtualNetworks().
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Not required since functional reads cannot rely on messages that are inflight.
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This patch adds explicit overrides as this is now required when using
"-Wall" with clang >= 3.5, the latter now part of the most recent
XCode. The patch consequently removes "virtual" for those methods
where "override" is added. The latter should be enough of an
indication.
As part of this patch, a few minor issues that clang >= 3.5 complains
about are also resolved (unused methods and variables).
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This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
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If a cache entry permission was previously set to NotPresent, but the entry was
not deleted, a following cache allocation can cause the entry to be leaked by
setting the entry pointer to a newly allocated entry. To eliminate this
possibility, check if the new entry is different from the old one, and if so,
delete the old one.
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In RubyPort::ruby_eviction_callback, prior changes fixed a memory leak caused
by instantiating separate packets for each port that the eviction was forwarded
to. That change, however, left the instantiated request to also leak. Allocate
it on the stack to avoid the leak.
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Recent changes to memory access queuing allocate requests for packets sent to
memory controllers, but did not free the requests. Delete them to avoid leaks.
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Changes to the RubyMemoryControl removed the dequeue function, which deleted
MemoryNode instances. This results in leaked MemoryNode instances. Correctly
delete these instances.
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Drops an unused variable and marks three variables as const.
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Changeset 4872dbdea907 replaced Address by Addr, but did not make changes to
print statements. So the addresses which were being printed in hex earlier
along with their line address, were now being printed in decimals. This patch
adds a function printAddress(Addr) that can be used to print the address in hex
along with the lines address. This function has been put to use in some of the
places. At other places, change has been made to print just the address in
hex.
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this patch updates the WireBuffer API to mirror the changes in revision 11111
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The recent changes to make MessageBuffers SimObjects required them to be
initialized in a particular order, which could break some protocols. Fix this
by calling initNetQueues on the external nodes of each external link in the
constructor of Network.
This patch also refactors the duplicated code for checking network allocation
and setting net queues (which are called by initNetQueues) from the simple and
garnet networks to be in Network.
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This patch changes MessageBuffer and TimerTable, two structures used for
buffering messages by components in ruby. These structures would no longer
maintain pointers to clock objects. Functions in these structures have been
changed to take as input current time in Tick. Similarly, these structures
will not operate on Cycle valued latencies for different operations. The
corresponding functions would need to be provided with these latencies by
components invoking the relevant functions. These latencies should also be
in Ticks.
I felt the need for these changes while trying to speed up ruby. The ultimate
aim is to eliminate Consumer class and replace it with an EventManager object in
the MessageBuffer and TimerTable classes. This object would be used for
scheduling events. The event itself would contain information on the object and
function to be invoked.
In hindsight, it seems I should have done this while I was moving away from use
of a single global clock in the memory system. That change led to introduction
of clock objects that replaced the global clock object. It never crossed my
mind that having clock object pointers is not a good design. And now I really
don't like the fact that we have separate consumer, receiver and sender
pointers in message buffers.
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The eventual aim of this change is to pass RubySystem pointers through to
objects generated from the SLICC protocol code.
Because some of these objects need to dereference their RubySystem pointers,
they need access to the System.hh header file.
In src/mem/ruby/SConscript, the MakeInclude function creates single-line header
files in the build directory that do nothing except include the corresponding
header file from the source tree.
However, SLICC also generates a list of header files from its symbol table, and
writes it to mem/protocol/Types.hh in the build directory. This code assumes
that the header file name is the same as the class name.
The end result of this is the many of the generated slicc files try to include
RubySystem.hh, when the file they really need is System.hh. The path of least
resistence is just to rename System.hh to RubySystem.hh.
--HG--
rename : src/mem/ruby/system/System.cc => src/mem/ruby/system/RubySystem.cc
rename : src/mem/ruby/system/System.hh => src/mem/ruby/system/RubySystem.hh
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Refactored the code in operateVnet(), moved partly to a new function
operateMessageBuffer(). This is required since a later patch moves to having a
wakeup event per MessageBuffer instead of one event for the entire Switch.
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There are two reasons for doing so:
a. provide a source of clock to PerfectSwitch. A follow on patch removes sender
and receiver pointers from MessageBuffer means that the object owning the
buffer should have some way of providing timing info.
b. schedule events. A follow on patch removes the consumer class. So the
PerfectSwitch needs some EventManager object to schedule events on its own.
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Currently the sequencer calls the function setMRU that updates the replacement
policy structures with the first level caches. While functionally this is
correct, the problem is that this requires calling findTagInSet() which is an
expensive function. This patch removes the calls to setMRU from the sequencer.
All controllers should now update the replacement policy on their own.
The set and the way index for a given cache entry can be found within the
AbstractCacheEntry structure. Use these indicies to update the replacement
policy structures.
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The current Set data structure is slow and therefore is being reimplemented
using std::bitset. A maximum limit of 64 is being set on the number of
controllers of each type. This means that for simulating a system with more
controllers of a given type, one would need to change the value of the variable
NUMBER_BITS_PER_SET
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We no longer use the C library based random number generator: random().
Instead we use the C++ library provided rng. So setting the random seed for
the RubySystem class has no effect. Hence the variable and the corresponding
option are being dropped.
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The default value for number of virtual networks is being removed. Each protocol
should now specify the value it needs.
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This member indicates whether or not a particular virtual network is in use.
Instead of having a default big value for the number of virtual networks and
then checking whether a virtual network is in use, the next patch removes the
default value and the protocol configuration file would now specify the
number of virtual networks it requires.
Additionally, the patch also refactors some of the code used for computing the
virtual channel next in the round robin order.
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