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2015-07-07sim: Refactor and simplify the drain APIAndreas Sandberg
The drain() call currently passes around a DrainManager pointer, which is now completely pointless since there is only ever one global DrainManager in the system. It also contains vestiges from the time when SimObjects had to keep track of their child objects that needed draining. This changeset moves all of the DrainState handling to the Drainable base class and changes the drain() and drainResume() calls to reflect this. Particularly, the drain() call has been updated to take no parameters (the DrainManager argument isn't needed) and return a DrainState instead of an unsigned integer (there is no point returning anything other than 0 or 1 any more). Drainable objects should return either DrainState::Draining (equivalent to returning 1 in the old system) if they need more time to drain or DrainState::Drained (equivalent to returning 0 in the old system) if they are already in a consistent state. Returning DrainState::Running is considered an error. Drain done signalling is now done through the signalDrainDone() method in the Drainable class instead of using the DrainManager directly. The new call checks if the state of the object is DrainState::Draining before notifying the drain manager. This means that it is safe to call signalDrainDone() without first checking if the simulator has requested draining. The intention here is to reduce the code needed to implement draining in simple objects.
2015-07-07sim: Make the drain state a global typed enumAndreas Sandberg
The drain state enum is currently a part of the Drainable interface. The same state machine will be used by the DrainManager to identify the global state of the simulator. Make the drain state a global typed enum to better cater for this usage scenario.
2015-07-07sim: Refactor the serialization base classAndreas Sandberg
Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-05-15sim: Don't clear the active CPU vector in System::initStateAndreas Sandberg
The system class currently clears the vector of active CPUs in initState(). CPUs are added to the list by registerThreadContext() which is called from BaseCPU::init(). This obviously breaks when the System object is initialized after the CPUs. This changeset removes the offending clear() call since the list will be empty after it has been instantiated anyway.
2015-02-16mem: mmap the backing store with MAP_NORESERVEAndreas Hansson
This patch ensures we can run simulations with very large simulated memories (at least 64 TB based on some quick runs on a Linux workstation). In essence this allows us to efficiently deal with sparse address maps without having to implement a redirection layer in the backing store. This opens up for run-time errors if we eventually exhausts the hosts memory and swap space, but this should hopefully never happen.
2014-11-23kvm, x86: Adding support for SE mode executionAlexandru Dutu
This patch adds methods in KvmCPU model to handle KVM exits caused by syscall instructions and page faults. These types of exits will be encountered if KvmCPU is run in SE mode.
2014-10-20x86: Fixes to avoid LTO warningsAndreas Hansson
This patch fixes a few minor issues that caused link-time warnings when using LTO, mainly for x86. The most important change is how the syscall array is created. Previously gcc and clang would complain that the declaration and definition types did not match. The organisation is now changed to match how it is done for ARM, moving the code that was previously in syscalls.cc into process.cc, and having a class variable pointing to the static array. With these changes, there are no longer any warnings using gcc 4.6.3 with LTO.
2014-10-16mem: Dynamically determine page bytes in memory componentsAndreas Hansson
This patch takes a step towards an ISA-agnostic memory system by enabling the components to establish the page size after instantiation. The swap operation in the memory is now also allowing any granularity to avoid depending on the IntReg of the ISA.
2014-09-19misc: Restore ostream flags where neededAndreas Hansson
This patch ensures we adhere to the normal ostream usage rules, and restore the flags after modifying them.
2014-09-12style: Fix line continuation, especially in debug messagesAndrew Bardsley
This patch closes a number of space gaps in debug messages caused by the incorrect use of line continuation within strings. (There's also one consistency change to a similar, but correct, use of line continuation)
2014-09-09misc: Fix a number of unitialised variables and membersAndreas Hansson
Static analysis unearther a bunch of uninitialised variables and members, and this patch addresses the problem. In all cases these omissions seem benign in the end, but at least fixing them means less false positives next time round.
2014-09-03arch: Cleanup unused ISA traits constantsAndreas Hansson
This patch prunes unused values, and also unifies how the values are defined (not using an enum for ALPHA), aligning the use of int vs Addr etc. The patch also removes the duplication of PageBytes/PageShift and VMPageSize/LogVMPageSize. For all ISAs the two pairs had identical values and the latter has been removed.
2014-08-13sim: remove kernel mapping check for baremetal workloadsDam Sunwoo
Baremetal workloads are specified using the "kernel" parameter, but don't always have the correct address mappings. This patch adds a boolean flag to the system and bypasses the kernel addr mapping checks when running in baremetal mode.
