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This queue was set up to allow triggering events based on the total
number of instructions executed at the system level, and was added in
a change which added a number of things to support McPAT. No code
checked into gem5 actually schedules an event on that queue, and no
code in McPAT (which seems to have gone dormant) either downloadable
from github or found in ext modify gem5 in a way that makes it use
the instEventQueue.
Also, the KVM CPU does not interact with the instEventQueue correctly.
While it does check the per-thread instruction event queue when
deciding how long to run, it does not check the instEventQueue. It will
poke it to run events when it stops for other reasons, but it may (and
likely will) have run beyond the point where it was supposed to stop.
Since this queue doesn't seem to actually be used for anything, isn't
being used properly in all cases anyway, and adds overhead to all the
CPU models, this change eliminates it.
Change-Id: I0e126df14788c37a6d58ca9e1bb2686b70e60d88
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21783
Maintainer: Gabe Black <gabeblack@google.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Tiago Mück <tiago.muck@arm.com>
Tested-by: kokoro <noreply+kokoro@google.com>
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A memory image can be described by an object file, but an object file
is more than a memory image. Also, it makes sense to manipulate a
memory image to, for instance, change how it's loaded into memory. That
takes on larger implications (relocations, the entry point, symbols,
etc.) when talking about the whole object file, and also modifies
aspects which may not need to change. For instance if an image needs
to be loaded into memory at addresses different from what's in the
object file, but other things like symbols need to stay unmodified.
Change-Id: Ia360405ffb2c1c48e0cc201ac0a0764357996a54
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21466
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Brandon Potter <Brandon.Potter@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
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The ObjectFile class has hardcoded assumptions that there are three
segments, text, bss and data. There are some files which have one
"segment" like raw files, where the entire file's contents are
considered a single segment. There are also ELF files which can have
an arbitrary number of segments, and those segments can hold any
number of sections, including the text, data and/or bss sections.
Removing this assumption frees up some object file formats from having
to twist themselves to fit in that structure, possibly introducing
ambiguities when some segments may fulfill multiple roles.
Change-Id: I976e06a3a90ef852b17a6485e2595b006b2090d5
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21463
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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ELF is, in my opinion, the most important object file format gem5
currently understands, and in ELF terminolgy the blob of data that
needs to be loaded into memory to a particular location is called a
segment. A section is a software level view of what's in a region
of memory, and a single segment may contain multiple sections which
happen to follow each other in memory.
Change-Id: Ib810c5050723d5a96bd7550515b08ac695fb1b02
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/21462
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
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MemObject doesn't provide anything beyond its base ClockedObject any
more, so this change removes it from most inheritance hierarchies.
Occasionally MemObject is replaced with SimObject when I was fairly
confident that the extra functionality of ClockedObject wasn't needed.
Change-Id: Ic014ab61e56402e62548e8c831eb16e26523fdce
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/18289
Tested-by: kokoro <noreply+kokoro@google.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
Maintainer: Gabe Black <gabeblack@google.com>
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This change introduces the concept of a faux-filesystem.
The faux-filesystem creates a directory structure in m5out
(or whatever output dir the user specifies) where system calls
may be redirected.
This is useful to avoid non-determinism when reading files
with varying path names (e.g., variations from run-to-run if
the simulation is scheduled on a cluster where paths may change).
Also, this changeset allows circumventing host pseudofiles which
have information specific to the host processor (such as cache
hierarchy or processor information). Bypassing host pseudofiles
can be useful when executing runtimes in the absence of an
operating system kernel since runtimes may try to query standard
files (i.e. /proc or /sys) which are not relevant to an
application executing in syscall emulation mode.
Change-Id: I90821b3b403168b904a662fa98b85def1628621c
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/12119
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
Tested-by: kokoro <noreply+kokoro@google.com>
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Replace the getMasterPort, getSlavePort, and getEthPort functions
with getPort, and remove extraneous mechanisms that are no longer
necessary.
Change-Id: Iab7e3c02d2f3a0cf33e7e824e18c28646b5bc318
Reviewed-on: https://gem5-review.googlesource.com/c/public/gem5/+/17040
Reviewed-by: Daniel Carvalho <odanrc@yahoo.com.br>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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When a thread calls exit_group, in addition to halting the thread
itself, it needs to halt all other threads in its group (i.e., threads
sharing the same thread group ID). This patch enables threads to do
that.
