summaryrefslogtreecommitdiff
path: root/src/mem
AgeCommit message (Collapse)Author
2015-07-20ruby: change router pipeline stages to 2David Hashe
This patch changes the router pipeline stages from 4 to 2. The canonical 4-stage router is conservative while a lower-latency router with look ahead routing and speculative allocation is well acknowledged.
2015-07-20ruby: change advance_stage for flit_dDavid Hashe
Sets m_stage.second to the second parameter of the function. Then, for every place where advance_stage is called, adds a cycle to the argument being passed.
2015-07-20slicc: improved stalling support in protocolsBrad Beckmann
Adds features to allow protocols to reschedule controllers when conditionally stalling within inport logic or actions. Also insures that resource and protocol stalls are re-evaluated the next cycle.
2015-07-20ruby: expose access permission to replacement policiesDavid Hashe
This patch adds support that allows the replacement policy to identify each cache block's access permission. This information can be useful when making replacement decisions.
2015-07-20ruby: adds size and empty apis to the msg buffer stallmapDavid Hashe
2015-07-20ruby: fix deadlock bug in banked array resource checksDavid Hashe
The Ruby banked array resource checks (initiated from SLICC) did a check and allocate at the same time. If a transition needs more than one resource, then it might check/allocate resource #1, then fail to get resource #2. Another transition might then try to get the same resources, but in reverse order. Deadlock. This patch separates resource checking and resource reservation into two steps to avoid deadlock.
2015-07-20ruby: Fix for stallAndWait bugDavid Hashe
It was previously possible for a stalled message to be reordered after an incomming message. This patch ensures that any stalled message stays in its original request order.
2015-07-20mem: add request types for acquire and releaseDavid Hashe
Add support for acquire and release requests. These synchronization operations are commonly supported by several modern instruction sets.
2015-07-20ruby: allocate a block in CacheMemory without updating LRU stateDavid Hashe
2015-07-20ruby: speed up function used for cache walksDavid Hashe
This patch adds a few helpful functions that allow .sm files to directly invalidate all cache blocks using a trigger queue rather than rely on each individual cache block to be invalidated via requests from the mandatory queue.
2015-07-20slicc: support for arbitrary DPRINTF flags (not just RubySlicc)David Hashe
This patch allows DPRINTFs to be used in SLICC state machines similar to how they are used by the rest of gem5. Previously all DPRINTFs in the .sm files had to use the RubySlicc flag.
2015-07-20slicc: support for local variable declarations in action blocksDavid Hashe
2015-07-20ruby: initialize replacement policies with their own simobjsDavid Hashe
this is in preparation for other replacement policies that take additional parameters.
2015-07-20ruby: give access to cache tag/data latencies from SLICCDavid Hashe
This patch exposes the tag and data array latencies to the SLICC state machines so that it can be used to determine the correct enqueue latency for response messages.
2015-07-20slicc: support for multiple cache entry types in the same state machineDavid Hashe
To have multiple Entry types (e.g., a cache Entry type and a directory Entry type), just declare one of them as a secondary type by using the pair 'main="false"', e.g.: structure(DirEntry, desc="...", interface="AbstractCacheEntry", main="false") { ...and the primary type would be declared: structure(Entry, desc="...", interface="AbstractCacheEntry") {
2015-07-20slicc: Fix bug in enqueue and peek statements.David Hashe
These were not generating the correct c names for types declared within a machine scope.
2015-07-20slicc: fix missing inline function in LocalVariableASTDavid Hashe
2015-07-20slicc: improve support for prefix operationsDavid Hashe
This patch fixes the type handling when prefix operations are used. Previously prefix operators would assume a void return type, which made it impossible to combine prefix operations with other expressions. This patch allows SLICC programmers to use prefix operations more naturally.
2015-07-20slicc: support for transitions with a wildcard next stateDavid Hashe
This patches adds support for transitions of the form: transition(START, EVENTS, *) { ACTIONS } This allows a machine to collapse states that differ only in the next state transition to collapse into one, and can help shorten/simplfy some protocols significantly. When * is encountered as an end state of a transition, the next state is determined by calling the machine-specific getNextState function. The next state is determined before any actions of the transition execute, and therefore the next state calculation cannot depend on any of the transition actions.
