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Expose MessageBuffers from SLICC controllers as SimObjects that can be
manipulated in Python. This patch has numerous benefits:
1) First and foremost, it exposes MessageBuffers as SimObjects that can be
manipulated in Python code. This allows parameters to be set and checked in
Python code to avoid obfuscating parameters within protocol files. Further, now
as SimObjects, MessageBuffer parameters are printed to config output files as a
way to track parameters across simulations (e.g. buffer sizes)
2) Cleans up special-case code for responseFromMemory buffers, and aligns their
instantiation and use with mandatoryQueue buffers. These two special buffers
are the only MessageBuffers that are exposed to components outside of SLICC
controllers, and they're both slave ends of these buffers. They should be
exposed outside of SLICC in the same way, and this patch does it.
3) Distinguishes buffer-specific parameters from buffer-to-network parameters.
Specifically, buffer size, randomization, ordering, recycle latency, and ports
are all specific to a MessageBuffer, while the virtual network ID and type are
intrinsics of how the buffer is connected to network ports. The former are
specified in the Python object, while the latter are specified in the
controller *.sm files. Unlike buffer-specific parameters, which may need to
change depending on the simulated system structure, buffer-to-network
parameters can be specified statically for most or all different simulated
systems.
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Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.
This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.
While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.
A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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When gem5 is a slave to another simulator and the Python is only used
to initialize the configuration (and not perform actual simulation), a
"debug start" (--debug-start) event will get freed during or immediately
after the initial Python frame's execution rather than remaining in the
event queue. This tricky patch fixes the GC issue causing this.
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This patch is the final in the series. The whole series and this patch in
particular were written with the aim of interfacing ruby's directory controller
with the memory controller in the classic memory system. This is being done
since ruby's memory controller has not being kept up to date with the changes
going on in DRAMs. Classic's memory controller is more up to date and
supports multiple different types of DRAM. This also brings classic and
ruby ever more close. The patch also changes ruby's memory controller to
expose the same interface.
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This patch adds a 'wakeup' member function to EventQueue which should be
called on an event queue whenever an event is scheduled on the event queue
from outside code within the call tree of the gem5 event loop.
This clearly isn't necessary for normal gem5 EventQueue operation but
becomes the minimum necessary interface to allow hosting gem5's event loop
onto other schedulers where there may be calls into gem5 from external
code which schedules events onto an EventQueue between the current time and
the time of the next scheduled event.
The use case I have in mind is a SystemC hosting where the event loop is:
while (more events) {
wait(time_to_next_event or wakeup)
setCurTick
service events at this time
}
where the 'wait' needs to be woken up if time_to_next_event becomes shorter
due to a scheduled event from SystemC arriving in a gem5 object.
Requiring 'wakeup' to be called is a more efficient interface than
requiring all gem5 event scheduling actions to affect the host scheduler.
This interface could be located elsewhere, say on another global object,
or by being passed by the host scheduler to objects which will schedule
such events, but it seems cleanest to put it on EventQueue as it is
actually a signal to the queue.
EventQueue::wakeup is called for async_event events on event queue 0 as
it's only important that *some* queue be triggered for such events.
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This patch adds a Logger class encapsulating dprintf. This allows
variants of DPRINTF logging to be constructed and substituted in
place of the default behaviour.
The Logger provides a logMessage(when, name, format, ...) member
function like Trace::dprintf and a getOstream member function to
use a raw ostream for logging.
A class OstreamLogger is provided which generates the customary
debugging output with Trace::OstreamLogger::logMessage being the
old Trace::dprintf.
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Add the ability to build libgem5 without embedded Python or the
ability to configure with Python.
This is a prelude to a patch to allow config.ini files to be loaded
into libgem5 using only C++ which would make embedding gem5 within
other simulation systems easier.
This adds a few registration interfaces to things which cross
between Python and C++. Namely: stats dumping and SimObject resolving
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This patch is the final patch in a series of patches. The aim of the series
is to make ruby more configurable than it was. More specifically, the
connections between controllers are not at all possible (unless one is ready
to make significant changes to the coherence protocol). Moreover the buffers
themselves are magically connected to the network inside the slicc code.