2014-07-18sim: remove unused MemoryModeStrings arraySteve Reinhardt
The System object has a static MemoryModeStrings array that's (1) unused and (2) redundant, since there's an auto-generated version in the Enums namespace. No point in leaving it in.
2014-01-24arm: Add support for ARMv8 (AArch64 & AArch32)ARM gem5 Developers
Note: AArch64 and AArch32 interworking is not supported. If you use an AArch64 kernel you are restricted to AArch64 user-mode binaries. This will be addressed in a later patch. Note: Virtualization is only supported in AArch32 mode. This will also be fixed in a later patch. Contributors: Giacomo Gabrielli (TrustZone, LPAE, system-level AArch64, AArch64 NEON, validation) Thomas Grocutt (AArch32 Virtualization, AArch64 FP, validation) Mbou Eyole (AArch64 NEON, validation) Ali Saidi (AArch64 Linux support, code integration, validation) Edmund Grimley-Evans (AArch64 FP) William Wang (AArch64 Linux support) Rene De Jong (AArch64 Linux support, performance opt.) Matt Horsnell (AArch64 MP, validation) Matt Evans (device models, code integration, validation) Chris Adeniyi-Jones (AArch64 syscall-emulation) Prakash Ramrakhyani (validation) Dam Sunwoo (validation) Chander Sudanthi (validation) Stephan Diestelhorst (validation) Andreas Hansson (code integration, performance opt.) Eric Van Hensbergen (performance opt.) Gabe Black
2013-09-04arch: Resurrect the NOISA build target and rename it NULLAndreas Hansson
This patch makes it possible to once again build gem5 without any ISA. The main purpose is to enable work around the interconnect and memory system without having to build any CPU models or device models. The regress script is updated to include the NULL ISA target. Currently no regressions make use of it, but all the testers could (and perhaps should) transition to it. --HG-- rename : build_opts/NOISA => build_opts/NULL rename : src/arch/noisa/SConsopts => src/arch/null/SConsopts rename : src/arch/noisa/cpu_dummy.hh => src/arch/null/cpu_dummy.hh rename : src/cpu/intr_control.cc => src/cpu/intr_control_noisa.cc
2013-09-04alpha: Move system virtProxy to Alpha onlyAndreas Hansson
This patch moves the system virtual port proxy to the Alpha system only to make the resurrection of the NOISA slightly less painful. Alpha is the only ISA that is actually using it.
2013-07-18mem: Set the cache line size on a system levelAndreas Hansson
This patch removes the notion of a peer block size and instead sets the cache line size on the system level. Previously the size was set per cache, and communicated through the interconnect. There were plenty checks to ensure that everyone had the same size specified, and these checks are now removed. Another benefit that is not yet harnessed is that the cache line size is now known at construction time, rather than after the port binding. Hence, the block size can be locally stored and does not have to be queried every time it is used. A follow-on patch updates the configuration scripts accordingly.
2013-02-15sim: Add a system-global option to bypass cachesAndreas Sandberg
Virtualized CPUs and the fastmem mode of the atomic CPU require direct access to physical memory. We currently require caches to be disabled when using them to prevent chaos. This is not ideal when switching between hardware virutalized CPUs and other CPU models as it would require a configuration change on each switch. This changeset introduces a new version of the atomic memory mode, 'atomic_noncaching', where memory accesses are inserted into the memory system as atomic accesses, but bypass caches. To make memory mode tests cleaner, the following methods are added to the System class: * isAtomicMode() -- True if the memory mode is 'atomic' or 'direct'. * isTimingMode() -- True if the memory mode is 'timing'. * bypassCaches() -- True if caches should be bypassed. The old getMemoryMode() and setMemoryMode() methods should never be used from the C++ world anymore.
2012-11-02sim: Move the draining interface into a separate base classAndreas Sandberg
This patch moves the draining interface from SimObject to a separate class that can be used by any object needing draining. However, objects not visible to the Python code (i.e., objects not deriving from SimObject) still depend on their parents informing them when to drain. This patch also gets rid of the CountedDrainEvent (which isn't really an event) and replaces it with a DrainManager.
2012-10-15Port: Add protocol-agnostic ports in the port hierarchyAndreas Hansson
This patch adds an additional level of ports in the inheritance hierarchy, separating out the protocol-specific and protocl-agnostic parts. All the functionality related to the binding of ports is now confined to use BaseMaster/BaseSlavePorts, and all the protocol-specific parts stay in the Master/SlavePort. In the future it will be possible to add other protocol-specific implementations. The functions used in the binding of ports, i.e. getMaster/SlavePort now use the base classes, and the index parameter is updated to use the PortID typedef with the symbolic InvalidPortID as the default.
