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Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.
This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.
In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.
Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.
Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch makes it possible to once again build gem5 without any
ISA. The main purpose is to enable work around the interconnect and
memory system without having to build any CPU models or device models.
The regress script is updated to include the NULL ISA target. Currently
no regressions make use of it, but all the testers could (and perhaps
should) transition to it.
--HG--
rename : build_opts/NOISA => build_opts/NULL
rename : src/arch/noisa/SConsopts => src/arch/null/SConsopts
rename : src/arch/noisa/cpu_dummy.hh => src/arch/null/cpu_dummy.hh
rename : src/cpu/intr_control.cc => src/cpu/intr_control_noisa.cc
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This patch simplifies the Range class in preparation for the
introduction of a more specific AddrRange class that allows
interleaving/striping.
The only place where the parsing was used was in the unit test.
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This patch simply removes the unused range_multimap in preparation for
a more specific AddrRangeMap that also allows interleaving in addition
to pure ranges.
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This change adds a trie data structure which stores an arbitrary pointer type
based on an address and a number of relevant bits. Then lookups can be done
against the trie where the tree is traversed and the first legitimate match
found is returned.
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This test exercises each of the functions in the reference counting pointer
implementation individually (except get()) and verifies they have some
minimially expected behavior. It also checks that reference counted objects
are freed when their usage count goes to 0 in some basic situations,
specifically a pointer being set to NULL and a pointer being deleted.
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Also fix the unit tests so they actually compile correctly.
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