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Do not allow the exit() syscall to terminate gem5 when running in dist-gem5
mode. The exit must be coordinated by the distributed interface instead.
Change-Id: I57f47610b59fe9e18ba3a1667fb5e45cecac1a81
Reviewed-on: https://gem5-review.googlesource.com/10461
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Mohammad Alian <m.alian1369@gmail.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Change-Id: I02719f3572f6665cace1eb5681f297dcde9e71ce
Reviewed-on: https://gem5-review.googlesource.com/2271
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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The changeset does a major refactor on the exit, exit_group, and
futex system calls regarding exit functionality.
A FutexMap class and related structures are added into a new
file. This increases code clarity by encapsulating the futex
operations and the futex state into an object.
Several exit conditions were added to allow the simulator to end
processes under certain conditions. Also, the simulation only
exits now when all processes have finished executing.
Change-Id: I1ee244caa9b5586fe7375e5b9b50fd3959b9655e
Reviewed-on: https://gem5-review.googlesource.com/2269
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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This changeset extends the pipe system call to work with
architectures other than Alpha (and enables the syscall for
x86). For the dup system call, it sets the clone-on-exec
flag by default. For the dup2 system call, the changeset
adds an implementation (and enables it for x86).
Change-Id: I00ddb416744ee7dd61a5cd02c4c3d97f30543878
Reviewed-on: https://gem5-review.googlesource.com/2266
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com>
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This changeset adds refactors the existing open system call,
adds the openat variant (enabled for x86 builds), and adds
additional "special file" test cases for /proc/meminfo and
/etc/passwd.
Change-Id: I6f429db65bbf2a28ffa3fd12df518c2d0de49663
Reviewed-on: https://gem5-review.googlesource.com/2265
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com>
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This changeset fixes line alignment issues, spacing, spelling,
etc. for files that are used during SE Mode.
Change-Id: Ie61b8d0eb4ebb5af554d72f1297808027833616e
Reviewed-on: https://gem5-review.googlesource.com/2264
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Michael LeBeane <Michael.Lebeane@amd.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Pierre-Yves Péneau <pierre-yves.peneau@lirmm.fr>
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The Process class is full of implementation details and
structures related to SE Mode. This changeset factors out an
internal class from Process and moves it into a separate file.
The purpose behind doing this is to clean up the code and make
it a bit more modular.
Change-Id: Ic6941a1657751e8d51d5b6b1dcc04f1195884280
Reviewed-on: https://gem5-review.googlesource.com/2263
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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simulations
Modifies the clone system call and adds execve system call. Requires allowing
processes to steal thread contexts from other processes in the same system
object and the ability to detach pieces of process state (such as MemState)
to allow dynamic sharing.
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This changeset add fields to the process object and adds the following
three system calls: setpgid, gettid, getpid.
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This changeset adds the ability to set a close-on-exec flag for a given
file descriptor. It also reworks some of the logic surrounding setting and
retrieving flags from the file description.
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Several large changes happen in this patch.
The FDEntry class is rewritten so that file descriptors now correspond to
types: 'File' which is normal file-backed file with the file open on the
host machine, 'Pipe' which is a pipe that has been opened on the host machine,
and 'Device' which does not have an open file on the host yet acts as a pseudo
device with which to issue ioctls. Other types which might be added in the
future are directory entries and sockets (off the top of my head).
The FDArray class was create to hold most of the file descriptor handling
that was stuffed into the Process class. It uses shared pointers and
the std::array type to hold the FDEntries mentioned above.
The changes to these two classes needed to be propagated out to the rest
of the code so there were quite a few changes for that. Also, comments were
added where I thought they were needed to help others and extend our
DOxygen coverage.
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The EIOProcess class was removed recently and it was the only other class
which derived from Process. Since every Process invocation is also a
LiveProcess invocation, it makes sense to simplify the organization by
combining the fields from LiveProcess into Process.
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Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
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The class was crammed into syscall_emul.hh which has tons of forward
declarations and template definitions. To clean it up a bit, moved the
class into separate files and commented the class with doxygen style
comments. Also, provided some encapsulation by adding some accessors and
a mutator.
The syscallreturn.hh file was renamed syscall_return.hh to make it consistent
with other similarly named files in the src/sim directory.
The DPRINTF_SYSCALL macro was moved into its own header file with the
include the Base and Verbose flags as well.
--HG--
rename : src/sim/syscallreturn.hh => src/sim/syscall_return.hh
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Read() should not write anything when returning 0 (EOF).
This patch does not correct the same bug occuring for :
nbr_read=read(file, buf, nbytes)
When nbr_read<nbytes, nbytes bytes are copied into the virtual
RAM instead of nbr_read. If buf is smaller than nbytes, a
page fault occurs, even if buf is in fact bigger than nbr_read.
Signed-off-by: Jason Lowe-Power <jason@lowepower.com>
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For O3, which has a stat that counts reg reads, there is an additional
reg read per mmap() call since there's an arg we no longer ignore.
Otherwise, stats should not be affected.
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Breaks the debug output from system calls into two levels: Base and Verbose.