Change-Id: Ib2e158fb27cf98843f177a64a2d643b1bbc94d03
Reviewed-on: https://gem5-review.googlesource.com/c/9623
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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A new method (lookupMasterId) has been added to the System. A client
should use it when querying the System for the MasterID of a particular
master. It changes from getMasterId since it is
not registering a new MasterID if the master is not found in the
master's list.
Change-Id: I701158d22e235085bba9ab91154fbb702cae1467
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/11969
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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This patch fixes the master's name allocation in the system. The error
was occurring when a submaster was not specified in getMasterId: a
trailing separation dot was still added to the master's name.
Change-Id: I0e67900f6fdd36a61900453b55219fc7007d1b05
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/10301
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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With this patch a gem5 System will store more info about its Masters.
While it was previously keeping track of the Master name and Master ID
only, it is now adding a per-Master pointer to the SimObject related to
the Master.
This will make it possible for a client to query a System for a Master
using either the master's name or the master's pointer.
Change-Id: I8b97d328a65cd06f329e2cdd3679451c17d2b8f6
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/9781
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Nikos Nikoleris <nikos.nikoleris@arm.com>
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A System object has a _numContexts member variable which represent the
number of ThreadContext registered in the System. Since this has to
match the size of the ThreadContext vector, this patch removes the
manually cached size. This was usually used as a for-loop index, whereas
we want to enforce the use of range-based loops whenever possible.
Change-Id: I1ba317c0393bcc9c1aeebbb1fc22d7b2bc2cf90c
Signed-off-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/8062
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Brandon Potter <Brandon.Potter@amd.com>
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Fold the GDBListener class into the main BaseRemoteGDB class, move
around a bunch of functions, convert a lot of internal functions to
be private, move some functions into the .cc, make some functions
non-virtual which didn't really need to be overridden.
Change-Id: Id0832b730b0fdfb2eababa5067e72c66de1c147d
Reviewed-on: https://gem5-review.googlesource.com/7422
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Reviewed-by: Gabe Black <gabeblack@google.com>
Maintainer: Gabe Black <gabeblack@google.com>
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The code in this function was a little convoluted. This change attempts
to simplify it a little bit to make it easier to read.
Change-Id: I1ae557b9fede47fa89a9ea550bd0af8ad242449f
Reviewed-on: https://gem5-review.googlesource.com/7421
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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Recent Linux kernels for AArch64 have changed their start addresses
but we still want to relocate the kernel to 0x80080000 which
required hacking the load_addr_mask in Realview.py to be 0x7ffffff
from 0xfffffff to mask off the proper number of MSBs to load the
kernel in the desired location. To avoid having to make this change
in the future again, we auto-calculate the load_addr_mask if it is
specified as 0x0 in the System sim-object to find the most restrictive
address mask instead of having the configuration specify it. If the
configuration does specify the address mask, we use it instead of
auto-calculating.
Change-Id: I18aabb5d09945c6e3e3819c9c8036ea24b6c35cf
Signed-off-by: Geoffrey Blake <Geoffrey.Blake@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2323
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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There are cases where it is desirable to load a kernel and a set of
additional objects. This can, for example, be useful for testing where
the bootstrap code can be loaded from one object (the kernel) and the
test proper from another.
This changeset adds this functionality by adding a kernel_extras
vector parameter to the System class. Object files in this vector are
loaded in order after the kernel when running in full system mode.
Change-Id: I06f57c6a65a17b02eb4267bed0aa829f21bcfa3b
Reviewed-on: https://gem5-review.googlesource.com/5703
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
Maintainer: Jason Lowe-Power <jason@lowepower.com>
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By setting the BaseCPU parameter wait_for_dbg_connection, the GDB
server blocks during initialisation waiting for the remote debugger to
connect before starting the simulated CPU.
Change-Id: I4d62c68ce9adf69344bccbb44f66e30b33715a1c
[ Update info message to include remote GDB port, rename param. ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/3963
Reviewed-by: Gabe Black <gabeblack@google.com>
Reviewed-by: Anthony Gutierrez <anthony.gutierrez@amd.com>
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The check was nearly completely generic anyway,
with the exception of the Kvm CPU type.
This will make it easier for other parts of the
codebase to do similar checks.
Change-Id: Ibfdd3d65e9e6cc3041b53b73adfabee1999283da
Reviewed-on: https://gem5-review.googlesource.com/3540
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
Maintainer: Andreas Sandberg <andreas.sandberg@arm.com>
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A KVM VM is typically a child of the System object already, but for
solving future issues with configuration graph resolution, the most
logical way to keep track of this object is for it to be an actual
parameter of the System object.
