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This patch removes the bridge sender state as the Crossbar now takes
care of remembering its own routing decisions.
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This patch aligns how the response routing is done in the RubyPort,
using the SenderState for both memory and I/O accesses. Before this
patch, only the I/O used the SenderState, whereas the memory accesses
relied on the src field in the packet. With this patch we shift to
using SenderState in both cases, thus not relying on the src field any
longer.
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This patch removes the need for a source and destination field in the
packet by shifting the onus of the tracking to the crossbar, much like
a real implementation. This change in behaviour also means we no
longer need a SenderState to remember the source/dest when ever we
have multiple crossbars in the system. Thus, the stack that was
created by the SenderState is not needed, and each crossbar locally
tracks the response routing.
The fields in the packet are still left behind as the RubyPort (which
also acts as a crossbar) does routing based on them. In the succeeding
patches the uses of the src and dest field will be removed. Combined,
these patches improve the simulation performance by roughly 2%.
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This patch fixes a minor issue in the X86 page table walker where it
ended up sending new request packets to the crossbar before the
response processing was finished (recvTimingResp is directly calling
sendTimingReq). Under certain conditions this caused the crossbar to
see illegal combinations of request/response overlap, in turn causing
problems with a slightly modified crossbar implementation.
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This patch tidies up how we create and set the fields of a Request. In
essence it tries to use the constructor where possible (as opposed to
setPhys and setVirt), thus avoiding spreading the information across a
number of locations. In fact, setPhys is made private as part of this
patch, and a number of places where we callede setVirt instead uses
the appropriate constructor.
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The ppCommit should notify the attached listener every time the cpu commits
a microop or non microcoded insturction. The listener can then decide
whether it will process only the last microop (eg. SimPoint probe).
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch ensures that inhibited packets that are about to be turned
into express snoops do not update the retry flag in the cache.
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This patch fixes a bug where the DRAM controller tried to access the
system cacheline size before the system pointer was initialised. It
also fixes a bug where the granularity is 0 (no interleaving).
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This patch corrects the FXSAVE and FXRSTOR Macroops. The actual code used for
saving/restore the FP registers is in the file but it was not used.
The FXSAVE and FXRSTOR instructions are used in the kernel for saving and
loading the state of the mmx,xmm and fpu registers.
This operation is triggered in FS by issuing a Device Not Available Fault. The
cr0 register has a TS flag that is set upon each context change. Every time a
task access any FP related register (SIMD as well) if the TS flag is set to
one, the device not available fault is issued. The kernel saves the current
state of the registers, and restore the previous state of the currently running
task.
Right now Gem5 lacks of this capability. the Device Not Available Fault is
never issued, leading to several problems when different threads share the same
CPU and SMT is not used. The PARSEC Ferret benchmark is an example of this
behavior.
In order to test this a hack in the atomic cpu code was done to detect if a
static instruction has any FP operands and the cr0 reg TS bit is set. This
check must be done in the ISA dependent code. But it seems to be tricky to
access the cr0 register while executing an instruction.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This change includes edits to Intel8254Timer to prevent counter events firing
before startup to comply with SimObject initialization call sequence.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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If two bitfields are of the same type, also implying that they have the same
first and last bit positions, the existing implementation would copy the
entire bitfield. That includes the __data member which is shared among all the
bitfields, effectively overwritting the entire bitunion.
This change also adjusts the write only signed bitfield assignment operator to
be like the unsigned version, using "using" instead of implementing it again
and calling down to the underlying implementation.
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These are for the monitor/mwait instructions, SSSE3, and XSAVE.
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That change enables CPUID bits for features that aren't implemented in gem5.
If a simulated system tries to use those features because it was told it
could, bad things can happen.
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Minor was reporting the data cache access as ".inst" accesses.
This just switches the MasterPortID to dataMasterPortId.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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added ARM aarch64 unlinkat syscall support, modeled on other <xxx>at syscalls.
This gets all of the cpu2006 int workloads passing in SE mode on aarch64.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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This patch implements the simd128 ADDSUBPD instruction for the x86 architecture.
Tested with a simple program in assembly language which executes the
instruction. Checked that different versions of the instruction are executed
by using the execution tracing option.
Committed by: Nilay Vaish <nilay@cs.wisc.edu
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This change includes edits to MC146818 timer to prevent RTC events
firing before startup to comply with SimObject initialization call sequence.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
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According to Linux man pages, if writev is successful, it returns the total
number of bytes written. Otherwise, it returns an error code. Instead of
returning 0, return the result from the actual call to writev in the system
call.