A macro is added specifically for system calls which allows developers to
easily add new debug messages in a consistent manner. The macro also contains
a field to print thread IDs along with the CPU ID.
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The recent changeset to readlink() to handle reading the /proc/self/exe link
introduces a number of problems. This patch fixes two:
1) Because readlink() called on /proc/self/exe now uses LiveProcess::progName()
to find the binary path, it will only get the zeroth parameter of the simulated
system command line. However, if a config script also specifies the process'
executable, the executable parameter is used to create the LiveProcess rather
than the zeroth command line parameter. Thus, the zeroth command line parameter
is not necessarily the correct path to the binary executing in the simulated
system. To fix this, add a LiveProcess data member, 'executable', which is
correctly set during instantiation and returned from progName().
2) If a config script allows a user to pass a relative path as the zeroth
simulated system command line parameter or process executable, readlink() will
incorrecly return a relative path when called on '/proc/self/exe'.
/proc/self/exe is always set to a full path, so running benchmarks can fail if
a relative path is returned. To fix this, clean up the handling of
LiveProcess::progName() within readlink() to get the full binary path.
NOTE: This patch still leaves the potential problem that host full path to the
binary bleeds into the simulated system, potentially causing the appearance of
non-deterministic simulated system execution.
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This patch implements the correct behavior.
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The Process class methods were using an improper style and this subsequently
bled into the system call code. The following regular expressions should be
helpful if someone transitions private system call patches on top of these
changesets:
s/alloc_fd/allocFD/
s/sim_fd(/simFD(/
s/sim_fd_obj/getFDEntry/
s/fix_file_offsets/fixFileOffsets/
s/find_file_offsets/findFileOffsets/
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The patch clarifies whether file descriptors are host file descriptors or
target file descriptors in the system call code. (Host file descriptors
are file descriptors which have been allocated through real system calls
where target file descriptors are allocated from an array in the Process
class.)
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This patch extends the previous patch's alterations around fd_map. It cleans
up some of the uglier code in the process file and replaces it with a more
concise C++11 version. As part of the changes, the FdMap class is pulled out
of the Process class and receives its own file.
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This patch gets rid of unused Process::dup_fd method and does minor
refactoring in the process class files. The file descriptor max has been
changed to be the number of file descriptors since this clarifies the loop
boundary condition and cleans up the code a bit. The fd_map field has been
altered to be dynamically allocated as opposed to being an array; the
intention here is to build on this is subsequent patches to allow processes
to share their file descriptors with the clone system call.
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The current ignoreWarnOnceFunc doesn't really work as expected,
since it will only generate one warning total, for whichever
"warn-once" syscall is invoked first. This patch fixes that
behavior by keeping a "warned" flag in the SyscallDesc object,
allowing suitably flagged syscalls to warn exactly once per
syscall.
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The function was using the host fd to obtain the fd object from the simulated
process.
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added ARM aarch64 unlinkat syscall support, modeled on other <xxx>at syscalls.
This gets all of the cpu2006 int workloads passing in SE mode on aarch64.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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Mostly addressing uninitialised members.
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This hook allows blocking emulated system calls to indicate
that they would block, but return control to the simulator
so that the simulation does not hang. The actual retry
functionality requires additional support, to be provided
in a future changeset.
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The identifier SYS_getdents is not available on Mac OS X. Therefore, its use
results in compilation failure. It seems there is no straight forward way to
implement the system call getdents using readdir() or similar C functions.
Hence the commit 6709bbcf564d is being rolled back.
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Has been tested only for alpha.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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On exit_group syscall, we used to exit the simulator. But now we will only
halt the execution of threads that belong to the group.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch prunes unused values, and also unifies how the values are
defined (not using an enum for ALPHA), aligning the use of int vs Addr
etc.
The patch also removes the duplication of PageBytes/PageShift and
VMPageSize/LogVMPageSize. For all ISAs the two pairs had identical
values and the latter has been removed.
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Surprisingly gcc will complain about unused variables even
inside an 'if (false)' block.
I thought I had tested this previously, but apparently not.
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When we switched getSyscallArg() from explicit arg indices to
the implicit method, some DPRINTF arguments were left as calls
to getSyscallArg(), even though C/C++ doesn't guarantee
anything about the order of invocation of these calls. As a
result, the args could be printed out in arbitrary orders.
Interestingly, this bug has been around since 2009:
http://repo.gem5.org/gem5/rev/4842482e1bd1
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Needed for new AArch64 binaries
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This patch adds the "access" syscall for ARM SE as required by some spec2006
benchmarks.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.
The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).
Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
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Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
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PageTable supported an allocate() call that called back
through the Process to allocate memory, but did not have
a method to map addresses without allocating new pages.
It makes more sense for Process to do the allocation, so
this method was renamed allocateMem() and moved to Process,
and uses a new map() call on PageTable.
The remaining uses of the process pointer in PageTable
were only to get the name and the PID, so by passing these
in directly in the constructor, we can make PageTable
completely independent of Process.
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At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
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Updated some of the assembly code sequences to use armv7 instructions and
coprocessor 15 for storing the TLS pointer.
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This step makes it easy to replace the accessor functions
(which still access a global variable) with ones that access
per-thread curTick values.
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This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
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