Age | Commit message (Collapse) | Author |
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Merely fixing up some style issues and adding more comments.
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This patch tidies up how we access the snoop filter for snoops, and
avoids adding items only to later remove them.
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This patch changes the tracking of ports in the snoop filter to use
local dense port IDs so that we can have 64 snooping ports (rather
than crossbar slave ports). This is achieved by adding a simple
remapping vector that translates the actal port IDs into the local
slave IDs used in the SnoopMask.
Ultimately this patch allows us to scale to much larger systems
without introducing a hierarchy of crossbars.
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This patch adds a snoop filter to the L2XBar. For now we refrain from
globally adding a snoop filter to the SystemXBar, since the latter is
also used in systems without caches. In scenarios without caches the
snoop filter will not see any writeback/clean evicts from the CPU
ports, despite the fact that they are snooping. To avoid inadvertent
use of the snoop filter in these cases we leave it out for now.
A size check is added to the snoop filter, merely to ensure it does
not grow beyond the total capacity of the caches above it. The size
has to be set manually, and a value of 8 MByte is choosen as suitably
high default.
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This patch introduces a private member storing the iterator from the
lookupRequest call, such that it can be re-used when the request
eventually finishes. The method previously called updateRequest is
renamed finishRequest to make it more clear that the two functions
must be called together.
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This patch mirrors the logic in timing mode which sends up snoops to
check for cached copies before sending CleanEvicts and Writebacks down
the memory hierarchy. In case there is a copy in a cache above,
discard CleanEvicts and set the BLOCK_CACHED flag in Writebacks so
that writebacks do not reset the cache residency bit in the snoop
filter below.
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This patch adds the functionality to properly track CleanEvicts and
Writebacks in the snoop filter. Previously there were no CleanEvicts, and
Writebacks did not send up snoops to ensure there were no copies in
caches above. Hence a writeback could never erase an entry from the
snoop filter.
When a CleanEvict message reaches a snoop filter, it confirms that the
BLOCK_CACHED flag is not set and resets the bits corresponding to the
CleanEvict address and port it arrived on. If none of the other peer
caches have (or have requested) the block, the snoop filter forwards
the CleanEvict to lower levels of memory. In case of a Writeback
message, the snoop filter checks if the BLOCK_CACHED flag is not set
and only then resets the bits corresponding to the Writeback
address. If any of the other peer caches have (or has requested) the
same block, the snoop filter sets the BLOCK_CACHED flag in the
Writeback before forwarding it to lower levels of memory heirarachy.
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This patch prevents the snoop filter from creating items for requests
originating from non-snooping ports. The allocation decision is thus
based both on the cacheability of the line, and the snooping status of
the source port. Ultimately we should check if the source of the
packet is caching, since also the CPU ports are snooping (but not
allocating). Thus, at the moment we rely on the snoop filter being
used together with caches.
The patch also transitions to use the Packet::getBlockAddr in
determining the line address.
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This patch introduces the concept of a snoop latency. Given the
requirement to snoop and forward packets in zero time (due to the
coherency mechanism), the latency is accounted for later.
On a snoop, we establish the latency, and later add it to the header
delay of the packet. To allow multiple caches to contribute to the
snoop latency, we use a separate variable in the packet, and then take
the maximum before adding it to the header delay.
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This patch ensures that the snoop-filter latency only contributes to
the packet latency, and not to the crossbar throughput/occupancy. In
essence we treat the snoop-filter lookup as pipelined.
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Drops an unused variable and marks three variables as const.
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Created the following HBM configurations:
1) HBM gen1 (x128/CH), 2Gb die, 4H stack, 1Gbps, 8 channels
2) HBM gen2 (x64/PC), 8Gb die, 4H stack, 1Gbps, 16 pseudo-channels
The configuration values are based on:
- The HBM gen1 public JEDEC spec
- Publically released data from MemCon presentations
- Timing extrapolated from existing LPDDR configurations
Will adjust once specs become available.
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Changeset 4872dbdea907 replaced Address by Addr, but did not make changes to
print statements. So the addresses which were being printed in hex earlier
along with their line address, were now being printed in decimals. This patch
adds a function printAddress(Addr) that can be used to print the address in hex
along with the lines address. This function has been put to use in some of the
places. At other places, change has been made to print just the address in
hex.
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The DataMember class in Type.py was being derived from PairContainer. A
separate Var object was also created for the DataMember. This meant some
duplication of across the members of these two classes (Var and DataMember).
This patch changes DataMember from Var instead. There is no obvious reason to
derive from PairContainer which can only hold pairs, something that Var class
already supports. The only thing that DataMember has over Var is init_code,
which is being retained. This change would later on help in having pointers
in DataMembers.
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this patch updates the WireBuffer API to mirror the changes in revision 11111
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Some blocks in MOESI hammer were not getting deallocated when they were set to
an idle state (e.g. by invalidate or other_getx/s messages). While
functionally correct, this caused some bad effects on performance, such as
blocks in I in the L1s getting sent to the L2 upon eviction, in turn evicting
valid blocks. Also, if a valid block was in LRU, that block could be evicted
rather than a block in I. This patch adds in the missing deallocations.
Committed by: Nilay Vaish<nilay@cs.wisc.edu>
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The recent changes to make MessageBuffers SimObjects required them to be
initialized in a particular order, which could break some protocols. Fix this
by calling initNetQueues on the external nodes of each external link in the
constructor of Network.
This patch also refactors the duplicated code for checking network allocation
and setting net queues (which are called by initNetQueues) from the simple and
garnet networks to be in Network.
