Age | Commit message (Expand) | Author |
2012-01-10 | config: Fix json output for Python lt 2.6. | Ali Saidi |
2012-01-09 | config: support outputing a pickle of the configuration tree | Ali Saidi |
2011-05-12 | stats: move code that loops over all stats into python | Nathan Binkert |
2011-04-20 | fix some build problems from prior changesets | Nathan Binkert |
2011-04-15 | python: cleanup python code so stuff doesn't automatically happen at startup | Nathan Binkert |
2011-01-07 | Replace curTick global variable with accessor functions. | Steve Reinhardt |
2010-08-17 | misc: add some AMD copyright notices | Steve Reinhardt |
2010-08-17 | sim: revamp unserialization procedure | Steve Reinhardt |
2010-08-17 | sim: fold checkpoint restore code into instantiate() | Steve Reinhardt |
2010-08-17 | sim: clean up child handling | Steve Reinhardt |
2010-08-17 | sim: move iterating over SimObjects into Python. | Steve Reinhardt |
2010-08-17 | sim: make Python Root object a singleton | Steve Reinhardt |
2010-07-05 | sim: fold StartupCallback into SimObject | Steve Reinhardt |
2010-02-23 | stats: this makes some fixes to AverageStat and AverageVector. | Lisa Hsu |
2009-09-22 | python: Move more code into m5.util allow SCons to use that code. | Nathan Binkert |
2009-03-05 | stats: create an enable phase, and a prepare phase. | Nathan Binkert |
2008-12-08 | output: Change default output directory and files and update tests. | Nathan Binkert |
2008-08-03 | sockets: Add a function to disable all listening sockets. | Nathan Binkert |
2007-08-30 | python: Write configuration file without reassigning sys.stdout. | Miles Kaufmann |
2007-08-04 | switching: Remove the drain and resume code from the switching code. | Nathan Binkert |
2007-08-04 | python: use the enum values in the memory mode changing code | Nathan Binkert |
2007-08-02 | python: Improve support for python calling back to C++ member functions. | Nathan Binkert |
2007-08-02 | python: need to import objects to make some calls work | Nathan Binkert |
2007-07-23 | Major changes to how SimObjects are created and initialized. Almost all | Nathan Binkert |