2015-07-20slicc: support for multiple message types on the same bufferDavid Hashe
This patch allows SLICC protocols to use more than one message type with a message buffer. For example, you can declare two in ports as such: in_port(ResponseQueue_in, ResponseMsg, responseFromDir, rank=3) { ... } in_port(tgtResponseQueue_in, TgtResponseMsg, responseFromDir, rank=2) { ... }
2015-08-01slicc: fatal->panic on invalid transitionsBrad Beckmann
2015-07-20mem: Hit callback delay fixDavid Hashe
This patch was created by Bihn Pham during his internship at AMD. There is no need to delay hit callback response messages by a cycle because the response latency is already incurred in the Ruby protocol. This ensures correct timing of memory instructions.
2015-07-20ruby: re-added the addressToInt slicc interface functionBrad Beckmann
This helper function is very useful converting address offsets to integers that can be used for protocol specific destination mapping.
2015-07-20ruby: add useful dprints to sequencerBrad Beckmann
Added two data block dprints that are useful when tracking down data check failures in the ruby random tester.
2015-07-20slicc: isinstance bugfixDavid Hashe
This fix prevents spurious errors when searching for a symbol that may be located in one of multiple symbol tables.
2015-07-30mem: Add missing clean eviction on uncacheable accessAndreas Hansson
This patch adds a missing clean eviction, occuring when an uncacheable access flushes and invalidates an existing block.
2015-07-30mem: Remove unused RequestCause in cacheAndreas Hansson
This patch removes the RequestCause, and also simplifies how we schedule the sending of packets through the memory-side port. The deassertion of bus requests is removed as it is not used.
2015-07-30mem: Make caches way awareDavid Guillen-Fandos
This patch makes cache sets aware of the way number. This enables some nice features such as the ablity to restrict way allocation. The implemented mechanism allows to set a maximum way number to be allocated 'k' which must fulfill 0 < k <= N (where N is the number of ways). In the future more sophisticated mechasims can be implemented.
2015-07-30mem: Transition away from isSupplyExclusive for writebacksAndreas Hansson
This patch changes how writebacks communicate whether the line is passed as modified or owned. Previously we relied on the isSupplyExclusive mechanism, which was originally designed to avoid unecessary snoops. For normal cache requests we use the sharedAsserted mechanism to determine if a block should be marked writeable or not, and with this patch we transition the writebacks to also use this mechanism. Conceptually this is cleaner and more consistent.
2015-07-30mem: Tidy up CacheBlk classAndreas Hansson
This patch modernises and tidies up the CacheBlk, removing dead code.
2015-07-30mem: Tidy up packetAndreas Hansson
Some minor fixes and removal of dead code. Changing the flags to be enums rather than static const (to avoid any linking issues caused by the latter). Also adding a getBlockAddr member which hopefully can slowly finds its way into caches, snoop filters etc.
2015-07-24ruby: dma sequencer: removes redundant codeBrandon Potter
2015-07-22ruby: network: NetworkLink inherits from Consumer now.Nilay Vaish
2015-07-13mem: Fix (ab)use of emplace to avoid temporary object creationAndreas Hansson
2015-07-13mem: Updated DRAMSim2 wrapper to new drain APIAndreas Hansson
Somehow this one slipped through without being updated.
2015-07-10ruby: replace global g_abs_controls with per-RubySystem varBrandon Potter
This is another step in the process of removing global variables from Ruby to enable multiple RubySystem instances in a single simulation. The list of abstract controllers is per-RubySystem and should be represented that way, rather than as a global. Since this is the last remaining Ruby global variable, the src/mem/ruby/Common/Global.* files are also removed.
2015-07-10ruby: replace global g_system_ptr with per-object pointersBrandon Potter
This is another step in the process of removing global variables from Ruby to enable multiple RubySystem instances in a single simulation. With possibly multiple RubySystem objects, we can no longer use a global variable to find "the" RubySystem object. Instead, each Ruby component has to carry a pointer to the RubySystem object to which it belongs.
2015-07-10ruby: replace g_ruby_start with per-RubySystem m_start_cycleBrandon Potter
This patch begins the process of removing global variables from the Ruby source with the goal of eventually allowing users to create multiple Ruby instances in a single simulation. Currently, users cannot do so because several global variables and static members are referenced by the RubySystem object in a way that assumes that there will only ever be a single RubySystem. These need to be replaced with per-RubySystem equivalents. This specific patch replaces the global var g_ruby_start, which is used to calculate throughput statistics for Throttles in simple networks and links in Garnet networks, with a RubySystem instance var m_start_cycle.