These connections are not part of the configuration file.
This patch makes changes so that these connections will now be made in the
python configuration files associated with the protocols. This requires
each state machine to expose the message buffers it uses for input and output.
So, the patch makes these buffers configurable members of the machines.
The patch drops the slicc code that usd to connect these buffers to the
network. Now these buffers are exposed to the python configuration system
as Master and Slave ports. In the configuration files, any master port
can be connected any slave port. The file pyobject.cc has been modified to
take care of allocating the actual message buffer. This is inline with how
other port connections work.
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This patch adds support for simulating with multiple threads, each of
which operates on an event queue. Each sim object specifies which eventq
is would like to be on. A custom barrier implementation is being added
using which eventqs synchronize.
The patch was tested in two different configurations:
1. ruby_network_test.py: in this simulation L1 cache controllers receive
requests from the cpu. The requests are replied to immediately without
any communication taking place with any other level.
2. twosys-tsunami-simple-atomic: this configuration simulates a client-server
system which are connected by an ethernet link.
We still lack the ability to communicate using message buffers or ports. But
other things like simulation start and end, synchronizing after every quantum
are working.
Committed by: Nilay Vaish
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This patch makes it possible to once again build gem5 without any
ISA. The main purpose is to enable work around the interconnect and
memory system without having to build any CPU models or device models.
The regress script is updated to include the NULL ISA target. Currently
no regressions make use of it, but all the testers could (and perhaps
should) transition to it.
--HG--
rename : build_opts/NOISA => build_opts/NULL
rename : src/arch/noisa/SConsopts => src/arch/null/SConsopts
rename : src/arch/noisa/cpu_dummy.hh => src/arch/null/cpu_dummy.hh
rename : src/cpu/intr_control.cc => src/cpu/intr_control_noisa.cc
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This patch enables warnings for missing declarations. To avoid issues
with SWIG-generated code, the warning is only applied to non-SWIG
code.
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Tick was not correctly wrapped for the stats system, and therefore it was not
possible to configure the stats dumping from the python scripts without
defining Ticks as long long. This patch fixes the wrapping of Tick by copying
the typemap of uint64_t to Tick.
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This patch adds a _curTick variable to an eventq. This variable is updated
whenever an event is serviced in function serviceOne(), or all events upto
a particular time are processed in function serviceEvents(). This change
helps when there are eventqs that do not make use of curTick for scheduling
events.
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This changeset adds a SWIG interface for the Serializable class, which
fixes a warning when compiling the SWIG interface for the event
queue. Currently, the only method exported is the name() method.
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This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.
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This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.
The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
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This patch adds a function, periodicStatDump(long long period), which will dump
and reset the statistics every period. This function is designed to be called
from the python configuration scripts. This allows the periodic stats dumping to
be configured more easilly at run time.
The period is currently specified as a long long as there are issues passing
Tick into the C++ from the python as they have conflicting definitions. If the
period is less than curTick, the first occurance occurs at curTick. If the
period is set to 0, then the event is descheduled and the stats are not
periodically dumped.
Due to issues when resumung from a checkpoint, the StatDump event must be moved
forward such that it occues AFTER the current tick. As the function is called
from the python, the event is scheduled before the system resumes from the
checkpoint. Therefore, the event is moved using the updateEvents() function.
This is called from simulate.py once the system has resumed from the checkpoint.
NOTE: It should be noted that this is a fairly temporary patch which re-adds the
capability to extract temporal information from the communication monitors. It
should not be used at the same time as anything that relies on dumping the
statistics based on in simulation events i.e. a context switch.
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This patch takes the final plunge and transitions from the templated
Range class to the more specific AddrRange. In doing so it changes the
obvious Range<Addr> to AddrRange, and also bumps the range_map to be
AddrRangeMap.
In addition to the obvious changes, including the removal of redundant
includes, this patch also does some house keeping in preparing for the
introduction of address interleaving support in the ranges. The Range
class is also stripped of all the functionality that is never used.
