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This patch changes the default system clock from 1THz to 1GHz. This
clock is used by all modules that do not override the default (parent
clock), and primarily affects the IO subsystem. Every DMA device uses
its clock to schedule the next transfer, and the change will thus
cause this inter-transfer delay to be longer.
The default clock of the bus is removed, as the clock inherited from
the system provides exactly the same value.
A follow-on patch will bump the stats.
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Ruby system was recently converted to a clocked object. Such objects maintain
state related to the time that has passed so far. During the cache warmup, Ruby
system changes its own time and the global time. Later on, the global time is
restored. So Ruby system also needs to reset its own time.
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This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.
The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
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This patch moves all the memory backing store operations from the
independent memory controllers to the global physical memory. The main
reason for this patch is to allow address striping in a future set of
patches, but at this point it already provides some useful
functionality in that it is now possible to change the number of
memory controllers and their address mapping in combination with
checkpointing. Thus, the host and guest view of the memory backing
store are now completely separate.
With this patch, the individual memory controllers are far simpler as
all responsibility for serializing/unserializing is moved to the
physical memory. Currently, the functionality is more or less moved
from AbstractMemory to PhysicalMemory without any major
changes. However, in a future patch the physical memory will also
resolve any ranges that are interleaved and properly assign the
backing store to the memory controllers, and keep the host memory as a
single contigous chunk per address range.
Functionality for future extensions which involve CPU virtualization
also enable the host to get pointers to the backing store.
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This patch changes how the serialization of the system works. The base
class had a non-virtual serialize and unserialize, that was hidden by
a function with the same name for a number of subclasses (most likely
not intentional as the base class should have been virtual). A few of
the derived systems had no specialization at all (e.g. Power and x86
that simply called the System::serialize), but MIPS and Alpha adds
additional symbol table entries to the checkpoint.
Instead of overriding the virtual function, the additional entries are
now printed through a virtual function (un)serializeSymtab. The reason
for not calling System::serialize from the two related systems is that
a follow up patch will require the system to also serialize the
PhysicalMemory, and if this is done in the base class if ends up being
between the general parts and the specialized symbol table.
With this patch, the checkpoint is not modified, as the order of the
segments is unchanged.
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This patch changes the default 1 Tick clock period to a proxy that
resolves the parents clock. As a result of this, the caches and
L1-to-L2 bus, for example, will automatically use the clock period of
the CPU unless explicitly overridden.
To ensure backwards compatibility, the System class overrides the
proxy and specifies a 1 Tick clock. We could change this to something
more reasonable in a follow-on patch, perhaps 1 GHz or something
similar.
With this patch applied, all clocked objects should have a reasonable
clock period set, and could start specifying delays in Cycles instead
of absolute time.
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This patch adds a function, periodicStatDump(long long period), which will dump
and reset the statistics every period. This function is designed to be called
from the python configuration scripts. This allows the periodic stats dumping to
be configured more easilly at run time.
The period is currently specified as a long long as there are issues passing
Tick into the C++ from the python as they have conflicting definitions. If the
period is less than curTick, the first occurance occurs at curTick. If the
period is set to 0, then the event is descheduled and the stats are not
periodically dumped.
Due to issues when resumung from a checkpoint, the StatDump event must be moved
forward such that it occues AFTER the current tick. As the function is called
from the python, the event is scheduled before the system resumes from the
checkpoint. Therefore, the event is moved using the updateEvents() function.
This is called from simulate.py once the system has resumed from the checkpoint.
NOTE: It should be noted that this is a fairly temporary patch which re-adds the
capability to extract temporal information from the communication monitors. It
should not be used at the same time as anything that relies on dumping the
statistics based on in simulation events i.e. a context switch.
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Remove SimObject::setMemoryMode from the main SimObject class since it
is only valid for the System class. In addition to removing the method
from the C++ sources, this patch also removes getMemoryMode and
changeTiming from SimObject.py and updates the simulation code to call
the (get|set)MemoryMode method on the System object instead.
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This patch ignores the FUTEX_PRIVATE_FLAG of the sys_futex system call
in SE mode.
With this patch, when sys_futex with the options FUTEX_WAIT_PRIVATE or
FUTEX_WAKE_PRIVATE is emulated, the FUTEX_PRIVATE_FLAG is ignored and
so their behaviours are the regular FUTEX_WAIT and FUTEX_WAKE.
Emulating FUTEX_WAIT_PRIVATE and FUTEX_WAKE_PRIVATE as if they were
non-private is safe from a functional point of view. The
FUTEX_PRIVATE_FLAG does not change the semantics of the futex, it's
just a mechanism to improve performance under certain circunstances
that can be ignored in SE mode.
