Age | Commit message (Collapse) | Author |
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Last summer's big rewrite of the initialization code (in
particular cset 6efc3672733b) got rid of the implicit parenting
that used to occur when an unparented SimObject was assigned as
a parameter value to another SimObject. The idea was that the
new adoptOrphanParams() step would catch these anyway so it was
unnecessary.
Unfortunately it turns out that adoptOrphanParams() has some
inherent instability in that the parent that does the adoption
depends on the config tree traversal order. Even making this
order deterministic (e.g., by traversing children in
alphabetical order) can introduce unwanted and unexpected
hierarchy changes between similar configs (e.g., when adding a
switch_cpu in place of a cpu), causing problems when trying to
restore checkpoints across similar configs. The hierarchy
created by implicit parenting is more stable and more
controllable, so this patch turns that behavior back on.
This patch also cleans up some long-standing holes regarding
parenting of SimObjects that are created in class definitions
(either in the body of the class, or as default parameters).
To avoid breaking some existing config files, this necessitated
changing the error on reparenting children to a warning. This
change fixes another bug where attempting to print the prior
error message would fail on reparenting SimObjectVectors
because they lack a _parent attribute. Some further issues
with SimObjectVectors were cleaned up by getting rid of the
get_parent() call (which could cause errors with some
SimObjectVectors where there was no single parent to return)
with has_parent() (since all the uses of get_parent() were just
boolean tests anyway).
Finally, since the adoptOrphanParam() step turned out to be so
problematic, we now issue a warning when it actually has to do
an adoption. Future cleanup of config files will get rid of
current warnings.
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we can add it back within python in some future changeset
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Build a python list and dict of all stats and expose flags properly.
--HG--
rename : src/python/m5/stats.py => src/python/m5/stats/__init__.py
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The options trace-help and trace-flags are no longer required. In there place,
the options debug-help and debug-flags have been provided.
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order of %includes since they matter for this case
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this allows things to be overridden at startup (e.g. for tests)
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At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
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This is basically like the range_map stuff in src/base (range already
exists in Python). This code is like a set of ranges. I'm using it
to keep track of changed lines in source code, but it could be use to
keep track of memory ranges and holes in memory regions. It could
also be used in memory allocation type stuff. (Though it's not at all
optimized.)
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Thanks to swig this was interfering with the standard Python
random module. The only function in that module was seed(),
which erroneously called srand48(). Moved the function to
m5.internal.core, renamed it seedRandom(), and made it call
random_mt.init() instead.
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This causes a lot of rebuilds that could have otherwise possibly been
avoided, and, more annoyingly, a lot of unnecessary rerunning of the
regressions. The benefits of having the revision in the output haven't
materialized, so this change removes it.
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Get rid of RELEASE_NOTES since we no longer do releases, update some of the
information in README, and update the date in LICENSE.
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This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
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This follows the style rules and is more descriptive.
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I like the brevity of Ali's recent change, but the ambiguity of
sometimes showing the source and sometimes the target is a little
confusing. This patch makes scons typically list all sources and
all targets for each action, with the common path prefix factored
out for brevity. It's a little more verbose now but also more
informative.
Somehow Ali talked me into adding colors too, which is a whole
'nother story.
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Ran all the source files through 'perl -pi' with this script:
s|\s*(};?\s*)?/\*\s*(end\s*)?namespace\s*(\S+)\s*\*/(\s*})?|} // namespace $3|;
s|\s*};?\s*//\s*(end\s*)?namespace\s*(\S+)\s*|} // namespace $2\n|;
s|\s*};?\s*//\s*(\S+)\s*namespace\s*|} // namespace $1\n|;
Also did a little manual editing on some of the arch/*/isa_traits.hh files
and src/SConscript.
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New parameter forms are:
IP address in the format "a.b.c.d" where a-d are from decimal 0 to 255.
IP address with netmask which is an IP followed by "/n" where n is a netmask
length in bits from decimal 0 to 32 or by "/e.f.g.h" where e-h are from
decimal 0 to 255 and which is all 1 bits followed by all 0 bits when
represented in binary. These can also be specified as an integral IP and
netmask passed in separately.
IP address with port which is an IP followed by ":p" where p is a port index
from decimal 0 to 65535. These can also be specified as an integral IP and
port value passed in separately.
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Move generated enums into internal.params, which gets
imported into object.params, restoring backward
compatibility for scripts that expect to find them there.