2015-07-10ruby: remove extra whitespace and correct misspelled wordsBrandon Potter
2015-07-07sim: Refactor and simplify the drain APIAndreas Sandberg
The drain() call currently passes around a DrainManager pointer, which is now completely pointless since there is only ever one global DrainManager in the system. It also contains vestiges from the time when SimObjects had to keep track of their child objects that needed draining. This changeset moves all of the DrainState handling to the Drainable base class and changes the drain() and drainResume() calls to reflect this. Particularly, the drain() call has been updated to take no parameters (the DrainManager argument isn't needed) and return a DrainState instead of an unsigned integer (there is no point returning anything other than 0 or 1 any more). Drainable objects should return either DrainState::Draining (equivalent to returning 1 in the old system) if they need more time to drain or DrainState::Drained (equivalent to returning 0 in the old system) if they are already in a consistent state. Returning DrainState::Running is considered an error. Drain done signalling is now done through the signalDrainDone() method in the Drainable class instead of using the DrainManager directly. The new call checks if the state of the object is DrainState::Draining before notifying the drain manager. This means that it is safe to call signalDrainDone() without first checking if the simulator has requested draining. The intention here is to reduce the code needed to implement draining in simple objects.
2015-07-07sim: Decouple draining from the SimObject hierarchyAndreas Sandberg
Draining is currently done by traversing the SimObject graph and calling drain()/drainResume() on the SimObjects. This is not ideal when non-SimObjects (e.g., ports) need draining since this means that SimObjects owning those objects need to be aware of this. This changeset moves the responsibility for finding objects that need draining from SimObjects and the Python-side of the simulator to the DrainManager. The DrainManager now maintains a set of all objects that need draining. To reduce the overhead in classes owning non-SimObjects that need draining, objects inheriting from Drainable now automatically register with the DrainManager. If such an object is destroyed, it is automatically unregistered. This means that drain() and drainResume() should never be called directly on a Drainable object. While implementing the new functionality, the DrainManager has now been made thread safe. In practice, this means that it takes a lock whenever it manipulates the set of Drainable objects since SimObjects in different threads may create Drainable objects dynamically. Similarly, the drain counter is now an atomic_uint, which ensures that it is manipulated correctly when objects signal that they are done draining. A nice side effect of these changes is that it makes the drain state changes stricter, which the simulation scripts can exploit to avoid redundant drains.
2015-07-07sim: Make the drain state a global typed enumAndreas Sandberg
The drain state enum is currently a part of the Drainable interface. The same state machine will be used by the DrainManager to identify the global state of the simulator. Make the drain state a global typed enum to better cater for this usage scenario.
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-06mem: Cleanup CommMonitor in preparation for probe supportAndreas Sandberg
Make configuration parameters constant and get rid of an unnecessary dependency on the Time class.
2015-07-04mem: packet: Add const to constructor argumentNilay Vaish
2015-07-04ruby: drop NetworkMessage classNilay Vaish
This patch drops the NetworkMessage class. The relevant data members and functions have been moved to the Message class, which was the parent of NetworkMessage.
2015-07-04ruby: mesi three level: name change to avoid clashNilay Vaish
The accessor function getDestination() for Destination variable in the coherence message clashes with the getDestination() that is part of the Message class. Hence the name change.
2015-07-04ruby: remove message buffer nodeNilay Vaish
This structure's only purpose was to provide a comparison function for ordering messages in the MessageBuffer. The comparison function is now being moved to the Message class itself. So we no longer require this structure.
2015-07-03mem: Increase the default buffer sizes for the DDR4 controllerAndreas Hansson
This patch increases the default read/write buffer sizes for the DDR4 controller config to values that are more suitable for the high bandwidth and high bank count.
2015-07-03mem: Update DRAM command scheduler for bank groupsWendy Elsasser
This patch updates the command arbitration so that bank group timing as well as rank-to-rank delays will be taken into account. The resulting arbitration no longer selects commands (prepped or not) that cannot issue seamlessly if there are commands that can issue back-to-back, minimizing the effect of rank-to-rank (tCS) & same bank group (tCCD_L) delays. The arbitration selects a new command based on the following priority. Within each priority band, the arbitration will use FCFS to select the appropriate command: 1) Bank is prepped and burst can issue seamlessly, without a bubble 2) Bank is not prepped, but can prep and issue seamlessly, without a bubble 3) Bank is prepped but burst cannot issue seamlessly. In this case, a bubble will occur on the bus Thus, to enable more parallelism in subsequent selections, an unprepped packet is given higher priority if the bank prep can be hidden. If the bank prep cannot be hidden, the selection logic will choose a prepped packet that cannot issue seamlessly if one exist. Otherwise, the default selection will choose the packet with the minimum bank prep delay.