Change-Id: I965ded22203ff8667db9ca02de0042ff1c772220
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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Change-Id: Ifc65d42eebfd109c1c622c82c3c3b3e523819e85
Reviewed-by: Andreas Sandberg <andreas.sandberg@arm.com>
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We want to extend the stats of objects hierarchically and thus it is necessary
to register the statistics of the base-class(es), as well. For now, these are
empty, but generic stats will be added there.
Patch originally provided by Akash Bagdia at ARM Ltd.
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This patch adds basic thermal support to gem5. It models energy dissipation
through a circuital equivalent, which allows us to use RC networks.
This lays down the basic infrastructure to do so, but it does not "work" due
to the lack of power models. For now some hardcoded number is used as a PoC.
The solver is embedded in the patch.
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Trying to run an SE system with varying threads per core (SMT cores + Non-SMT
cores) caused failures due to the CPU id assignment logic. The comment
about thread assignment (worrying about core 0 not having tid 0) seems
not to be valid given that our configuration scripts initialize them in
order.
This removes that constraint so a heterogenously threaded sytem can work.
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Context IDs used to be declared as ad hoc (usually as int). This
changeset introduces a typedef for ContextIDs and a constant for
invalid context IDs.
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The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
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The drain state enum is currently a part of the Drainable
interface. The same state machine will be used by the DrainManager to
identify the global state of the simulator. Make the drain state a
global typed enum to better cater for this usage scenario.
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Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
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The system class currently clears the vector of active CPUs in
initState(). CPUs are added to the list by registerThreadContext()
which is called from BaseCPU::init(). This obviously breaks when the
System object is initialized after the CPUs. This changeset removes
the offending clear() call since the list will be empty after it has
been instantiated anyway.
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This patch ensures we can run simulations with very large simulated
memories (at least 64 TB based on some quick runs on a Linux
workstation). In essence this allows us to efficiently deal with
sparse address maps without having to implement a redirection layer in
the backing store.
This opens up for run-time errors if we eventually exhausts the hosts
memory and swap space, but this should hopefully never happen.
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This patch adds methods in KvmCPU model to handle KVM exits caused by syscall
instructions and page faults. These types of exits will be encountered if
KvmCPU is run in SE mode.
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This patch fixes a few minor issues that caused link-time warnings
when using LTO, mainly for x86. The most important change is how the
syscall array is created. Previously gcc and clang would complain that
the declaration and definition types did not match. The organisation
is now changed to match how it is done for ARM, moving the code that
was previously in syscalls.cc into process.cc, and having a class
variable pointing to the static array.
With these changes, there are no longer any warnings using gcc 4.6.3
with LTO.
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This patch takes a step towards an ISA-agnostic memory
system by enabling the components to establish the page size after
instantiation. The swap operation in the memory is now also allowing
any granularity to avoid depending on the IntReg of the ISA.
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This patch ensures we adhere to the normal ostream usage rules, and
restore the flags after modifying them.
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This patch closes a number of space gaps in debug messages caused by
the incorrect use of line continuation within strings. (There's also
one consistency change to a similar, but correct, use of line
continuation)
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Static analysis unearther a bunch of uninitialised variables and
members, and this patch addresses the problem. In all cases these
omissions seem benign in the end, but at least fixing them means less
false positives next time round.
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This patch prunes unused values, and also unifies how the values are
defined (not using an enum for ALPHA), aligning the use of int vs Addr
etc.
The patch also removes the duplication of PageBytes/PageShift and
VMPageSize/LogVMPageSize. For all ISAs the two pairs had identical
values and the latter has been removed.
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Baremetal workloads are specified using the "kernel" parameter, but
don't always have the correct address mappings. This patch adds a
boolean flag to the system and bypasses the kernel addr mapping checks
when running in baremetal mode.
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The System object has a static MemoryModeStrings array
that's (1) unused and (2) redundant, since there's an
auto-generated version in the Enums namespace. No
point in leaving it in.
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Note: AArch64 and AArch32 interworking is not supported. If you use an AArch64
kernel you are restricted to AArch64 user-mode binaries. This will be addressed
in a later patch.
Note: Virtualization is only supported in AArch32 mode. This will also be fixed
in a later patch.