2012-10-15Mem: Separate the host and guest views of memory backing storeAndreas Hansson
This patch moves all the memory backing store operations from the independent memory controllers to the global physical memory. The main reason for this patch is to allow address striping in a future set of patches, but at this point it already provides some useful functionality in that it is now possible to change the number of memory controllers and their address mapping in combination with checkpointing. Thus, the host and guest view of the memory backing store are now completely separate. With this patch, the individual memory controllers are far simpler as all responsibility for serializing/unserializing is moved to the physical memory. Currently, the functionality is more or less moved from AbstractMemory to PhysicalMemory without any major changes. However, in a future patch the physical memory will also resolve any ranges that are interleaved and properly assign the backing store to the memory controllers, and keep the host memory as a single contigous chunk per address range. Functionality for future extensions which involve CPU virtualization also enable the host to get pointers to the backing store.
2012-10-15Checkpoint: Make system serialize call childrenAndreas Hansson
This patch changes how the serialization of the system works. The base class had a non-virtual serialize and unserialize, that was hidden by a function with the same name for a number of subclasses (most likely not intentional as the base class should have been virtual). A few of the derived systems had no specialization at all (e.g. Power and x86 that simply called the System::serialize), but MIPS and Alpha adds additional symbol table entries to the checkpoint. Instead of overriding the virtual function, the additional entries are now printed through a virtual function (un)serializeSymtab. The reason for not calling System::serialize from the two related systems is that a follow up patch will require the system to also serialize the PhysicalMemory, and if this is done in the base class if ends up being between the general parts and the specialized symbol table. With this patch, the checkpoint is not modified, as the order of the segments is unchanged.
2012-09-07sim: add validation to make sure there is memory where we're loading the kernelKrishnendra Nathella
2012-08-27System: Remove redundant call to startupCPUNilay Vaish
2012-08-08System: set kernel to null, if unspecified.Nilay Vaish
2012-08-06str: add an overloaded startswith() utility methodSteve Reinhardt
for various string types and use it in a few places.
2012-06-05Mem: add per-master stats to physmemDam Sunwoo
Added per-master stats (similar to cache stats) to physmem.
2012-05-14Mem: Fix size check when allocating physical memoryLena Olson
2012-05-10stats: track if the stats have been enabled and prevent requesting master idAli Saidi
Track the point in the initialization where statistics have been registered. After this point registering new masterIds can no longer work as some SimObjects may have sized stats vectors based on the previous value. If someone tries to register a masterId after this point the simulator executes fatal().
2012-04-06MEM: Enable multiple distributed generalized memoriesAndreas Hansson
This patch removes the assumption on having on single instance of PhysicalMemory, and enables a distributed memory where the individual memories in the system are each responsible for a single contiguous address range. All memories inherit from an AbstractMemory that encompasses the basic behaviuor of a random access memory, and provides untimed access methods. What was previously called PhysicalMemory is now SimpleMemory, and a subclass of AbstractMemory. All future types of memory controllers should inherit from AbstractMemory. To enable e.g. the atomic CPU and RubyPort to access the now distributed memory, the system has a wrapper class, called PhysicalMemory that is aware of all the memories in the system and their associated address ranges. This class thus acts as an infinitely-fast bus and performs address decoding for these "shortcut" accesses. Each memory can specify that it should not be part of the global address map (used e.g. by the functional memories by some testers). Moreover, each memory can be configured to be reported to the OS configuration table, useful for populating ATAG structures, and any potential ACPI tables. Checkpointing support currently assumes that all memories have the same size and organisation when creating and resuming from the checkpoint. A future patch will enable a more flexible re-organisation. --HG-- rename : src/mem/PhysicalMemory.py => src/mem/AbstractMemory.py rename : src/mem/PhysicalMemory.py => src/mem/SimpleMemory.py rename : src/mem/physical.cc => src/mem/abstract_mem.cc rename : src/mem/physical.hh => src/mem/abstract_mem.hh rename : src/mem/physical.cc => src/mem/simple_mem.cc rename : src/mem/physical.hh => src/mem/simple_mem.hh
2012-03-30MEM: Introduce the master/slave port sub-classes in C++William Wang
This patch introduces the notion of a master and slave port in the C++ code, thus bringing the previous classification from the Python classes into the corresponding simulation objects and memory objects. The patch enables us to classify behaviours into the two bins and add assumptions and enfore compliance, also simplifying the two interfaces. As a starting point, isSnooping is confined to a master port, and getAddrRanges to slave ports. More of these specilisations are to come in later patches. The getPort function is not getMasterPort and getSlavePort, and returns a port reference rather than a pointer as NULL would never be a valid return value. The default implementation of these two functions is placed in MemObject, and calls fatal. The one drawback with this specific patch is that it requires some code duplication, e.g. QueuedPort becomes QueuedMasterPort and QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort (avoiding multiple inheritance). With the later introduction of the port interfaces, moving the functionality outside the port itself, a lot of the duplicated code will disappear again.