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This is necessary because versions of swig older than 1.3.39 fail to
do the right thing and try to do relative imports for everything (even
with the package= option to %module). Instead of putting params in
the m5.internal.params package, put params in the m5.internal package
and make all param modules start with param_. Same thing for
m5.internal.enums.
Also, stop importing all generated params into m5.objects. They are
not necessary and now with everything using relative imports we wound
up with pollution of the namespace (where builtin-range got overridden).
--HG--
rename : src/python/m5/internal/enums/__init__.py => src/python/m5/internal/enums.py
rename : src/python/m5/internal/params/__init__.py => src/python/m5/internal/params.py
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kill params.i and create a separate .i for each object (param, enums, etc.)
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Instead of putting all object files into m5/object/__init__.py, interrogate
the importer to find out what should be imported.
Instead of creating a single file that lists all of the embedded python
modules, use static object construction to put those objects onto a list.
Do something similar for embedded swig (C++) code.
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a newline by just doing "code()". indent() and dedent() now take a
"count" parameter to indent/dedent multiple levels.
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It doesn't appear to be necessary and it is somewhat odd. I'm pretty
sure that the package parameter to %module does whatever this might
have been before. It's necessary in future revisions anyway.
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Meant to add these with the previous batch of csets.
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Replace direct call to unserialize() on each SimObject with a pair of
calls for better control over initialization in both ckpt and non-ckpt
cases.
If restoring from a checkpoint, loadState(ckpt) is called on each
SimObject. The default implementation simply calls unserialize() if
there is a corresponding checkpoint section, so we get backward
compatibility for existing objects. However, objects can override
loadState() to get other behaviors, e.g., doing other programmed
initializations after unserialize(), or complaining if no checkpoint
section is found. (Note that the default warning for a missing
checkpoint section is now gone.)
If not restoring from a checkpoint, we call the new initState() method
on each SimObject instead. This provides a hook for state
initializations that are only required when *not* restoring from a
checkpoint.
Given this new framework, do some cleanup of LiveProcess subclasses
and X86System, which were (in some cases) emulating initState()
behavior in startup via a local flag or (in other cases) erroneously
doing initializations in startup() that clobbered state loaded earlier
by unserialize().
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The separate restoreCheckpoint() call is gone; just pass
the checkpoint dir as an optional arg to instantiate().
This change is a precursor to some more extensive
reworking of the startup code.
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The old code for handling SimObject children was kind of messy,
with children stored both in _values and _children, and
inconsistent and potentially buggy handling of SimObject
vectors. Now children are always stored in _children, and
SimObject vectors are consistently handled using the
SimObjectVector class.
Also, by deferring the parenting of SimObject-valued parameters
until the end (instead of doing it at assignment), we eliminate
the hole where one could assign a vector of SimObjects to a
parameter then append to that vector, with the appended objects
never getting parented properly.
This patch induces small stats changes in tests with data races
due to changes in the object creation & initialization order.
The new code does object vectors in order and so should be more
stable.
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Orphan SimObjects (not in the config hierarchy) could get
created implicitly if they have a port connection to a SimObject
that is in the hierarchy. This means that there are objects on
the C++ SimObject list (created via the C++ SimObject
constructor call) that are unknown to Python and will get
skipped if we walk the hierarchy from the Python side (as we are
about to do). This patch detects this situation and prints an
error message.
Also fix the rubytester config script which happened to rely on
this behavior.
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Enforce that the Python Root SimObject is instantiated only
once. The C++ Root object already panics if more than one is
created. This change avoids the need to track what the root
object is, since it's available from Root.getInstance() (if it
exists). It's now redundant to have the user pass the root
object to functions like instantiate(), checkpoint(), and
restoreCheckpoint(), so that arg is gone. Users who use
configs/common/Simulate.py should not notice.
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It would be nice if python had a tree class that would do this for real,
but since we don't, we'll just keep a sorted list of keys and update
it on demand.
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If the user sets the environment variable M5_OVERRIDE_PY_SOURCE to
True, then imports that would normally find python code compiled into
the executable will instead first check in the absolute location where
the code was found during the build of the executable. This only
works for files in the src (or extras) directories, not automatically
generated files.
This is a developer feature!
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This tidbit was pulled from a larger patch for Tim's sake, so
the comment reflects functions that haven't been exported yet.
I hope to commit them soon so it didn't seem worth cleaning up.
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