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ARM systems require the coordination of the global and local
monitors. When the system is run without caches the global monitor is
implemented in the abstract memory object. This change adds a callback
from the abstract memory that notifies the local monitor when the
global monitor is cleared.
Additionally, for ARM systems the local monitor signals the event
register and wakes the thread context up. Subsequent wait-for-event
(WFE) instructions will be immediately signaled.
Change-Id: If6c038f3a6bea7239ba4258f07f39c7f9a30500b
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3760
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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This will let somebody consuming the memory packet trace make sense out of
the master IDs passed along with individual accesses.
Change-Id: I621d915f218728066ce95e6fc81f36d14ae7e597
Reviewed-on: https://gem5-review.googlesource.com/4800
Reviewed-by: Rahul Thakur <rjthakur@google.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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There's a spot for it in the packet trace protobuf, so we should fill it
with something.
Change-Id: I784feb3f668e1b20d67b6ef98d012bcf59b7bd40
Reviewed-on: https://soc-sim-internal-review.googlesource.com/3483
Reviewed-by: Rahul Thakur <rjthakur@google.com>
Reviewed-on: https://gem5-review.googlesource.com/4781
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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Request and Packet for squashed HWPrefetches were not deleted
Change-Id: I9b66bb01b8ed6a5ddfaaa8739a68165dc4a7006c
Signed-off-by: Pau Cabre <pau.cabre@metempsy.com>
Reviewed-on: https://gem5-review.googlesource.com/4340
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
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Change-Id: I9f47a20a869553515a759d9a29c05f6ce4b42d64
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3930
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Change-Id: Ifafdcf4692d58a17f90e66ff8de8fa3e146c34bb
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3924
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: I6a3a57e3067c247bd6ce6f01ac9459883f4aae2c
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3880
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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NOTE: With this change there is a possibility for `DRAMCtrl::Rank`s
event names to not properly match the rank they were generated by. This
could occur if the public rank member is modified after the Rank's
construction. A patch would mean refactoring Rank and `DRAMCtrl`b to
privatize many of the members of Rank behind getters.
Change-Id: I7b8bd15086f4ffdfd3f40be4aeddac5e786fd78e
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3745
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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In order to replicate the same `name()` output with `PacketQueue`, subclasses
using EventFunctionWrapper must initialize PacketQueue with their own name so
the sendEvent holds the name of the subclass.
Change-Id: Ib091e118bab8858192e1d1370d61def42958ec29
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3744
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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This change was made so Rank objects have their name assigned
when they are instantiated. Therefore, they can initialize their
member objects with their name and it is less likely to change during
runtime.
(NOTE: I would recommend hiding the fields which would cause the name to
change behind getters. Since modification of `Rank.rank` during runtime
will cause the `name()` to change.)
Change-Id: Id51c3553b40e489792c57950e18b8ce927e43173
Signed-off-by: Sean Wilson <spwilson2@wisc.edu>
Reviewed-on: https://gem5-review.googlesource.com/3742
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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This patch fix some statistics that in presence of a resetStats
instruction were not reseted. This bug makes impossible to obtain
reliable network statistics when the simulation doesn't start from tick
zero.
Change-Id: Ibec45f08d95bf0a533d94b70ec960719206ae945
Maintainer: Tushar Krishna <tushar@ece.gatech.edu>
Reviewed-on: https://gem5-review.googlesource.com/3700
Reviewed-by: Jieming Yin <bjm419@gmail.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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Previously the directory covered a flat address range that always
started from address 0. This change adds a vector of address ranges
with interleaving and hashing that each directory keeps track of and
the necessary flexibility to support systems with non continuous
memory ranges.
Change-Id: I6ea1c629bdf4c5137b7d9c89dbaf6c826adfd977
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2903
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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Previously the Sequencer upon a Store Conditional would
unconditionally set the data of the memory location. This change
checks and prevents a failed Store Conditional from modifying any
data.
Change-Id: Id63c9579d8f054f0e95c6d338a7e31aa48762755
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2902
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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Multiple outstanding DMA requests introduced new DMA states that didn't
be considered into slicc code. This patch implements the missed DMA state
changes on MOESI_CMP_directory protocol.
Change-Id: I700d441d76556b7e77e0d507904af6ec6ba59cc2
Signed-off-by: Michael LeBeane <michael.lebeane@amd.com>
Reviewed-on: https://gem5-review.googlesource.com/2380
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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See a06a46f and a854373.