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Prefechers has used rand() to generate random numers previously.
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Without this tweak, a prefetcher will happily prefetch data that will
promptly be invalidated and overwritten by a WriteInvalidate.
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The cache's MemSidePacketQueue schedules a sendEvent based upon
nextMSHRReadyTime() which is the time when the next MSHR is ready or whenever
a future prefetch is ready. However, a prefetch being ready does not guarentee
that it can obtain an MSHR. So, when all MSHRs are full,
the simulation ends up unnecessiciarly scheduling a sendEvent every picosecond
until an MSHR is finally freed and the prefetch can happen.
This patch fixes this by not signaling the prefetch ready time if the prefetch
could not be generated. The event is rescheduled as soon as a MSHR becomes
available.
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Previously the code commented about an unhandled case where it might be
possible for a writeback to arrive after a prefetch was generated but
before it was sent to the memory system. I hit that case. Luckily
the prefetchSquash() logic already in the code handles dropping prefetch
request in certian circumstances.
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Re-organizes the prefetcher class structure. Previously the
BasePrefetcher forced multiple assumptions on the prefetchers that
inherited from it. This patch makes the BasePrefetcher class truly
representative of base functionality. For example, the base class no
longer enforces FIFO order. Instead, prefetchers with FIFO requests
(like the existing stride and tagged prefetchers) now inherit from a
new QueuedPrefetcher base class.
Finally, the stride-based prefetcher now assumes a custimizable lookup table
(sets/ways) rather than the previous fully associative structure.
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Adds a new parameter that reserves some number of MSHR entries for demand
accesses. This helps prevent prefetchers from taking all MSHRs, forcing demand
requests from the CPU to stall.
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This patch adds table walker stats for:
- Walk events
- Instruction vs Data
- Page size histogram
- Wait time and service time histograms
- Pending requests histogram (per cycle) - measures dist. of L
(p(1..) = how often busy, p(0) = how often idle)
- Squashes, before starting and after completion
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This patch gives the user direct influence over the number of DRAM
ranks to make it easier to tune the memory density without affecting
the bandwidth (previously the only means of scaling the device count
was through the number of channels).
The patch also adds some basic sanity checks to ensure that the number
of ranks is a power of two (since we rely on bit slices in the address
decoding).
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This patch addresses an issue seen with the KVM CPU where the refresh
events scheduled by the DRAM controller forces the simulator to switch
out of the KVM mode, thus killing performance.
The current patch works around the fact that we currently have no
proper API to inform a SimObject of the mode switches. Instead we rely
on drainResume being called after any switch, and cache the previous
mode locally to be able to decide on appropriate actions.
The switcheroo regression require a minor stats bump as a result.
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This patch adds rank-wise refresh to the controller, as opposed to the
channel-wide refresh currently in place. In essence each rank can be
refreshed independently, and for this to be possible the controller
is extended with a state machine per rank.
Without this patch the data bus is always idle during a refresh, as
all the ranks are refreshing at the same time. With the rank-wise
refresh it is possible to use one rank while another one is
refreshing, and thus the data bus can be kept busy.
The patch introduces a Rank class to encapsulate the state per rank,
and also shifts all the relevant banks, activation tracking etc to the
rank. The arbitration is also updated to consider the state of the rank.
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Fix a minor issue that affects multi-rank systems.
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This patch adds the stack distance calculator to the CommMonitor. The
stats are disabled by default.
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This patch adds a stand-alone stack distance calculator. The stack
distance calculator is a passive SimObject that observes the addresses
passed to it. It calculates stack distances (LRU Distances) of
incoming addresses based on the partial sum hierarchy tree algorithm
described by Alamasi et al. http://doi.acm.org/10.1145/773039.773043.
For each transaction a hashtable look-up is performed. At every
non-unique transaction the tree is traversed from the leaf at the
returned index to the root, the old node is deleted from the tree, and
the sums (to the right) are collected and decremented. The collected
sum represets the stack distance of the found node. At every unique
transaction the stack distance is returned as
numeric_limits<uint64>::max().
In addition to the basic stack distance calculation, a feature to mark
an old node in the tree is added. This is useful if it is required to
see the reuse pattern. For example, Writebacks to the lower level
(e.g. membus from L2), can be marked instead of being removed from the
stack (isMarked flag of Node set to True). And then later if this same
address is accessed (by L1), the value of the isMarked flag would be
True. This gives some insight on how the Writeback policy of the
lower level affect the read/write accesses in an application.
