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2010-09-09init: don't build files that centralize python and swig codeNathan Binkert
Instead of putting all object files into m5/object/__init__.py, interrogate the importer to find out what should be imported. Instead of creating a single file that lists all of the embedded python modules, use static object construction to put those objects onto a list. Do something similar for embedded swig (C++) code.
2010-07-21python: Add mechanism to override code compiled into the exectuableNathan Binkert
If the user sets the environment variable M5_OVERRIDE_PY_SOURCE to True, then imports that would normally find python code compiled into the executable will instead first check in the absolute location where the code was found during the build of the executable. This only works for files in the src (or extras) directories, not automatically generated files. This is a developer feature!
2009-06-04types: clean up types, especially signed vs unsignedNathan Binkert
2009-05-17includes: sort includes againNathan Binkert
2009-05-17types: Move stuff for global types into src/base/types.hhNathan Binkert
--HG-- rename : src/sim/host.hh => src/base/types.hh
2008-10-09SCons: add code to provide a libm5 shared library.Nathan Binkert
Targets look like libm5_debug.so. This target can be dynamically linked into another C++ program and provide just about all of the M5 features. Additionally, this library is a standalone module that can be imported into python with an "import libm5_debug" type command line.
2008-08-03libm5: Create a libm5 static library for embedding m5.Nathan Binkert
This should allow m5 to be more easily embedded into other simulators. The m5 binary adds a simple main function which then calls into the m5 libarary to start the simulation. In order to make this work correctly, it was necessary embed python code directly into the library instead of the zipfile hack. This is because you can't just append the zipfile to the end of a library the way you can a binary. As a result, Python files that are part of the m5 simulator are now compile, marshalled, compressed, and then inserted into the library's data section with a certain symbol name. Additionally, a new Importer was needed to allow python to get at the embedded python code. Small additional changes include: - Get rid of the PYTHONHOME stuff since I don't think anyone ever used it, and it just confuses things. Easy enough to add back if I'm wrong. - Create a few new functions that are key to initializing and running the simulator: initSignals, initM5Python, m5Main. The original code for creating libm5 was inspired by a patch Michael Adler, though the code here was done by me.