Change-Id: Id66427db22b7d7764c218b9cd78d95db929f4127
Signed-off-by: Pierre-Yves Péneau <pierre-yves.peneau@lirmm.fr>
Reviewed-on: https://gem5-review.googlesource.com/2224
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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The MOESI_hammer directory assumes a contiguous address space, but X86
has an IO gap from 3-4GB. This patch allows the directory to work with
more than 3GB of memory on X86.
Assumptions: the physical address space (range of possible physical
addresses) is 0-XGB when X <= 3GB, and 0-(X+1)GB when X > 3GB. If there
is no IO gap this patch should still work.
Change-Id: I5453a09e953643cada2c096a91d339a3676f55ee
Reviewed-on: https://gem5-review.googlesource.com/2169
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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The GPUCoalescer and the Shader classes have different base classes in
C++ and Python. This causes subtle bugs in SWIG and compilation errors
for PyBind.
Change-Id: I1ddd2a8ea43f083470538ddfea891347b21d14d8
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2228
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Pierre-Yves Péneau <pierre-yves.peneau@lirmm.fr>
Reviewed-by: Bradford Beckmann <brad.beckmann@amd.com>
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blkAlign was defined as a separate function in the base associative
and fully-associative tags classes although both functions implemented
identical functionality. This patch moves the blkAlign in the base
tags class.
Change-Id: I3d415d0e62bddeec7ce0d559667e40a8c5fdc2d4
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
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Change-Id: I0ed4e528cb750a323facdc811dde7f0ed1ff228e
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
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The slicc compiler currently treats && and || with the same precedence.
This is highly non-intuitive to people used to C, and was probably an
error. This patch makes && bind tighter than ||.
For example, previously:
if (A || B && C)
compiled to:
if ((A || B) && C)
With this patch, it compiles to:
if (A || (B && C))
Change-Id: Idbbd5b50cc86a8d6601045adc14a253284d7b791
Signed-off-by: Lena Olson (leolson@google.com)
Reviewed-on: https://gem5-review.googlesource.com/2168
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Joe Gross <criusx@gmail.com>
Reviewed-by: Sooraj Puthoor <puthoorsooraj@gmail.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
[ Rebased onto master ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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simulations
Modifies the clone system call and adds execve system call. Requires allowing
processes to steal thread contexts from other processes in the same system
object and the ability to detach pieces of process state (such as MemState)
to allow dynamic sharing.
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Change-Id: I6149290d6d2ac1a4bd6165871c93d7b7d6a980ad
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: I29f45733c5fad822bdd0d8dcc7939d86b2e8c97b
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: I79c2662fc81630ab321db8a75be6cd15fa07d372
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: If9ebb8488e8db587482ecfa99d2c12cfe5734fb9
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: I4f3c2c027b1acaaf791a4c71086f34a9b9fbf4df
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Policies like the LRU need to be notified when a block is invalidated,
the helper function does this along with invalidating the block.
Change-Id: I3ed59cf07938caa7f394ee6054b0af9e00b267ea
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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This changeset updates an assert in src/mem/cache/mshr.cc which was
erroneously catching invalidated prefetch requests. These requests can
become invalidated if another component writes (an exclusive access)
to this location during the time that the read request is in
flight. The original assert made the assumption that these cases can
only occur for reads generated by the CPU, and hence
prefetcher-generated requests would sometimes trip the assert.
Change-Id: If4f043273a688c2bab8f7a641192a2b583e7b20e
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Previously the writeback visitor would not consider and set the secure
flag for the blocks that are written back to memory. This patch fixes
this.
Change-Id: Ie1a425fa9211407a70a4343f2c6b3d073371378f
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: I7ae5fa44a937f641a2ddd242a49e0cd23f68b9f2
Reviewed-by: Sudhanshu Jha <sudhanshu.jha@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
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The traversal of drainable objects could potentially be
non-deterministic when using an unordered set containing object
pointers. To ensure that the iteration is deterministic, we switch to
a vector. Note that the lookup and traversal of the drainable objects
is not performance critical, so the change has no negative consequences.
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This patch fixes a bug where a deferred snoop ended up being to a
partial cache line, and not cache-line aligned, all due to how we copy
the packet.
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Fix compilation errors due to missing include.
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Signed-off-by: Pierre-Yves Péneau <pierre-yves.peneau@lirmm.fr>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed at http://reviews.gem5.org/r/3802/
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Signed-off-by: Pierre-Yves Péneau <pierre-yves.peneau@lirmm.fr>
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed at http://reviews.gem5.org/r/3801/
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Assertion in the respondEvent erroneously fired.