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Minor patch against so building on NetBSD is possible.
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Includes a small change in sim_object.cc that adds the name space to
the output stream parameter in serializeAll. Leaving out the name
space unfortunately confuses Doxygen.
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Simulation objects normally register derived statistics, presumably
what regFormulas originally was meant for, in regStats(). This patch
removes regRegformulas since there is no need to have a separate
method call to register formulas.
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This patch addresses the comments and feedback on the preceding patch
that reworks the clocks and now more clearly shows where cycles
(relative cycle counts) are used to express time.
Instead of bumping the existing patch I chose to make this a separate
patch, merely to try and focus the discussion around a smaller set of
changes. The two patches will be pushed together though.
This changes done as part of this patch are mostly following directly
from the introduction of the wrapper class, and change enough code to
make things compile and run again. There are definitely more places
where int/uint/Tick is still used to represent cycles, and it will
take some time to chase them all down. Similarly, a lot of parameters
should be changed from Param.Tick and Param.Unsigned to
Param.Cycles.
In addition, the use of curTick is questionable as there should not be
an absolute cycle. Potential solutions can be built on top of this
patch. There is a similar situation in the o3 CPU where
lastRunningCycle is currently counting in Cycles, and is still an
absolute time. More discussion to be had in other words.
An additional change that would be appropriate in the future is to
perform a similar wrapping of Tick and probably also introduce a
Ticks class along with suitable operators for all these classes.
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This patch introduces the notion of a clock update function that aims
to avoid costly divisions when turning the current tick into a
cycle. Each clocked object advances a private (hidden) cycle member
and a tick member and uses these to implement functions for getting
the tick of the next cycle, or the tick of a cycle some time in the
future.
In the different modules using the clocks, changes are made to avoid
counting in ticks only to later translate to cycles. There are a few
oddities in how the O3 and inorder CPU count idle cycles, as seen by a
few locations where a cycle is subtracted in the calculation. This is
done such that the regression does not change any stats, but should be
revisited in a future patch.
Another, much needed, change that is not done as part of this patch is
to introduce a new typedef uint64_t Cycle to be able to at least hint
at the unit of the variables counting Ticks vs Cycles. This will be
done as a follow-up patch.
As an additional follow up, the thread context still uses ticks for
the book keeping of last activate and last suspend and this should
probably also be changed into cycles as well.
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This patch tidies up the EventManager constructor and prunes a corner
case where the EventManager would initialise its eventq pointer to
NULL. This would cause segmentation faults on actual use and should
never happen.
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This patch makes the Tick unsigned and removes the UTick typedef. The
ticks should never be negative, and there was only one major issue
with removing it, caused by the o3 CPU using a -1 as an initial value.
The patch has no impact on any regressions.
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This patch moves the clock of the CPU, bus, and numerous devices to
the new class ClockedObject, that sits in between the SimObject and
MemObject in the class hierarchy. Although there are currently a fair
amount of MemObjects that do not make use of the clock, they
potentially should do so, e.g. the caches should at some point have
the same clock as the CPU, potentially with a 1:n ratio. This patch
does not introduce any new clock objects or object hierarchies
(clusters, clock domains etc), but is still a step in the direction of
having a more structured approach clock domains.
The most contentious part of this patch is the serialisation of clocks
that some of the modules (but not all) did previously. This
serialisation should not be needed as the clock is set through the
parameters even when restoring from the checkpoint. In other words,
the state is "stored" in the Python code that creates the modules.
The nextCycle methods are also simplified and the clock phase
parameter of the CPU is removed (this could be part of a clock object
once they are introduced).
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DPRINTFs
This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.
This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.
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This replaces a (potentially uninitialized) string
field with a virtual function so that we can have
a safe interface without requiring changes to the
eio code.
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for various string types and use it in a few places.
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Enable different whitelists for different OS/arch combinations,
since some use the generic Linux definitions only, and others
use definitions inherited from earlier Unix flavors on those
architectures.
Also update x86 function pointers so ioctl is no longer
unimplemented on that platform.
This patch is a revised version of Vince Weaver's earlier patch.
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This enables configuration scripts to set up mappings
from process virtual addresses to specific physical
addresses in SE mode. This feature is needed to
support modeling of user-accessible memories or
devices in SE mode, avoiding the complexities of FS
mode and the need to write a device driver.
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This patch renames the queue() accessor to the less ambigious
eventQueue, and also removes the cast operator. The queue() member
function cause problems in derived classes that declare members with
the same name, e.g. a MemObject subclass that has a packet queue on
its own. The operator is not causing any harm at this point, but as it
is not used there is little point in keeping it.