Debugging is enabled by setting the verify flag to true. Debugging is
implemented using a dummy stack that behaves in a naive way, using STL
vectors. Note that this has a large impact on run time.
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This patch adds the MemChecker and MemCheckerMonitor classes. While
MemChecker can be integrated anywhere in the system and is independent,
the most convenient usage is through the MemCheckerMonitor -- this
however, puts limitations on where the MemChecker is able to observe
read/write transactions.
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We currently don't handle unaligned PCs correctly. There is one check
for unaligned PCs in the TLB when running in aarch64 mode, but this
check does not cover cases where the CPU does not do a TLB lookup when
decoding an instruction (e.g., a branch stays within the same cache
line). Additionally, the Decoder class sometimes throws an assertion
for unaligned PCs which breaks speculation.
This changeset introduces a decoder fault bit field in the ExtMachInst
structure. This field can be used to signal a decoder failure. If set,
the decoder generates an internal gem5fault instruction instead of a
normal instruction. This instruction in turns either panics (fault
type PANIC), returns an PCAlignmentFault (fault type UNALIGNED,
aarch64) or PrefetchAbort (fault type UNALIGNED, aarch32).
The patch causes minor changes to the realview64 regressions, and a
stats bump will follow.
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This changeset adds more documentation to the ArmISA::Decoder class
and restructures it slightly to make API groups more obvious.
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This patch adds support for filtering events in the PMU. In order to
do so, it updates the ISADevice base class to forward an ISA pointer
to ISA devices. This enables such devices to access the MiscReg file
to determine the current execution level.
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The aarch64 system register decoder is currently not decoding
PMXEVTYPER_EL0 and PMCCFILTR_EL0 correctly. This changeset updates the
decoder so that they are decoded using the values in table C5-6 in ARM
DDI 0478A.c.
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Add an assert in the PioPort that checks if a response packet from a
device has the right flags set before passing it to them rest of the
memory system.
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The VirtIO devices didn't correctly set the response flags in memory
packets. This changeset adds the required Packet::makeResponse()
calls.
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The new single stepping implementation for x86 doesn't rely on any ISA
specific properties or functionality. This change pulls out the per ISA
implementation of those functions and promotes the X86 implementation to the
base class.
One drawback of that implementation is that the CPU might stop on an
instruction twice if it's affected by both breakpoints and single stepping.
While that might be a little surprising, it's harmless and would only happen
under somewhat unlikely circumstances.
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This stub should allow remote debugging of 32 bit and 64 bit targets. Single
stepping seems to work, as do breakpoints. If both breakpoints and single
stepping affect an instruction, gdb will stop at the instruction twice before
continuing. That's a little surprising, but is generally harmless.
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These can be used to simplify the implementation of single step in derived
classes.
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The "Event" name is the same as the base event class. That's a bit confusing,
and makes it a little awkward to add other event types.
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Use the comInstEventQueue to ensure GDB interrupts the simulation at an
instruction boundary and not in the middle of a macroop, memory access, etc.
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Only the instruction address is actually checked, so there's no need to check
repeatedly while we're working through the microops of a macroop and that's
not changing.
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Not all ISAs have 64 bit sized registers, so it's not always very convenient
to access the GDB register cache in 64 bit sized chunks. This change makes it
accessible in 8, 16, 32, or 64 bit chunks. The MIPS and ARM implementations
were working around that limitation by bundling and unbundling 32 bit values
into 64 bit values. That code has been removed.
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Instead of counting the number of opcode bytes in an instruction and recording
each byte before the actual opcode, we can represent the path we took to get to
the actual opcode byte by using a type code. That has a couple of advantages.
First, we can disambiguate the properties of opcodes of the same length which
have different properties. Second, it reduces the amount of data stored in an
ExtMachInst, making them slightly easier/faster to create and process. This
also adds some flexibility as far as how different types of opcodes are
handled, which might come in handy if we decide to support VEX or XOP
instructions.
This change also adds tables to support properly decoding 3 byte opcodes.
Before we would fall off the end of some arrays, on top of the ambiguity
described above.
This change doesn't measureably affect performance on the twolf benchmark.
--HG--
rename : src/arch/x86/isa/decoder/three_byte_opcodes.isa => src/arch/x86/isa/decoder/three_byte_0f38_opcodes.isa
rename : src/arch/x86/isa/decoder/three_byte_opcodes.isa => src/arch/x86/isa/decoder/three_byte_0f3a_opcodes.isa
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