2012-03-09System: Move code in initState() back into constructor whenever possible.Ali Saidi
The change to port proxies recently moved code out of the constructor into initState(). This is needed for code that loads data into memory, however for code that setups symbol tables, kernel based events, etc this is the wrong thing to do as that code is only called when a checkpoint isn't being restored from.
2012-02-24MEM: Make port proxies use references rather than pointersAndreas Hansson
This patch is adding a clearer design intent to all objects that would not be complete without a port proxy by making the proxies members rathen than dynamically allocated. In essence, if NULL would not be a valid value for the proxy, then we avoid using a pointer to make this clear. The same approach is used for the methods using these proxies, such as loadSections, that now use references rather than pointers to better reflect the fact that NULL would not be an acceptable value (in fact the code would break and that is how this patch started out). Overall the concept of "using a reference to express unconditional composition where a NULL pointer is never valid" could be done on a much broader scale throughout the code base, but for now it is only done in the locations affected by the proxies.
2012-02-12mem: Add a master ID to each request object.Ali Saidi
This change adds a master id to each request object which can be used identify every device in the system that is capable of issuing a request. This is part of the way to removing the numCpus+1 stats in the cache and replacing them with the master ids. This is one of a series of changes that make way for the stats output to be changed to python.
2012-02-10sim/system: initialize the pagePtr variableNilay Vaish
2012-02-03System: Forgot to qrefresh with my last change.Gabe Black
2012-02-02System: Fix the check which detects running out of physical memory.Gabe Black
The code that checks whether pages allocated by allocPhysPages only checks that the first page fits into physical memory, not that all of them do. This change makes the code check the last page which should work properly. This function used to only allocate one page at a time, so the first page and last page used to be the same thing.
2012-01-29Implement Ali's review feedback.Gabe Black
Try to decrease indentation, and remove some redundant FullSystem checks.
2012-01-28Merge with the main repo.Gabe Black
--HG-- rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-16Merge yet again with the main repository.Gabe Black
2012-01-17MEM: Add port proxies instead of non-structural portsAndreas Hansson
Port proxies are used to replace non-structural ports, and thus enable all ports in the system to correspond to a structural entity. This has the advantage of accessing memory through the normal memory subsystem and thus allowing any constellation of distributed memories, address maps, etc. Most accesses are done through the "system port" that is used for loading binaries, debugging etc. For the entities that belong to the CPU, e.g. threads and thread contexts, they wrap the CPU data port in a port proxy. The following replacements are made: FunctionalPort > PortProxy TranslatingPort > SETranslatingPortProxy VirtualPort > FSTranslatingPortProxy --HG-- rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17MEM: Add the system port as a central access pointAndreas Hansson
The system port is used as a globally reachable access point to the memory subsystem. The benefit of using an actual port is that the usual infrastructure is used to resolve any access and thus makes the overall system able to handle distributed memories in any configuration, and also makes the accesses agnostic to the address map. This patch only introduces the port and does not actually use it for anything.
2012-01-09sim: Enable sampling of run-time for code-sections marked using pseudo insts.Prakash Ramrakhyani
This patch adds a mechanism to collect run time samples for specific portions of a benchmark, using work_begin and work_end pseudo instructions.It also enhances the histogram stat to report geometric mean.
2012-01-07Merge with main repository.Gabe Black
2011-10-30SE/FS: Make the system object more consistent between SE and FS.Gabe Black
2011-10-22SE: move page allocation from PageTable to ProcessSteve Reinhardt
PageTable supported an allocate() call that called back through the Process to allocate memory, but did not have a method to map addresses without allocating new pages. It makes more sense for Process to do the allocation, so this method was renamed allocateMem() and moved to Process, and uses a new map() call on PageTable. The remaining uses of the process pointer in PageTable were only to get the name and the PID, so by passing these in directly in the constructor, we can make PageTable completely independent of Process.
2011-10-16SE/FS: Make some system funcs available in SE and FS.Gabe Black
2011-07-10O3: Make sure fetch doesn't go off into the weeds during speculation.Ali Saidi
2011-04-15trace: reimplement the DTRACE function so it doesn't use a vectorNathan Binkert
At the same time, rename the trace flags to debug flags since they have broader usage than simply tracing. This means that --trace-flags is now --debug-flags and --trace-help is now --debug-help