The assertion verifies that the controller has not moved to a low-power
state prior to receiving read data from the memory.
The original assertion triggered if the state was not:
PWR_IDLE or PWR_ACT.
In the case that failed, a periodic refresh event occurred around the
read. The REF is stalled until the final read burst is issued
and the subsequent PRE closes the bank. While the PRE will temporarily
move the state to PWR_IDLE, state will immediately transition to PWR_REF
due to the pending refresh operation. This state does not match the
assertion, which is subsequently triggered.
Fixed the assertion by explicitly checking that the state is not a low
power state
!PWR_SREF && !PWR_PRE_PDN && !PWR_ACT_PDN
Change-Id: I82921a733bbeac2bcb5a487c2f981448d41ed50b
Reviewed-by: Radhika Jagtap <radhika.jagtap@arm.com>
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Names of DRAM configurations were updated to reflect both
the channel and device data width.
Previous naming format was:
<DEVICE_TYPE>_<DATA_RATE>_<CHANNEL_WIDTH>
The following nomenclature is now used:
<DEVICE_TYPE>_<DATA_RATE>_<n>x<w>
where n = The number of devices per rank on the channel
x = Device width
Total channel width can be calculated by n*w
Example:
A 64-bit DDR4, 2400 channel consisting of 4-bit devices:
n = 16
w = 4
The resulting configuration name is:
DDR4_2400_16x4
Updated scripts to match new naming convention.
Added unique configurations for DDR4 for:
1) 16x4
2) 8x8
3) 4x16
Change-Id: Ibd7f763b7248835c624309143cb9fc29d56a69d1
Reviewed-by: Radhika Jagtap <radhika.jagtap@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
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The rr arbiter pointer in garnet was getting updated on every request,
even if there is no grant. This was leading to a huge variance in wait
time at a router at high injection rates.
This patch corrects it to update upon a grant.
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Rather than having the 1st line on the Log line and every other line on its
own, add a new line to have a common format for all of them. Makes parsing
a lot easier.
Reviewed at http://reviews.gem5.org/r/3808/
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
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The Request constructor requires a MasterID. However, an external
transactor has no chance of getting a MasterID as it does not have a
pointer to the System. This patch adds a MasterID to ExternalMaster to
allow external modules to easily genrerate new Requests.
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
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Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
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Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
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Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
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the GPUCoalescer code is used in the ruby profiler regardless of
whether or not the coalescer code has been compiled, which can
lead to link/run time errors. here we add #ifdefs to guard the
usage of GPUCoalescer code. eventually we should refactor this
code to use probe points.
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Garnet's NetworkInterface does not consider the size of MessageBuffers when
ejecting a Message from the network. Add a size check for the MessageBuffer
and only enqueue if space is available. If space is not available, the
message if placed in a queue and the credit is held. A callback from the
MessageBuffer is implemented to wake the NetworkInterface. If there are
messages in the stalled queue, they are processed first, in a FIFO manner
and if succesfully ejected, the credit is finally sent back upstream. The
maximum size of the stall queue is equal to the number of valid VNETs
with MessageBuffers attached.
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This patch is an updated version of /r/3297.
"The most important statistic for measuring memory hierarchy performance is
throughput, which is affected by independent variables, buffer sizing and
communication latency. It is difficult/impossible to debug performance issues
through series buffers without knowing which are the bottlenecks. For finite
buffers, this patch adds statistics for the average number of messages in the
buffer, the occupancy of the buffer slots, and number of message stalls."
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The NetworkInterface wakeup currently iterates over all VNETs and breaks the
loop if a VNET is unable to allocate a VC. This can cause a deadlock if a
lower numbered VNET is unable to allocate a VC while a higher numbered VNET
has idle VCs. This seems like a bug as Garnet 1.0 uses a while loop over an
if-statement, suggesting the break was intended for this while loop. This
patch removes the break statement, which allows up to one message to be
dequeued from a VNET and injected into the network.
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When Ruby controllers stall messages in MessageBuffers, the buffer moves those
messages off the priority heap and into a per-address stall map. When buffers
are finite-sized, the test areNSlotsAvailable() only checks the size of the
priority heap, but ignores the stall map, so the map is allowed to grow
unbounded if the controller stalls numerous messages. This patch fixes the
problem by tracking the stall map size and testing the total number of messages
in the buffer appropriately.
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