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This patch is the result of static analysis identifying a number of
memory leaks. The leaks are all benign as they are a result of not
deallocating memory in the desctructor. The fix still has value as it
removes false positives in the static analysis.
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Added per-master stats (similar to cache stats) to physmem.
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them.
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While FastAlloc provides a small performance increase (~1.5%) over regular malloc it isn't thread safe.
After removing FastAlloc and using tcmalloc I've seen a performance increase of 12% over libc malloc
when running twolf for ARM.
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This patch makes two very minor changes to please gcc 4.7. The
CopyData function no longer exists and this has been replaced. For
some reason previous versions of gcc did not complain on the const
char casting not having an implementation, but this is now addressed.
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If the length argument to mmap is larger than the arbitrary but reasonable
limit of 4GB, there's a good chance that the value is nonsense and not
intentional. Rather than attempting to satisfy the mmap anyway, this change
makes gem5 warn to make it more apparent what's going wrong.
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Track the point in the initialization where statistics have been registered.
After this point registering new masterIds can no longer work as some
SimObjects may have sized stats vectors based on the previous value. If someone
tries to register a masterId after this point the simulator executes fatal().
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This patch moves send/recvTiming and send/recvTimingSnoop from the
Port base class to the MasterPort and SlavePort, and also splits them
into separate member functions for requests and responses:
send/recvTimingReq, send/recvTimingResp, and send/recvTimingSnoopReq,
send/recvTimingSnoopResp. A master port sends requests and receives
responses, and also receives snoop requests and sends snoop
responses. A slave port has the reciprocal behaviour as it receives
requests and sends responses, and sends snoop requests and receives
snoop responses.
For all MemObjects that have only master ports or slave ports (but not
both), e.g. a CPU, or a PIO device, this patch merely adds more
clarity to what kind of access is taking place. For example, a CPU
port used to call sendTiming, and will now call
sendTimingReq. Similarly, a response previously came back through
recvTiming, which is now recvTimingResp. For the modules that have
both master and slave ports, e.g. the bus, the behaviour was
previously relying on branches based on pkt->isRequest(), and this is
now replaced with a direct call to the apprioriate member function
depending on the type of access. Please note that send/recvRetry is
still shared by all the timing accessors and remains in the Port base
class for now (to maintain the current bus functionality and avoid
changing the statistics of all regressions).
The packet queue is split into a MasterPort and SlavePort version to
facilitate the use of the new timing accessors. All uses of the
PacketQueue are updated accordingly.
With this patch, the type of packet (request or response) is now well
defined for each type of access, and asserts on pkt->isRequest() and
pkt->isResponse() are now moved to the appropriate send member
functions. It is also worth noting that sendTimingSnoopReq no longer
returns a boolean, as the semantics do not alow snoop requests to be
rejected or stalled. All these assumptions are now excplicitly part of
the port interface itself.
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This patch introduces port access methods that separates snoop
request/responses from normal memory request/responses. The
differentiation is made for functional, atomic and timing accesses and
builds on the introduction of master and slave ports.
Before the introduction of this patch, the packets belonging to the
different phases of the protocol (request -> [forwarded snoop request
-> snoop response]* -> response) all use the same port access
functions, even though the snoop packets flow in the opposite
direction to the normal packet. That is, a coherent master sends
normal request and receives responses, but receives snoop requests and
sends snoop responses (vice versa for the slave). These two distinct
phases now use different access functions, as described below.
Starting with the functional access, a master sends a request to a
slave through sendFunctional, and the request packet is turned into a
response before the call returns. In a system without cache coherence,
this is all that is needed from the functional interface. For the
cache-coherent scenario, a slave also sends snoop requests to coherent
masters through sendFunctionalSnoop, with responses returned within
the same packet pointer. This is currently used by the bus and caches,
and the LSQ of the O3 CPU. The send/recvFunctional and
send/recvFunctionalSnoop are moved from the Port super class to the
appropriate subclass.
Atomic accesses follow the same flow as functional accesses, with
request being sent from master to slave through sendAtomic. In the
case of cache-coherent ports, a slave can send snoop requests to a
master through sendAtomicSnoop. Just as for the functional access
methods, the atomic send and receive member functions are moved to the
appropriate subclasses.
The timing access methods are different from the functional and atomic
in that requests and responses are separated in time and
send/recvTiming are used for both directions. Hence, a master uses
sendTiming to send a request to a slave, and a slave uses sendTiming
to send a response back to a master, at a later point in time. Snoop
requests and responses travel in the opposite direction, similar to
what happens in functional and atomic accesses. With the introduction
of this patch, it is possible to determine the direction of packets in
the bus, and no longer necessary to look for both a master and a slave
port with the requested port id.