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This patch changes MessageBuffer and TimerTable, two structures used for
buffering messages by components in ruby. These structures would no longer
maintain pointers to clock objects. Functions in these structures have been
changed to take as input current time in Tick. Similarly, these structures
will not operate on Cycle valued latencies for different operations. The
corresponding functions would need to be provided with these latencies by
components invoking the relevant functions. These latencies should also be
in Ticks.
I felt the need for these changes while trying to speed up ruby. The ultimate
aim is to eliminate Consumer class and replace it with an EventManager object in
the MessageBuffer and TimerTable classes. This object would be used for
scheduling events. The event itself would contain information on the object and
function to be invoked.
In hindsight, it seems I should have done this while I was moving away from use
of a single global clock in the memory system. That change led to introduction
of clock objects that replaced the global clock object. It never crossed my
mind that having clock object pointers is not a good design. And now I really
don't like the fact that we have separate consumer, receiver and sender
pointers in message buffers.
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The eventual aim of this change is to pass RubySystem pointers through to
objects generated from the SLICC protocol code.
Because some of these objects need to dereference their RubySystem pointers,
they need access to the System.hh header file.
In src/mem/ruby/SConscript, the MakeInclude function creates single-line header
files in the build directory that do nothing except include the corresponding
header file from the source tree.
However, SLICC also generates a list of header files from its symbol table, and
writes it to mem/protocol/Types.hh in the build directory. This code assumes
that the header file name is the same as the class name.
The end result of this is the many of the generated slicc files try to include
RubySystem.hh, when the file they really need is System.hh. The path of least
resistence is just to rename System.hh to RubySystem.hh.
--HG--
rename : src/mem/ruby/system/System.cc => src/mem/ruby/system/RubySystem.cc
rename : src/mem/ruby/system/System.hh => src/mem/ruby/system/RubySystem.hh
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This was added by changeset 51f40b101a56. Instead, buffer_expr would now be
associated with the InPort class.
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Refactored the code in operateVnet(), moved partly to a new function
operateMessageBuffer(). This is required since a later patch moves to having a
wakeup event per MessageBuffer instead of one event for the entire Switch.
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There are two reasons for doing so:
a. provide a source of clock to PerfectSwitch. A follow on patch removes sender
and receiver pointers from MessageBuffer means that the object owning the
buffer should have some way of providing timing info.
b. schedule events. A follow on patch removes the consumer class. So the
PerfectSwitch needs some EventManager object to schedule events on its own.
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Currently the sequencer calls the function setMRU that updates the replacement
policy structures with the first level caches. While functionally this is
correct, the problem is that this requires calling findTagInSet() which is an
expensive function. This patch removes the calls to setMRU from the sequencer.
All controllers should now update the replacement policy on their own.
The set and the way index for a given cache entry can be found within the
AbstractCacheEntry structure. Use these indicies to update the replacement
policy structures.
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The current Set data structure is slow and therefore is being reimplemented
using std::bitset. A maximum limit of 64 is being set on the number of
controllers of each type. This means that for simulating a system with more
controllers of a given type, one would need to change the value of the variable
NUMBER_BITS_PER_SET
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MessageBuffer is a SimObject now. There were protocols that still declared
some of the message buffers are variables of the controller, but not as input
parameters. Special handling was required for these variables in the SLICC
compiler. This patch changes this. Now all message buffers are declared as
input parameters.
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In cases where a newly added target does not have any upstream MSHR to
mark as downstreamPending, remember that nothing is marked. This
allows us to avoid attempting to find the MSHR as part of the clearing
of downstreamPending.
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Minor tweaks and house keeping.
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Remove broken and unused option to pass dirty data on non-exclusive
snoops. Also beef up the comments a bit.
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We no longer use the C library based random number generator: random().
Instead we use the C++ library provided rng. So setting the random seed for
the RubySystem class has no effect. Hence the variable and the corresponding
option are being dropped.
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The default value for number of virtual networks is being removed. Each protocol
should now specify the value it needs.
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This member indicates whether or not a particular virtual network is in use.
Instead of having a default big value for the number of virtual networks and
then checking whether a virtual network is in use, the next patch removes the
default value and the protocol configuration file would now specify the
number of virtual networks it requires.
Additionally, the patch also refactors some of the code used for computing the
virtual channel next in the round robin order.
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Both FuncCallExprAST and MethodCallExprAST had code for checking the arguments
with which a function is being called. The patch does away with this
duplication. Now the code for checking function call arguments resides in the
Func class.
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These types are being replaced with uint64_t and int64_t.
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The new serialization code (kudos to Tim Jones) moves all of the state
mangling in RubySystem to memWriteback. This makes it possible to use
the new const serialization interface.
This changeset moves the cache recorder cleanup from the checkpoint()
method to drainResume() to make checkpointing truly constant and
updates the checkpointing code to use the new interface.
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The sequencer takes care of llsc accesses by calling upon functions
from the CacheMemory. This is unnecessary once the required CacheEntry object
is available. Thus some of the calls to findTagInSet() are avoided.
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This patch reverts part of (842f56345a42), as apparently there are
use-cases outside the main repository relying on the late setting of
the physical address.
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This patch simplifies the packet, and removes the possibility of
creating a packet without a valid address and/or size. Under no
circumstances are these fields set at a later point, and thus they
really have to be provided at construction time.
The patch also fixes a case there the MinorCPU creates a packet
without a valid address and size, only to later delete it.
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Cleaning up dead code. The CLREX stores zero directly to
MISCREG_LOCKFLAG and so the request flag is no longer needed. The
corresponding functionality in the cache tags is also removed.
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