--HG--
rename : src/base/range.hh => src/base/addr_range.hh
rename : src/base/range_map.hh => src/base/addr_range_map.hh
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While FastAlloc provides a small performance increase (~1.5%) over regular malloc it isn't thread safe.
After removing FastAlloc and using tcmalloc I've seen a performance increase of 12% over libc malloc
when running twolf for ARM.
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This mechanism is useful for dumping output that is correlated with stats
dumping, but isn't tracked by the gem5 statistics.
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Track the point in the initialization where statistics have been registered.
After this point registering new masterIds can no longer work as some
SimObjects may have sized stats vectors based on the previous value. If someone
tries to register a masterId after this point the simulator executes fatal().
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This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.
The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.
The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.
The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
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And by "everything" I mean all the quick regressions.
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Replace the (broken as of previous changeset) swig_objdecl() method
that allowed/forced you to substitute a whole new C++ struct
definition for SWIG to wrap with a set of export_method* hooks
that let you just declare a set of C++ methods (or other declarations)
that get inserted in the auto-generated struct.
Restore the System get/setMemoryMode methods, and use this mechanism
to specialize SimObject as well, eliminating teh need for sim_object.i.
Needed bits of sim_object.i are moved to the new pyobject.i.
Also sucked a little SimObject specialization into cxx_param_decl()
allowing us to get rid of src/sim/sim_object_params.hh. Now the
generation and wrapping of the base SimObject param struct is more
in line with how derived objects are handled.
--HG--
rename : src/python/swig/sim_object.i => src/python/swig/pyobject.i
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we can add it back within python in some future changeset
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Build a python list and dict of all stats and expose flags properly.
--HG--
rename : src/python/m5/stats.py => src/python/m5/stats/__init__.py
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order of %includes since they matter for this case
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At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
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Thanks to swig this was interfering with the standard Python
random module. The only function in that module was seed(),
which erroneously called srand48(). Moved the function to
m5.internal.core, renamed it seedRandom(), and made it call
random_mt.init() instead.
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This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
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This follows the style rules and is more descriptive.
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Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
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New parameter forms are:
IP address in the format "a.b.c.d" where a-d are from decimal 0 to 255.
IP address with netmask which is an IP followed by "/n" where n is a netmask
length in bits from decimal 0 to 32 or by "/e.f.g.h" where e-h are from
decimal 0 to 255 and which is all 1 bits followed by all 0 bits when
represented in binary. These can also be specified as an integral IP and
netmask passed in separately.
IP address with port which is an IP followed by ":p" where p is a port index
from decimal 0 to 65535. These can also be specified as an integral IP and
port value passed in separately.
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kill params.i and create a separate .i for each object (param, enums, etc.)
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It doesn't appear to be necessary and it is somewhat odd. I'm pretty
sure that the package parameter to %module does whatever this might
have been before. It's necessary in future revisions anyway.
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Replace direct call to unserialize() on each SimObject with a pair of
calls for better control over initialization in both ckpt and non-ckpt
cases.
If restoring from a checkpoint, loadState(ckpt) is called on each
SimObject. The default implementation simply calls unserialize() if
there is a corresponding checkpoint section, so we get backward
compatibility for existing objects. However, objects can override
loadState() to get other behaviors, e.g., doing other programmed
initializations after unserialize(), or complaining if no checkpoint
section is found. (Note that the default warning for a missing
checkpoint section is now gone.)
If not restoring from a checkpoint, we call the new initState() method
on each SimObject instead. This provides a hook for state
initializations that are only required when *not* restoring from a
checkpoint.
Given this new framework, do some cleanup of LiveProcess subclasses
and X86System, which were (in some cases) emulating initState()
behavior in startup via a local flag or (in other cases) erroneously
doing initializations in startup() that clobbered state loaded earlier
by unserialize().
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There used to be a reason to have StartupCallback
be a separate object, but not any more. Now
it's just confusing.
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Before this change, some versions of swig would cause PythonEvent to be
derived from object instead of Event
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--HG--
rename : src/sim/host.hh => src/base/types.hh
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