In contrast to the normal recvFunctional, recvAtomic and recvTiming
that are pure virtual functions, the recvFunctionalSnoop,
recvAtomicSnoop and recvTimingSnoop have a default implementation that
calls panic. This is to allow non-coherent master and slave ports to
not implement these functions.
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This patch addresses a number of minor issues that cause problems when
compiling with clang >= 3.0 and gcc >= 4.6. Most importantly, it
avoids using the deprecated ext/hash_map and instead uses
unordered_map (and similarly so for the hash_set). To make use of the
new STL containers, g++ and clang has to be invoked with "-std=c++0x",
and this is now added for all gcc versions >= 4.6, and for clang >=
3.0. For gcc >= 4.3 and <= 4.5 and clang <= 3.0 we use the tr1
unordered_map to avoid the deprecation warning.
The addition of c++0x in turn causes a few problems, as the
compiler is more stringent and adds a number of new warnings. Below,
the most important issues are enumerated:
1) the use of namespaces is more strict, e.g. for isnan, and all
headers opening the entire namespace std are now fixed.
2) another other issue caused by the more stringent compiler is the
narrowing of the embedded python, which used to be a char array,
and is now unsigned char since there were values larger than 128.
3) a particularly odd issue that arose with the new c++0x behaviour is
found in range.hh, where the operator< causes gcc to complain about
the template type parsing (the "<" is interpreted as the beginning
of a template argument), and the problem seems to be related to the
begin/end members introduced for the range-type iteration, which is
a new feature in c++11.
As a minor update, this patch also fixes the build flags for the clang
debug target that used to be shared with gcc and incorrectly use
"-ggdb".
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This patch removes the assumption on having on single instance of
PhysicalMemory, and enables a distributed memory where the individual
memories in the system are each responsible for a single contiguous
address range.
All memories inherit from an AbstractMemory that encompasses the basic
behaviuor of a random access memory, and provides untimed access
methods. What was previously called PhysicalMemory is now
SimpleMemory, and a subclass of AbstractMemory. All future types of
memory controllers should inherit from AbstractMemory.
To enable e.g. the atomic CPU and RubyPort to access the now
distributed memory, the system has a wrapper class, called
PhysicalMemory that is aware of all the memories in the system and
their associated address ranges. This class thus acts as an
infinitely-fast bus and performs address decoding for these "shortcut"
accesses. Each memory can specify that it should not be part of the
global address map (used e.g. by the functional memories by some
testers). Moreover, each memory can be configured to be reported to
the OS configuration table, useful for populating ATAG structures, and
any potential ACPI tables.
Checkpointing support currently assumes that all memories have the
same size and organisation when creating and resuming from the
checkpoint. A future patch will enable a more flexible
re-organisation.
--HG--
rename : src/mem/PhysicalMemory.py => src/mem/AbstractMemory.py
rename : src/mem/PhysicalMemory.py => src/mem/SimpleMemory.py
rename : src/mem/physical.cc => src/mem/abstract_mem.cc
rename : src/mem/physical.hh => src/mem/abstract_mem.hh
rename : src/mem/physical.cc => src/mem/simple_mem.cc
rename : src/mem/physical.hh => src/mem/simple_mem.hh
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This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.
The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.
The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.
The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
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This patch cleans up a number of minor issues aiming to get closer to
compliance with the C++0x standard as interpreted by gcc and clang
(compile with std=c++0x and -pedantic-errors). In particular, the
patch cleans up enums where the last item was succeded by a comma,
namespaces closed by a curcly brace followed by a semi-colon, and the
use of the GNU-extension typeof (replaced by templated functions). It
does not address variable-length arrays, zero-size arrays, anonymous
structs, range expressions in switch statements, and the use of long
long. The generated CPU code also has a large number of issues that
remain to be fixed, mainly related to overflows in implicit constant
conversion (due to shifts).
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This patch makes the code compile with clang 2.9 and 3.0 again by
making two very minor changes. Firt, it maintains a strict typing in
the forward declaration of the BaseCPUParams. Second, it adds a
FullSystemInt flag of the type unsigned int next to the boolean
FullSystem flag. The FullSystemInt variable can be used in
decode-statements (expands to switch statements) in the instruction
decoder.
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The change to port proxies recently moved code out of the constructor into
initState(). This is needed for code that loads data into memory, however
for code that setups symbol tables, kernel based events, etc this is the wrong
thing to do as that code is only called when a checkpoint isn't being restored
from.
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