Contributors:
Giacomo Gabrielli (TrustZone, LPAE, system-level AArch64, AArch64 NEON, validation)
Thomas Grocutt (AArch32 Virtualization, AArch64 FP, validation)
Mbou Eyole (AArch64 NEON, validation)
Ali Saidi (AArch64 Linux support, code integration, validation)
Edmund Grimley-Evans (AArch64 FP)
William Wang (AArch64 Linux support)
Rene De Jong (AArch64 Linux support, performance opt.)
Matt Horsnell (AArch64 MP, validation)
Matt Evans (device models, code integration, validation)
Chris Adeniyi-Jones (AArch64 syscall-emulation)
Prakash Ramrakhyani (validation)
Dam Sunwoo (validation)
Chander Sudanthi (validation)
Stephan Diestelhorst (validation)
Andreas Hansson (code integration, performance opt.)
Eric Van Hensbergen (performance opt.)
Gabe Black
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This patch makes it possible to once again build gem5 without any
ISA. The main purpose is to enable work around the interconnect and
memory system without having to build any CPU models or device models.
The regress script is updated to include the NULL ISA target. Currently
no regressions make use of it, but all the testers could (and perhaps
should) transition to it.
--HG--
rename : build_opts/NOISA => build_opts/NULL
rename : src/arch/noisa/SConsopts => src/arch/null/SConsopts
rename : src/arch/noisa/cpu_dummy.hh => src/arch/null/cpu_dummy.hh
rename : src/cpu/intr_control.cc => src/cpu/intr_control_noisa.cc
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This patch moves the system virtual port proxy to the Alpha system
only to make the resurrection of the NOISA slightly less
painful. Alpha is the only ISA that is actually using it.
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This patch removes the notion of a peer block size and instead sets
the cache line size on the system level.
Previously the size was set per cache, and communicated through the
interconnect. There were plenty checks to ensure that everyone had the
same size specified, and these checks are now removed. Another benefit
that is not yet harnessed is that the cache line size is now known at
construction time, rather than after the port binding. Hence, the
block size can be locally stored and does not have to be queried every
time it is used.
A follow-on patch updates the configuration scripts accordingly.
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Virtualized CPUs and the fastmem mode of the atomic CPU require direct
access to physical memory. We currently require caches to be disabled
when using them to prevent chaos. This is not ideal when switching
between hardware virutalized CPUs and other CPU models as it would
require a configuration change on each switch. This changeset
introduces a new version of the atomic memory mode,
'atomic_noncaching', where memory accesses are inserted into the
memory system as atomic accesses, but bypass caches.
To make memory mode tests cleaner, the following methods are added to
the System class:
* isAtomicMode() -- True if the memory mode is 'atomic' or 'direct'.
* isTimingMode() -- True if the memory mode is 'timing'.
* bypassCaches() -- True if caches should be bypassed.
The old getMemoryMode() and setMemoryMode() methods should never be
used from the C++ world anymore.
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This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.
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This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.
The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
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This patch moves all the memory backing store operations from the
independent memory controllers to the global physical memory. The main
reason for this patch is to allow address striping in a future set of
patches, but at this point it already provides some useful
functionality in that it is now possible to change the number of
memory controllers and their address mapping in combination with
checkpointing. Thus, the host and guest view of the memory backing
store are now completely separate.
With this patch, the individual memory controllers are far simpler as
all responsibility for serializing/unserializing is moved to the
physical memory. Currently, the functionality is more or less moved
from AbstractMemory to PhysicalMemory without any major
changes. However, in a future patch the physical memory will also
resolve any ranges that are interleaved and properly assign the
backing store to the memory controllers, and keep the host memory as a
single contigous chunk per address range.
Functionality for future extensions which involve CPU virtualization
also enable the host to get pointers to the backing store.
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This patch changes how the serialization of the system works. The base
class had a non-virtual serialize and unserialize, that was hidden by
a function with the same name for a number of subclasses (most likely
not intentional as the base class should have been virtual). A few of
the derived systems had no specialization at all (e.g. Power and x86
that simply called the System::serialize), but MIPS and Alpha adds
additional symbol table entries to the checkpoint.
Instead of overriding the virtual function, the additional entries are
now printed through a virtual function (un)serializeSymtab. The reason
for not calling System::serialize from the two related systems is that
a follow up patch will require the system to also serialize the
PhysicalMemory, and if this is done in the base class if ends up being
between the general parts and the specialized symbol table.
With this patch, the checkpoint is not modified, as the order of the
segments is unchanged.
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