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These files aren't a collection of miscellaneous stuff, they're the
definition of the Logger interface, and a few utility macros for
calling into that interface (panic, warn, etc.).
Change-Id: I84267ac3f45896a83c0ef027f8f19c5e9a5667d1
Reviewed-on: https://gem5-review.googlesource.com/6226
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
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FreeBSD before the early 11 development is expecting a char *
for stack.ss_sp rather than the standards compliant void *.
Catch that case and allow gem5 to compile on old FreeBSD versions.
Change-Id: Ic0ae560b52bfe5b3905ae87df791d349e053ec97
Reviewed-on: https://gem5-review.googlesource.com/4660
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
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By ignoring SIG_TRAP, using --debug-break <N> when not connected to
a debugger becomes a no-op. Apparently this was intended to be a
feature, though the rationale is not clear.
If we don't ignore SIG_TRAP, then using --debug-break <N> when not
connected to a debugger causes the simulation process to terminate
at tick N. This is occasionally useful, e.g., if you just want to
collect a trace for a specific window of execution then you can combine
this with --debug-start to do exactly that.
In addition to not ignoring the signal, this patch also updates
the --debug-break help message and deletes a handful of unprotected
calls to Debug::breakpoint() that relied on the prior behavior.
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Add functionality to generate a back trace if gem5 crashes (SIGABRT or
SIGSEGV). The current implementation uses glibc's stack traversal
support if available and stubs out the call to print_backtrace()
otherwise.
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This patch adds a 'wakeup' member function to EventQueue which should be
called on an event queue whenever an event is scheduled on the event queue
from outside code within the call tree of the gem5 event loop.
This clearly isn't necessary for normal gem5 EventQueue operation but
becomes the minimum necessary interface to allow hosting gem5's event loop
onto other schedulers where there may be calls into gem5 from external
code which schedules events onto an EventQueue between the current time and
the time of the next scheduled event.
The use case I have in mind is a SystemC hosting where the event loop is:
while (more events) {
wait(time_to_next_event or wakeup)
setCurTick
service events at this time
}
where the 'wait' needs to be woken up if time_to_next_event becomes shorter
due to a scheduled event from SystemC arriving in a gem5 object.
Requiring 'wakeup' to be called is a more efficient interface than
requiring all gem5 event scheduling actions to affect the host scheduler.
This interface could be located elsewhere, say on another global object,
or by being passed by the host scheduler to objects which will schedule
such events, but it seems cleanest to put it on EventQueue as it is
actually a signal to the queue.
EventQueue::wakeup is called for async_event events on event queue 0 as
it's only important that *some* queue be triggered for such events.
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Add the ability to build libgem5 without embedded Python or the
ability to configure with Python.
This is a prelude to a patch to allow config.ini files to be loaded
into libgem5 using only C++ which would make embedding gem5 within
other simulation systems easier.
This adds a few registration interfaces to things which cross
between Python and C++. Namely: stats dumping and SimObject resolving
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