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Use the PyBind11 wrapping infrastructure instead of SWIG to generate
wrappers for functionality that needs to be exported to Python. This
has several benefits:
* PyBind11 can be redistributed with gem5, which means that we have
full control of the version used. This avoid a large number of
hard-to-debug SWIG issues we have seen in the past.
* PyBind11 doesn't rely on a custom C++ parser, instead it relies on
wrappers being explicitly declared in C++. The leads to slightly
more boiler-plate code in manually created wrappers, but doesn't
doesn't increase the overall code size. A big benefit is that this
avoids strange compilation errors when SWIG doesn't understand
modern language features.
* Unlike SWIG, there is no risk that the wrapper code incorporates
incorrect type casts (this has happened on numerous occasions in
the past) since these will result in compile-time errors.
As a part of this change, the mechanism to define exported methods has
been redesigned slightly. New methods can be exported either by
declaring them in the SimObject declaration and decorating them with
the cxxMethod decorator or by adding an instance of
PyBindMethod/PyBindProperty to the cxx_exports class variable. The
decorator has the added benefit of making it possible to add a
docstring and naming the method's parameters.
The new wrappers have the following known issues:
* Global events can't be memory managed correctly. This was the
case in SWIG as well.
Change-Id: I88c5a95b6cf6c32fa9e1ad31dfc08b2e8199a763
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Reviewed-by: Andrew Bardsley <andrew.bardsley@arm.com>
Reviewed-on: https://gem5-review.googlesource.com/2231
Reviewed-by: Tony Gutierrez <anthony.gutierrez@amd.com>
Reviewed-by: Pierre-Yves PĂ©neau <pierre-yves.peneau@lirmm.fr>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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Swig wrappers for native objects currently share the _m5.internal name
space with Python code. This is undesirable if we ever want to switch
from Swig to some other framework for native binding (e.g., PyBind11
or Boost::Python). This changeset moves all of such wrappers to the
_m5 namespace, which is now reserved for native code.
Change-Id: I2d2bc12dbc05b57b7c5a75f072e08124413d77f3
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
Reviewed-by: Jason Lowe-Power <jason@lowepower.com>
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The CircleBuf class has at least one bug causing it to overwrite the
wrong elements when wrapping. The current code has a lot of unused
functionality and duplicated code. This changeset replaces the old
implementation with a new version that supports serialization and
arbitrary types in the buffer (not just char).
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Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.
This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.
In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.
Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.
Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch makes it possible to once again build gem5 without any
ISA. The main purpose is to enable work around the interconnect and
memory system without having to build any CPU models or device models.
The regress script is updated to include the NULL ISA target. Currently
no regressions make use of it, but all the testers could (and perhaps
should) transition to it.
--HG--
rename : build_opts/NOISA => build_opts/NULL
rename : src/arch/noisa/SConsopts => src/arch/null/SConsopts
rename : src/arch/noisa/cpu_dummy.hh => src/arch/null/cpu_dummy.hh
rename : src/cpu/intr_control.cc => src/cpu/intr_control_noisa.cc
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This patch simplifies the Range class in preparation for the
introduction of a more specific AddrRange class that allows
interleaving/striping.
The only place where the parsing was used was in the unit test.
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This patch simply removes the unused range_multimap in preparation for
a more specific AddrRangeMap that also allows interleaving in addition
to pure ranges.
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This change adds a trie data structure which stores an arbitrary pointer type
based on an address and a number of relevant bits. Then lookups can be done
against the trie where the tree is traversed and the first legitimate match
found is returned.
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This test exercises each of the functions in the reference counting pointer
implementation individually (except get()) and verifies they have some
minimially expected behavior. It also checks that reference counted objects
are freed when their usage count goes to 0 in some basic situations,
specifically a pointer being set to NULL and a pointer being deleted.
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Also fix the unit tests so they actually compile correctly.
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